Test winding with tessellation shaders for OGL4.x
[platform/upstream/VK-GL-CTS.git] / external / openglcts / data / mustpass / gles / khronos_mustpass / master / gles32-khr-master.txt
index e60ab82..faaabc9 100644 (file)
@@ -226,6 +226,10 @@ KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule4
 KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule5
 KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule6
 KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule7
+KHR-GLES32.core.tessellation_shader.winding.triangles_ccw
+KHR-GLES32.core.tessellation_shader.winding.triangles_cw
+KHR-GLES32.core.tessellation_shader.winding.quads_ccw
+KHR-GLES32.core.tessellation_shader.winding.quads_cw
 KHR-GLES32.core.texture_cube_map_array.sampling
 KHR-GLES32.core.texture_cube_map_array.color_depth_attachments
 KHR-GLES32.core.texture_cube_map_array.stencil_attachments_mutable_nonlayered