* Copyright (c) 2015 Google, Inc
*/
+#define LOG_CATEGORY UCLASS_VIDEO
+
#include <common.h>
+#include <console.h>
+#include <cpu_func.h>
#include <dm.h>
+#include <log.h>
+#include <malloc.h>
#include <mapmem.h>
#include <stdio_dev.h>
#include <video.h>
#include <video_console.h>
+#include <asm/cache.h>
+#include <asm/global_data.h>
#include <dm/lists.h>
+#include <dm/device_compat.h>
#include <dm/device-internal.h>
#include <dm/uclass-internal.h>
#ifdef CONFIG_SANDBOX
* Theory of operation:
*
* Before relocation each device is bound. The driver for each device must
- * set the @align and @size values in struct video_uc_platdata. This
+ * set the @align and @size values in struct video_uc_plat. This
* information represents the requires size and alignment of the frame buffer
* for the device. The values can be an over-estimate but cannot be too
* small. The actual values will be suppled (in the same manner) by the bind()
- * method after relocation.
+ * method after relocation. Additionally driver can allocate frame buffer
+ * itself by setting plat->base.
*
* This information is then picked up by video_reserve() which works out how
* much memory is needed for all devices. This is allocated between
*/
DECLARE_GLOBAL_DATA_PTR;
+/**
+ * struct video_uc_priv - Information for the video uclass
+ *
+ * @video_ptr: Current allocation position of the video framebuffer pointer.
+ * While binding devices after relocation, this points to the next
+ * available address to use for a device's framebuffer. It starts at
+ * gd->video_top and works downwards, running out of space when it hits
+ * gd->video_bottom.
+ */
+struct video_uc_priv {
+ ulong video_ptr;
+};
+
void video_set_flush_dcache(struct udevice *dev, bool flush)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
static ulong alloc_fb(struct udevice *dev, ulong *addrp)
{
- struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
+ struct video_uc_plat *plat = dev_get_uclass_plat(dev);
ulong base, align, size;
if (!plat->size)
return 0;
+ /* Allow drivers to allocate the frame buffer themselves */
+ if (plat->base)
+ return 0;
+
align = plat->align ? plat->align : 1 << 20;
base = *addrp - plat->size;
base &= ~(align - 1);
debug("%s: Reserving %lx bytes at %lx for video device '%s'\n",
__func__, size, *addrp, dev->name);
}
+
+ /* Allocate space for PCI video devices in case there were not bound */
+ if (*addrp == gd->video_top)
+ *addrp -= CONFIG_VIDEO_PCI_DEFAULT_FB_SIZE;
+
gd->video_bottom = *addrp;
+ gd->fb_base = *addrp;
debug("Video frame buffers from %lx to %lx\n", gd->video_bottom,
gd->video_top);
int video_clear(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
+ int ret;
switch (priv->bpix) {
- case VIDEO_BPP16: {
- u16 *ppix = priv->fb;
- u16 *end = priv->fb + priv->fb_size;
-
- while (ppix < end)
- *ppix++ = priv->colour_bg;
- break;
- }
- case VIDEO_BPP32: {
- u32 *ppix = priv->fb;
- u32 *end = priv->fb + priv->fb_size;
-
- while (ppix < end)
- *ppix++ = priv->colour_bg;
- break;
- }
+ case VIDEO_BPP16:
+ if (IS_ENABLED(CONFIG_VIDEO_BPP16)) {
+ u16 *ppix = priv->fb;
+ u16 *end = priv->fb + priv->fb_size;
+
+ while (ppix < end)
+ *ppix++ = priv->colour_bg;
+ break;
+ }
+ case VIDEO_BPP32:
+ if (IS_ENABLED(CONFIG_VIDEO_BPP32)) {
