#include "glcShaderIntegerMixTests.hpp"
#include "glcShaderLibrary.hpp"
#include "glcShaderLoopTests.hpp"
+#include "glcShaderMacroTests.hpp"
#include "glcShaderNegativeTests.hpp"
#include "glcShaderStructTests.hpp"
#include "glcShaderSwitchTests.hpp"
addChild(new glcts::ExposedExtensionsTests(getContext()));
tcu::TestCaseGroup* coreGroup = new tcu::TestCaseGroup(getTestContext(), "core", "core tests");
coreGroup->addChild(new glcts::ShaderConstExprTests(getContext()));
+ coreGroup->addChild(new glcts::ShaderMacroTests(getContext()));
addChild(coreGroup);
addChild(new glcts::ParallelShaderCompileTests(getContext()));
}