/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/dali.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
using namespace Dali;
using namespace Dali::Toolkit;
const Vector3 INITIAL_OFFSCREEN_POSITION( 1000.0f, 0, -1000.0f );
+const float SCROLL_TO_ITEM_ANIMATION_TIME = 5.f;
+
static Vector3 DepthLayoutItemSizeFunctionPortrait( float layoutWidth )
{
float width = ( layoutWidth / ( DEPTH_LAYOUT_COLUMNS + 1.0f ) ) * DEPTH_LAYOUT_ITEM_SIZE_FACTOR_PORTRAIT;
*/
void OnInit(Application& app)
{
- Stage stage = Dali::Stage::GetCurrent();
- stage.KeyEventSignal().Connect(this, &ItemViewExample::OnKeyEvent);
- stage.GetRootLayer().SetBehavior(Layer::LAYER_3D);
+ Window window = app.GetWindow();
+ window.KeyEventSignal().Connect(this, &ItemViewExample::OnKeyEvent);
+ window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
- Vector2 stageSize = Stage::GetCurrent().GetSize();
+ Vector2 windowSize = window.GetSize();
// Creates a default view with a default tool bar.
- // The view is added to the stage.
+ // The view is added to the window.
Layer contents = DemoHelper::CreateView( mApplication,
mView,
// Create an edit mode button. (left of toolbar)
Toolkit::PushButton editButton = Toolkit::PushButton::New();
- editButton.SetUnselectedImage( EDIT_IMAGE );
- editButton.SetSelectedImage( EDIT_IMAGE_SELECTED );
+ editButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EDIT_IMAGE );
+ editButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EDIT_IMAGE_SELECTED );
editButton.ClickedSignal().Connect( this, &ItemViewExample::OnModeButtonClicked);
- editButton.SetLeaveRequired( true );
- mToolBar.AddControl( editButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalLeft, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
+ editButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
+ mToolBar.AddControl( editButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HORIZONTAL_LEFT, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
// Create a layout toggle button. (right of toolbar)
mLayoutButton = Toolkit::PushButton::New();
- mLayoutButton.SetUnselectedImage( SPIRAL_LAYOUT_IMAGE );
- mLayoutButton.SetSelectedImage(SPIRAL_LAYOUT_IMAGE_SELECTED );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE_SELECTED );
mLayoutButton.ClickedSignal().Connect( this, &ItemViewExample::OnLayoutButtonClicked);
- mLayoutButton.SetLeaveRequired( true );
- mToolBar.AddControl( mLayoutButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
+ mLayoutButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
+ mToolBar.AddControl( mLayoutButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HORIZONTAL_RIGHT, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
// Create a delete button (bottom right of screen)
mDeleteButton = Toolkit::PushButton::New();
- mDeleteButton.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
- mDeleteButton.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
- mDeleteButton.SetPosition( BUTTON_BORDER, BUTTON_BORDER );
- mDeleteButton.SetDrawMode( DrawMode::OVERLAY_2D );
- mDeleteButton.SetUnselectedImage( DELETE_IMAGE );
- mDeleteButton.SetSelectedImage( DELETE_IMAGE_SELECTED );
- mDeleteButton.SetBackgroundImage( TOOLBAR_IMAGE );
- mDeleteButton.SetSize( Vector2( stageSize.width * 0.15f, stageSize.width * 0.15f ) );
+ mDeleteButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::BOTTOM_RIGHT);
+ mDeleteButton.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::BOTTOM_RIGHT);
+ mDeleteButton.SetProperty( Actor::Property::POSITION, Vector2( BUTTON_BORDER, BUTTON_BORDER ));
