mTapDetector(),
mKeepPreRender(false),
mRotateTextCharacter(0),
- mLastRTC(-1)
+ mLastRTC(-1),
+ mImageActor1(),
+ mImageActor2(),
+ mImageActor3(),
+ mAngle1Index( Property::INVALID_INDEX ),
+ mAngle3Index( Property::INVALID_INDEX ),
+ mSceneActor(),
+ mSceneAnimation(),
+ mSpinner()
{
// Connect to the Application's Init signal
mApplication.InitSignal().Connect( this, &PreRenderCallbackController::Create );