*
*/
-#include <string>
-#include "shared/view.h"
-#include <dali/dali.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/table-view/table-view.h>
#include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-actions-devel.h>
#include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-signals-devel.h>
#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
+#include <dali/dali.h>
+#include <string>
+#include "shared/view.h"
using namespace Dali;
using namespace Dali::Toolkit;
namespace
{
-
-const char* BACKGROUND_IMAGE( DEMO_IMAGE_DIR "background-gradient.jpg" );
-const char* TOOLBAR_IMAGE( DEMO_IMAGE_DIR "top-bar.png" );
-const char* APPLICATION_TITLE( "Animated Vector Images" );
+const char* BACKGROUND_IMAGE(DEMO_IMAGE_DIR "background-gradient.jpg");
+const char* TOOLBAR_IMAGE(DEMO_IMAGE_DIR "top-bar.png");
+const char* APPLICATION_TITLE("Animated Vector Images");
const char* IMAGE_PATH[] = {
- DEMO_IMAGE_DIR "insta_camera.json",
- DEMO_IMAGE_DIR "you're_in!.json",
- DEMO_IMAGE_DIR "jolly_walker.json"
-};
+ DEMO_IMAGE_DIR "insta_camera.json",
+ DEMO_IMAGE_DIR "you're_in!.json",
+ DEMO_IMAGE_DIR "jolly_walker.json"};
const unsigned int NUMBER_OF_IMAGES = 3;
NUMBER_OF_ROWS
};
-unsigned int GetControlIndex( Control control )
+unsigned int GetControlIndex(Control control)
{
- std::string controlName = control.GetProperty< std::string >( Dali::Actor::Property::NAME );
- unsigned int index = 0;
+ std::string controlName = control.GetProperty<std::string>(Dali::Actor::Property::NAME);
+ unsigned int index = 0;
- if ( controlName != "")
+ if(controlName != "")
{
- index = std::stoul( controlName );
+ index = std::stoul(controlName);
}
return index;
}
-} // namespace
+} // namespace
// This example shows the usage of AnimatedVectorImageVisual.
// It doesn't work on Ubuntu because the visual uses the external library to render frames.
-class AnimatedVectorImageViewController: public ConnectionTracker
+class AnimatedVectorImageViewController : public ConnectionTracker
{
- public:
-
- AnimatedVectorImageViewController( Application& application )
- : mApplication( application )
+public:
+ AnimatedVectorImageViewController(Application& application)
+ : mApplication(application)
{
// Connect to the Application's Init signal
- mApplication.InitSignal().Connect( this, &AnimatedVectorImageViewController::Create );
+ mApplication.InitSignal().Connect(this, &AnimatedVectorImageViewController::Create);
}
- void Create( Application& application )
+ void Create(Application& application)
{
// The Init signal is received once (only) during the Application lifetime
// Creates a default view with a default tool bar.
// The view is added to the window.
- mContentLayer = DemoHelper::CreateView( application,
- mView,
- mToolBar,
- BACKGROUND_IMAGE,
- TOOLBAR_IMAGE,
- APPLICATION_TITLE );
-
+ mContentLayer = DemoHelper::CreateView(application,
+ mView,
+ mToolBar,
+ BACKGROUND_IMAGE,
+ TOOLBAR_IMAGE,
+ APPLICATION_TITLE);
// Create a table view to show a pair of buttons above each image.
