led_dat->platform_gpio_blink_set(led_dat->gpiod, level,
NULL, NULL);
led_dat->blinking = 0;
+ } else if (led_dat->cdev.flags & SET_GPIO_INPUT) {
+ gpiod_direction_input(led_dat->gpiod);
+ led_dat->cdev.flags &= ~SET_GPIO_INPUT;
+ } else if (led_dat->cdev.flags & SET_GPIO_OUTPUT) {
+ gpiod_direction_output(led_dat->gpiod, level);
+ led_dat->cdev.flags &= ~SET_GPIO_OUTPUT;
} else {
- if (led_dat->can_sleep)
+ if (led_dat->can_sleep ||
+ (led_dat->cdev.flags & (SET_GPIO_INPUT | SET_GPIO_OUTPUT) ))
gpiod_set_value_cansleep(led_dat->gpiod, level);
else
gpiod_set_value(led_dat->gpiod, level);
return 0;
}
+static enum led_brightness gpio_led_get(struct led_classdev *led_cdev)
+{
+ struct gpio_led_data *led_dat =
+ container_of(led_cdev, struct gpio_led_data, cdev);
+ return gpiod_get_value_cansleep(led_dat->gpiod) ? LED_FULL : LED_OFF;
+}
+
static int gpio_blink_set(struct led_classdev *led_cdev,
unsigned long *delay_on, unsigned long *delay_off)
{
led_dat->platform_gpio_blink_set = blink_set;
led_dat->cdev.blink_set = gpio_blink_set;
}
+ led_dat->cdev.brightness_get = gpio_led_get;
if (template->default_state == LEDS_GPIO_DEFSTATE_KEEP) {
state = gpiod_get_value_cansleep(led_dat->gpiod);
if (state < 0)