/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace
{
-const char * const BACKGROUND_IMAGE( DALI_IMAGE_DIR "background-default.png" );
-const char * const TOOLBAR_IMAGE( DALI_IMAGE_DIR "top-bar.png" );
+const char * const BACKGROUND_IMAGE( DEMO_IMAGE_DIR "background-default.png" );
+const char * const TOOLBAR_IMAGE( DEMO_IMAGE_DIR "top-bar.png" );
const char * const APPLICATION_TITLE( "ScrollView" );
-const char * const EFFECT_CAROUSEL_IMAGE( DALI_IMAGE_DIR "icon-scroll-view-carousel.png" );
-const char * const EFFECT_CAROUSEL_IMAGE_SELECTED( DALI_IMAGE_DIR "icon-scroll-view-carousel-selected.png" );
+const char * const EFFECT_CAROUSEL_IMAGE( DEMO_IMAGE_DIR "icon-scroll-view-carousel.png" );
+const char * const EFFECT_CAROUSEL_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-scroll-view-carousel-selected.png" );
+const char * const EFFECT_CUBE_IMAGE( DEMO_IMAGE_DIR "icon-scroll-view-inner-cube.png" );
+const char * const EFFECT_CUBE_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-scroll-view-inner-cube-selected.png" );
+const char * const EFFECT_SPIRAL_IMAGE( DEMO_IMAGE_DIR "icon-scroll-view-spiral.png" );
+const char * const EFFECT_SPIRAL_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-scroll-view-spiral-selected.png" );
+const char * const EFFECT_WAVE_IMAGE( DEMO_IMAGE_DIR "icon-effect-wave.png" );
+const char * const EFFECT_WAVE_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-effect-wave-selected.png" );
const Vector3 ICON_SIZE(100.0f, 100.0f, 0.0f);
};
const char * const IMAGE_PATHS[] = {
- DALI_IMAGE_DIR "gallery-medium-1.jpg",
- DALI_IMAGE_DIR "gallery-medium-2.jpg",
- DALI_IMAGE_DIR "gallery-medium-3.jpg",
- DALI_IMAGE_DIR "gallery-medium-4.jpg",
- DALI_IMAGE_DIR "gallery-medium-5.jpg",
- DALI_IMAGE_DIR "gallery-medium-6.jpg",
- DALI_IMAGE_DIR "gallery-medium-7.jpg",
- DALI_IMAGE_DIR "gallery-medium-8.jpg",
- DALI_IMAGE_DIR "gallery-medium-9.jpg",
- DALI_IMAGE_DIR "gallery-medium-10.jpg",
- DALI_IMAGE_DIR "gallery-medium-11.jpg",
- DALI_IMAGE_DIR "gallery-medium-12.jpg",
- DALI_IMAGE_DIR "gallery-medium-13.jpg",
- DALI_IMAGE_DIR "gallery-medium-14.jpg",
- DALI_IMAGE_DIR "gallery-medium-15.jpg",
- DALI_IMAGE_DIR "gallery-medium-16.jpg",
- DALI_IMAGE_DIR "gallery-medium-17.jpg",
- DALI_IMAGE_DIR "gallery-medium-18.jpg",
- DALI_IMAGE_DIR "gallery-medium-19.jpg",
- DALI_IMAGE_DIR "gallery-medium-20.jpg",
- DALI_IMAGE_DIR "gallery-medium-21.jpg",
- DALI_IMAGE_DIR "gallery-medium-22.jpg",
- DALI_IMAGE_DIR "gallery-medium-23.jpg",
- DALI_IMAGE_DIR "gallery-medium-24.jpg",
- DALI_IMAGE_DIR "gallery-medium-25.jpg",
- DALI_IMAGE_DIR "gallery-medium-26.jpg",
- DALI_IMAGE_DIR "gallery-medium-27.jpg",
- DALI_IMAGE_DIR "gallery-medium-28.jpg",
- DALI_IMAGE_DIR "gallery-medium-29.jpg",
- DALI_IMAGE_DIR "gallery-medium-30.jpg",
- DALI_IMAGE_DIR "gallery-medium-31.jpg",
- DALI_IMAGE_DIR "gallery-medium-32.jpg",
- DALI_IMAGE_DIR "gallery-medium-33.jpg",
- DALI_IMAGE_DIR "gallery-medium-34.jpg",
- DALI_IMAGE_DIR "gallery-medium-35.jpg",
- DALI_IMAGE_DIR "gallery-medium-36.jpg",
- DALI_IMAGE_DIR "gallery-medium-37.jpg",
- DALI_IMAGE_DIR "gallery-medium-38.jpg",
- DALI_IMAGE_DIR "gallery-medium-39.jpg",
- DALI_IMAGE_DIR "gallery-medium-40.jpg",
- DALI_IMAGE_DIR "gallery-medium-41.jpg",
- DALI_IMAGE_DIR "gallery-medium-42.jpg",
- DALI_IMAGE_DIR "gallery-medium-43.jpg",
- DALI_IMAGE_DIR "gallery-medium-44.jpg",
- DALI_IMAGE_DIR "gallery-medium-45.jpg",
- DALI_IMAGE_DIR "gallery-medium-46.jpg",
- DALI_IMAGE_DIR "gallery-medium-47.jpg",
- DALI_IMAGE_DIR "gallery-medium-48.jpg",
- DALI_IMAGE_DIR "gallery-medium-49.jpg",
- DALI_IMAGE_DIR "gallery-medium-50.jpg",
- DALI_IMAGE_DIR "gallery-medium-51.jpg",
