// Geometry format used by the SparkeEffect
struct Vertex
{
- Vertex(const Vector2& texCoord,
- const Vector2& aParticlePath0,
- const Vector2& aParticlePath1,
- const Vector2& aParticlePath2,
- const Vector2& aParticlePath3,
- const Vector2& aParticlePath4,
- const Vector2& aParticlePath5)
- : aTexCoord(texCoord),
- aParticlePath0(aParticlePath0),
- aParticlePath1(aParticlePath1),
- aParticlePath2(aParticlePath2),
- aParticlePath3(aParticlePath3),
- aParticlePath4(aParticlePath4),
- aParticlePath5(aParticlePath5)
- {
- }
-
Vector2 aTexCoord;
Vector2 aParticlePath0;
Vector2 aParticlePath1;