2006-10-21 Havoc Pennington <hp@redhat.com>
[platform/upstream/dbus.git] / dbus / dbus-connection.c
index 3cf3be7..80032bd 100644 (file)
@@ -1,7 +1,7 @@
 /* -*- mode: C; c-file-style: "gnu" -*- */
 /* dbus-connection.c DBusConnection object
  *
- * Copyright (C) 2002, 2003, 2004, 2005  Red Hat Inc.
+ * Copyright (C) 2002-2006  Red Hat Inc.
  *
  * Licensed under the Academic Free License version 2.1
  * 
@@ -29,6 +29,7 @@
 #include "dbus-transport.h"
 #include "dbus-watch.h"
 #include "dbus-connection-internal.h"
+#include "dbus-pending-call-internal.h"
 #include "dbus-list.h"
 #include "dbus-hash.h"
 #include "dbus-message-internal.h"
@@ -38,6 +39,8 @@
 #include "dbus-string.h"
 #include "dbus-pending-call.h"
 #include "dbus-object-tree.h"
+#include "dbus-threads-internal.h"
+#include "dbus-bus.h"
 
 #ifdef DBUS_DISABLE_CHECKS
 #define TOOK_LOCK_CHECK(connection)
 
 #define CONNECTION_LOCK(connection)   do {                                      \
     if (TRACE_LOCKS) { _dbus_verbose ("  LOCK: %s\n", _DBUS_FUNCTION_NAME); }   \
-    dbus_mutex_lock ((connection)->mutex);                                      \
+    _dbus_mutex_lock ((connection)->mutex);                                      \
     TOOK_LOCK_CHECK (connection);                                               \
   } while (0)
 
 #define CONNECTION_UNLOCK(connection) do {                                              \
     if (TRACE_LOCKS) { _dbus_verbose ("  UNLOCK: %s\n", _DBUS_FUNCTION_NAME);  }        \
     RELEASING_LOCK_CHECK (connection);                                                  \
-    dbus_mutex_unlock ((connection)->mutex);                                            \
+    _dbus_mutex_unlock ((connection)->mutex);                                            \
   } while (0)
 
 #define DISPATCH_STATUS_NAME(s)                                            \
  * maintains a queue of incoming messages and a queue of outgoing
  * messages.
  *
- * Incoming messages are normally processed by calling
- * dbus_connection_dispatch(). dbus_connection_dispatch() runs any
- * handlers registered for the topmost message in the message queue,
- * then discards the message, then returns.
+ * Several functions use the following terms:
+ * <ul>
+ * <li><b>read</b> means to fill the incoming message queue by reading from the socket</li>
+ * <li><b>write</b> means to drain the outgoing queue by writing to the socket</li>
+ * <li><b>dispatch</b> means to drain the incoming queue by invoking application-provided message handlers</li>
+ * </ul>
+ *
+ * The function dbus_connection_read_write_dispatch() for example does all
+ * three of these things, offering a simple alternative to a main loop.
+ *
+ * In an application with a main loop, the read/write/dispatch
+ * operations are usually separate.
+ *
+ * The connection provides #DBusWatch and #DBusTimeout objects to
+ * the main loop. These are used to know when reading, writing, or
+ * dispatching should be performed.
+ * 
+ * Incoming messages are processed
+ * by calling dbus_connection_dispatch(). dbus_connection_dispatch()
+ * runs any handlers registered for the topmost message in the message
+ * queue, then discards the message, then returns.
  * 
  * dbus_connection_get_dispatch_status() indicates whether
  * messages are currently in the queue that need dispatching.
  * dbus_connection_set_dispatch_status_function() allows
  * you to set a function to be used to monitor the dispatch status.
- *
- * If you're using GLib or Qt add-on libraries for D-BUS, there are
+ * 
+ * If you're using GLib or Qt add-on libraries for D-Bus, there are
  * special convenience APIs in those libraries that hide
  * all the details of dispatch and watch/timeout monitoring.
  * For example, dbus_connection_setup_with_g_main().
  *
- * If you aren't using these add-on libraries, you have to manually
- * call dbus_connection_set_dispatch_status_function(),
+ * If you aren't using these add-on libraries, but want to process
+ * messages asynchronously, you must manually call
+ * dbus_connection_set_dispatch_status_function(),
  * dbus_connection_set_watch_functions(),
  * dbus_connection_set_timeout_functions() providing appropriate
  * functions to integrate the connection with your application's main
- * loop.
+ * loop. This can be tricky to get right; main loops are not simple.
  *
+ * If you don't need to be asynchronous, you can ignore #DBusWatch,
+ * #DBusTimeout, and dbus_connection_dispatch().  Instead,
+ * dbus_connection_read_write_dispatch() can be used.
+ *
+ * Or, in <em>very</em> simple applications,
+ * dbus_connection_pop_message() may be all you need, allowing you to
+ * avoid setting up any handler functions (see
+ * dbus_connection_add_filter(),
+ * dbus_connection_register_object_path() for more on handlers).
+ * 
  * When you use dbus_connection_send() or one of its variants to send
  * a message, the message is added to the outgoing queue.  It's
  * actually written to the network later; either in
  *
  * When a connection is disconnected, you are guaranteed to get a
  * signal "Disconnected" from the interface
- * #DBUS_INTERFACE_ORG_FREEDESKTOP_LOCAL, path
- * #DBUS_PATH_ORG_FREEDESKTOP_LOCAL.
+ * #DBUS_INTERFACE_LOCAL, path
+ * #DBUS_PATH_LOCAL.
  *
  * You may not drop the last reference to a #DBusConnection
  * until that connection has been disconnected.
  * the last message in the queue (obviously no messages are received
  * after disconnection).
  *
- * #DBusConnection has thread locks and drops them when invoking user
- * callbacks, so in general is transparently threadsafe. However,
- * #DBusMessage does NOT have thread locks; you must not send the same
- * message to multiple #DBusConnection that will be used from
- * different threads.
+ * After calling dbus_threads_init(), #DBusConnection has thread
+ * locks and drops them when invoking user callbacks, so in general is
+ * transparently threadsafe. However, #DBusMessage does NOT have
+ * thread locks; you must not send the same message to multiple
+ * #DBusConnection if those connections will be used from different threads,
+ * for example.
+ *
+ * Also, if you dispatch or pop messages from multiple threads, it
+ * may work in the sense that it won't crash, but it's tough to imagine
+ * sane results; it will be completely unpredictable which messages
+ * go to which threads.
+ *
+ * It's recommended to dispatch from a single thread.
+ *
+ * The most useful function to call from multiple threads at once
+ * is dbus_connection_send_with_reply_and_block(). That is,
+ * multiple threads can make method calls at the same time.
+ *
+ * If you aren't using threads, you can use a main loop and
+ * dbus_pending_call_set_notify() to achieve a similar result.
  */
 
