KHR-GL46.clip_distance.coverage
KHR-GL46.clip_distance.functional
KHR-GL46.clip_distance.negative
-KHR-GL46.gpu_shader5_gl.implicit_conversions
-KHR-GL46.gpu_shader5_gl.function_overloading
-KHR-GL46.gpu_shader5_gl.float_encoding
KHR-GL46.glsl_noperspective.functionaltest
KHR-GL46.transform_feedback.api_errors_test
KHR-GL46.transform_feedback.linking_errors_test
KHR-GL46.CommonBugs.CommonBug_ReservedNames
KHR-GL46.CommonBugs.CommonBug_SparseBuffersWithCopyOps
KHR-GL46.texture_size_promotion.functional
+KHR-GL46.gpu_shader5_gl.implicit_conversions
+KHR-GL46.gpu_shader5_gl.function_overloading
+KHR-GL46.gpu_shader5_gl.float_encoding
KHR-GL46.transform_feedback_overflow_query_ARB.implementation-dependent-state
KHR-GL46.transform_feedback_overflow_query_ARB.default-context-state
KHR-GL46.transform_feedback_overflow_query_ARB.context-state-update
KHR-GL46.shaders.arrays.invalid.constructor_c-style1_fragment
KHR-GL46.shaders.arrays.invalid.constructor_c-style2_vertex
KHR-GL46.shaders.arrays.invalid.constructor_c-style2_fragment
+KHR-GL46.shaders.declarations.declarations.missing_variable_name_vertex
+KHR-GL46.shaders.declarations.declarations.missing_variable_name_fragment
+KHR-GL46.shaders.declarations.declarations.comma_preceding_variable_vertex
+KHR-GL46.shaders.declarations.declarations.comma_preceding_variable_fragment
+KHR-GL46.shaders.declarations.declarations.comma_following_variable_vertex
+KHR-GL46.shaders.declarations.declarations.comma_following_variable_fragment
+KHR-GL46.shaders.declarations.declarations.struct_missing_attribute_name_vertex
+KHR-GL46.shaders.declarations.declarations.struct_missing_attribute_name_fragment
+KHR-GL46.shaders.declarations.declarations.struct_comma_preceding_attribute_vertex
+KHR-GL46.shaders.declarations.declarations.struct_comma_preceding_attribute_fragment
KHR-GL46.shaders.fragdepth.write.no_write
KHR-GL46.shaders.fragdepth.write.const
KHR-GL46.shaders.fragdepth.write.uniform
KHR-GL46.shaders.uniform_block.random.all_shared_buffer.17
KHR-GL46.shaders.uniform_block.random.all_shared_buffer.18
KHR-GL46.shaders.uniform_block.random.all_shared_buffer.19
+KHR-GL46.shaders.uniform_block.common.name_matching
KHR-GL46.shaders.shader_integer_mix.define
KHR-GL46.shaders.shader_integer_mix.prototypes-extension
KHR-GL46.shaders.shader_integer_mix.prototypes
KHR-GL46.gpu_shader_fp64.builtin.mix_dmat4x2
KHR-GL46.gpu_shader_fp64.builtin.mix_dmat4x3
KHR-GL46.gpu_shader_fp64.builtin.mix_dmat4
-KHR-GL46.gpu_shader_fp64.builtin.mod_double
-KHR-GL46.gpu_shader_fp64.builtin.mod_dvec2
-KHR-GL46.gpu_shader_fp64.builtin.mod_dvec3
-KHR-GL46.gpu_shader_fp64.builtin.mod_dvec4
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat2
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat2x3
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat2x4
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat3x2
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat3
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat3x4
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat4x2
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat4x3
-KHR-GL46.gpu_shader_fp64.builtin.mod_dmat4
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_double
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dvec2
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dvec3
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dvec4
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat2
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat2x3
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat2x4
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat3x2
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat3
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat3x4
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat4x2
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat4x3
-KHR-GL46.gpu_shader_fp64.builtin.mod_against_scalar_dmat4
KHR-GL46.gpu_shader_fp64.builtin.modf_double
KHR-GL46.gpu_shader_fp64.builtin.modf_dvec2
KHR-GL46.gpu_shader_fp64.builtin.modf_dvec3
KHR-GL46.arrays_of_arrays_gl.SubroutineArgumentAliasing4
KHR-GL46.copy_image.functional
KHR-GL46.copy_image.incomplete_tex
-KHR-GL46.copy_image.missmatch_object
+KHR-GL46.copy_image.invalid_object
KHR-GL46.copy_image.smoke_test
KHR-GL46.copy_image.invalid_target
KHR-GL46.copy_image.target_miss_match
KHR-GL46.copy_image.incompatible_formats
-KHR-GL46.copy_image.samples_missmatch
+KHR-GL46.copy_image.samples_mismatch
KHR-GL46.copy_image.incompatible_formats_compression
KHR-GL46.copy_image.non_existent_mipmap
KHR-GL46.copy_image.exceeding_boundaries
KHR-GL46.copy_image.invalid_alignment
+KHR-GL46.copy_image.integer_tex
KHR-GL46.draw_indirect_43.advanced-twoPass-Compute-arrays
KHR-GL46.draw_indirect_43.advanced-twoPass-Compute-elements
KHR-GL46.khr_debug.api_errors_non_debug
KHR-GL46.program_interface_query.separate-programs-geometry
KHR-GL46.program_interface_query.separate-programs-fragment
KHR-GL46.program_interface_query.uniform-block
+KHR-GL46.program_interface_query.uniform-block-array
KHR-GL46.program_interface_query.array-names
KHR-GL46.program_interface_query.buff-length
KHR-GL46.program_interface_query.no-locations
KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case7-cs
KHR-GL46.shader_storage_buffer_object.basic-noBindingLayout
KHR-GL46.shader_storage_buffer_object.basic-readonly-writeonly
+KHR-GL46.shader_storage_buffer_object.basic-name-match
KHR-GL46.shader_storage_buffer_object.advanced-switchBuffers
KHR-GL46.shader_storage_buffer_object.advanced-switchBuffers-cs
KHR-GL46.shader_storage_buffer_object.advanced-switchPrograms
KHR-GL46.shader_group_vote.all_invocations
KHR-GL46.shader_group_vote.any_invocation
KHR-GL46.shader_group_vote.all_invocations_equal
+KHR-GL46.shader_group_vote.invocations_with_variables
KHR-GL46.polygon_offset_clamp.PolygonOffsetClampAvailability
KHR-GL46.polygon_offset_clamp.PolygonOffsetClampMinMax
KHR-GL46.polygon_offset_clamp.PolygonOffsetClampZeroInfinity
KHR-GL46.separable_programs_tf.tessellation_active
KHR-GL46.separable_programs_tf.geometry_active
KHR-GL46.spirv_extensions.spirv_extensions_queries
+KHR-GL46.gl_spirv.spirv_modules_positive_test
+KHR-GL46.gl_spirv.spirv_modules_shader_binary_multiple_shader_objects_test
+KHR-GL46.gl_spirv.spirv_modules_state_queries_test
+KHR-GL46.gl_spirv.spirv_modules_error_verification_test
+KHR-GL46.gl_spirv.spirv_glsl_to_spirv_enable_test
+KHR-GL46.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test
+KHR-GL46.gl_spirv.spirv_glsl_to_spirv_specialization_constants_test
+KHR-GL46.gl_spirv.spirv_validation_builtin_variable_decorations_test