Media:Wave5: Allocate more linear buffer to avoid block in gst-play
[platform/kernel/linux-starfive.git] / drivers / media / platform / chips-media / wave5 / wave5-vpu-dec.c
index fda9090..e97b3b0 100644 (file)
@@ -345,11 +345,7 @@ static void wave5_vpu_dec_finish_decode(struct vpu_instance *inst)
                                                      ((stride / 2) * (height / 2)));
                        }
 
-                       if (inst->timestamp) {
-                               dst_buf->vb2_buf.timestamp = inst->timestamp;
-                       } else {
-                               dst_buf->vb2_buf.timestamp = inst->timestamp_cnt++ * inst->codec_info->dec_info.initial_info.ns_per_frame;
-                       }
+                       dst_buf->vb2_buf.timestamp = inst->timestamp_cnt++ * inst->codec_info->dec_info.initial_info.ns_per_frame;
 
                        dst_buf->field = V4L2_FIELD_NONE;
                        v4l2_m2m_buf_done(dst_buf, VB2_BUF_STATE_DONE);
@@ -897,6 +893,7 @@ static int wave5_vpu_dec_queue_setup(struct vb2_queue *q, unsigned int *num_buff
                //if (*num_buffers > inst->min_dst_buf_count &&
                //    *num_buffers < WAVE5_MAX_FBS)
                //      inst->dst_buf_count = *num_buffers;
+               inst->dst_buf_count += 2;
 
                *num_buffers = inst->dst_buf_count;
                non_linear_num = inst->dst_buf_count;