<div class="refsect1">
<a name="ClutterEffect.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
- GObject
- +----GInitiallyUnowned
+ <a href="../gobject/gobject-The-Base-Object-Type.html#GObject">GObject</a>
+ +----<a href="../gobject/gobject-The-Base-Object-Type.html#GInitiallyUnowned">GInitiallyUnowned</a>
+----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
+----ClutterEffect
+----<a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect">ClutterOffscreenEffect</a>
</ul></div>
<p>The <code class="function"><code class="function">pre_paint()</code></code> function was used to set
up the <a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="type">ClutterEffect</span></a> right before the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>'s paint
- sequence. This function can fail, and return <code class="literal">FALSE</code>; in that case, no
+ sequence. This function can fail, and return <a href="../glib/glib-Standard-Macros.html#FALSE:CAPS"><code class="literal">FALSE</code></a>; in that case, no
<code class="function"><code class="function">post_paint()</code></code> invocation will follow.</p>
<p>The <code class="function"><code class="function">post_paint()</code></code> function was called after the
<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>'s paint sequence.</p>