Constraint constraint = Constraint::New<Vector3>( bgRenderer, mOverrideMixColorIndex, HSVColorConstraint(0.0f, 0.5f, 0.8f));
constraint.AddSource( Source( mLabel, mHueAngleIndex ) );
- constraint.SetRemoveAction( Constraint::Discard );
+ constraint.SetRemoveAction( Constraint::DISCARD );
constraint.Apply();
Animation anim = Animation::New(50.0f);