- DALI_IMAGE_DIR "gallery-medium-52.jpg",
- DALI_IMAGE_DIR "gallery-medium-53.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-1.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-2.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-3.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-4.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-5.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-6.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-7.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-8.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-9.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-10.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-11.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-12.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-13.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-14.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-15.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-16.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-17.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-18.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-19.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-20.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-21.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-22.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-23.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-24.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-25.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-26.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-27.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-28.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-29.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-30.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-31.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-32.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-33.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-34.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-35.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-36.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-37.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-38.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-39.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-40.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-41.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-42.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-43.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-44.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-45.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-46.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-47.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-48.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-49.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-50.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-51.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-52.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-53.jpg",
NULL
};
*/
void OnInit(Application& app)
{
- Stage stage = Dali::Stage::GetCurrent();
- stage.KeyEventSignal().Connect(this, &ExampleController::OnKeyEvent);
-
- // Hide the indicator bar
- mApplication.GetWindow().ShowIndicator(Dali::Window::INVISIBLE);
+ Window window = app.GetWindow();
+ window.KeyEventSignal().Connect(this, &ExampleController::OnKeyEvent);
// Creates a default view with a default tool bar.
- // The view is added to the stage.
+ // The view is added to the window.
mContentLayer = DemoHelper::CreateView( app,
mView,
mToolBar,
TOOLBAR_IMAGE,
"" );
- mEffectIcon[ PageCarouselEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE );
- mEffectIconSelected[ PageCarouselEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE_SELECTED );
- mEffectIcon[ PageCubeEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE );
- mEffectIconSelected[ PageCubeEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE_SELECTED );
- mEffectIcon[ PageSpiralEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE );
- mEffectIconSelected[ PageSpiralEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE_SELECTED );
- mEffectIcon[ PageWaveEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE );
- mEffectIconSelected[ PageWaveEffect ] = ResourceImage::New( EFFECT_CAROUSEL_IMAGE_SELECTED );
+ mEffectIcon[ PageCarouselEffect ] = EFFECT_CAROUSEL_IMAGE;
+ mEffectIconSelected[ PageCarouselEffect ] = EFFECT_CAROUSEL_IMAGE_SELECTED;
+ mEffectIcon[ PageCubeEffect ] = EFFECT_CUBE_IMAGE;
+ mEffectIconSelected[ PageCubeEffect ] = EFFECT_CUBE_IMAGE_SELECTED;
+ mEffectIcon[ PageSpiralEffect ] = EFFECT_SPIRAL_IMAGE;
+ mEffectIconSelected[ PageSpiralEffect ] = EFFECT_SPIRAL_IMAGE_SELECTED;
+ mEffectIcon[ PageWaveEffect ] = EFFECT_WAVE_IMAGE;
+ mEffectIconSelected[ PageWaveEffect ] = EFFECT_WAVE_IMAGE_SELECTED;
// Create a effect change button. (right of toolbar)
mEffectChangeButton = Toolkit::PushButton::New();
*/
void AddContentLayer()
{
- Stage stage = Stage::GetCurrent();
- Vector2 stageSize = stage.GetSize();
+ Window window = mApplication.GetWindow();
+ Vector2 windowSize = window.GetSize();
mScrollView = ScrollView::New();
- mScrollView.SetAnchorPoint(AnchorPoint::CENTER);
- mScrollView.SetParentOrigin(ParentOrigin::CENTER);
+ mScrollView.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
+ mScrollView.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
mContentLayer.Add( mScrollView );
- mScrollView.SetSize( stageSize );
+ mScrollView.SetProperty( Actor::Property::SIZE, windowSize );
mScrollView.SetAxisAutoLock( true );
mScrollView.SetAxisAutoLockGradient( 1.0f );
{
Actor page = CreatePage();
- page.SetPosition( column * stageSize.x, row * stageSize.y );
+ page.SetProperty( Actor::Property::POSITION, Vector2( column * windowSize.x, row * windowSize.y ));
mScrollView.Add( page );
mPages.push_back(page);
ss << APPLICATION_TITLE << ": " << EFFECT_MODE_NAME[mEffectMode];
SetTitle(ss.str());
- mEffectChangeButton.SetButtonImage( mEffectIcon[ mEffectMode ] );
- mEffectChangeButton.SetSelectedImage( mEffectIconSelected[ mEffectMode ] );
+ mEffectChangeButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, mEffectIcon[ mEffectMode ] );
+ mEffectChangeButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, mEffectIconSelected[ mEffectMode ] );
// remove old Effect if exists.
if(mScrollViewEffect)
{
Actor page = Actor::New();
page.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- page.SetParentOrigin( ParentOrigin::CENTER );
- page.SetAnchorPoint( AnchorPoint::CENTER );
+ page.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ page.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- Stage stage = Stage::GetCurrent();
- Vector2 stageSize = stage.GetSize();
+ Window window = mApplication.GetWindow();
+ Vector2 windowSize = window.GetSize();
const float margin = 10.0f;
- // Calculate the number of images going across (columns) within a page, according to the screen resolution and dpi.
- int imageColumns = round(IMAGE_ROWS * (stageSize.x / stage.GetDpi().x) / (stageSize.y / stage.GetDpi().y));
- const Vector3 imageSize((stageSize.x / imageColumns) - margin, (stageSize.y / IMAGE_ROWS) - margin, 0.0f);
+ // Calculate the number of images going across (columns) within a page, according to the screen resolution
