#include "shadow-button-impl.h"
#include <dali-toolkit/dali-toolkit.h>
-#include <dali/public-api/object/type-registry-helper.h>
#include <dali/devel-api/scripting/enum-helper.h>
-#include <dali-toolkit/devel-api/align-enums.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
-#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <cstdio>
void ShadowButton::SetCheckState( bool checkState )
{
mCheckState = checkState;
- EnableVisual( Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL, true );
+ DevelControl::EnableVisual( *this, Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL, true );
if( Self().OnStage() )
{
if( checkState )
iter->mAnimation.FinishedSignal().Disconnect( this, &ShadowButton::OnTransitionFinished );
}
- iter->mAnimation = CreateTransition( iter->mTransitionData );
+ iter->mAnimation = DevelControl::CreateTransition( *this, iter->mTransitionData );
StoreTargetLayouts( iter->mTransitionData );
iter->mAnimation.FinishedSignal().Connect( this, &ShadowButton::OnTransitionFinished );
}
case Demo::ShadowButton::Property::UNCHECK_TRANSITION:
{
- EnableVisual( Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL, false );
+ DevelControl::EnableVisual( *this, Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL, false );
break;
}
}
{
case Demo::ShadowButton::Property::BACKGROUND_VISUAL:
{
- RegisterVisual( index, visual );
- visual.SetDepthIndex(0.0f);
+ DevelControl::RegisterVisual( *this, index, visual, 0 );
break;
}
case Demo::ShadowButton::Property::CHECKBOX_BG_VISUAL:
{
- RegisterVisual( index, visual );
- visual.SetDepthIndex(1.0f);
+ DevelControl::RegisterVisual( *this, index, visual, 1 );
break;
}
case Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL:
{
- RegisterVisual( index, visual, mCheckState );
- visual.SetDepthIndex(2.0f);
+ DevelControl::RegisterVisual( *this, index, visual, mCheckState, 2 );
break;
}
case Demo::ShadowButton::Property::LABEL_VISUAL:
{
- RegisterVisual( index, visual );
- visual.SetDepthIndex(1.0f);
+ DevelControl::RegisterVisual( *this, index, visual, 1 );
break;
}
}
// Extract transform maps out of the visual definition and store them
- Property::Value* value = map->Find( DevelVisual::Property::TRANSFORM, "transform");
+ Property::Value* value = map->Find( Visual::Property::TRANSFORM, "transform");
if( value )
{
Property::Map* transformMap = value->GetMap();
case Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL:
{
impl.ResetVisual( index, impl.mCheckboxFgVisual, value );
- impl.EnableVisual( Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL, impl.mCheckState );
+ DevelControl::EnableVisual( impl, Demo::ShadowButton::Property::CHECKBOX_FG_VISUAL, impl.mCheckState );
break;
}
case Demo::ShadowButton::Property::LABEL_VISUAL: