*
*/
-#include <dali/devel-api/rendering/renderer.h>
+#include <dali/public-api/rendering/renderer.h>
#include <dali-toolkit/dali-toolkit.h>
#include "shared/utility.h"
float delay = 0.0f;
float duration = 0.0f;
- if( count < mRowsPerPage*mColumnsPerPage )
+ if( count < ( static_cast< size_t >( mRowsPerPage ) * mColumnsPerPage ) )
{
duration = durationPerActor;
delay = delayBetweenActors * count;