+ int imageColumns = round(IMAGE_ROWS * (windowSize.x / windowSize.y));
+ const Vector3 imageSize((windowSize.x / imageColumns) - margin, (windowSize.y / IMAGE_ROWS) - margin, 0.0f);
for(int row = 0;row<IMAGE_ROWS;row++)
{
for(int column = 0;column<imageColumns;column++)
{
- ImageActor image = CreateImage( GetNextImagePath(), imageSize.x, imageSize.y );
+ ImageView image = CreateImage( GetNextImagePath(), imageSize.x, imageSize.y );
- image.SetParentOrigin( ParentOrigin::CENTER );
- image.SetAnchorPoint( AnchorPoint::CENTER );
+ image.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ image.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- Vector3 position( margin * 0.5f + (imageSize.x + margin) * column - stageSize.width * 0.5f,
- margin * 0.5f + (imageSize.y + margin) * row - stageSize.height * 0.5f,
+ Vector3 position( margin * 0.5f + (imageSize.x + margin) * column - windowSize.width * 0.5f,
+ margin * 0.5f + (imageSize.y + margin) * row - windowSize.height * 0.5f,
0.0f);
- image.SetPosition( position + imageSize * 0.5f );
- image.SetSize( imageSize );
+ image.SetProperty( Actor::Property::POSITION, position + imageSize * 0.5f );
+ image.SetProperty( Actor::Property::SIZE, imageSize );
page.Add(image);
}
}
*/
void ApplyEffectToScrollView()
{
- bool wrap(true);
bool snap(true);
- Stage stage = Stage::GetCurrent();
- Vector2 stageSize = stage.GetSize();
+ Window window = mApplication.GetWindow();
+ Vector2 windowSize = window.GetSize();
- RulerPtr rulerX = CreateRuler(snap ? stageSize.width : 0.0f);
+ RulerPtr rulerX = CreateRuler(snap ? windowSize.width : 0.0f);
RulerPtr rulerY = new DefaultRuler;
- rulerX->SetDomain(RulerDomain(0.0f, stageSize.x * PAGE_COLUMNS, !wrap));
+ rulerX->SetDomain(RulerDomain(0.0f, windowSize.x * PAGE_COLUMNS, false));
rulerY->Disable();
Dali::Path path = Dali::Path::New();
if( mEffectMode == PageCarouselEffect)
{
- points[0] = Vector3( stageSize.x*0.75, 0.0f, -stageSize.x*0.75f);
+ points[0] = Vector3( windowSize.x*0.75, 0.0f, -windowSize.x*0.75f);
points[1] = Vector3( 0.0f, 0.0f, 0.0f );
- points[2] = Vector3( -stageSize.x*0.75f, 0.0f, -stageSize.x*0.75f);
+ points[2] = Vector3( -windowSize.x*0.75f, 0.0f, -windowSize.x*0.75f);
path.SetProperty( Path::Property::POINTS, points );
- controlPoints[0] = Vector3( stageSize.x*0.5f, 0.0f, 0.0f );
- controlPoints[1] = Vector3( stageSize.x*0.5f, 0.0f, 0.0f );
- controlPoints[2] = Vector3(-stageSize.x*0.5f, 0.0f, 0.0f );
- controlPoints[3] = Vector3(-stageSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[0] = Vector3( windowSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[1] = Vector3( windowSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[2] = Vector3(-windowSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[3] = Vector3(-windowSize.x*0.5f, 0.0f, 0.0f );
path.SetProperty( Path::Property::CONTROL_POINTS, controlPoints );
forward = Vector3::ZERO;
}
else if( mEffectMode == PageCubeEffect)
{
- points[0] = Vector3( stageSize.x*0.5, 0.0f, stageSize.x*0.5f);
+ points[0] = Vector3( windowSize.x*0.5, 0.0f, windowSize.x*0.5f);
points[1] = Vector3( 0.0f, 0.0f, 0.0f );
- points[2] = Vector3( -stageSize.x*0.5f, 0.0f, stageSize.x*0.5f);
+ points[2] = Vector3( -windowSize.x*0.5f, 0.0f, windowSize.x*0.5f);
path.SetProperty( Path::Property::POINTS, points );
- controlPoints[0] = Vector3( stageSize.x*0.5f, 0.0f, stageSize.x*0.3f );
- controlPoints[1] = Vector3( stageSize.x*0.3f, 0.0f, 0.0f );
- controlPoints[2] = Vector3(-stageSize.x*0.3f, 0.0f, 0.0f );
- controlPoints[3] = Vector3(-stageSize.x*0.5f, 0.0f, stageSize.x*0.3f );
+ controlPoints[0] = Vector3( windowSize.x*0.5f, 0.0f, windowSize.x*0.3f );
+ controlPoints[1] = Vector3( windowSize.x*0.3f, 0.0f, 0.0f );