+ u32 *ppix = priv->fb;
+ u32 *end = priv->fb + priv->fb_size;
+
+ while (ppix < end)
+ *ppix++ = priv->colour_bg;
+ break;
+ }
default:
memset(priv->fb, priv->colour_bg, priv->fb_size);
break;
}
+ ret = video_sync_copy(dev, priv->fb, priv->fb + priv->fb_size);
+ if (ret)
+ return ret;
- return 0;
+ return video_sync(dev, false);
}
void video_set_default_colors(struct udevice *dev, bool invert)
struct video_priv *priv = dev_get_uclass_priv(dev);
int fore, back;
-#ifdef CONFIG_SYS_WHITE_ON_BLACK
- /* White is used when switching to bold, use light gray here */
- fore = VID_LIGHT_GRAY;
- back = VID_BLACK;
-#else
- fore = VID_BLACK;
- back = VID_WHITE;
-#endif
+ if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
+ /* White is used when switching to bold, use light gray here */
+ fore = VID_LIGHT_GRAY;
+ back = VID_BLACK;
+ } else {
+ fore = VID_BLACK;
+ back = VID_WHITE;
+ }
if (invert) {
int temp;
}
/* Flush video activity to the caches */
-void video_sync(struct udevice *vid, bool force)
+int video_sync(struct udevice *vid, bool force)
{
+ struct video_ops *ops = video_get_ops(vid);
+ int ret;
+
+ if (ops && ops->video_sync) {
+ ret = ops->video_sync(vid);
+ if (ret)
+ return ret;
+ }
+
/*
* flush_dcache_range() is declared in common.h but it seems that some
* architectures do not actually implement it. Is there a way to find
struct video_priv *priv = dev_get_uclass_priv(vid);
static ulong last_sync;
- if (force || get_timer(last_sync) > 10) {
+ if (force || get_timer(last_sync) > 100) {
sandbox_sdl_sync(priv->fb);
last_sync = get_timer(0);
}
#endif
+ return 0;
}
void video_sync_all(void)
{
struct udevice *dev;
+ int ret;
+
+ for (uclass_find_first_device(UCLASS_VIDEO, &dev);
+ dev;
+ uclass_find_next_device(&dev)) {
+ if (device_active(dev)) {
+ ret = video_sync(dev, true);
+ if (ret)
+ dev_dbg(dev, "Video sync failed\n");
+ }
+ }
+}
+
+bool video_is_active(void)
+{
+ struct udevice *dev;
for (uclass_find_first_device(UCLASS_VIDEO, &dev);
dev;
uclass_find_next_device(&dev)) {
if (device_active(dev))
- video_sync(dev, true);
+ return true;
}
+
+ return false;
}
int video_get_xsize(struct udevice *dev)
return priv->ysize;
}
-/* Set up the colour map */
-static int video_pre_probe(struct udevice *dev)
+#ifdef CONFIG_VIDEO_COPY
+int video_sync_copy(struct udevice *dev, void *from, void *to)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
- priv->cmap = calloc(256, sizeof(ushort));
- if (!priv->cmap)
- return -ENOMEM;
+ if (priv->copy_fb) {
+ long offset, size;
+
+ /* Find the offset of the first byte to copy */
+ if ((ulong)to > (ulong)from) {
+ size = to - from;
+ offset = from - priv->fb;
+ } else {
+ size = from - to;
+ offset = to - priv->fb;
+ }
+
+ /*
+ * Allow a bit of leeway for valid requests somewhere near the
+ * frame buffer
+ */
+ if (offset < -priv->fb_size || offset > 2 * priv->fb_size) {
+#ifdef DEBUG
+ char str[120];
+
+ snprintf(str, sizeof(str),
+ "[** FAULT sync_copy fb=%p, from=%p, to=%p, offset=%lx]",
+ priv->fb, from, to, offset);
+ console_puts_select_stderr(true, str);
+#endif
+ return -EFAULT;
+ }
+
+ /*
+ * Silently crop the memcpy. This allows callers to avoid doing
+ * this themselves. It is common for the end pointer to go a