+ mDeleteButton.SetProperty( Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D );
+ mDeleteButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, DELETE_IMAGE );
+ mDeleteButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, DELETE_IMAGE_SELECTED );
+ mDeleteButton.SetProperty( Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE );
+ mDeleteButton.SetProperty( Actor::Property::SIZE, Vector2( windowSize.width * 0.15f, windowSize.width * 0.15f ) );
mDeleteButton.ClickedSignal().Connect( this, &ItemViewExample::OnDeleteButtonClicked);
- mDeleteButton.SetLeaveRequired( true );
- mDeleteButton.SetVisible( false );
- stage.Add( mDeleteButton );
+ mDeleteButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
+ mDeleteButton.SetProperty( Actor::Property::VISIBLE, false );
+ window.Add( mDeleteButton );
// Create an insert button (bottom right of screen)
mInsertButton = Toolkit::PushButton::New();
- mInsertButton.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
- mInsertButton.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
- mInsertButton.SetPosition( BUTTON_BORDER, BUTTON_BORDER );
- mInsertButton.SetDrawMode( DrawMode::OVERLAY_2D );
- mInsertButton.SetUnselectedImage( INSERT_IMAGE );
- mInsertButton.SetSelectedImage( INSERT_IMAGE_SELECTED );
- mInsertButton.SetBackgroundImage( TOOLBAR_IMAGE );
- mInsertButton.SetSize( stageSize.width * 0.15f, stageSize.width * 0.15f );
+ mInsertButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::BOTTOM_RIGHT);
+ mInsertButton.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::BOTTOM_RIGHT);
+ mInsertButton.SetProperty( Actor::Property::POSITION, Vector2( BUTTON_BORDER, BUTTON_BORDER ));
+ mInsertButton.SetProperty( Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D );
+ mInsertButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, INSERT_IMAGE );
+ mInsertButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, INSERT_IMAGE_SELECTED );
+ mInsertButton.SetProperty( Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE );
+ mInsertButton.SetProperty( Actor::Property::SIZE, Vector2( windowSize.width * 0.15f, windowSize.width * 0.15f ) );
mInsertButton.ClickedSignal().Connect( this, &ItemViewExample::OnInsertButtonClicked);
- mInsertButton.SetLeaveRequired( true );
- mInsertButton.SetVisible( false );
- stage.Add( mInsertButton );
+ mInsertButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
+ mInsertButton.SetProperty( Actor::Property::VISIBLE, false );
+ window.Add( mInsertButton );
// Create an replace button (bottom right of screen)
mReplaceButton = Toolkit::PushButton::New();
- mReplaceButton.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
- mReplaceButton.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
- mReplaceButton.SetPosition( BUTTON_BORDER, BUTTON_BORDER );
- mReplaceButton.SetDrawMode( DrawMode::OVERLAY_2D );
- mReplaceButton.SetUnselectedImage( REPLACE_IMAGE );
- mReplaceButton.SetSelectedImage( REPLACE_IMAGE_SELECTED );
- mReplaceButton.SetBackgroundImage( TOOLBAR_IMAGE );
- mReplaceButton.SetSize( stageSize.width * 0.15f, stageSize.width * 0.15f );
+ mReplaceButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::BOTTOM_RIGHT);
+ mReplaceButton.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::BOTTOM_RIGHT);
+ mReplaceButton.SetProperty( Actor::Property::POSITION, Vector2( BUTTON_BORDER, BUTTON_BORDER ));
+ mReplaceButton.SetProperty( Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D );
+ mReplaceButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, REPLACE_IMAGE );
+ mReplaceButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, REPLACE_IMAGE_SELECTED );
+ mReplaceButton.SetProperty( Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE );
+ mReplaceButton.SetProperty( Actor::Property::SIZE, Vector2( windowSize.width * 0.15f, windowSize.width * 0.15f ) );
mReplaceButton.ClickedSignal().Connect( this, &ItemViewExample::OnReplaceButtonClicked);
- mReplaceButton.SetLeaveRequired( true );
- mReplaceButton.SetVisible( false );
- stage.Add( mReplaceButton );
+ mReplaceButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
+ mReplaceButton.SetProperty( Actor::Property::VISIBLE, false );
+ window.Add( mReplaceButton );
// Create the item view actor
mItemView = ItemView::New(*this);
- mItemView.SetParentOrigin(ParentOrigin::CENTER);
- mItemView.SetAnchorPoint(AnchorPoint::CENTER);
+ mItemView.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
+ mItemView.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
- // Display item view on the stage
- stage.Add( mItemView );
- stage.GetRootLayer().SetBehavior( Layer::LAYER_3D );
+ // Display item view on the window
+ window.Add( mItemView );
+ window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
// Create the layouts
mSpiralLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL );
// Activate the spiral layout
SetLayout( mCurrentLayout );
- mItemView.SetKeyboardFocusable( true );
+ mItemView.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
KeyboardFocusManager::Get().PreFocusChangeSignal().Connect( this, &ItemViewExample::OnKeyboardPreFocusChange );
// Set the title and icon to the current layout
SetLayoutTitle();
SetLayoutImage();
+
+ mLongPressDetector = LongPressGestureDetector::New();
+ mLongPressDetector.Attach( mItemView );
+ mLongPressDetector.DetectedSignal().Connect( this, &ItemViewExample::OnLongPress );
}
Actor OnKeyboardPreFocusChange( Actor current, Actor proposed, Control::KeyboardFocus::Direction direction )
*/
void SetLayout( int layoutId )
{
- Stage stage = Dali::Stage::GetCurrent();
+ Window window = mApplication.GetWindow();
switch( mCurrentLayout )
{
case SPIRAL_LAYOUT:
case DEPTH_LAYOUT:
{
- stage.GetRootLayer().SetBehavior(Layer::LAYER_3D);
+ window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
break;
}
case GRID_LAYOUT:
{
- stage.GetRootLayer().SetBehavior(Layer::LAYER_2D);
+ window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_UI );
break;
}
}
// Set the new orientation to the layout
mItemView.GetLayout(layoutId)->SetOrientation(static_cast<ControlOrientation::Type>(mOrientation / 90));
- Vector2 stageSize = Stage::GetCurrent().GetSize();
+ Vector2 windowSize = window.GetSize();
if(layoutId == DEPTH_LAYOUT)
{
// Set up the depth layout according to the new orientation
if(Toolkit::IsVertical(mDepthLayout->GetOrientation()))
{
- mDepthLayout->SetItemSize( DepthLayoutItemSizeFunctionPortrait( stageSize.width ) );
+ mDepthLayout->SetItemSize( DepthLayoutItemSizeFunctionPortrait( windowSize.width ) );
}
else
{
- mDepthLayout->SetItemSize( DepthLayoutItemSizeFunctionLandscape( stageSize.height ) );
+ mDepthLayout->SetItemSize( DepthLayoutItemSizeFunctionLandscape( windowSize.height ) );
}
}
mItemView.SetAnchoring(layoutId == DEPTH_LAYOUT);
// Activate the layout
- mItemView.ActivateLayout( layoutId, Vector3(stageSize.x, stageSize.y, stageSize.x), 0.0f );
+ mItemView.ActivateLayout( layoutId, Vector3(windowSize.x, windowSize.y, windowSize.x), 0.0f );
}
bool OnLayoutButtonClicked( Toolkit::Button button )
{
SetTitle("Edit: Remove Many");
- mDeleteButton.SetVisible( true );
+ mDeleteButton.SetProperty( Actor::Property::VISIBLE, true );
mTapDetector = TapGestureDetector::New();
if( box )
{
mTapDetector.Attach( child );
- box.SetVisible( true );
+ box.SetProperty( Actor::Property::VISIBLE, true );
}
}
if( box )
{
- box.SetVisible( false );
+ box.SetProperty( Actor::Property::VISIBLE, false );
Actor tick = box.FindChildByName( "Tick" );
if( tick )
{
- tick.SetVisible( false );
+ tick.SetProperty( Actor::Property::VISIBLE, false );
}
}
}
mTapDetector.Reset();
- mDeleteButton.SetVisible( false );
+ mDeleteButton.SetProperty( Actor::Property::VISIBLE, false );
}
void SelectOnTap( Actor actor, const TapGesture& tap )
Actor tick = actor.FindChildByName( "Tick" );
if( tick )
{
- tick.SetVisible( !tick.IsVisible() );
+ tick.SetProperty( Actor::Property::VISIBLE, !tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
+ }
+ }
+
+ void OnLongPress( Actor actor, const LongPressGesture& gesture )
+ {
+ switch( gesture.GetState() )
+ {
+ case GestureState::STARTED:
+ {
+ const Size& size = mApplication.GetWindow().GetSize();
+
+ ItemRange range( 0u, 0u );
+ mItemView.GetItemsRange( range );
+
+ const unsigned int item = ( gesture.GetScreenPoint().y < 0.5f * size.height ) ? range.begin : range.end;
+ mItemView.ScrollToItem( item, SCROLL_TO_ITEM_ANIMATION_TIME );
+
+ break;
+ }
+ case GestureState::FINISHED:
+ {
+ Property::Map attributes;
+ mItemView.DoAction( "stopScrolling", attributes );
+ break;
+ }
+ default:
+ {
+ break;
+ }
}
}
Actor child = mItemView.GetChildAt( i );
Actor tick = child.FindChildByName( "Tick" );
- if( tick && tick.IsVisible() )
+ if( tick && tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) )
{
removeList.push_back( mItemView.GetItemId(child) );
}
{
SetTitle("Edit: Insert Many");
- mInsertButton.SetVisible( true );
+ mInsertButton.SetProperty( Actor::Property::VISIBLE, true );
mTapDetector = TapGestureDetector::New();
if( box )
{
mTapDetector.Attach( child );
- box.SetVisible( true );
+ box.SetProperty( Actor::Property::VISIBLE, true );
}
}
if( box )
{
- box.SetVisible( false );
+ box.SetProperty( Actor::Property::VISIBLE, false );
Actor tick = box.FindChildByName( "Tick" );
if( tick )
{
- tick.SetVisible( false );
+ tick.SetProperty( Actor::Property::VISIBLE, false );
}
}
}
mTapDetector.Reset();
- mInsertButton.SetVisible( false );
+ mInsertButton.SetProperty( Actor::Property::VISIBLE, false );
}
bool OnInsertButtonClicked( Toolkit::Button button )
Actor child = mItemView.GetChildAt( i );
Actor tick = child.FindChildByName( "Tick" );
- if( tick && tick.IsVisible() )
+ if( tick && tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) )
{
insertList.push_back( Item( mItemView.GetItemId(child), NewItem(rand()) ) );
}
{
SetTitle("Edit: Replace Many");
- mReplaceButton.SetVisible( true );
+ mReplaceButton.SetProperty( Actor::Property::VISIBLE, true );
mTapDetector = TapGestureDetector::New();
if( box )
{
mTapDetector.Attach( child );
- box.SetVisible( true );
+ box.SetProperty( Actor::Property::VISIBLE, true );
}
}
if( box )
{
- box.SetVisible( false );
+ box.SetProperty( Actor::Property::VISIBLE, false );
Actor tick = box.FindChildByName( "Tick" );
if( tick )
{
- tick.SetVisible( false );
+ tick.SetProperty( Actor::Property::VISIBLE, false );
}
}
}
mTapDetector.Reset();
- mReplaceButton.SetVisible( false );
+ mReplaceButton.SetProperty( Actor::Property::VISIBLE, false );
}
bool OnReplaceButtonClicked( Toolkit::Button button )