+ controlPoints[2] = Vector3(-windowSize.x*0.3f, 0.0f, 0.0f );
+ controlPoints[3] = Vector3(-windowSize.x*0.5f, 0.0f, windowSize.x*0.3f );
path.SetProperty( Path::Property::CONTROL_POINTS, controlPoints );
forward = Vector3(-1.0f,0.0f,0.0f);
}
else if( mEffectMode == PageSpiralEffect)
{
- points[0] = Vector3( stageSize.x*0.5, 0.0f, -stageSize.x*0.5f);
+ points[0] = Vector3( windowSize.x*0.5, 0.0f, -windowSize.x*0.5f);
points[1] = Vector3( 0.0f, 0.0f, 0.0f );
- points[2] = Vector3( -stageSize.x*0.5f, 0.0f, -stageSize.x*0.5f);
+ points[2] = Vector3( -windowSize.x*0.5f, 0.0f, -windowSize.x*0.5f);
path.SetProperty( Path::Property::POINTS, points );
- controlPoints[0] = Vector3( stageSize.x*0.5f, 0.0f, 0.0f );
- controlPoints[1] = Vector3( stageSize.x*0.5f, 0.0f, 0.0f );
- controlPoints[2] = Vector3(-stageSize.x*0.5f, 0.0f, 0.0f );
- controlPoints[3] = Vector3(-stageSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[0] = Vector3( windowSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[1] = Vector3( windowSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[2] = Vector3(-windowSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[3] = Vector3(-windowSize.x*0.5f, 0.0f, 0.0f );
path.SetProperty( Path::Property::CONTROL_POINTS, controlPoints );
forward = Vector3(-1.0f,0.0f,0.0f);
}
else if( mEffectMode == PageWaveEffect)
{
- points[0] = Vector3( stageSize.x, 0.0f, -stageSize.x);
+ points[0] = Vector3( windowSize.x, 0.0f, -windowSize.x);
points[1] = Vector3( 0.0f, 0.0f, 0.0f );
- points[2] = Vector3( -stageSize.x, 0.0f, -stageSize.x);
+ points[2] = Vector3( -windowSize.x, 0.0f, -windowSize.x);
path.SetProperty( Path::Property::POINTS, points );
- controlPoints[0] = Vector3( 0.0f, 0.0f, -stageSize.x );
- controlPoints[1] = Vector3( stageSize.x*0.5f, 0.0f, 0.0f );
- controlPoints[2] = Vector3( -stageSize.x*0.5f, 0.0f, 0.0f);
- controlPoints[3] = Vector3(0.0f, 0.0f,-stageSize.x );
+ controlPoints[0] = Vector3( 0.0f, 0.0f, -windowSize.x );
+ controlPoints[1] = Vector3( windowSize.x*0.5f, 0.0f, 0.0f );
+ controlPoints[2] = Vector3( -windowSize.x*0.5f, 0.0f, 0.0f);
+ controlPoints[3] = Vector3(0.0f, 0.0f,-windowSize.x );
path.SetProperty( Path::Property::CONTROL_POINTS, controlPoints );
forward = Vector3(-1.0f,0.0f,0.0f);
}
- mScrollViewEffect = ScrollViewPagePathEffect::New(path, forward,Toolkit::ScrollView::Property::SCROLL_FINAL_X, Vector3(stageSize.x,stageSize.y,0.0f),PAGE_COLUMNS);
+ mScrollViewEffect = ScrollViewPagePathEffect::New(path, forward,Toolkit::ScrollView::Property::SCROLL_FINAL_X, Vector3(windowSize.x,windowSize.y,0.0f),PAGE_COLUMNS);
mScrollView.SetScrollSnapDuration(EFFECT_SNAP_DURATION);
mScrollView.SetScrollFlickDuration(EFFECT_FLICK_DURATION);
mScrollView.SetScrollSnapAlphaFunction(AlphaFunction::EASE_OUT);
mScrollView.SetScrollFlickAlphaFunction(AlphaFunction::EASE_OUT);
mScrollView.RemoveConstraintsFromChildren();
- rulerX = CreateRuler(snap ? stageSize.width * 0.5f : 0.0f);
- if( wrap )
- {
- rulerX->SetDomain(RulerDomain(0.0f, stageSize.x * 0.5f * PAGE_COLUMNS, !wrap));
- }
- else
- {
- rulerX->SetDomain(RulerDomain(0.0f, stageSize.x*0.5f* (PAGE_COLUMNS+1), !wrap));
- }
+ rulerX = CreateRuler(snap ? windowSize.width * 0.5f : 0.0f);
+ rulerX->SetDomain( RulerDomain( 0.0f, windowSize.x * 0.5f * PAGE_COLUMNS, false ) );
unsigned int currentPage = mScrollView.GetCurrentPage();
if( mScrollViewEffect )
mScrollView.ApplyEffect(mScrollViewEffect);
}
- mScrollView.SetWrapMode(wrap);
+ mScrollView.SetWrapMode( true );
mScrollView.SetRulerX( rulerX );
mScrollView.SetRulerY( rulerY );
* @param[in] width the width of the image in texels
* @param[in] height the height of the image in texels.
