Update vulkan.h.in for WSI device-group functionality
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / framework / vulkan / vkGetStructureTypeImpl.inl
index 6b142a7..fa7b0ef 100644 (file)
@@ -561,11 +561,6 @@ template<> VkStructureType getStructureType<VkPhysicalDeviceShaderDrawParameterF
        return VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES;
 }
 
-template<> VkStructureType getStructureType<VkDeviceGroupPresentCapabilitiesKHR> (void)
-{
-       return VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR;
-}
-
 template<> VkStructureType getStructureType<VkSwapchainCreateInfoKHR> (void)
 {
        return VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
@@ -591,6 +586,11 @@ template<> VkStructureType getStructureType<VkAcquireNextImageInfoKHR> (void)
        return VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR;
 }
 
+template<> VkStructureType getStructureType<VkDeviceGroupPresentCapabilitiesKHR> (void)
+{
+       return VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR;
+}
+
 template<> VkStructureType getStructureType<VkDeviceGroupPresentInfoKHR> (void)
 {
        return VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR;