* limitations under the License.
*
*/
-#include <dali/dali.h>
#include <dali-toolkit/dali-toolkit.h>
-#include <iostream>
#include <dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali/dali.h>
#include <dali/integration-api/debug.h>
+#include <iostream>
using namespace Dali;
using namespace Dali::Toolkit;
{
// The value for scale-change between wearable-mobile
// Can be changed on App-Create time
-Vector2 WINDOW_SIZE = Vector2( 360.0f, 360.0f );
-Vector2 SCALED_WINDOW_SIZE = Vector2( 1.0f, 1.0f );
-Vector3 SCALED_WINDOW_SIZE_3 = Vector3( 1.0f, 1.0f, 0.0f );
-float SCALED_WIDTH = 1.0f;
-float SCALED_HEIGHT = 1.0f;
-float FONT_SCALE = 0.25f;
+Vector2 WINDOW_SIZE = Vector2(360.0f, 360.0f);
+Vector2 SCALED_WINDOW_SIZE = Vector2(1.0f, 1.0f);
+Vector3 SCALED_WINDOW_SIZE_3 = Vector3(1.0f, 1.0f, 0.0f);
+float SCALED_WIDTH = 1.0f;
+float SCALED_HEIGHT = 1.0f;
+float FONT_SCALE = 0.25f;
// const parameters for animations
const float CHANGE_DURATION = 0.2f;
// const parameters for icon position and size when resolution is 360x360
-const Vector2 ICON_CALL_SIZE = Vector2( 54.0f, 54.0f );
-const Vector3 ICON_CALL_POSITION = Vector3( 0.0f, 0.0f, 0.0f );
-const Vector2 ICON_DECALL_SIZE = Vector2( 54.0f, 54.0f );
-const Vector3 ICON_DECALL_POSITION = Vector3( 141.0f, 0.0f, 0.0f );
-const Vector2 ICON_BATTERY_SIZE = Vector2( 14.0f, 23.0f );
-const Vector3 ICON_BATTERY_POSITION = Vector3( 0.0f, 25.5f, 0.0f );
-const Vector2 BUTTON_CALL_START_SIZE = Vector2( 54.0f, 54.0f );
-const Vector3 BUTTON_CALL_START_POSITION = Vector3( -141.0f, 0.0f, 0.0f );
-
-const Vector2 BUTTON_DECALL_ICON_SIZE = Vector2( 62.0f, 62.0f );
-const Vector3 BUTTON_DECALL_ICON_POSITION = Vector3( 0.0f, 0.0f, 0.0f );
-const Vector2 BUTTON_DECALL_SIZE = Vector2( 360.0f, 82.0f );
-const Vector3 BUTTON_DECALL_CLIP_POSITION = Vector3( 0.0f, 82.0f, 0.0f );
-const Vector3 BUTTON_DECALL_POSITION = Vector3( 0.0f, 0.0f, 0.0f );
+const Vector2 ICON_CALL_SIZE = Vector2(54.0f, 54.0f);
+const Vector3 ICON_CALL_POSITION = Vector3(0.0f, 0.0f, 0.0f);
+const Vector2 ICON_DECALL_SIZE = Vector2(54.0f, 54.0f);
+const Vector3 ICON_DECALL_POSITION = Vector3(141.0f, 0.0f, 0.0f);
+const Vector2 ICON_BATTERY_SIZE = Vector2(14.0f, 23.0f);
+const Vector3 ICON_BATTERY_POSITION = Vector3(0.0f, 25.5f, 0.0f);
+const Vector2 BUTTON_CALL_START_SIZE = Vector2(54.0f, 54.0f);
+const Vector3 BUTTON_CALL_START_POSITION = Vector3(-141.0f, 0.0f, 0.0f);
+
+const Vector2 BUTTON_DECALL_ICON_SIZE = Vector2(62.0f, 62.0f);
+const Vector3 BUTTON_DECALL_ICON_POSITION = Vector3(0.0f, 0.0f, 0.0f);
+const Vector2 BUTTON_DECALL_SIZE = Vector2(360.0f, 82.0f);
+const Vector3 BUTTON_DECALL_CLIP_POSITION = Vector3(0.0f, 82.0f, 0.0f);
+const Vector3 BUTTON_DECALL_POSITION = Vector3(0.0f, 0.0f, 0.0f);
// icon image name
-const char * const ICON_CALL_IMAGE( DEMO_IMAGE_DIR "Call_Accept.png" );
