#include "vsp1_bru.h"
#include "vsp1_entity.h"
#include "vsp1_rwpf.h"
+#include "vsp1_uds.h"
#include "vsp1_video.h"
#define VSP1_VIDEO_DEF_FORMAT V4L2_PIX_FMT_YUYV
* Pipeline Management
*/
-static int vsp1_pipeline_validate_branch(struct vsp1_rwpf *input,
+static int vsp1_pipeline_validate_branch(struct vsp1_pipeline *pipe,
+ struct vsp1_rwpf *input,
struct vsp1_rwpf *output)
{
struct vsp1_entity *entity;
unsigned int entities = 0;
struct media_pad *pad;
- bool uds_found = false;
+ bool bru_found = false;
input->location.left = 0;
input->location.top = 0;
input->location.left = rect->left;
input->location.top = rect->top;
+
+ bru_found = true;
}
/* We've reached the WPF, we're done. */
/* UDS can't be chained. */
if (entity->type == VSP1_ENTITY_UDS) {
- if (uds_found)
+ if (pipe->uds)
return -EPIPE;
- uds_found = true;
+
+ pipe->uds = entity;
+ pipe->uds_input = bru_found ? pipe->bru
+ : &input->entity;
}
/* Follow the source link. The link setup operations ensure
pipe->output = NULL;
pipe->bru = NULL;
pipe->lif = NULL;
+ pipe->uds = NULL;
}
static int vsp1_pipeline_validate(struct vsp1_pipeline *pipe,
* contains no loop and that all branches end at the output WPF.
*/
for (i = 0; i < pipe->num_inputs; ++i) {
- ret = vsp1_pipeline_validate_branch(pipe->inputs[i],
+ ret = vsp1_pipeline_validate_branch(pipe, pipe->inputs[i],
pipe->output);
if (ret < 0)
goto error;
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
+/*
+ * Propagate the alpha value through the pipeline.
+ *
+ * As the UDS has restricted scaling capabilities when the alpha component needs
+ * to be scaled, we disable alpha scaling when the UDS input has a fixed alpha
+ * value. The UDS then outputs a fixed alpha value which needs to be programmed
+ * from the input RPF alpha.
+ */
+void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,
+ struct vsp1_entity *input,
+ unsigned int alpha)
+{
+ struct vsp1_entity *entity;
+ struct media_pad *pad;
+
+ pad = media_entity_remote_pad(&input->pads[RWPF_PAD_SOURCE]);
+
+ while (pad) {
+ if (media_entity_type(pad->entity) != MEDIA_ENT_T_V4L2_SUBDEV)
+ break;
+
+ entity = to_vsp1_entity(media_entity_to_v4l2_subdev(pad->entity));
+
+ /* The BRU background color has a fixed alpha value set to 255,
+ * the output alpha value is thus always equal to 255.
+ */
+ if (entity->type == VSP1_ENTITY_BRU)
+ alpha = 255;
+
+ if (entity->type == VSP1_ENTITY_UDS) {
+ struct vsp1_uds *uds = to_uds(&entity->subdev);
+
+ vsp1_uds_set_alpha(uds, alpha);
+ break;
+ }
+
+ pad = &entity->pads[entity->source_pad];
+ pad = media_entity_remote_pad(pad);
+ }
+}
+
/* -----------------------------------------------------------------------------
* videobuf2 Queue Operations
*/
mutex_lock(&pipe->lock);
if (pipe->stream_count == pipe->num_video - 1) {
+ if (pipe->uds) {
+ struct vsp1_uds *uds = to_uds(&pipe->uds->subdev);
+
+ /* If a BRU is present in the pipeline before the UDS,
+ * the alpha component doesn't need to be scaled as the
+ * BRU output alpha value is fixed to 255. Otherwise we
+ * need to scale the alpha component only when available
+ * at the input RPF.
+ */
+ if (pipe->uds_input->type == VSP1_ENTITY_BRU) {
+ uds->scale_alpha = false;
+ } else {
+ struct vsp1_rwpf *rpf =
+ to_rwpf(&pipe->uds_input->subdev);
+
+ uds->scale_alpha = rpf->video.fmtinfo->alpha;
+ }
+ }
+
list_for_each_entry(entity, &pipe->entities, list_pipe) {
vsp1_entity_route_setup(entity);