#include <dali/public-api/text-abstraction/text-abstraction.h>
// INTERNAL INCLUDES
-#include "center-layout.h"
#include "shared/multi-language-strings.h"
+#include "shared/view.h"
using namespace Dali;
using namespace Dali::Toolkit;
namespace
{
+ const char* const BACKGROUND_IMAGE = DALI_IMAGE_DIR "button-up.9.png";
+
const unsigned int KEY_ZERO = 10;
const unsigned int KEY_ONE = 11;
+ const unsigned int KEY_F = 41;
+ const unsigned int KEY_H = 43;
+ const unsigned int KEY_V = 55;
const unsigned int KEY_M = 58;
const unsigned int KEY_L = 46;
+ const unsigned int KEY_S = 39;
+ const unsigned int KEY_PLUS = 21;
+ const unsigned int KEY_MINUS = 20;
+
+ const char* H_ALIGNMENT_STRING_TABLE[] =
+ {
+ "BEGIN",
+ "CENTER",
+ "END"
+ };
+
+ const unsigned int H_ALIGNMENT_STRING_COUNT = sizeof( H_ALIGNMENT_STRING_TABLE ) / sizeof( H_ALIGNMENT_STRING_TABLE[0u] );
+
+ const char* V_ALIGNMENT_STRING_TABLE[] =
+ {
+ "TOP",
+ "CENTER",
+ "BOTTOM"
+ };
+
+ const unsigned int V_ALIGNMENT_STRING_COUNT = sizeof( V_ALIGNMENT_STRING_TABLE ) / sizeof( V_ALIGNMENT_STRING_TABLE[0u] );
+
+ int ConvertToEven(int value)
+ {
+ return (value % 2 == 0) ? value : (value + 1);
+ }
}
/**
TextLabelExample( Application& application )
: mApplication( application ),
- mLanguageId( 0u )
+ mLanguageId( 0u ),
+ mAlignment( 0u )
{
// Connect to the Application's Init signal
mApplication.InitSignal().Connect( this, &TextLabelExample::Create );
*/
void Create( Application& application )
{
+ DemoHelper::RequestThemeChange();
+
Stage stage = Stage::GetCurrent();
- stage.SetBackgroundColor( Color::BLUE );
stage.KeyEventSignal().Connect(this, &TextLabelExample::OnKeyEvent);
Vector2 stageSize = stage.GetSize();
- CenterLayout centerLayout = CenterLayout::New();
- centerLayout.SetParentOrigin( ParentOrigin::CENTER );
- centerLayout.SetSize( stageSize.width*0.6f, stageSize.width*0.6f );
- stage.Add( centerLayout );
+ mContainer = Control::New();
+ mContainer.SetName( "Container" );
+ mContainer.SetParentOrigin( ParentOrigin::CENTER );
+ mLayoutSize = Vector2(stageSize.width*0.6f, stageSize.width*0.6f);
+ mContainer.SetSize( mLayoutSize );
+ stage.Add( mContainer );
- mLabel = TextLabel::New();
- mLabel.SetBackgroundColor( Color::BLACK );
- centerLayout.Add( mLabel );
+ // Resize the center layout when the corner is grabbed
+ mGrabCorner = Control::New();
+ mGrabCorner.SetName( "GrabCorner" );
+ mGrabCorner.SetAnchorPoint( AnchorPoint::BOTTOM_RIGHT );
+ mGrabCorner.SetParentOrigin( ParentOrigin::BOTTOM_RIGHT );
+ mGrabCorner.SetSize( Vector2(stageSize.width*0.1f, stageSize.width*0.1f) );
+ mGrabCorner.SetZ(1.0f);
+ mGrabCorner.SetBackgroundColor( Color::YELLOW );
+ mContainer.Add( mGrabCorner );
+ mPanGestureDetector = PanGestureDetector::New();
+ mPanGestureDetector.Attach( mGrabCorner );
+ mPanGestureDetector.DetectedSignal().Connect( this, &TextLabelExample::OnPan );
+
+ mLabel = TextLabel::New( "A Quick Brown Fox Jumps Over The Lazy Dog" );
+ mLabel.SetName( "TextLabel" );
+ mLabel.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mLabel.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
+ mLabel.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
mLabel.SetProperty( TextLabel::Property::MULTI_LINE, true );
- mLabel.SetProperty( TextLabel::Property::TEXT, "A Quick Brown Fox Jumps Over The Lazy Dog" );
