mCubeWaveEffect.TransitionCompletedSignal().Connect(this, &CubeTransitionApp::OnTransitionCompleted);
mCubeWaveEffect.SetSize( mViewSize );
- mCubeWaveEffect.SetPositionInheritanceMode( USE_PARENT_POSITION );
+ mCubeWaveEffect.SetParentOrigin( ParentOrigin::CENTER );
mCubeWaveEffect.SetCurrentImage( mCurrentImage );
// use big cubes
mCubeCrossEffect.TransitionCompletedSignal().Connect(this, &CubeTransitionApp::OnTransitionCompleted);
mCubeCrossEffect.SetSize( mViewSize );
- mCubeCrossEffect.SetPositionInheritanceMode( USE_PARENT_POSITION );
+ mCubeCrossEffect.SetParentOrigin( ParentOrigin::CENTER );
mCubeCrossEffect.SetCurrentImage( mCurrentImage );
mCubeFoldEffect = Toolkit::CubeTransitionFoldEffect::New( NUM_ROWS_FOLD, NUM_COLUMNS_FOLD );
mCubeFoldEffect.TransitionCompletedSignal().Connect(this, &CubeTransitionApp::OnTransitionCompleted);
mCubeFoldEffect.SetSize( mViewSize );
- mCubeFoldEffect.SetPositionInheritanceMode( USE_PARENT_POSITION );
+ mCubeFoldEffect.SetParentOrigin( ParentOrigin::CENTER );
mCubeFoldEffect.SetCurrentImage( mCurrentImage );
mViewTimer = Timer::New( VIEWINGTIME );