AtkObject
<!-- ##### SECTION Short_Description ##### -->
-represents the minimum information all accessible objects return
+
+The base object class for the Accessibility Toolkit API.
<!-- ##### SECTION Long_Description ##### -->
<para>
-AtkObject represents the minimum information all accessible objects
-return. This information includes accessible name, accessible
-description, role and state of the object, as well information about
-its parent and children. It is also possible to obtain more specific
-accessibility information about a component if it supports one or more
-of the other ATK interfaces:
+This class is the primary class for accessibility support via
+the Accessibility ToolKit (ATK). Objects which are instances
+of #AtkObject (or instances of AtkObject-derived types) are
+queried for properties which relate basic (and generic) properties of a
+UI component such as name and description. Instances of #AtkObject
+may also be queried as to whether they implement other ATK interfaces
+(e.g. #AtkAction, #AtkComponent, etc.), as appropriate to the role
+which a given UI component plays in a user interface.
+</para>
+<para>All UI components in an application which provide useful
+information or services to the user must provide corresponding
+#AtkObject instances on request (in GTK+, for instance, usually
+on a call to #gtk_widget_get_accessible ()), either via ATK support
+built into the toolkit for the widget class or ancestor class, or in
+the case of custom widgets, if the inherited #AtkObject implementation
+is insufficient, via instances of a new #AtkObject subclass.
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
+See also: #AtkObjectFactory, #AtkRegistry.
+( GTK+ users see also #GtkAccessible).
+</para>
+
+<!-- ##### STRUCT AtkObject ##### -->
+<para>
+The AtkObject structure should not be accessed directly.
</para>
+
<!-- ##### ENUM AtkRole ##### -->
<para>
-
</para>
@ATK_ROLE_INVALID:
@ATK_ROLE_TOOL_BAR:
@ATK_ROLE_TOOL_TIP:
@ATK_ROLE_TREE:
+@ATK_ROLE_TREE_TABLE:
@ATK_ROLE_UNKNOWN:
@ATK_ROLE_VIEWPORT:
@ATK_ROLE_WINDOW:
+@ATK_ROLE_HEADER:
+@ATK_ROLE_FOOTER:
+@ATK_ROLE_PARAGRAPH:
+@ATK_ROLE_RULER:
+@ATK_ROLE_APPLICATION:
@ATK_ROLE_LAST_DEFINED:
<!-- ##### FUNCTION atk_role_register ##### -->
@Returns:
-<!-- ##### STRUCT AtkImplementor ##### -->
+<!-- ##### ENUM AtkLayer ##### -->
<para>
-
</para>
+@ATK_LAYER_INVALID:
+@ATK_LAYER_BACKGROUND:
+@ATK_LAYER_CANVAS:
+@ATK_LAYER_WIDGET:
+@ATK_LAYER_MDI:
+@ATK_LAYER_POPUP:
+@ATK_LAYER_OVERLAY:
+@ATK_LAYER_WINDOW:
-<!-- ##### STRUCT AtkImplementorIface ##### -->
+<!-- ##### STRUCT AtkImplementor ##### -->
<para>
+The AtkImplementor structure does not contain any fields.
</para>
-@parent:
-@ref_accessible:
-<!-- ##### STRUCT AtkRelationSet ##### -->
+<!-- ##### STRUCT AtkPropertyValues ##### -->
<para>
+The Atk PropertyValue structure is used when notifying a change in property.
+Currently, the only property for which old_value is used is
+accessible-state; for instance if there is a focus change the
+property change handler will be called for the object which lost the focus
+with the old_value containing the AtkState value corresponding to focused
+and the property change handler will be called for the object which
+received the focus with the new_value containing the AtkState value
+corresponding to focused.
</para>
-@parent:
-@relations:
+@property_name:
+@old_value:
+@new_value:
-<!-- ##### STRUCT AtkPropertyValues ##### -->
+<!-- ##### USER_FUNCTION AtkFunction ##### -->
<para>
+An AtkFunction is a function definition used for padding which has been added
+to class and interface structures to allow for expansion in the future.
</para>
-@property_name:
-@old_value:
-@new_value:
+@data:
+@Returns:
+
<!-- ##### USER_FUNCTION AtkPropertyChangeHandler ##### -->
<para>
-
+An AtkPropertyChangeHandler is a function which is executed when an AtkObject's property changes value. It is specified in a call to
+atk_object_connect_property_change_handler().
</para>
@Param1:
@Returns:
+<!-- ##### FUNCTION atk_object_get_layer ##### -->
+<para>
+
+</para>
+
+@accessible:
+@Returns:
+
+
+<!-- ##### FUNCTION atk_object_get_mdi_zorder ##### -->
+<para>
+
+</para>
+
+@accessible:
+@Returns:
+
+
<!-- ##### FUNCTION atk_object_get_role ##### -->
<para>
@value:
+<!-- ##### FUNCTION atk_object_initialize ##### -->
+<para>
+
+</para>
+
+@accessible:
+@data:
+
+
+<!-- ##### FUNCTION atk_object_add_relationship ##### -->
+<para>
+
+</para>
+
+@object:
+@relationship:
+@target:
+@Returns:
+
+
+<!-- ##### FUNCTION atk_object_remove_relationship ##### -->
+<para>
+
+</para>
+
+@object:
+@relationship:
+@target:
+@Returns:
+
+
+<!-- ##### FUNCTION atk_role_get_name ##### -->
+<para>
+
+</para>
+
+@role:
+@Returns:
+
+
+<!-- ##### FUNCTION atk_role_get_localized_name ##### -->
+<para>
+
+</para>
+
+@role:
+@Returns:
+
+
+<!-- ##### FUNCTION atk_role_for_name ##### -->
+<para>
+
+</para>
+
+@name:
+@Returns:
+
+
+<!-- ##### SIGNAL AtkObject::active-descendant-changed ##### -->
+<para>
+
+</para>
+
+@atkobject: the object which received the signal.
+@arg1:
+
+<!-- ##### SIGNAL AtkObject::children-changed ##### -->
+<para>
+The children_changed signal supports two details, "add" and "remove" which
+indicate whether a child was added or removed
+</para>
+
+@atkobject: the object which received the signal.
+@arg1: The index of the added or removed child
+@arg2: The child which was added or removed
+
+<!-- ##### SIGNAL AtkObject::focus-event ##### -->
+<para>
+
+</para>
+
+@atkobject: the object which received the signal.
+@arg1: A boolean value which indicates whether or not the focus event is is or out.
+
+<!-- ##### SIGNAL AtkObject::property-change ##### -->
+<para>
+This signal support a detail which identifies the property which has
+changed.
+</para>
+
+@atkobject: the object which received the signal.
+@arg1: The new value of the property which changed.
+
+<!-- ##### SIGNAL AtkObject::state-change ##### -->
+<para>
+This signal support, which may be any of the accessible state types.
+</para>
+
+@atkobject: the object which received the signal.
+@arg1: The name of the state which has changed
+@arg2: A boolean which indicates whether the state has been set or unset.
+
+<!-- ##### SIGNAL AtkObject::visible-data-changed ##### -->
+<para>
+
+</para>
+
+@atkobject: the object which received the signal.
+
+<!-- ##### ARG AtkObject:accessible-component-layer ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-component-mdi-zorder ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-description ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-name ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-parent ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-role ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-table-caption ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-table-caption-object ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-table-column-description ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-table-column-header ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-table-row-description ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-table-row-header ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-table-summary ##### -->
+<para>
+
+</para>
+
+<!-- ##### ARG AtkObject:accessible-value ##### -->
+<para>
+
+</para>
+