if( Property::VECTOR3 == type && "position" == stringValue.first )
{
- stringValue.second.Get(position);
+ stringValue.second.Get( position );
}
else if( Property::VECTOR3 == type && "scale" == stringValue.first )
{
- stringValue.second.Get(scale);
+ stringValue.second.Get( scale );
}
else if( "rotation" == stringValue.first )
{
- (void)Scripting::SetRotation(stringValue.second, rotation);
+ stringValue.second.Get( rotation );
}
}