Vector2 stageSize(Stage::GetCurrent().GetSize());
const Vector2 brickSize(BRICK_SIZE * Vector2(stageSize.x, stageSize.x));
- ImageAttributes attr;
- attr.SetSize( 128, 64 );
- attr.SetScalingMode( ImageAttributes::ScaleToFill );
- Image img = ResourceImage::New(BRICK_IMAGE_PATH[type], attr);
+ Image img = ResourceImage::New( BRICK_IMAGE_PATH[type], Dali::ImageDimensions( 128, 64 ), Dali::FittingMode::SCALE_TO_FILL, Dali::SamplingMode::BOX_THEN_LINEAR );
ImageActor brick = ImageActor::New(img);
brick.SetParentOrigin(ParentOrigin::TOP_LEFT);
brick.SetAnchorPoint(AnchorPoint::CENTER);