*/
// EXTERNAL INCLUDES
+#include <dali/devel-api/rendering/renderer.h>
+#include <dali-toolkit/dali-toolkit.h>
// INTERNAL INCLUDES
#include "shared/view.h"
-#include <dali-toolkit/dali-toolkit.h>
-
using namespace Dali;
namespace
mMeshActor.AddRenderer( mRenderer );
mMeshActor.SetSize(400, 400);
- Property::Index morphDeltaIndex = mMeshActor.RegisterProperty( "morph-delta", 0.f );
- mMeshActor.AddUniformMapping( morphDeltaIndex, std::string("uDelta") );
+ Property::Index morphDeltaIndex = mMeshActor.RegisterProperty( "uDelta", 0.f );
mRenderer.SetDepthIndex(0);