Actor child = mItemView.GetChildAt( i );
Actor tick = child.FindChildByName( "Tick" );
- if( tick && tick.IsVisible() )
+ if( tick && tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) )
{
replaceList.push_back( Item( mItemView.GetItemId(child), NewItem(rand()) ) );
}
{
case SPIRAL_LAYOUT:
{
- mLayoutButton.SetUnselectedImage( SPIRAL_LAYOUT_IMAGE );
- mLayoutButton.SetSelectedImage( SPIRAL_LAYOUT_IMAGE_SELECTED );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE_SELECTED );
break;
}
case GRID_LAYOUT:
{
- mLayoutButton.SetUnselectedImage( GRID_LAYOUT_IMAGE );
- mLayoutButton.SetSelectedImage( GRID_LAYOUT_IMAGE_SELECTED );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, GRID_LAYOUT_IMAGE );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, GRID_LAYOUT_IMAGE_SELECTED );
break;
}
case DEPTH_LAYOUT:
{
- mLayoutButton.SetUnselectedImage( DEPTH_LAYOUT_IMAGE );
- mLayoutButton.SetSelectedImage( DEPTH_LAYOUT_IMAGE_SELECTED );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, DEPTH_LAYOUT_IMAGE );
+ mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, DEPTH_LAYOUT_IMAGE_SELECTED );
break;
}
virtual Actor NewItem(unsigned int itemId)
{
// Create an image view for this item
- ImageView actor = ImageView::New( IMAGE_PATHS[ itemId % NUM_IMAGES ] );
- actor.SetZ( 0.0f );
- actor.SetPosition( INITIAL_OFFSCREEN_POSITION );
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, IMAGE_PATHS[ itemId % NUM_IMAGES ] );
+ propertyMap.Insert(DevelVisual::Property::VISUAL_FITTING_MODE, DevelVisual::FILL);
+ ImageView actor = ImageView::New();
+ actor.SetProperty( Toolkit::ImageView::Property::IMAGE, propertyMap );
+ actor.SetProperty( Actor::Property::POSITION_Z, 0.0f );
+ actor.SetProperty( Actor::Property::POSITION, INITIAL_OFFSCREEN_POSITION );
// Add a border image child actor
ImageView borderActor = ImageView::New();
- borderActor.SetParentOrigin( ParentOrigin::CENTER );
- borderActor.SetAnchorPoint( AnchorPoint::CENTER );
+ borderActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ borderActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
borderActor.SetResizePolicy( ResizePolicy::SIZE_FIXED_OFFSET_FROM_PARENT, Dimension::ALL_DIMENSIONS );
- borderActor.SetSizeModeFactor( Vector3( 2.0f * ITEM_BORDER_SIZE, 2.0f * ITEM_BORDER_SIZE, 0.0f ) );
- borderActor.SetColorMode( USE_PARENT_COLOR );
+ borderActor.SetProperty( Actor::Property::SIZE_MODE_FACTOR, Vector3( 2.0f * ITEM_BORDER_SIZE, 2.0f * ITEM_BORDER_SIZE, 0.0f ) );
+ borderActor.SetProperty( Actor::Property::COLOR_MODE, USE_PARENT_COLOR );
Property::Map borderProperty;
- borderProperty.Insert( "rendererType", "border" );
- borderProperty.Insert( "borderColor", Color::WHITE );
- borderProperty.Insert( "borderSize", ITEM_BORDER_SIZE );
- borderProperty.Insert( "antiAliasing", true );
+ borderProperty.Insert( Toolkit::Visual::Property::TYPE, Visual::BORDER );
+ borderProperty.Insert( BorderVisual::Property::COLOR, Color::WHITE );
+ borderProperty.Insert( BorderVisual::Property::SIZE, ITEM_BORDER_SIZE );
+ borderProperty.Insert( BorderVisual::Property::ANTI_ALIASING, true );
borderActor.SetProperty( ImageView::Property::IMAGE, borderProperty );
actor.Add(borderActor);
- actor.SetKeyboardFocusable( true );
+ actor.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
Vector3 spiralItemSize;
- static_cast<ItemLayout&>(*mSpiralLayout).GetItemSize( 0u, Vector3( Stage::GetCurrent().GetSize() ), spiralItemSize );
+ Vector2 windowSize = mApplication.GetWindow().GetSize();