*/
- ImageActor CreateImage( const std::string& filename, unsigned int width = IMAGE_THUMBNAIL_WIDTH, unsigned int height = IMAGE_THUMBNAIL_HEIGHT )
+ ImageView CreateImage( const std::string& filename, int width = IMAGE_THUMBNAIL_WIDTH, int height = IMAGE_THUMBNAIL_HEIGHT )
{
- Image img = ResourceImage::New(filename, ImageDimensions( width, height ), Dali::FittingMode::SCALE_TO_FILL, Dali::SamplingMode::BOX_THEN_LINEAR );
-
- ImageActor actor = ImageActor::New(img);
- actor.SetName( filename );
- actor.SetParentOrigin(ParentOrigin::CENTER);
- actor.SetAnchorPoint(AnchorPoint::CENTER);
-
- actor.TouchedSignal().Connect( this, &ExampleController::OnTouchImage );
+ ImageView actor = ImageView::New();
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::IMAGE;
+ map[ImageVisual::Property::URL] = filename;
+ map[ImageVisual::Property::DESIRED_WIDTH] = width;
+ map[ImageVisual::Property::DESIRED_HEIGHT] = height;
+ map[ImageVisual::Property::FITTING_MODE] = FittingMode::SCALE_TO_FILL;
+ map[ImageVisual::Property::SAMPLING_MODE] = SamplingMode::BOX_THEN_LINEAR;
+ actor.SetProperty( ImageView::Property::IMAGE, map );
+
+ actor.SetProperty( Dali::Actor::Property::NAME, filename );
+ actor.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
+ actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
+
+ actor.TouchSignal().Connect( this, &ExampleController::OnTouchImage );
return actor;
}
* Upon Touching an image (Release), make it spin
* (provided we're not scrolling).
* @param[in] actor The actor touched
- * @param[in] event The TouchEvent.
+ * @param[in] event The touch information.
*/
bool OnTouchImage( Actor actor, const TouchEvent& event )
{
- if( (event.points.size() > 0) && (!mScrolling) )
+ if( (event.GetPointCount() > 0) && (!mScrolling) )
{
- TouchPoint point = event.points[0];
- if(point.state == TouchPoint::Up)
+ if( event.GetState( 0 ) == PointState::UP )
{
// Spin the Image a few times.
Animation animation = Animation::New(SPIN_DURATION);
EffectMode mEffectMode; ///< Current Effect mode
- Image mEffectIcon[Total]; ///< Icons for the effect button
- Image mEffectIconSelected[Total]; ///< Icons for the effect button when its selected
+ std::string mEffectIcon[Total]; ///< Icons for the effect button
+ std::string mEffectIconSelected[Total]; ///< Icons for the effect button when its selected
Toolkit::PushButton mEffectChangeButton; ///< Effect Change Button
};
-int main(int argc, char **argv)
+int DALI_EXPORT_API main(int argc, char **argv)
{
- Application app = Application::New(&argc, &argv, DALI_DEMO_THEME_PATH);
+ Application app = Application::New(&argc, &argv, DEMO_THEME_PATH);
ExampleController test(app);
app.MainLoop();
return 0;