-const char * const ICON_DECALL_IMAGE( DEMO_IMAGE_DIR "Call_Decline.png" );
-const char * const ICON_BATTERY_IMAGE( DEMO_IMAGE_DIR "Call_Battery.png" );
-const char * const BUTTON_DECALL_ICON_IMAGE( DEMO_IMAGE_DIR "Call_Decline_wh.png" );
+const char* const ICON_CALL_IMAGE(DEMO_IMAGE_DIR "Call_Accept.png");
+const char* const ICON_DECALL_IMAGE(DEMO_IMAGE_DIR "Call_Decline.png");
+const char* const ICON_BATTERY_IMAGE(DEMO_IMAGE_DIR "Call_Battery.png");
+const char* const BUTTON_DECALL_ICON_IMAGE(DEMO_IMAGE_DIR "Call_Decline_wh.png");
// const parameters for string position and size and font-size when resolution is 360x360
-const Vector2 LABEL_INCOMING_SIZE = Vector2( 156.0f, 26.0f );
-const Vector3 LABEL_INCOMING_POSITION = Vector3( 0.0f, -47.0f, 0.0f );
-const Vector4 LABEL_INCOMING_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float LABEL_INCOMING_FONT_SIZE = 21.39f;
-const Vector2 LABEL_NAME_SIZE = Vector2( 230.0f, 45.0f );
-const Vector3 LABEL_NAME_POSITION = Vector3( 0.0f, -2.5f, 0.0f );
-const Vector4 LABEL_NAME_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float LABEL_NAME_FONT_SIZE = 37.71f;
-const Vector2 LABEL_NUMBER_SIZE = Vector2( 196.0f, 25.0f );
-const Vector3 LABEL_NUMBER_POSITION = Vector3( 0.0f, 31.0f, 0.0f );
-const Vector4 LABEL_NUMBER_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float LABEL_NUMBER_FONT_SIZE = 20.55f;
-const Vector2 LABEL_DECLINE_SIZE = Vector2( 203.0f, 25.0f );
-const Vector3 LABEL_DECLINE_POSITION = Vector3( 0.0f, -50.5f, 0.0f );
-const Vector4 LABEL_DECLINE_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float LABEL_DECLINE_FONT_SIZE = 20.55f;
-const Vector2 LABEL_TIME_SIZE = Vector2( 91.0f, 26.0f );
-const Vector3 LABEL_TIME_POSITION = Vector3( 0.0f, -47.0f, 0.0f );
-const Vector4 LABEL_TIME_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float LABEL_TIME_FONT_SIZE = 21.39f;
+const Vector2 LABEL_INCOMING_SIZE = Vector2(156.0f, 26.0f);
+const Vector3 LABEL_INCOMING_POSITION = Vector3(0.0f, -47.0f, 0.0f);
+const Vector4 LABEL_INCOMING_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float LABEL_INCOMING_FONT_SIZE = 21.39f;
+const Vector2 LABEL_NAME_SIZE = Vector2(230.0f, 45.0f);
+const Vector3 LABEL_NAME_POSITION = Vector3(0.0f, -2.5f, 0.0f);
+const Vector4 LABEL_NAME_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float LABEL_NAME_FONT_SIZE = 37.71f;
+const Vector2 LABEL_NUMBER_SIZE = Vector2(196.0f, 25.0f);
+const Vector3 LABEL_NUMBER_POSITION = Vector3(0.0f, 31.0f, 0.0f);
+const Vector4 LABEL_NUMBER_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float LABEL_NUMBER_FONT_SIZE = 20.55f;
+const Vector2 LABEL_DECLINE_SIZE = Vector2(203.0f, 25.0f);
+const Vector3 LABEL_DECLINE_POSITION = Vector3(0.0f, -50.5f, 0.0f);
+const Vector4 LABEL_DECLINE_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float LABEL_DECLINE_FONT_SIZE = 20.55f;
