Merge remote-tracking branch 'origin/tizen' into new_text
[platform/core/uifw/dali-demo.git] / examples / motion-blur / motion-blur-example.cpp
index 6fd9f0e..d7241c6 100644 (file)
@@ -1,29 +1,29 @@
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//     http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
 
 #include <sstream>
 #include <iomanip>
 
-#include "../shared/view.h"
+#include "shared/view.h"
 #include <dali/dali.h>
 #include <dali-toolkit/dali-toolkit.h>
 
 using namespace Dali;
 using namespace Dali::Toolkit;
-using namespace std;
 
 
 
@@ -73,10 +73,10 @@ const int NUM_CAMERA_ANIMATIONS = 2;
 const char* BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "background-default.png";
 
 const char* TOOLBAR_IMAGE( DALI_IMAGE_DIR "top-bar.png" );
-const char* LAYOUT_IMAGE( DALI_IMAGE_DIR "icon_mode.png" );
+const char* LAYOUT_IMAGE( DALI_IMAGE_DIR "icon-change.png" );
 const char* APPLICATION_TITLE( "Motion Blur" );
-const char* ANIM_START_ICON( DALI_IMAGE_DIR "icon_play_small.png" );
-const char* ANIM_STOP_ICON( DALI_IMAGE_DIR "icon_stop_small.png" );
+const char* EFFECTS_OFF_ICON( DALI_IMAGE_DIR "icon-effects-off.png" );
+const char* EFFECTS_ON_ICON( DALI_IMAGE_DIR "icon-effects-on.png" );
 
 const float UI_MARGIN = 4.0f;                              ///< Screen Margin for placement of UI buttons
 
@@ -116,7 +116,7 @@ public:
    */
   MotionBlurExampleApp(Application &app)
   : mApplication(app),
-    mActorAnimationsEnabled(false),
+    mActorEffectsEnabled(false),
     mCurrentActorAnimation(0),
     mCurrentImage(0)
   {
@@ -146,19 +146,19 @@ public:
                                             mToolBar,
                                             BACKGROUND_IMAGE_PATH,
                                             TOOLBAR_IMAGE,
-                                            APPLICATION_TITLE);
+                                            APPLICATION_TITLE );
 
-    //Add an slideshow icon on the right of the title
-    mIconAnimsStart = Image::New( ANIM_START_ICON );
-    mIconAnimsStop = Image::New( ANIM_STOP_ICON );
-    mActorAnimsButton = Toolkit::PushButton::New();
-    mActorAnimsButton.SetBackgroundImage( mIconAnimsStart );
-    mActorAnimsButton.ClickedSignal().Connect( this, &MotionBlurExampleApp::OnAnimationButtonClicked );
-    mToolBar.AddControl( mActorAnimsButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalCenter, DemoHelper::DEFAULT_PLAY_PADDING);
+    //Add an effects icon on the right of the title
+    mIconEffectsOff = ResourceImage::New( EFFECTS_OFF_ICON );
+    mIconEffectsOn = ResourceImage::New( EFFECTS_ON_ICON );
+    mActorEffectsButton = Toolkit::PushButton::New();
+    mActorEffectsButton.SetBackgroundImage( mIconEffectsOff );
+    mActorEffectsButton.ClickedSignal().Connect( this, &MotionBlurExampleApp::OnEffectButtonClicked );
+    mToolBar.AddControl( mActorEffectsButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalCenter, DemoHelper::DEFAULT_PLAY_PADDING );
 
     // Creates a mode button.
     // Create a effect toggle button. (right of toolbar)
-    Image imageLayout = Image::New( LAYOUT_IMAGE );
+    Image imageLayout = ResourceImage::New( LAYOUT_IMAGE );
     Toolkit::PushButton layoutButton = Toolkit::PushButton::New();
     layoutButton.SetBackgroundImage(imageLayout);
     layoutButton.ClickedSignal().Connect( this, &MotionBlurExampleApp::OnLayoutButtonClicked);
@@ -187,7 +187,7 @@ public:
     // Motion blurred actor
     //
 
