APPLICATION_TITLE );
//Add an effects icon on the right of the title
- mIconEffectsOff = ResourceImage::New( EFFECTS_OFF_ICON );
- mIconEffectsOffSelected = ResourceImage::New( EFFECTS_OFF_ICON_SELECTED );
- mIconEffectsOn = ResourceImage::New( EFFECTS_ON_ICON );
- mIconEffectsOnSelected = ResourceImage::New( EFFECTS_ON_ICON_SELECTED );
mActorEffectsButton = Toolkit::PushButton::New();
- mActorEffectsButton.SetButtonImage( mIconEffectsOff );
- mActorEffectsButton.SetSelectedImage( mIconEffectsOffSelected );
+ mActorEffectsButton.SetUnselectedImage( EFFECTS_OFF_ICON );
+ mActorEffectsButton.SetSelectedImage( EFFECTS_OFF_ICON_SELECTED );
mActorEffectsButton.ClickedSignal().Connect( this, &MotionBlurExampleApp::OnEffectButtonClicked );
mToolBar.AddControl( mActorEffectsButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalCenter, DemoHelper::DEFAULT_PLAY_PADDING );
// Creates a mode button.
// Create a effect toggle button. (right of toolbar)
- Image imageLayout = ResourceImage::New( LAYOUT_IMAGE );
- Image imageLayoutSelected = ResourceImage::New( LAYOUT_IMAGE_SELECTED );
Toolkit::PushButton layoutButton = Toolkit::PushButton::New();
- layoutButton.SetButtonImage( imageLayout );
- layoutButton.SetSelectedImage( imageLayoutSelected );
+ layoutButton.SetUnselectedImage( LAYOUT_IMAGE );
+ layoutButton.SetSelectedImage( LAYOUT_IMAGE_SELECTED );
layoutButton.ClickedSignal().Connect( this, &MotionBlurExampleApp::OnLayoutButtonClicked);
layoutButton.SetLeaveRequired( true );
mToolBar.AddControl( layoutButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
if(!mActorEffectsEnabled)
{
mActorEffectsEnabled = true;
- mActorEffectsButton.SetButtonImage( mIconEffectsOn );
- mActorEffectsButton.SetSelectedImage( mIconEffectsOnSelected );
+ mActorEffectsButton.SetUnselectedImage( EFFECTS_ON_ICON );
+ mActorEffectsButton.SetSelectedImage( EFFECTS_ON_ICON_SELECTED );
}
else
{
mActorEffectsEnabled = false;
- mActorEffectsButton.SetButtonImage( mIconEffectsOff );
- mActorEffectsButton.SetSelectedImage( mIconEffectsOffSelected );
+ mActorEffectsButton.SetUnselectedImage( EFFECTS_OFF_ICON );
+ mActorEffectsButton.SetSelectedImage( EFFECTS_OFF_ICON_SELECTED );
}
}
Application& mApplication; ///< Application instance
Toolkit::Control mView;
Toolkit::ToolBar mToolBar;
- Image mIconEffectsOff;
- Image mIconEffectsOffSelected;
- Image mIconEffectsOn;
- Image mIconEffectsOnSelected;
Layer mContentLayer; ///< Content layer (contains actor for this blur demo)