+const Vector2 LABEL_TIME_SIZE = Vector2(91.0f, 26.0f);
+const Vector3 LABEL_TIME_POSITION = Vector3(0.0f, -47.0f, 0.0f);
+const Vector4 LABEL_TIME_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float LABEL_TIME_FONT_SIZE = 21.39f;
// string string
-const char * const LABEL_INCOMING_STR( "Incoming Call" );
-const char * const LABEL_NAME_STR( "Sam Smith" );
-const char * const LABEL_NUMBER_STR( "+1 908-247-1695" );
-const char * const LABEL_DECLINE_STR( "Decline Message" );
-const char * const LABEL_TIME_STR( "1:03" );
+const char* const LABEL_INCOMING_STR("Incoming Call");
+const char* const LABEL_NAME_STR("Sam Smith");
+const char* const LABEL_NUMBER_STR("+1 908-247-1695");
+const char* const LABEL_DECLINE_STR("Decline Message");
+const char* const LABEL_TIME_STR("1:03");
// Set style from json
-const char * const BACKGROUND_STYLE_JSON( DEMO_STYLE_DIR "animated-gradient-call-active-style.json" );
-const char * const BACKGROUND_INCOME_STYLE_STR( "IncomeBackground" );
-const char * const BACKGROUND_ACTIVE_STYLE_STR( "ActiveBackground" );
-const char * const DECLINE_BUTTON_STYLE_STR( "DeclineButton" );
+const char* const BACKGROUND_STYLE_JSON(DEMO_STYLE_DIR "animated-gradient-call-active-style.json");
+const char* const BACKGROUND_INCOME_STYLE_STR("IncomeBackground");
+const char* const BACKGROUND_ACTIVE_STYLE_STR("ActiveBackground");
+const char* const DECLINE_BUTTON_STYLE_STR("DeclineButton");
} // unnamed namespace
{
public:
CallController(Application& application)
- : mApplication( application ),
- mColorStart( 0.0f, 0.0f, 0.0f, 0.0f ),
- mColorEnd( 0.0f, 0.0f, 0.0f, 0.0f ),
- mColorReduce( 0.0f, 0.0f, 0.0f, 0.0f ),
- mButtonColorStart( 0.0f, 0.0f, 0.0f, 0.0f ),
- mButtonColorEnd( 0.0f, 0.0f, 0.0f, 0.0f ),
- mDuration( 0.0f ),
- mBackgroundDurationIncoming( 0.0f ),
- mBackgroundDurationActive( 0.0f ),
- mButtonDuration( 0.0f ),
- mButtonDelay( 0.0f )
+ : mApplication(application),
+ mColorStart(0.0f, 0.0f, 0.0f, 0.0f),
+ mColorEnd(0.0f, 0.0f, 0.0f, 0.0f),
+ mColorReduce(0.0f, 0.0f, 0.0f, 0.0f),
+ mButtonColorStart(0.0f, 0.0f, 0.0f, 0.0f),
+ mButtonColorEnd(0.0f, 0.0f, 0.0f, 0.0f),
+ mDuration(0.0f),
+ mBackgroundDurationIncoming(0.0f),
+ mBackgroundDurationActive(0.0f),
+ mButtonDuration(0.0f),
+ mButtonDelay(0.0f)
{
// Connect to the Application's Init signal
- mApplication.InitSignal().Connect( this, &CallController::Create );
+ mApplication.InitSignal().Connect(this, &CallController::Create);
}
~CallController()
{
// Get a handle to the main window
mWindow = application.GetWindow();
- mWindow.KeyEventSignal().Connect( this, &CallController::OnKeyEvent );
+ mWindow.KeyEventSignal().Connect(this, &CallController::OnKeyEvent);
// Apply custom style for background and button.
- StyleManager::Get().ApplyTheme( BACKGROUND_STYLE_JSON );
+ StyleManager::Get().ApplyTheme(BACKGROUND_STYLE_JSON);
// Get current device's width and height.
const Window::WindowSize windowSize = mWindow.GetSize();
- WINDOW_SIZE = Vector2(windowSize.GetWidth(), windowSize.GetHeight());
- SCALED_WINDOW_SIZE = WINDOW_SIZE / 360.0f;
- SCALED_WINDOW_SIZE_3 = Vector3( SCALED_WINDOW_SIZE.x, SCALED_WINDOW_SIZE.y, 0.0f );
- SCALED_WIDTH = SCALED_WINDOW_SIZE.x < SCALED_WINDOW_SIZE.y ? SCALED_WINDOW_SIZE.x : SCALED_WINDOW_SIZE.y;
- SCALED_HEIGHT = SCALED_WIDTH;
+ WINDOW_SIZE = Vector2(windowSize.GetWidth(), windowSize.GetHeight());
+ SCALED_WINDOW_SIZE = WINDOW_SIZE / 360.0f;
+ SCALED_WINDOW_SIZE_3 = Vector3(SCALED_WINDOW_SIZE.x, SCALED_WINDOW_SIZE.y, 0.0f);
+ SCALED_WIDTH = SCALED_WINDOW_SIZE.x < SCALED_WINDOW_SIZE.y ? SCALED_WINDOW_SIZE.x : SCALED_WINDOW_SIZE.y;
+ SCALED_HEIGHT = SCALED_WIDTH;
// Note that this is heuristic value
FONT_SCALE = 0.25f * WINDOW_SIZE.y / WINDOW_SIZE.x;
mBackground = Control::New();
- mBackground.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mBackground.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mBackground.SetProperty( Actor::Property::SIZE, WINDOW_SIZE );
+ mBackground.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mBackground.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mBackground.SetProperty(Actor::Property::SIZE, WINDOW_SIZE);
- mWindow.Add( mBackground );
+ mWindow.Add(mBackground);
BuildParameter();
SetupActors();
void OnKeyEvent(const KeyEvent& event)
{
- if( event.state == KeyEvent::Down )
+ if(event.GetState() == KeyEvent::DOWN)
{
- if( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
+ if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
{
mApplication.Quit();
}
}
private:
-
// Setup const parameter values
void BuildParameter()
{
void SetupComingActors()
{
mButtonIconDecall = ImageView::New();
- mButtonIconDecall.SetImage( ICON_DECALL_IMAGE );
- mButtonIconDecall.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mButtonIconDecall.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mButtonIconDecall.SetProperty( Actor::Property::SIZE, ICON_DECALL_SIZE * SCALED_WIDTH );
- mButtonIconDecall.SetProperty( Actor::Property::POSITION, ICON_DECALL_POSITION * SCALED_WIDTH );
+ mButtonIconDecall.SetImage(ICON_DECALL_IMAGE);
+ mButtonIconDecall.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mButtonIconDecall.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mButtonIconDecall.SetProperty(Actor::Property::SIZE, ICON_DECALL_SIZE * SCALED_WIDTH);
+ mButtonIconDecall.SetProperty(Actor::Property::POSITION, ICON_DECALL_POSITION * SCALED_WIDTH);
mButtonIconBattery = ImageView::New();
- mButtonIconBattery.SetImage( ICON_BATTERY_IMAGE );
- mButtonIconBattery.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
- mButtonIconBattery.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
- mButtonIconBattery.SetProperty( Actor::Property::SIZE, ICON_BATTERY_SIZE * SCALED_WIDTH );
- mButtonIconBattery.SetProperty( Actor::Property::POSITION, ICON_BATTERY_POSITION * SCALED_WIDTH );
+ mButtonIconBattery.SetImage(ICON_BATTERY_IMAGE);
+ mButtonIconBattery.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+ mButtonIconBattery.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+ mButtonIconBattery.SetProperty(Actor::Property::SIZE, ICON_BATTERY_SIZE * SCALED_WIDTH);
+ mButtonIconBattery.SetProperty(Actor::Property::POSITION, ICON_BATTERY_POSITION * SCALED_WIDTH);
mCallStartButton = PushButton::New();
- mCallStartButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mCallStartButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mCallStartButton.SetProperty( Actor::Property::SIZE, BUTTON_CALL_START_SIZE * SCALED_WIDTH );
- mCallStartButton.SetProperty( Actor::Property::POSITION, BUTTON_CALL_START_POSITION * SCALED_WIDTH );
- mCallStartButton.ClickedSignal().Connect( this, &CallController::OnButtonClicked );
- mCallStartButton.SetProperty( Button::Property::SELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE );
- mCallStartButton.SetProperty( Button::Property::UNSELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE );
- mCallStartButton.SetProperty( Control::Property::BACKGROUND, ICON_CALL_IMAGE );
