static int get_haptic(int prop, int *val)
{
switch (prop) {
- case HAPTIC_PROP_LEVEL:
- return plugin_intf->OEM_sys_get_haptic_vibetones_level(val);
- case HAPTIC_PROP_LEVEL_MAX:
- return plugin_intf->OEM_sys_get_haptic_vibetones_level_max(val);
+ case HAPTIC_PROP_LEVEL:
+ return plugin_intf->OEM_sys_get_haptic_vibetones_level(val);
+ case HAPTIC_PROP_LEVEL_MAX:
+ return plugin_intf->OEM_sys_get_haptic_vibetones_level_max(val);
}
return -1;
static int set_haptic(int prop, int val)
{
switch (prop) {
- case HAPTIC_PROP_ENABLE:
- return plugin_intf->OEM_sys_set_haptic_vibetones_enable(val);
- case HAPTIC_PROP_LEVEL:
- return plugin_intf->OEM_sys_set_haptic_vibetones_level(val);
- case HAPTIC_PROP_ONESHOT:
- return plugin_intf->OEM_sys_set_haptic_vibetones_oneshot(val);
+ case HAPTIC_PROP_ENABLE:
+ return plugin_intf->OEM_sys_set_haptic_vibetones_enable(val);
+ case HAPTIC_PROP_LEVEL:
+ return plugin_intf->OEM_sys_set_haptic_vibetones_level(val);
+ case HAPTIC_PROP_ONESHOT:
+ return plugin_intf->OEM_sys_set_haptic_vibetones_oneshot(val);
}
return -1;