mSize = Vector3( windowSize.x / mColumnsPerPage, windowSize.y / mRowsPerPage, 0.0f );
// Respond to a click anywhere on the window
- window.GetRootLayer().TouchSignal().Connect( this, &Benchmark::OnTouch );
+ window.GetRootLayer().TouchedSignal().Connect( this, &Benchmark::OnTouch );
// Respond to key events
window.KeyEventSignal().Connect( this, &Benchmark::OnKeyEvent );