- mCallStartButton.SetProperty( Button::Property::LABEL, "" );
-
- mWindow.Add( mCallStartButton );
- mWindow.Add( mButtonIconDecall );
- mWindow.Add( mButtonIconBattery );
-
- mLabelIncoming = TextLabel::New( LABEL_INCOMING_STR );
- mLabelIncoming.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mLabelIncoming.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mLabelIncoming.SetProperty( Actor::Property::SIZE, LABEL_INCOMING_SIZE * SCALED_WINDOW_SIZE );
- mLabelIncoming.SetProperty( Actor::Property::POSITION, LABEL_INCOMING_POSITION * SCALED_WINDOW_SIZE_3 );
- mLabelIncoming.SetProperty( Actor::Property::VISIBLE, true );
- mLabelIncoming.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_INCOMING_FONT_COLOR );
- mLabelIncoming.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_INCOMING_FONT_SIZE * FONT_SCALE );
- mLabelIncoming.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
- mLabelIncoming.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
- mLabelName = TextLabel::New( LABEL_NAME_STR );
- mLabelName.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mLabelName.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mLabelName.SetProperty( Actor::Property::SIZE, LABEL_NAME_SIZE * SCALED_WINDOW_SIZE );
- mLabelName.SetProperty( Actor::Property::POSITION, LABEL_NAME_POSITION * SCALED_WINDOW_SIZE_3 );
- mLabelName.SetProperty( Actor::Property::VISIBLE, true );
- mLabelName.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_NAME_FONT_COLOR );
- mLabelName.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_NAME_FONT_SIZE * FONT_SCALE );
- mLabelName.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
- mLabelName.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
- mLabelNumber = TextLabel::New( LABEL_NUMBER_STR );
- mLabelNumber.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mLabelNumber.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mLabelNumber.SetProperty( Actor::Property::SIZE, LABEL_NUMBER_SIZE * SCALED_WINDOW_SIZE );
- mLabelNumber.SetProperty( Actor::Property::POSITION, LABEL_NUMBER_POSITION * SCALED_WINDOW_SIZE_3 );
- mLabelNumber.SetProperty( Actor::Property::VISIBLE, true );
- mLabelNumber.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_NUMBER_FONT_COLOR );
- mLabelNumber.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_NUMBER_FONT_SIZE * FONT_SCALE );
- mLabelNumber.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
- mLabelNumber.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
- mLabelDecline = TextLabel::New( LABEL_DECLINE_STR );
- mLabelDecline.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
- mLabelDecline.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
- mLabelDecline.SetProperty( Actor::Property::SIZE, LABEL_DECLINE_SIZE * SCALED_WINDOW_SIZE );
- mLabelDecline.SetProperty( Actor::Property::POSITION, LABEL_DECLINE_POSITION * SCALED_WIDTH );
- mLabelDecline.SetProperty( Actor::Property::VISIBLE, true );
- mLabelDecline.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_DECLINE_FONT_COLOR );
- mLabelDecline.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_DECLINE_FONT_SIZE * FONT_SCALE );
- mLabelDecline.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
- mLabelDecline.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
- mWindow.Add( mLabelIncoming );
- mWindow.Add( mLabelName );
- mWindow.Add( mLabelNumber );
- mWindow.Add( mLabelDecline );
+ mCallStartButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mCallStartButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mCallStartButton.SetProperty(Actor::Property::SIZE, BUTTON_CALL_START_SIZE * SCALED_WIDTH);
+ mCallStartButton.SetProperty(Actor::Property::POSITION, BUTTON_CALL_START_POSITION * SCALED_WIDTH);
+ mCallStartButton.ClickedSignal().Connect(this, &CallController::OnButtonClicked);
+ mCallStartButton.SetProperty(Button::Property::SELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE);
+ mCallStartButton.SetProperty(Button::Property::UNSELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE);
+ mCallStartButton.SetProperty(Control::Property::BACKGROUND, ICON_CALL_IMAGE);
