These objects are available in all modules. Some of these objects aren't
actually in the global scope but in the module scope - this will be noted.
-## global
+## Class: Buffer
<!-- type=global -->
-* {Object} The global namespace object.
+* {Function}
-In browsers, the top-level scope is the global scope. That means that in
-browsers if you're in the global scope `var something` will define a global
-variable. In Node this is different. The top-level scope is not the global
-scope; `var something` inside a Node module will be local to that module.
+Used to handle binary data. See the [buffer section][].
-## process
+## \_\_dirname
-<!-- type=global -->
+<!-- type=var -->
-* {Object}
+* {String}
-The process object. See the [process object][] section.
+The name of the directory that the currently executing script resides in.
-## console
+Example: running `node example.js` from `/Users/mjr`
-<!-- type=global -->
+```js
+console.log(__dirname);
+// /Users/mjr
+```
-* {Object}
+`__dirname` isn't actually a global but rather local to each module.
-Used to print to stdout and stderr. See the [stdio][] section.
+## \_\_filename
-## Class: Buffer
+<!-- type=var -->
-<!-- type=global -->
+* {String}
-* {Function}
+The filename of the code being executed. This is the resolved absolute path
+of this code file. For a main program this is not necessarily the same
+filename used in the command line. The value inside a module is the path
+to that module file.
-Used to handle binary data. See the [buffer section][]
+Example: running `node example.js` from `/Users/mjr`
-## require()
+```js
+console.log(__filename);
+// /Users/mjr/example.js
+```
-<!-- type=var -->
+`__filename` isn't actually a global but rather local to each module.
-* {Function}
+## clearImmediate(immediateObject)
-To require modules. See the [Modules][] section. `require` isn't actually a
-global but rather local to each module.
+<!--type=global-->
-### require.resolve()
+[`clearImmediate`] is described in the [timers][] section.
-Use the internal `require()` machinery to look up the location of a module,
-but rather than loading the module, just return the resolved filename.
+## clearInterval(intervalObject)
-### require.cache
+<!--type=global-->
-* {Object}
+[`clearInterval`] is described in the [timers][] section.
-Modules are cached in this object when they are required. By deleting a key
-value from this object, the next `require` will reload the module.
+## clearTimeout(timeoutObject)
-### require.extensions
+<!--type=global-->
- Stability: 0 - Deprecated
+[`clearTimeout`] is described in the [timers][] section.
-* {Object}
+## console
-Instruct `require` on how to handle certain file extensions.
+<!-- type=global -->
-Process files with the extension `.sjs` as `.js`:
+* {Object}
- require.extensions['.sjs'] = require.extensions['.js'];
+Used to print to stdout and stderr. See the [`console`][] section.
-**Deprecated** In the past, this list has been used to load
-non-JavaScript modules into Node by compiling them on-demand.
-However, in practice, there are much better ways to do this, such as
-loading modules via some other Node program, or compiling them to
-JavaScript ahead of time.
+## exports
-Since the Module system is locked, this feature will probably never go
-away. However, it may have subtle bugs and complexities that are best
-left untouched.
+<!-- type=var -->
-## __filename
+A reference to the `module.exports` that is shorter to type.
+See [module system documentation][] for details on when to use `exports` and
+when to use `module.exports`.
-<!-- type=var -->
+`exports` isn't actually a global but rather local to each module.
-* {String}
+See the [module system documentation][] for more information.
-The filename of the code being executed. This is the resolved absolute path
-of this code file. For a main program this is not necessarily the same
-filename used in the command line. The value inside a module is the path
-to that module file.
+## global
-Example: running `node example.js` from `/Users/mjr`
+<!-- type=global -->
- console.log(__filename);
- // /Users/mjr/example.js
+* {Object} The global namespace object.
-`__filename` isn't actually a global but rather local to each module.
+In browsers, the top-level scope is the global scope. That means that in
+browsers if you're in the global scope `var something` will define a global
+variable. In Node.js this is different. The top-level scope is not the global
+scope; `var something` inside an Node.js module will be local to that module.
-## __dirname
+## module
<!-- type=var -->
-* {String}
+* {Object}
-The name of the directory that the currently executing script resides in.
+A reference to the current module. In particular
+`module.exports` is used for defining what a module exports and makes
+available through `require()`.
-Example: running `node example.js` from `/Users/mjr`
+`module` isn't actually a global but rather local to each module.
- console.log(__dirname);
- // /Users/mjr
+See the [module system documentation][] for more information.
-`__dirname` isn't actually a global but rather local to each module.
+## process
+<!-- type=global -->
-## module
+* {Object}
+
+The process object. See the [`process` object][] section.
+
+## require()
<!-- type=var -->
-* {Object}
+* {Function}
-A reference to the current module. In particular
-`module.exports` is the same as the `exports` object.
-`module` isn't actually a global but rather local to each module.
+To require modules. See the [Modules][] section. `require` isn't actually a
+global but rather local to each module.
-See the [module system documentation][] for more information.
+### require.cache
-## exports
+* {Object}
-<!-- type=var -->
+Modules are cached in this object when they are required. By deleting a key
+value from this object, the next `require` will reload the module.
-A reference to the `module.exports` object which is shared between all
-instances of the current module and made accessible through `require()`.
-See [module system documentation][] for details on when to use `exports` and
-when to use `module.exports`.
-`exports` isn't actually a global but rather local to each module.
+### require.extensions
-See the [module system documentation][] for more information.
+ Stability: 0 - Deprecated
+
+* {Object}
-See the [module section][] for more information.
+Instruct `require` on how to handle certain file extensions.
+
+Process files with the extension `.sjs` as `.js`:
-## setTimeout(cb, ms)
+```js
+require.extensions['.sjs'] = require.extensions['.js'];
+```
-Run callback `cb` after *at least* `ms` milliseconds. The actual delay depends
-on external factors like OS timer granularity and system load.
+**Deprecated** In the past, this list has been used to load
+non-JavaScript modules into Node.js by compiling them on-demand.
+However, in practice, there are much better ways to do this, such as
+loading modules via some other Node.js program, or compiling them to
+JavaScript ahead of time.
-The timeout must be in the range of 1-2,147,483,647 inclusive. If the value is
-outside that range, it's changed to 1 millisecond. Broadly speaking, a timer
-cannot span more than 24.8 days.
+Since the Module system is locked, this feature will probably never go
+away. However, it may have subtle bugs and complexities that are best
+left untouched.
-Returns an opaque value that represents the timer.
+### require.resolve()
-## clearTimeout(t)
+Use the internal `require()` machinery to look up the location of a module,
+but rather than loading the module, just return the resolved filename.
-Stop a timer that was previously created with `setTimeout()`. The callback will
-not execute.
+## setImmediate(callback[, arg][, ...])
-## setInterval(cb, ms)
+<!-- type=global -->
-Run callback `cb` repeatedly every `ms` milliseconds. Note that the actual
-interval may vary, depending on external factors like OS timer granularity and
-system load. It's never less than `ms` but it may be longer.
+[`setImmediate`] is described in the [timers][] section.
-The interval must be in the range of 1-2,147,483,647 inclusive. If the value is
-outside that range, it's changed to 1 millisecond. Broadly speaking, a timer
-cannot span more than 24.8 days.
+## setInterval(callback, delay[, arg][, ...])
-Returns an opaque value that represents the timer.
+<!-- type=global -->
-## clearInterval(t)
+[`setInterval`] is described in the [timers][] section.
-Stop a timer that was previously created with `setInterval()`. The callback
-will not execute.
+## setTimeout(callback, delay[, arg][, ...])
-<!--type=global-->
+<!-- type=global -->
-The timer functions are global variables. See the [timers][] section.
+[`setTimeout`] is described in the [timers][] section.
+[`console`]: console.html
+[`process` object]: process.html#process_process
[buffer section]: buffer.html
-[module section]: modules.html
[module system documentation]: modules.html
[Modules]: modules.html#modules_modules
-[process object]: process.html#process_process
-[stdio]: stdio.html
[timers]: timers.html
+[`clearImmediate`]: timers.html#timers_clearimmediate_immediateobject
+[`clearInterval`]: timers.html#timers_clearinterval_intervalobject
+[`clearTimeout`]: timers.html#timers_cleartimeout_timeoutobject
+[`setImmediate`]: timers.html#timers_setimmediate_callback_arg
+[`setInterval`]: timers.html#timers_setinterval_callback_delay_arg
+[`setTimeout`]: timers.html#timers_settimeout_callback_delay_arg