-    Image image = Image::New( MOTION_BLUR_ACTOR_IMAGE1 );
+    Image image = ResourceImage::New( MOTION_BLUR_ACTOR_IMAGE1 );
     mMotionBlurImageActor = ImageActor::New(image);
     mMotionBlurImageActor.SetParentOrigin( ParentOrigin::CENTER );
     mMotionBlurImageActor.SetSize(MOTION_BLUR_ACTOR_WIDTH, MOTION_BLUR_ACTOR_HEIGHT);
@@ -305,7 +305,6 @@ public:
       {
         // has parent so we expect it to be on stage, start animation
         mRotateAnimation = Animation::New( ORIENTATION_DURATION );
-        mRotateAnimation.SetDestroyAction( Animation::Bake );
         mRotateAnimation.RotateTo( mView, Degree( -orientation ), Vector3::ZAXIS, AlphaFunctions::EaseOut );
         mRotateAnimation.Resize( mView, targetSize.width, targetSize.height );
         mRotateAnimation.Play();
@@ -332,7 +331,7 @@ public:
   //
 
   // move to point on screen that was tapped
-  void OnTap( Actor actor, TapGesture tapGesture )
+  void OnTap( Actor actor, const TapGesture& tapGesture )
   {
     Vector3 destPos;
     float originOffsetX, originOffsetY;
@@ -350,14 +349,14 @@ public:
     mActorTapMovementAnimation = Animation::New( animDuration );
     if ( mMotionBlurImageActor )
     {
-      mActorTapMovementAnimation.AnimateTo( Property(mMotionBlurImageActor, Actor::POSITION), destPos, AlphaFunctions::EaseInOutSine, TimePeriod(animDuration) );
+      mActorTapMovementAnimation.AnimateTo( Property(mMotionBlurImageActor, Actor::Property::POSITION), destPos, AlphaFunctions::EaseInOutSine, TimePeriod(animDuration) );
     }
     mActorTapMovementAnimation.SetEndAction( Animation::Bake );
     mActorTapMovementAnimation.Play();
 
 
     // perform some spinning etc
-    if(mActorAnimationsEnabled)
+    if(mActorEffectsEnabled)
     {
       switch(mCurrentActorAnimation)
       {
@@ -418,17 +417,17 @@ public:
     }
   }
 
-  void ToggleActorAnimations()
+  void ToggleActorEffects()
   {
-    if(!mActorAnimationsEnabled)
+    if(!mActorEffectsEnabled)
     {
-      mActorAnimationsEnabled = true;
-      mActorAnimsButton.SetBackgroundImage( mIconAnimsStop );
+      mActorEffectsEnabled = true;
+      mActorEffectsButton.SetBackgroundImage( mIconEffectsOn );
     }
     else
     {
-      mActorAnimationsEnabled = false;
-      mActorAnimsButton.SetBackgroundImage( mIconAnimsStart );
+      mActorEffectsEnabled = false;
+      mActorEffectsButton.SetBackgroundImage( mIconEffectsOff );
     }
   }
 
@@ -444,9 +443,9 @@ public:
     return true;
   }
 
-  bool OnAnimationButtonClicked( Toolkit::Button button )
+  bool OnEffectButtonClicked( Toolkit::Button button )
   {
-    ToggleActorAnimations();
+    ToggleActorEffects();
     return true;
   }
 
@@ -479,7 +478,7 @@ public:
       mCurrentImage = 0;
     }
 
-    Image blurImage = Image::New( MOTION_BLUR_ACTOR_IMAGES[mCurrentImage] );
+    Image blurImage = ResourceImage::New( MOTION_BLUR_ACTOR_IMAGES[mCurrentImage] );
     mMotionBlurImageActor.SetImage(blurImage);
   }
 
@@ -488,13 +487,12 @@ private:
   Application&               mApplication;            ///< Application instance
   Toolkit::View              mView;
   Toolkit::ToolBar           mToolBar;
-  TextView                   mTitleActor;             ///< The Toolbar's Title.
-  Image                      mIconAnimsStart;
-  Image                      mIconAnimsStop;
+  Image                      mIconEffectsOff;
+  Image                      mIconEffectsOn;
 
   Layer                      mContentLayer;           ///< Content layer (contains actor for this blur demo)
 
-  PushButton                 mActorAnimsButton;       ///< The actor animation toggling Button.
+  PushButton                 mActorEffectsButton;     ///< The actor effects toggling Button.
 
   // Motion blur
   MotionBlurEffect mMotionBlurEffect;
@@ -516,7 +514,7 @@ private:
   Animation mActorTapMovementAnimation;
 
   // show different animations to demonstrate blur effect working on an object only movement basis
-  bool mActorAnimationsEnabled;
+  bool mActorEffectsEnabled;
   Animation mActorAnimation;
   int mCurrentActorAnimation;