- mTable = TableView::New( CellPlacement::NUMBER_OF_ROWS, NUMBER_OF_IMAGES );
- mTable.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mTable.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mTable.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS );
- Vector3 offset( 0.9f, 0.70f, 0.0f );
- mTable.SetProperty( Actor::Property::SIZE_MODE_FACTOR, offset );
+ mTable = TableView::New(CellPlacement::NUMBER_OF_ROWS, NUMBER_OF_IMAGES);
+ mTable.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mTable.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mTable.SetResizePolicy(ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ Vector3 offset(0.9f, 0.70f, 0.0f);
+ mTable.SetProperty(Actor::Property::SIZE_MODE_FACTOR, offset);
mTable.SetFitHeight(CellPlacement::TOP_BUTTON);
mTable.SetFitHeight(CellPlacement::LOWER_BUTTON);
- mContentLayer.Add( mTable );
+ mContentLayer.Add(mTable);
- for( unsigned int x = 0; x < NUMBER_OF_IMAGES; x++ )
+ for(unsigned int x = 0; x < NUMBER_OF_IMAGES; x++)
{
mPlayButtons[x] = PushButton::New();
- mPlayButtons[x].SetProperty( Button::Property::LABEL, "Play" );
- mPlayButtons[x].SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
- mPlayButtons[x].SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
- mPlayButtons[x].ClickedSignal().Connect( this, &AnimatedVectorImageViewController::OnPlayButtonClicked );
- mPlayButtons[x].SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
- mPlayButtons[x].SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
+ mPlayButtons[x].SetProperty(Button::Property::LABEL, "Play");
+ mPlayButtons[x].SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+ mPlayButtons[x].SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+ mPlayButtons[x].ClickedSignal().Connect(this, &AnimatedVectorImageViewController::OnPlayButtonClicked);
+ mPlayButtons[x].SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
+ mPlayButtons[x].SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT);
std::string s = std::to_string(x);
- mPlayButtons[x].SetProperty( Dali::Actor::Property::NAME, s );
- mTable.AddChild( mPlayButtons[x], TableView::CellPosition( CellPlacement::TOP_BUTTON, x ) );
+ mPlayButtons[x].SetProperty(Dali::Actor::Property::NAME, s);
+ mTable.AddChild(mPlayButtons[x], TableView::CellPosition(CellPlacement::TOP_BUTTON, x));
mStopButtons[x] = PushButton::New();
- mStopButtons[x].SetProperty( Button::Property::LABEL, "Stop" );
- mStopButtons[x].SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
- mStopButtons[x].SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
- mStopButtons[x].ClickedSignal().Connect( this, &AnimatedVectorImageViewController::OnStopButtonClicked );
- mStopButtons[x].SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
- mStopButtons[x].SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
- mStopButtons[x].SetProperty( Dali::Actor::Property::NAME, s );
- mTable.AddChild( mStopButtons[x], TableView::CellPosition( CellPlacement::LOWER_BUTTON, x ) );
-
- mImageViews[x] = ImageView::New( );
+ mStopButtons[x].SetProperty(Button::Property::LABEL, "Stop");
+ mStopButtons[x].SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+ mStopButtons[x].SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
+ mStopButtons[x].ClickedSignal().Connect(this, &AnimatedVectorImageViewController::OnStopButtonClicked);
+ mStopButtons[x].SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
+ mStopButtons[x].SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT);
+ mStopButtons[x].SetProperty(Dali::Actor::Property::NAME, s);
+ mTable.AddChild(mStopButtons[x], TableView::CellPosition(CellPlacement::LOWER_BUTTON, x));
+
+ mImageViews[x] = ImageView::New();
Property::Map imagePropertyMap;
- imagePropertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
- imagePropertyMap.Insert( ImageVisual::Property::URL, IMAGE_PATH[ x ] );
- imagePropertyMap.Insert( DevelImageVisual::Property::LOOP_COUNT, 3 );
- mImageViews[x].SetProperty( ImageView::Property::IMAGE, imagePropertyMap );
+ imagePropertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
+ imagePropertyMap.Insert(ImageVisual::Property::URL, IMAGE_PATH[x]);
+ imagePropertyMap.Insert(DevelImageVisual::Property::LOOP_COUNT, 3);
+ mImageViews[x].SetProperty(ImageView::Property::IMAGE, imagePropertyMap);
- mImageViews[x].SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mImageViews[x].SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mImageViews[x].SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- mImageViews[x].SetProperty( Dali::Actor::Property::NAME, s );
+ mImageViews[x].SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mImageViews[x].SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mImageViews[x].SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ mImageViews[x].SetProperty(Dali::Actor::Property::NAME, s);
