// EXTERNAL INCLUDES
#include <dali-toolkit/dali-toolkit.h>
#include <string>
-#include <dali/devel-api/actors/actor-devel.h>
-#include <dali/devel-api/events/rotation-gesture.h>
-#include <dali/devel-api/events/rotation-gesture-detector.h>
using namespace Dali;
using namespace Dali::Toolkit;
*/
void OnKeyEvent( const KeyEvent& event )
{
- if( event.GetState() == KeyEvent::Down )
+ if( event.GetState() == KeyEvent::DOWN )
{
if( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
{