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KHR-GL46.draw_elements_base_vertex_tests.invalid_mapped_bos
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KHR-GL46.texture_gather.api-enums
KHR-GL46.texture_gather.gather-glsl-compile
KHR-GL46.texture_gather.plain-gather-float-2d-rgba
KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule5
KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule6
KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule7
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KHR-GL46.texture_cube_map_array.sampling
KHR-GL46.texture_cube_map_array.color_depth_attachments
KHR-GL46.texture_cube_map_array.stencil_attachments_mutable_nonlayered
KHR-GL46.shader_group_vote_tests.ShaderGroupVoteAllInvocationsTestCase
KHR-GL46.shader_group_vote_tests.ShaderGroupVoteAnyInvocationTestCase
KHR-GL46.shader_group_vote_tests.ShaderGroupVoteAllInvocationsEqualTestCase
+KHR-GL46.shader_draw_parameters_tests.ShaderDrawParametersExtension
KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysParameters
KHR-GL46.shader_draw_parameters_tests.ShaderDrawElementsParameters
KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysIndirectParameters