* @brief Basic usage of TextLabel control
*/
-// INTERNAL INCLUDES
-#include "vertical-layout.h"
-#include "shared/multi-language-strings.h"
-
// EXTERNAL INCLUDES
#include <dali-toolkit/dali-toolkit.h>
-#include <dali/public-api/text-abstraction/text-abstraction.h>
+
+// INTERNAL INCLUDES
+#include "shared/multi-language-strings.h"
+#include "shared/view.h"
using namespace Dali;
using namespace Dali::Toolkit;
Stage stage = Stage::GetCurrent();
stage.KeyEventSignal().Connect(this, &TextLabelMultiLanguageExample::OnKeyEvent);
+ stage.SetBackgroundColor( Color::WHITE );
- mLayout = VerticalLayout::New();
- mLayout.SetParentOrigin( ParentOrigin::TOP_LEFT );
- mLayout.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-
- stage.Add( mLayout );
+ mTableView = Toolkit::TableView::New( NUMBER_OF_LANGUAGES, 1 );
+ mTableView.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
+ mTableView.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
+ mTableView.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ mTableView.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mTableView.TouchedSignal().Connect( this, &TextLabelMultiLanguageExample::OnTouchEvent );
+ stage.Add( mTableView );
for( unsigned int index = 0u; index < NUMBER_OF_LANGUAGES; ++index )
{
const Language& language = LANGUAGES[index];
TextLabel label = TextLabel::New();
- label.SetParentOrigin( ParentOrigin::TOP_CENTER );
- label.SetAnchorPoint( AnchorPoint::TOP_CENTER );
-
label.SetProperty( TextLabel::Property::MULTI_LINE, true );
const std::string text = language.languageName + " " + language.languageRomanName + " " + language.text;
-
label.SetProperty( TextLabel::Property::TEXT, text );
- mLayout.AddLabel( label );
- mLayout.TouchedSignal().Connect( this, &TextLabelMultiLanguageExample::OnTouchEvent );
+ mTableView.SetFitHeight( index );
+ mTableView.AddChild( label, Toolkit::TableView::CellPosition( index, 0 ) );
}
-
- const Vector2& size = Stage::GetCurrent().GetSize();
- const float height = mLayout.GetHeightForWidth( size.width );
- mLayout.SetSize( Size( size.width, height ) );
}
bool OnTouchEvent( Actor actor, const TouchEvent& event )
{
if( mAnimation )
{
- mAnimation.MoveBy( mLayout, Vector3( 0.f, localPoint - mLastPoint, 0.f ), AlphaFunctions::Linear );
+ mAnimation.AnimateBy( Property(mTableView, Actor::Property::POSITION), Vector3( 0.f, localPoint - mLastPoint, 0.f ), AlphaFunction::LINEAR );
mAnimation.Play();
mLastPoint = localPoint;
}
private:
Application& mApplication;
- VerticalLayout mLayout;
+ TableView mTableView;
Animation mAnimation;
float mLastPoint;
};
/** Entry point for Linux & Tizen applications */
int main( int argc, char **argv )
{
- Application application = Application::New( &argc, &argv );
+ Application application = Application::New( &argc, &argv, DALI_DEMO_THEME_PATH );
RunTest( application );