+ mLabel.SetProperty( TextLabel::Property::TEXT_COLOR, Color::BLUE );
+ mLabel.SetProperty( TextLabel::Property::SHADOW_OFFSET, Vector2( 1.0f, 1.0f ) );
+ mLabel.SetProperty( TextLabel::Property::SHADOW_COLOR, Color::BLACK );
+ mLabel.SetBackgroundColor( Color::WHITE );
+ mContainer.Add( mLabel );
Property::Value labelText = mLabel.GetProperty( TextLabel::Property::TEXT );
std::cout << "Displaying text: \"" << labelText.Get< std::string >() << "\"" << std::endl;
}
+ // Resize the text-label with pan gesture
+ void OnPan( Actor actor, const PanGesture& gesture )
+ {
+ mLayoutSize.x += gesture.displacement.x * 2.0f;
+ mLayoutSize.y += gesture.displacement.y * 2.0f;
+
+ if( mLayoutSize.x >= 2.0f &&
+ mLayoutSize.y >= 2.0f )
+ {
+ // Avoid pixel mis-alignment issue
+ Vector2 clampedSize = Vector2( ConvertToEven(static_cast<int>(mLayoutSize.x)),
+ ConvertToEven(static_cast<int>(mLayoutSize.y)) );
+
+ mContainer.SetSize( clampedSize );
+ }
+ }
+
/**
* Main key event handler
*/
{
switch( event.keyCode )
{
+ // Select rendering back-end
case KEY_ZERO: // fall through
case KEY_ONE:
{
mLabel.SetProperty( TextLabel::Property::RENDERING_BACKEND, event.keyCode - 10 );
break;
}
- case KEY_M:
+ case KEY_F: // Fill vertically
+ {
+ if( ResizePolicy::DIMENSION_DEPENDENCY == mLabel.GetResizePolicy(Dimension::HEIGHT) )
+ {
+ mLabel.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
+ }
+ else
+ {
+ mLabel.SetResizePolicy( ResizePolicy::DIMENSION_DEPENDENCY, Dimension::HEIGHT );
+ }
+ break;
+ }
+ case KEY_H: // Horizontal alignment
+ {
+ if( ++mAlignment >= H_ALIGNMENT_STRING_COUNT )
+ {
+ mAlignment = 0u;
+ }
+
+ mLabel.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, H_ALIGNMENT_STRING_TABLE[ mAlignment ] );
+ break;
+ }
+ case KEY_V: // Vertical alignment
+ {
+ if( ++mAlignment >= V_ALIGNMENT_STRING_COUNT )
+ {
+ mAlignment = 0u;
+ }
+
+ mLabel.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, V_ALIGNMENT_STRING_TABLE[ mAlignment ] );
+ break;
+ }
+ case KEY_M: // Multi-line
{
bool multiLine = mLabel.GetProperty<bool>( TextLabel::Property::MULTI_LINE );
mLabel.SetProperty( TextLabel::Property::MULTI_LINE, !multiLine );
break;
}
- case KEY_L:
+ case KEY_L: // Language
{
const Language& language = LANGUAGES[ mLanguageId ];
{
mLanguageId = 0u;
}
+ break;
+ }
+ case KEY_S: // Shadow color
+ {
+ if( Color::BLACK == mLabel.GetProperty<Vector4>( TextLabel::Property::SHADOW_COLOR ) )
+ {
+ mLabel.SetProperty( TextLabel::Property::SHADOW_COLOR, Color::RED );
+ }
+ else
+ {
+ mLabel.SetProperty( TextLabel::Property::SHADOW_COLOR, Color::BLACK );
+ }
+ break;
+ }
+ case KEY_PLUS: // Increase shadow offset
+ {
+ mLabel.SetProperty( TextLabel::Property::SHADOW_OFFSET, mLabel.GetProperty<Vector2>( TextLabel::Property::SHADOW_OFFSET ) + Vector2( 1.0f, 1.0f ) );
+ break;
}
+ case KEY_MINUS: // Decrease shadow offset
+ {
+ mLabel.SetProperty( TextLabel::Property::SHADOW_OFFSET, mLabel.GetProperty<Vector2>( TextLabel::Property::SHADOW_OFFSET ) - Vector2( 1.0f, 1.0f ) );
+ break;
+ }
+
}
}
}
TextLabel mLabel;
+ Control mContainer;
+ Control mGrabCorner;
+
+ PanGestureDetector mPanGestureDetector;
+
+ Vector2 mLayoutSize;
+
unsigned int mLanguageId;
+ unsigned int mAlignment;
};
void RunTest( Application& application )