mContainer = Control::New();
mContainer.SetName( "Container" );
mContainer.SetParentOrigin( ParentOrigin::CENTER );
- mLayoutSize = Vector2(mStageSize.width*0.6f, mStageSize.width*0.6f);
+ mLayoutSize = Vector2(mStageSize.width*0.6f, mStageSize.height*0.6f);
mContainer.SetSize( mLayoutSize );
stage.Add( mContainer );