* <h2 class="pg">Custom Shader Effects</h2>
* The custom shader lets the developers create their own shader effects by specifying the vertex and pixel shaders.
*
- * To set a custom shader to ImageRenderer you have to pass it through as a Property::Map
+ * To set a custom shader to ImageVisual you have to pass it through as a Property::Map
* @code
* //an example vertex shader
* const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(