#define CONTACT_CARD_H
/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <string>
#include <dali/public-api/actors/actor.h>
+#include <dali/public-api/adaptor-framework/window.h>
+#include <dali/public-api/animation/animation.h>
#include <dali/public-api/events/tap-gesture-detector.h>
#include <dali/public-api/object/ref-object.h>
#include <dali-toolkit/public-api/controls/control.h>
-class ContactCardLayoutInfo;
+struct ContactCardLayoutInfo;
/**
* @brief Creates and sets up animations for a contact card
/**
* @brief Constructor.
*
- * This will create all the controls and add them to the stage so should only be called after the init-signal from the Application has been received.
+ * This will create all the controls and add them to the window so should only be called after the init-signal from the Application has been received.
*
+ * @param[in] window The window to add the contact card to.
* @param[in] contactCardLayoutInfo Reference to the common data used by all contact cards.
* @param[in] contactName The name of the contact to display.
* @param[in] contactAddress The address of the contact to display.
* @param[in] imagePath The path to the image to display.
* @param[in] position The unique folded position of this particular contact-card.
*/
- ContactCard( const ContactCardLayoutInfo& contactCardLayoutInfo, const std::string& contactName, const std::string& contactAddress, const std::string& imagePath, const Dali::Vector2& position );
+ ContactCard( Dali::Window window, const ContactCardLayoutInfo& contactCardLayoutInfo, const std::string& contactName, const std::string& contactAddress, const std::string& imagePath, const Dali::Vector2& position );
private:
/**
* @brief Private Destructor. Will only be deleted when ref-count goes to 0.
*
- * Unparent the created contact card (i.e. remove from stage).
+ * Unparent the created contact card (i.e. remove from window).
*/
~ContactCard();
/**
* @brief Called when this contact card is tapped.
- * @param[in] actor The tapped actor.
- * @param[in] gesture The tap gesture.
+ * @param[in] actor The tapped actor.
+ * @param[in] gesture The tap gesture.
*/
void OnTap( Dali::Actor actor, const Dali::TapGesture& gesture );
/**
+ * @brief Animates the fold/unfold animation as required.
+ */
+ void Animate();
+
+ /**
* @brief Called when the animation finishes.
- * @param[in] animation The animation which has just finished.
+ * @param[in] animation The animation which has just finished.
*/
void OnAnimationFinished( Dali::Animation& animation );
+ /**
+ * @brief Called when any key event is received
+ *
+ * Will use this to fold a contact card if it is unfolded.
+ * @param[in] event The key event information
+ */
+ void OnKeyEvent( const Dali::KeyEvent& event );
+
Dali::TapGestureDetector mTapDetector; ///< Used for tap detection.
Dali::Toolkit::Control mContactCard; ///< Used for the background and to clip the contents.
Dali::Toolkit::Control mHeader; ///< Header shown when unfolded.
Dali::Toolkit::Control mClippedImage; ///< The image representing the contact (whose clipping can be animated).
+ Dali::Toolkit::Control mMaskedImage; ///< The image with a mask (better quality around the edges than the clipped image when folded).
Dali::Toolkit::Control mNameText; ///< The text shown when folded.
Dali::Toolkit::Control mDetailText; ///< The text shown when unfolded.
+ Dali::Animation mAnimation; ///< The fold/unfold animation.
+
Dali::SlotDelegate< ContactCard > mSlotDelegate; ///< Used to automatically disconnect our member functions from signals that this class connects to upon destruction. Can be used instead of inheriting from ConnectionTracker.
const ContactCardLayoutInfo& mContactCardLayoutInfo; ///< Reference to the common data used by all contact cards.