const VkPipelineCreateFlags pipelineFlags,
const VkShaderModule shaderModule,
const VkPipelineShaderStageCreateFlags shaderFlags,
- const VkSpecializationInfo* specializationInfo = DE_NULL);
+ const VkSpecializationInfo* specializationInfo = DE_NULL,
+ const VkPipelineCache pipelineCache = DE_NULL);
Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk,
VkDevice device,