// show the first image
mCurrentImage = ImageActor::New( LoadStageFillingImage( IMAGES[mIndex] ) );
+ mCurrentImage.SetRelayoutEnabled( false );
mCurrentImage.SetPositionInheritanceMode(USE_PARENT_POSITION_PLUS_LOCAL_POSITION);
mCurrentImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
mCurrentImage.SetSizeScalePolicy( FIT_WITH_ASPECT_RATIO );
Image image = LoadStageFillingImage( IMAGES[ mIndex ] );
mNextImage = ImageActor::New( image );
+ mNextImage.SetRelayoutEnabled( false );
mNextImage.SetPositionInheritanceMode(USE_PARENT_POSITION_PLUS_LOCAL_POSITION);
mNextImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
mNextImage.SetSizeScalePolicy( FIT_WITH_ASPECT_RATIO );