#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/buttons/button-devel.h>
#include <dali-toolkit/devel-api/controls/popup/popup.h>
-#include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
using namespace Dali;
Stage stage = Stage::GetCurrent();
// Respond to key events if not handled
- Toolkit::KeyInputFocusManager keyInputFocusManager = Toolkit::KeyInputFocusManager::Get();
- if( keyInputFocusManager )
- {
- keyInputFocusManager.UnhandledKeyEventSignal().Connect( this, &PopupExample::OnKeyEvent );
- }
+ stage.KeyEventSignal().Connect( this, &PopupExample::OnKeyEvent );
// Creates a default view with a default tool bar.
// The view is added to the stage.