+ mCallStartButton.SetProperty(Button::Property::LABEL, "");
+
+ mWindow.Add(mCallStartButton);
+ mWindow.Add(mButtonIconDecall);
+ mWindow.Add(mButtonIconBattery);
+
+ mLabelIncoming = TextLabel::New(LABEL_INCOMING_STR);
+ mLabelIncoming.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mLabelIncoming.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mLabelIncoming.SetProperty(Actor::Property::SIZE, LABEL_INCOMING_SIZE * SCALED_WINDOW_SIZE);
+ mLabelIncoming.SetProperty(Actor::Property::POSITION, LABEL_INCOMING_POSITION * SCALED_WINDOW_SIZE_3);
+ mLabelIncoming.SetProperty(Actor::Property::VISIBLE, true);
+ mLabelIncoming.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_INCOMING_FONT_COLOR);
+ mLabelIncoming.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_INCOMING_FONT_SIZE * FONT_SCALE);
+ mLabelIncoming.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+ mLabelIncoming.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+ mLabelName = TextLabel::New(LABEL_NAME_STR);
+ mLabelName.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mLabelName.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mLabelName.SetProperty(Actor::Property::SIZE, LABEL_NAME_SIZE * SCALED_WINDOW_SIZE);
+ mLabelName.SetProperty(Actor::Property::POSITION, LABEL_NAME_POSITION * SCALED_WINDOW_SIZE_3);
+ mLabelName.SetProperty(Actor::Property::VISIBLE, true);
+ mLabelName.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_NAME_FONT_COLOR);
+ mLabelName.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_NAME_FONT_SIZE * FONT_SCALE);
+ mLabelName.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+ mLabelName.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+ mLabelNumber = TextLabel::New(LABEL_NUMBER_STR);
+ mLabelNumber.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mLabelNumber.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mLabelNumber.SetProperty(Actor::Property::SIZE, LABEL_NUMBER_SIZE * SCALED_WINDOW_SIZE);
+ mLabelNumber.SetProperty(Actor::Property::POSITION, LABEL_NUMBER_POSITION * SCALED_WINDOW_SIZE_3);
+ mLabelNumber.SetProperty(Actor::Property::VISIBLE, true);
+ mLabelNumber.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_NUMBER_FONT_COLOR);
+ mLabelNumber.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_NUMBER_FONT_SIZE * FONT_SCALE);
+ mLabelNumber.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+ mLabelNumber.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+ mLabelDecline = TextLabel::New(LABEL_DECLINE_STR);
+ mLabelDecline.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+ mLabelDecline.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
+ mLabelDecline.SetProperty(Actor::Property::SIZE, LABEL_DECLINE_SIZE * SCALED_WINDOW_SIZE);
+ mLabelDecline.SetProperty(Actor::Property::POSITION, LABEL_DECLINE_POSITION * SCALED_WIDTH);
+ mLabelDecline.SetProperty(Actor::Property::VISIBLE, true);
+ mLabelDecline.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_DECLINE_FONT_COLOR);
+ mLabelDecline.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_DECLINE_FONT_SIZE * FONT_SCALE);
+ mLabelDecline.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+ mLabelDecline.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+ mWindow.Add(mLabelIncoming);
+ mWindow.Add(mLabelName);
+ mWindow.Add(mLabelNumber);
+ mWindow.Add(mLabelDecline);
}
// Create and Add to window when visible at call active
void SetupActiveActors()
{
mButtonClip = Control::New();
- mButtonClip.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
- mButtonClip.SetProperty( Actor::Property::ANCHOR_POINT, ParentOrigin::BOTTOM_CENTER );
- mButtonClip.SetProperty( Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH );
- mButtonClip.SetProperty( Actor::Property::POSITION, BUTTON_DECALL_CLIP_POSITION * SCALED_WIDTH );
+ mButtonClip.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+ mButtonClip.SetProperty(Actor::Property::ANCHOR_POINT, ParentOrigin::BOTTOM_CENTER);
+ mButtonClip.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH);
+ mButtonClip.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_CLIP_POSITION * SCALED_WIDTH);
