Stage stage = Stage::GetCurrent();
// Respond to key events if not handled
- Toolkit::KeyInputFocusManager keyInputFocusManager = Toolkit::KeyInputFocusManager::Get();
- if( keyInputFocusManager )
- {
- keyInputFocusManager.UnhandledKeyEventSignal().Connect(this, &SizeNegotiationController::OnKeyEvent);
- }
+ stage.KeyEventSignal().Connect(this, &SizeNegotiationController::OnKeyEvent);
// Creates a default view with a default tool bar.
// The view is added to the stage.