- DevelControl::VisualEventSignal( mImageViews[x] ).Connect( this, &AnimatedVectorImageViewController::OnVisualEvent );
+ DevelControl::VisualEventSignal(mImageViews[x]).Connect(this, &AnimatedVectorImageViewController::OnVisualEvent);
- mTable.AddChild( mImageViews[x], TableView::CellPosition( CellPlacement::IMAGE, x ) );
+ mTable.AddChild(mImageViews[x], TableView::CellPosition(CellPlacement::IMAGE, x));
}
application.GetWindow().KeyEventSignal().Connect(this, &AnimatedVectorImageViewController::OnKeyEvent);
}
private:
-
- bool OnPlayButtonClicked( Button button )
+ bool OnPlayButtonClicked(Button button)
{
- unsigned int controlIndex = GetControlIndex( button );
+ unsigned int controlIndex = GetControlIndex(button);
- ImageView imageView = mImageViews[controlIndex];
+ ImageView imageView = mImageViews[controlIndex];
- Property::Map map = imageView.GetProperty< Property::Map >( ImageView::Property::IMAGE );
- Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_STATE );
+ Property::Map map = imageView.GetProperty<Property::Map>(ImageView::Property::IMAGE);
+ Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_STATE);
- if( value )
+ if(value)
{
- if( value->Get< int >() != static_cast< int >( DevelImageVisual::PlayState::PLAYING ) )
+ if(value->Get<int>() != static_cast<int>(DevelImageVisual::PlayState::PLAYING))
{
- mPlayButtons[controlIndex].SetProperty( Button::Property::LABEL, "Pause" );
+ mPlayButtons[controlIndex].SetProperty(Button::Property::LABEL, "Pause");
- DevelControl::DoAction( imageView, ImageView::Property::IMAGE, DevelAnimatedVectorImageVisual::Action::PLAY, Property::Value() );
+ DevelControl::DoAction(imageView, ImageView::Property::IMAGE, DevelAnimatedVectorImageVisual::Action::PLAY, Property::Value());
}
else
{
- mPlayButtons[controlIndex].SetProperty( Button::Property::LABEL, "Play" );
+ mPlayButtons[controlIndex].SetProperty(Button::Property::LABEL, "Play");
- DevelControl::DoAction( imageView, ImageView::Property::IMAGE, DevelAnimatedVectorImageVisual::Action::PAUSE, Property::Value() );
+ DevelControl::DoAction(imageView, ImageView::Property::IMAGE, DevelAnimatedVectorImageVisual::Action::PAUSE, Property::Value());
}
}
return true;
}
- bool OnStopButtonClicked( Button button )
+ bool OnStopButtonClicked(Button button)
{
- unsigned int controlIndex = GetControlIndex( button );
- ImageView imageView = mImageViews[controlIndex];
- DevelControl::DoAction( imageView, ImageView::Property::IMAGE, DevelAnimatedVectorImageVisual::Action::STOP, Property::Value() );
+ unsigned int controlIndex = GetControlIndex(button);
+ ImageView imageView = mImageViews[controlIndex];
+ DevelControl::DoAction(imageView, ImageView::Property::IMAGE, DevelAnimatedVectorImageVisual::Action::STOP, Property::Value());
return true;
}
- void OnVisualEvent( Control control, Dali::Property::Index visualIndex, Dali::Property::Index signalId )
+ void OnVisualEvent(Control control, Dali::Property::Index visualIndex, Dali::Property::Index signalId)
{
- unsigned int controlIndex = GetControlIndex( control );
+ unsigned int controlIndex = GetControlIndex(control);
- if( visualIndex == ImageView::Property::IMAGE && signalId == DevelAnimatedVectorImageVisual::Signal::ANIMATION_FINISHED )
+ if(visualIndex == ImageView::Property::IMAGE && signalId == DevelAnimatedVectorImageVisual::Signal::ANIMATION_FINISHED)
{
- mPlayButtons[controlIndex].SetProperty( Button::Property::LABEL, "Play" );
+ mPlayButtons[controlIndex].SetProperty(Button::Property::LABEL, "Play");
}
}
/**
* Main key event handler
*/
- void OnKeyEvent( const KeyEvent& event )
+ void OnKeyEvent(const KeyEvent& event)
{
- if( event.GetState() == KeyEvent::DOWN )
+ if(event.GetState() == KeyEvent::DOWN)
{
- if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
+ if(IsKey(event, DALI_KEY_ESCAPE) || IsKey(event, DALI_KEY_BACK))
{
mApplication.Quit();
}
}
private:
- Application& mApplication;
-
- Control mView; ///< The View instance.
- ToolBar mToolBar; ///< The View's Toolbar.
- Layer mContentLayer; ///< Content layer
- TableView mTable;
- ImageView mImageViews[ NUMBER_OF_IMAGES ];
- PushButton mPlayButtons[ NUMBER_OF_IMAGES ];
- PushButton mStopButtons[ NUMBER_OF_IMAGES ];
-
+ Application& mApplication;
+
+ Control mView; ///< The View instance.
+ ToolBar mToolBar; ///< The View's Toolbar.
+ Layer mContentLayer; ///< Content layer
+ TableView mTable;
+ ImageView mImageViews[NUMBER_OF_IMAGES];
+ PushButton mPlayButtons[NUMBER_OF_IMAGES];
+ PushButton mStopButtons[NUMBER_OF_IMAGES];
};
-int DALI_EXPORT_API main( int argc, char **argv )
+int DALI_EXPORT_API main(int argc, char** argv)
{
- Application application = Application::New( &argc, &argv, DEMO_THEME_PATH );
- AnimatedVectorImageViewController test( application );
+ Application application = Application::New(&argc, &argv, DEMO_THEME_PATH);
+ AnimatedVectorImageViewController test(application);
application.MainLoop();
return 0;
}