mButtonIcon = ImageView::New();
- mButtonIcon.SetImage( BUTTON_DECALL_ICON_IMAGE );
- mButtonIcon.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mButtonIcon.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mButtonIcon.SetProperty( Actor::Property::SIZE, BUTTON_DECALL_ICON_SIZE * SCALED_WIDTH );
- mButtonIcon.SetProperty( Actor::Property::POSITION, BUTTON_DECALL_ICON_POSITION * SCALED_WIDTH );
+ mButtonIcon.SetImage(BUTTON_DECALL_ICON_IMAGE);
+ mButtonIcon.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mButtonIcon.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mButtonIcon.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_ICON_SIZE * SCALED_WIDTH);
+ mButtonIcon.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_ICON_POSITION * SCALED_WIDTH);
mCallEndButton = PushButton::New();
- mCallEndButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mCallEndButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mCallEndButton.SetProperty( Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH );
- mCallEndButton.SetProperty( Actor::Property::POSITION, BUTTON_DECALL_POSITION * SCALED_WIDTH );
- mCallEndButton.ClickedSignal().Connect( this, &CallController::OnButtonClicked );
- mCallEndButton.SetProperty( Button::Property::SELECTED_BACKGROUND_VISUAL, "" );
- mCallEndButton.SetProperty( Button::Property::UNSELECTED_BACKGROUND_VISUAL, "" );
- mCallEndButton.SetStyleName( DECLINE_BUTTON_STYLE_STR );
- mCallEndButton.SetProperty( Button::Property::LABEL, "" );
-
- mButtonClip.Add( mCallEndButton );
- mButtonClip.Add( mButtonIcon );
-
- mLabelTime = TextLabel::New( LABEL_TIME_STR );
- mLabelTime.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mLabelTime.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- mLabelTime.SetProperty( Actor::Property::SIZE, LABEL_TIME_SIZE * SCALED_WINDOW_SIZE );
- mLabelTime.SetProperty( Actor::Property::POSITION, LABEL_TIME_POSITION * SCALED_WINDOW_SIZE_3 );
- mLabelTime.SetProperty( Actor::Property::VISIBLE, false );
- mLabelTime.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_TIME_FONT_COLOR );
- mLabelTime.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_TIME_FONT_SIZE * FONT_SCALE );
- mLabelTime.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
- mLabelTime.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
- mWindow.Add( mLabelTime );
+ mCallEndButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mCallEndButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mCallEndButton.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH);
+ mCallEndButton.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_POSITION * SCALED_WIDTH);
+ mCallEndButton.ClickedSignal().Connect(this, &CallController::OnButtonClicked);
+ mCallEndButton.SetProperty(Button::Property::SELECTED_BACKGROUND_VISUAL, "");
+ mCallEndButton.SetProperty(Button::Property::UNSELECTED_BACKGROUND_VISUAL, "");
+ mCallEndButton.SetStyleName(DECLINE_BUTTON_STYLE_STR);
+ mCallEndButton.SetProperty(Button::Property::LABEL, "");
+
+ mButtonClip.Add(mCallEndButton);
+ mButtonClip.Add(mButtonIcon);
+
+ mLabelTime = TextLabel::New(LABEL_TIME_STR);
+ mLabelTime.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mLabelTime.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mLabelTime.SetProperty(Actor::Property::SIZE, LABEL_TIME_SIZE * SCALED_WINDOW_SIZE);
+ mLabelTime.SetProperty(Actor::Property::POSITION, LABEL_TIME_POSITION * SCALED_WINDOW_SIZE_3);
+ mLabelTime.SetProperty(Actor::Property::VISIBLE, false);
+ mLabelTime.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_TIME_FONT_COLOR);
+ mLabelTime.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_TIME_FONT_SIZE * FONT_SCALE);
+ mLabelTime.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+ mLabelTime.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+ mWindow.Add(mLabelTime);
}
void SetupAnimation()
{
- mMoveFront = Animation::New( mDuration );
- mMoveBack = Animation::New( mDuration );
-
- mMoveFront.AnimateTo( Property( mButtonClip, Actor::Property::POSITION_Y ), 0.0f * SCALED_HEIGHT );
