Test if mediump optimizations are not to aggressive
[platform/upstream/VK-GL-CTS.git] / external / openglcts / modules / gles31 / es31cTestPackage.cpp
index 9ac46f3..ef92000 100644 (file)
@@ -42,6 +42,7 @@
 #include "es31cTextureGatherTests.hpp"
 #include "es31cTextureStorageMultisampleTests.hpp"
 #include "es31cVertexAttribBindingTests.hpp"
+#include "glcAggressiveShaderOptimizationsTests.hpp"
 #include "glcBlendEquationAdvancedTests.hpp"
 #include "glcInfoTests.hpp"
 #include "glcPolygonOffsetClampTests.hpp"
@@ -158,6 +159,7 @@ public:
        void init(void)
        {
                addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_310_ES));
+               addChild(new glcts::AggressiveShaderOptimizationsTests(m_context));
        }
 };