/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
{
if(touch.GetState(0) == PointState::UP)
{
- DevelControl::DoAction(mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY,
- Property::Map().Add(DevelArcVisual::Property::START_ANGLE, START_ANGLE_INITIAL_VALUE)
- .Add(DevelArcVisual::Property::SWEEP_ANGLE, SWEEP_ANGLE_INITIAL_VALUE));
+ DevelControl::DoAction(mControl,
+ Control::Property::BACKGROUND,
+ DevelArcVisual::Action::UPDATE_PROPERTY,
+ Property::Map()
+ .Add(DevelArcVisual::Property::START_ANGLE, START_ANGLE_INITIAL_VALUE)
+ .Add(DevelArcVisual::Property::SWEEP_ANGLE, SWEEP_ANGLE_INITIAL_VALUE));
Animation animation = Animation::New(ANIMATION_DURATION);
animation.AnimateTo(DevelControl::GetVisualProperty(mControl, Control::Property::BACKGROUND, DevelArcVisual::Property::START_ANGLE), START_ANGLE_TARGET_VALUE);