- mMoveBack.AnimateTo( Property( mButtonClip, Actor::Property::POSITION_Y ), BUTTON_DECALL_CLIP_POSITION.y * SCALED_HEIGHT );
-
- mMoveFront.AnimateTo( Property( mCallStartButton, Actor::Property::VISIBLE ), false );
- mMoveFront.AnimateTo( Property( mButtonIconDecall, Actor::Property::VISIBLE ), false );
- mMoveBack.AnimateTo( Property( mCallStartButton, Actor::Property::VISIBLE ), true );
- mMoveBack.AnimateTo( Property( mButtonIconDecall, Actor::Property::VISIBLE ), true );
-
- mMoveFront.AnimateTo( Property( mLabelIncoming, Actor::Property::VISIBLE ), false );
- mMoveFront.AnimateTo( Property( mLabelNumber, Actor::Property::VISIBLE ), false );
- mMoveFront.AnimateTo( Property( mLabelTime, Actor::Property::VISIBLE ), true );
- mMoveBack.AnimateTo( Property( mLabelIncoming, Actor::Property::VISIBLE ), true );
- mMoveBack.AnimateTo( Property( mLabelNumber, Actor::Property::VISIBLE ), true );
- mMoveBack.AnimateTo( Property( mLabelTime, Actor::Property::VISIBLE ), false );
+ mMoveFront = Animation::New(mDuration);
+ mMoveBack = Animation::New(mDuration);
+
+ mMoveFront.AnimateTo(Property(mButtonClip, Actor::Property::POSITION_Y), 0.0f * SCALED_HEIGHT);
+ mMoveBack.AnimateTo(Property(mButtonClip, Actor::Property::POSITION_Y), BUTTON_DECALL_CLIP_POSITION.y * SCALED_HEIGHT);
+
+ mMoveFront.AnimateTo(Property(mCallStartButton, Actor::Property::VISIBLE), false);
+ mMoveFront.AnimateTo(Property(mButtonIconDecall, Actor::Property::VISIBLE), false);
+ mMoveBack.AnimateTo(Property(mCallStartButton, Actor::Property::VISIBLE), true);
+ mMoveBack.AnimateTo(Property(mButtonIconDecall, Actor::Property::VISIBLE), true);
+
+ mMoveFront.AnimateTo(Property(mLabelIncoming, Actor::Property::VISIBLE), false);
+ mMoveFront.AnimateTo(Property(mLabelNumber, Actor::Property::VISIBLE), false);
+ mMoveFront.AnimateTo(Property(mLabelTime, Actor::Property::VISIBLE), true);
+ mMoveBack.AnimateTo(Property(mLabelIncoming, Actor::Property::VISIBLE), true);
+ mMoveBack.AnimateTo(Property(mLabelNumber, Actor::Property::VISIBLE), true);
+ mMoveBack.AnimateTo(Property(mLabelTime, Actor::Property::VISIBLE), false);
}
bool OnButtonClicked(Button button)
{
- if( button == mCallStartButton )
+ if(button == mCallStartButton)
{
- mBackground.SetStyleName( BACKGROUND_ACTIVE_STYLE_STR );
- mWindow.Add( mButtonClip );
+ mBackground.SetStyleName(BACKGROUND_ACTIVE_STYLE_STR);
+ mWindow.Add(mButtonClip);
mMoveFront.Play();
}
- else if( button == mCallEndButton )
+ else if(button == mCallEndButton)
{
- mBackground.SetStyleName( BACKGROUND_INCOME_STYLE_STR );
- mTempTimer = Timer::New( mDuration * 1000.0f );
- mTempTimer.TickSignal().Connect( this, &CallController::smallTick );
+ mBackground.SetStyleName(BACKGROUND_INCOME_STYLE_STR);
+ mTempTimer = Timer::New(mDuration * 1000.0f);
+ mTempTimer.TickSignal().Connect(this, &CallController::smallTick);
mTempTimer.Start();
mMoveBack.Play();
}
void Reset()
{
- mBackground.SetStyleName( BACKGROUND_INCOME_STYLE_STR );
+ mBackground.SetStyleName(BACKGROUND_INCOME_STYLE_STR);
}
private:
- Application& mApplication;
- Window mWindow;
+ Application& mApplication;
+ Window mWindow;
Control mBackground;
// Show when call incommint
PushButton mCallStartButton;
- ImageView mButtonIconDecall;
- ImageView mButtonIconBattery;
- TextLabel mLabelIncoming;
- TextLabel mLabelName;
- TextLabel mLabelNumber;
- TextLabel mLabelDecline;
+ ImageView mButtonIconDecall;
+ ImageView mButtonIconBattery;
+ TextLabel mLabelIncoming;
+ TextLabel mLabelName;
+ TextLabel mLabelNumber;
+ TextLabel mLabelDecline;
// Show when call active
PushButton mCallEndButton;
- ImageView mButtonIcon;
- Control mButtonBackground;
- Control mButtonClip;
- TextLabel mLabelTime;
+ ImageView mButtonIcon;
+ Control mButtonBackground;
+ Control mButtonClip;
+ TextLabel mLabelTime;
Timer mTempTimer;
float mButtonDelay;
};
-int DALI_EXPORT_API main(int argc, char **argv)
+int DALI_EXPORT_API main(int argc, char** argv)
{
- Application application = Application::New( &argc, &argv );
+ Application application = Application::New(&argc, &argv);
- CallController test( application );
+ CallController test(application);
application.MainLoop();
return 0;