+ static_cast<ItemLayout&>(*mSpiralLayout).GetItemSize( 0u, Vector3( windowSize ), spiralItemSize );
// Add a checkbox child actor; invisible until edit-mode is enabled
ImageView checkbox = ImageView::New();
- checkbox.SetName( "CheckBox" );
- checkbox.SetColorMode( USE_PARENT_COLOR );
- checkbox.SetParentOrigin( ParentOrigin::TOP_RIGHT );
- checkbox.SetAnchorPoint( AnchorPoint::TOP_RIGHT );
- checkbox.SetSize( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f );
- checkbox.SetPosition( -SELECTION_BORDER_WIDTH, SELECTION_BORDER_WIDTH );
- checkbox.SetZ( 0.1f );
+ checkbox.SetProperty( Dali::Actor::Property::NAME, "CheckBox" );
+ checkbox.SetProperty( Actor::Property::COLOR_MODE, USE_PARENT_COLOR );
+ checkbox.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
+ checkbox.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
+ checkbox.SetProperty( Actor::Property::SIZE, Vector2( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f ) );
+ checkbox.SetProperty( Actor::Property::POSITION, Vector2( -SELECTION_BORDER_WIDTH, SELECTION_BORDER_WIDTH ));
+ checkbox.SetProperty( Actor::Property::POSITION_Z, 0.1f );
Property::Map solidColorProperty;
- solidColorProperty.Insert( "rendererType", "color" );
- solidColorProperty.Insert( "blendColor", Vector4(0.f, 0.f, 0.f, 0.6f) );
+ solidColorProperty.Insert( Toolkit::Visual::Property::TYPE, Visual::COLOR );
+ solidColorProperty.Insert( ColorVisual::Property::MIX_COLOR, Vector4(0.f, 0.f, 0.f, 0.6f) );
checkbox.SetProperty( ImageView::Property::IMAGE, solidColorProperty );
if( MODE_REMOVE_MANY != mMode &&
MODE_INSERT_MANY != mMode &&
MODE_REPLACE_MANY != mMode )
{
- checkbox.SetVisible( false );
+ checkbox.SetProperty( Actor::Property::VISIBLE, false );
}
borderActor.Add( checkbox );
ImageView tick = ImageView::New( SELECTED_IMAGE );
- tick.SetName( "Tick" );
- tick.SetColorMode( USE_PARENT_COLOR );
- tick.SetParentOrigin( ParentOrigin::TOP_RIGHT );
- tick.SetAnchorPoint( AnchorPoint::TOP_RIGHT );
- tick.SetSize( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f );
- tick.SetZ( 0.2f );
- tick.SetVisible( false );
+ tick.SetProperty( Dali::Actor::Property::NAME, "Tick" );
+ tick.SetProperty( Actor::Property::COLOR_MODE, USE_PARENT_COLOR );
+ tick.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
+ tick.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
+ tick.SetProperty( Actor::Property::SIZE, Vector2( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f ) );
+ tick.SetProperty( Actor::Property::POSITION_Z, 0.2f );
+ tick.SetProperty( Actor::Property::VISIBLE, false );
checkbox.Add( tick );
// Connect new items for various editing modes
{
mTitleActor = DemoHelper::CreateToolBarLabel( "" );
// Add title to the tool bar.
- mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HorizontalCenter );
+ mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HORIZONTAL_CENTER );
}
mTitleActor.SetProperty( TextLabel::Property::TEXT, title );
*/
void OnKeyEvent(const KeyEvent& event)
{
- if(event.state == KeyEvent::Down)
+ if(event.GetState() == KeyEvent::DOWN)
{
if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
{
Toolkit::PushButton mDeleteButton;
Toolkit::PushButton mInsertButton;
Toolkit::PushButton mReplaceButton;
-};
-
-void RunTest(Application& app)
-{
- ItemViewExample test(app);
- app.MainLoop();
-}
+ LongPressGestureDetector mLongPressDetector;
+};
int DALI_EXPORT_API main(int argc, char **argv)
{
Application app = Application::New(&argc, &argv, DEMO_THEME_PATH);
-
- RunTest(app);
-
+ ItemViewExample test(app);
+ app.MainLoop();
return 0;
}