/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace
{
-const Vector2 DESKTOP_SIZE( Vector2( 1440.f, 1600.f ) );
+const float WINDOW_HEIGHT_MULTIPLIER( 1.5f );
const Vector2 BOX_SIZE( Vector2(330.0f, 80.0f ) );
const Vector2 SCROLLING_BOX_SIZE( Vector2(330.0f, 40.0f ) );
const float MAX_OFFSCREEN_RENDERING_SIZE = 2048.f;
void CreateBox( const std::string& name, Actor& box, Actor parent, const Vector2& size )
{
- box.SetName(name);
- box.SetAnchorPoint( AnchorPoint::CENTER );
- box.SetParentOrigin( ParentOrigin::CENTER );
+ box.SetProperty( Dali::Actor::Property::NAME,name);
+ box.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+ box.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
box.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::HEIGHT );
box.SetResizePolicy( ResizePolicy::FIXED, Dimension::WIDTH );
- box.SetSize( size.width, 0.f );
+ box.SetProperty( Actor::Property::SIZE, Vector2( size.width, 0.f ) );
parent.Add( box );
Dali::Property::Map border;
label = TextLabel::New( text );
label.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
label.SetResizePolicy( ResizePolicy::DIMENSION_DEPENDENCY, Dimension::HEIGHT );
- label.SetPadding( Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
- label.SetAnchorPoint( AnchorPoint::CENTER );
- label.SetParentOrigin( ParentOrigin::CENTER );
+ label.SetProperty( Actor::Property::PADDING, Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
+ label.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+ label.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
parent.Add( label );
if ( scrollOnStart )
}
button.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
- button.SetSize(BOX_SIZE.height,BOX_SIZE.height);
- button.SetParentOrigin( ParentOrigin::TOP_RIGHT );
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::SIZE, Vector2(BOX_SIZE.height,BOX_SIZE.height) );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
parent.Add(button);
}
*/
void Create( Application& application )
{
- Stage stage = Stage::GetCurrent();
- mStageSize = stage.GetSize();
+ Window window = application.GetWindow();
+ mWindowSize = window.GetSize();
- stage.KeyEventSignal().Connect(this, &TextScrollingExample::OnKeyEvent);
+ window.KeyEventSignal().Connect(this, &TextScrollingExample::OnKeyEvent);
// Create Root actor
Actor rootActor = Actor::New();
- rootActor.SetName("rootActor");
+ rootActor.SetProperty( Dali::Actor::Property::NAME,"rootActor");
rootActor.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
- rootActor.SetSize( mStageSize );
- rootActor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ rootActor.SetProperty( Actor::Property::SIZE, mWindowSize );
+ rootActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- stage.Add( rootActor );
+ window.Add( rootActor );
mAnimation = Animation::New( 1.0f );
- const Size mTargetActorSize( mStageSize.width, DESKTOP_SIZE.height );
+ const Size mTargetActorSize( mWindowSize.width, mWindowSize.height * WINDOW_HEIGHT_MULTIPLIER );
// Create Desktop
Control desktop = Control::New();
desktop.SetBackgroundColor( Color::WHITE );
- desktop.SetName("desktopActor");
- desktop.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ desktop.SetProperty( Dali::Actor::Property::NAME,"desktopActor");
+ desktop.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
desktop.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
- desktop.SetSize( mTargetActorSize );
+ desktop.SetProperty( Actor::Property::SIZE, mTargetActorSize );
rootActor.Add( desktop ); // Add desktop (content) to offscreen actor
Control boxE = Control::New();
CreateBox( "boxA", boxA, desktop, BOX_SIZE );
- boxA.SetPosition( 0.0f, -500.0f, 1.0f );
+ boxA.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -500.0f, 1.0f ));
// Create TextField
TextField field = TextField::New();
field.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- field.SetPadding( Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
- field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ field.SetProperty( Actor::Property::PADDING, Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
+ field.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
field.SetProperty( TextField::Property::PLACEHOLDER_TEXT, "Enter Folder Name" );
- field.SetProperty( TextField::Property::DECORATION_BOUNDING_BOX, Rect<int>( SCREEN_BORDER, SCREEN_BORDER, mStageSize.width - SCREEN_BORDER*2, mStageSize.height - SCREEN_BORDER*2 ) );
+ field.SetProperty( TextField::Property::DECORATION_BOUNDING_BOX, Rect<int>( SCREEN_BORDER, SCREEN_BORDER, mWindowSize.width - SCREEN_BORDER*2, mWindowSize.height - SCREEN_BORDER*2 ) );
boxA.Add( field );
- boxA.SetSize(BOX_SIZE);
+ boxA.SetProperty( Actor::Property::SIZE, BOX_SIZE);
CreateBox( "boxB", boxB, desktop, SCROLLING_BOX_SIZE );
- boxB.SetPosition( 0.0f, -400.0f, 1.0f );
+ boxB.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -400.0f, 1.0f ));
Toolkit::PushButton scrollLargeButton = Toolkit::PushButton::New();
scrollLargeButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedLarge );
CreateLabel( mLargeLabel, "A Quick Brown Fox Jumps Over The Lazy Dog", boxB, false ,scrollLargeButton );
CreateBox( "boxC", boxC, desktop, SCROLLING_BOX_SIZE );
- boxC.SetPosition( 0.0f, -300.0f, 1.0f );
+ boxC.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -300.0f, 1.0f ));
Toolkit::PushButton scrollSmallButton = Toolkit::PushButton::New();
scrollSmallButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedSmall );
CreateLabel( mSmallLabel, "Hello Text", boxC , true, scrollSmallButton );
mSmallLabel.SetProperty( TextLabel::Property::SHADOW, shadowMap );
CreateBox( "boxD", boxD, desktop, SCROLLING_BOX_SIZE );
- boxD.SetPosition( 0.0f, -200.0f, 1.0f );
+ boxD.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -200.0f, 1.0f ));
Toolkit::PushButton scrollRtlButton = Toolkit::PushButton::New();
scrollRtlButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedRtl );
CreateLabel( mRtlLabel, "مرحبا بالعالم", boxD , true, scrollRtlButton );
mRtlLabel.SetProperty(TextLabel::Property::AUTO_SCROLL_LOOP_DELAY, 0.3f );
CreateBox( "boxE", boxE, desktop, SCROLLING_BOX_SIZE );
- boxE.SetPosition( 0.0f, -100.0f, 1.0f );
+ boxE.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -100.0f, 1.0f ));
Toolkit::PushButton scrollRtlLongButton = Toolkit::PushButton::New();
scrollRtlLongButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedRtlLong );
CreateLabel( mRtlLongLabel, " مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم", boxE , false, scrollRtlLongButton );
colorButton.SetProperty( Button::Property::TOGGLABLE, true );
colorButton.SetProperty( Button::Property::UNSELECTED_BACKGROUND_VISUAL, Property::Map().Add ( Toolkit::Visual::Property::TYPE, Visual::COLOR ).Add( ColorVisual::Property::MIX_COLOR, Color::RED ) );
colorButton.SetProperty( Button::Property::SELECTED_BACKGROUND_VISUAL, Property::Map().Add ( Toolkit::Visual::Property::TYPE, Visual::COLOR ).Add( ColorVisual::Property::MIX_COLOR, Color::BLACK ) );
- colorButton.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
- colorButton.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
+ colorButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+ colorButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
colorButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
- colorButton.SetSize(BOX_SIZE.height,BOX_SIZE.height);
+ colorButton.SetProperty( Actor::Property::SIZE, Vector2(BOX_SIZE.height,BOX_SIZE.height) );
colorButton.ClickedSignal().Connect( this, &TextScrollingExample::OnColorButtonClicked );
rootActor.Add( colorButton );
{
Toolkit::RadioButton alignButton = Toolkit::RadioButton::New( ALIGNMENT_TABLE[ i ] );
alignButton.ClickedSignal().Connect( this, &TextScrollingExample::OnAlignButtonClicked );
- alignButton.SetName( ALIGNMENT_TABLE[ i ] );
+ alignButton.SetProperty( Dali::Actor::Property::NAME, ALIGNMENT_TABLE[ i ] );
// Place first button to left aligned, second center aligned and third right aligned
- alignButton.SetAnchorPoint( Vector3( i * 0.5f, 0.0f, 0.5f ) );
- alignButton.SetParentOrigin( Vector3( i * 0.5f, 0.0f, 0.5f ) );
+ alignButton.SetProperty( Actor::Property::ANCHOR_POINT, Vector3( i * 0.5f, 0.0f, 0.5f ) );
+ alignButton.SetProperty( Actor::Property::PARENT_ORIGIN, Vector3( i * 0.5f, 0.0f, 0.5f ) );
rootActor.Add( alignButton );
{
for( unsigned int index = 0; index < ALIGNMENT_TABLE_COUNT; ++index )
{
- const std::string& buttonName = button.GetName();
+ const std::string& buttonName = button.GetProperty< std::string >( Dali::Actor::Property::NAME );
if( buttonName == ALIGNMENT_TABLE[ index ] )
{
mSmallLabel.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, ALIGNMENT_TABLE[ index ] );
*/
void OnKeyEvent(const KeyEvent& event)
{
- if(event.state == KeyEvent::Down)
+ if(event.GetState() == KeyEvent::DOWN)
{
if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
{
}
else
{
- if ( event.keyPressedName == "2" )
+ if ( event.GetKeyName() == "2" )
{
mAnimation.AnimateTo( Property( mSmallLabel, Actor::Property::SCALE ), Vector3(1.2f, 1.2f, 0.0f), AlphaFunction::BOUNCE, TimePeriod( 1.0f, 1.0f ) );
mAnimation.AnimateTo( Property( mLargeLabel, Actor::Property::SCALE ), Vector3(1.2f, 1.2f, 0.0f), AlphaFunction::BOUNCE, TimePeriod( 1.0f, 1.0f ) );
void OnPanGesture( Actor actor, const PanGesture& gesture )
{
- if( gesture.state == Gesture::Continuing )
+ if( gesture.GetState() == Gesture::Continuing )
{
- Vector2 position = Vector2( gesture.displacement );
- mTargetActorPosition.y = mTargetActorPosition.y + position.y;
+ mTargetActorPosition.y = mTargetActorPosition.y + gesture.GetDisplacement().y;
mTargetActorPosition.y = std::min( mTargetActorPosition.y, -mTargetActorSize.height );
- mTargetActorPosition.y = std::max( mTargetActorPosition.y, ( mTargetActorSize.height - mStageSize.height*0.25f ) );
- actor.SetPosition( 0.0f, mTargetActorPosition.y );
+ mTargetActorPosition.y = std::max( mTargetActorPosition.y, ( mTargetActorSize.height - mWindowSize.height*0.25f ) );
+ actor.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, mTargetActorPosition.y ));
}
}
Vector2 mTargetActorPosition;
Vector2 mTargetActorSize;
- Vector2 mStageSize;
+ Vector2 mWindowSize;
TextLabel mLargeLabel;
TextLabel mSmallLabel;