drm/vc4: Drop planes that are completely off-screen
[platform/kernel/linux-rpi.git] / drivers / gpu / drm / vc4 / vc4_plane.c
index 4a6b1f2..cf707ff 100644 (file)
@@ -1108,6 +1108,12 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
        width = vc4_state->src_w[0] >> 16;
        height = vc4_state->src_h[0] >> 16;
 
+       if (!width || !height) {
+               /* 0 source size probably means the plane is offscreen */
+               vc4_state->dlist_initialized = 1;
+               return 0;
+       }
+
        /* SCL1 is used for Cb/Cr scaling of planar formats.  For RGB
         * and 4:4:4, scl1 should be set to scl0 so both channels of
         * the scaler do the same thing.  For YUV, the Y plane needs
@@ -1623,6 +1629,12 @@ static int vc6_plane_mode_set(struct drm_plane *plane,
        width = vc4_state->src_w[0] >> 16;
        height = vc4_state->src_h[0] >> 16;
 
+       if (!width || !height) {
+               /* 0 source size probably means the plane is offscreen */
+               vc4_state->dlist_initialized = 1;
+               return 0;
+       }
+
        /* SCL1 is used for Cb/Cr scaling of planar formats.  For RGB
         * and 4:4:4, scl1 should be set to scl0 so both channels of
         * the scaler do the same thing.  For YUV, the Y plane needs
@@ -1994,6 +2006,9 @@ int vc4_plane_atomic_check(struct drm_plane *plane,
        if (ret)
                return ret;
 
+       if (!vc4_state->src_w[0] || !vc4_state->src_h[0])
+               return 0;
+
        ret = vc4_plane_allocate_lbm(new_plane_state);
        if (ret)
                return ret;