+ * few lines after the end of the frame buffer, since most of
+ * the update algorithms terminate a line after their last write
+ */
+ if (offset + size > priv->fb_size) {
+ size = priv->fb_size - offset;
+ } else if (offset < 0) {
+ size += offset;
+ offset = 0;
+ }
+
+ memcpy(priv->copy_fb + offset, priv->fb + offset, size);
+ }
return 0;
}
-static int video_pre_remove(struct udevice *dev)
+int video_sync_copy_all(struct udevice *dev)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
- free(priv->cmap);
+ video_sync_copy(dev, priv->fb, priv->fb + priv->fb_size);
+
+ return 0;
+}
+
+#endif
+
+#define SPLASH_DECL(_name) \
+ extern u8 __splash_ ## _name ## _begin[]; \
+ extern u8 __splash_ ## _name ## _end[]
+
+#define SPLASH_START(_name) __splash_ ## _name ## _begin
+
+SPLASH_DECL(u_boot_logo);
+
+static int show_splash(struct udevice *dev)
+{
+ u8 *data = SPLASH_START(u_boot_logo);
+ int ret;
+
+ ret = video_bmp_display(dev, map_to_sysmem(data), -4, 4, true);
return 0;
}
/* Set up the display ready for use */
static int video_post_probe(struct udevice *dev)
{
- struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
+ struct video_uc_plat *plat = dev_get_uclass_plat(dev);
struct video_priv *priv = dev_get_uclass_priv(dev);
char name[30], drv[15], *str;
const char *drv_name = drv;
priv->fb_size = priv->line_length * priv->ysize;
+ if (IS_ENABLED(CONFIG_VIDEO_COPY) && plat->copy_base)
+ priv->copy_fb = map_sysmem(plat->copy_base, plat->size);
+
/* Set up colors */
video_set_default_colors(dev, false);
return ret;
}
+ if (IS_ENABLED(CONFIG_VIDEO_LOGO) && !plat->hide_logo) {
+ ret = show_splash(dev);
+ if (ret) {
+ log_debug("Cannot show splash screen\n");
+ return ret;
+ }
+ }
+
return 0;
};
/* Post-relocation, allocate memory for the frame buffer */
static int video_post_bind(struct udevice *dev)
{
- ulong addr = gd->video_top;
+ struct video_uc_priv *uc_priv;
+ ulong addr;
ulong size;
/* Before relocation there is nothing to do here */
if (!(gd->flags & GD_FLG_RELOC))
return 0;
+
+ /* Set up the video pointer, if this is the first device */
+ uc_priv = uclass_get_priv(dev->uclass);
+ if (!uc_priv->video_ptr)
+ uc_priv->video_ptr = gd->video_top;
+
+ /* Allocate framebuffer space for this device */
+ addr = uc_priv->video_ptr;
size = alloc_fb(dev, &addr);
if (addr < gd->video_bottom) {
- /* Device tree node may need the 'u-boot,dm-pre-reloc' tag */
+ /* Device tree node may need the 'u-boot,dm-pre-reloc' or
+ * 'u-boot,dm-pre-proper' tag
+ */
printf("Video device '%s' cannot allocate frame buffer memory -ensure the device is set up before relocation\n",
dev->name);
return -ENOSPC;
}
debug("%s: Claiming %lx bytes at %lx for video device '%s'\n",
__func__, size, addr, dev->name);
- gd->video_bottom = addr;
+ uc_priv->video_ptr = addr;
return 0;
}
.name = "video",
.flags = DM_UC_FLAG_SEQ_ALIAS,
.post_bind = video_post_bind,
- .pre_probe = video_pre_probe,
.post_probe = video_post_probe,
- .pre_remove = video_pre_remove,
- .per_device_auto_alloc_size = sizeof(struct video_priv),
- .per_device_platdata_auto_alloc_size = sizeof(struct video_uc_platdata),
+ .priv_auto = sizeof(struct video_uc_priv),
+ .per_device_auto = sizeof(struct video_priv),
+ .per_device_plat_auto = sizeof(struct video_uc_plat),
};