import QtQuick 2.0
import QtQuick.Particles 2.0
+import "../settings.js" as Settings
+
Emitter {
property Item block: parent
velocity: TargetDirection{targetX: block.width/2; targetY: block.height/2; magnitude: -40; magnitudeVariation: 40}
lifeSpan: 700; lifeSpanVariation: 100
emitRate: 1000
maximumEmitted: 100 //only fires 0.1s bursts (still 2x old number)
- size: 28
- endSize: 14
+ size: Settings.blockSize * 0.85
+ endSize: Settings.blockSize * 0.85 /2
}