 /**
@@ -196,8 +242,9 @@ struct DBusConnection
   DBusList *outgoing_messages; /**< Queue of messages we need to send, send the end of the list first. */
   DBusList *incoming_messages; /**< Queue of messages we have received, end of the list received most recently. */
 
-  DBusMessage *message_borrowed; /**< True if the first incoming message has been borrowed */
-  DBusCondVar *message_returned_cond; /**< Used with dbus_connection_borrow_message() */
+  DBusMessage *message_borrowed; /**< Filled in if the first incoming message has been borrowed;
+                                  *   dispatch_acquired will be set by the borrower
+                                  */
   
   int n_outgoing;              /**< Length of outgoing queue. */
   int n_incoming;              /**< Length of incoming queue. */
@@ -231,11 +278,25 @@ struct DBusConnection
                          *   for the global linked list mempool lock
                          */
   DBusObjectTree *objects; /**< Object path handlers registered with this connection */
-  
-  unsigned int dispatch_acquired : 1; /**< Someone has dispatch path */
-  unsigned int io_path_acquired : 1;  /**< Someone has transport io path */
+
+  char *server_guid; /**< GUID of server if we are in shared_connections, #NULL if server GUID is unknown or connection is private */
+
+  unsigned int shareable : 1; /**< #TRUE if libdbus owns a reference to the connection and can return it from dbus_connection_open() more than once */
+
+  unsigned int dispatch_acquired : 1; /**< Someone has dispatch path (can drain incoming queue) */
+  unsigned int io_path_acquired : 1;  /**< Someone has transport io path (can use the transport to read/write messages) */
   
   unsigned int exit_on_disconnect : 1; /**< If #TRUE, exit after handling disconnect signal */
+
+  unsigned int route_peer_messages : 1; /**< If #TRUE, if org.freedesktop.DBus.Peer messages have a bus name, don't handle them automatically */
+
+  unsigned int disconnected_message_arrived : 1;   /**< We popped or are dispatching the disconnected message.
+                                                    * if the disconnect_message_link is NULL then we queued it, but
+                                                    * this flag is whether it got to the head of the queue.
+                                                    */
+  unsigned int disconnected_message_processed : 1; /**< We did our default handling of the disconnected message,
+                                                    * such as closing the connection.
+                                                    */
   
 #ifndef DBUS_DISABLE_CHECKS
   unsigned int have_connection_lock : 1; /**< Used to check locking */
@@ -250,6 +311,11 @@ static DBusDispatchStatus _dbus_connection_get_dispatch_status_unlocked      (DB
 static void               _dbus_connection_update_dispatch_status_and_unlock (DBusConnection     *connection,
                                                                               DBusDispatchStatus  new_status);
 static void               _dbus_connection_last_unref                        (DBusConnection     *connection);
+static void               _dbus_connection_acquire_dispatch                  (DBusConnection     *connection);
+static void               _dbus_connection_release_dispatch                  (DBusConnection     *connection);
+static DBusDispatchStatus _dbus_connection_flush_unlocked                    (DBusConnection     *connection);
+static void               _dbus_connection_close_possibly_shared_and_unlock  (DBusConnection     *connection);
+static dbus_bool_t        _dbus_connection_get_is_connected_unlocked         (DBusConnection     *connection);
 
 static DBusMessageFilter *
 _dbus_message_filter_ref (DBusMessageFilter *filter)
@@ -336,6 +402,33 @@ _dbus_connection_queue_received_message (DBusConnection *connection,
 
   return TRUE;
 }
+
+/**
+ * Gets the locks so we can examine them
+ *
+ * @param connection the connection.
+ * @param mutex_loc return for the location of the main mutex pointer
+ * @param dispatch_mutex_loc return location of the dispatch mutex pointer
+ * @param io_path_mutex_loc return location of the io_path mutex pointer
+ * @param dispatch_cond_loc return location of the dispatch conditional 
+ *        variable pointer
+ * @param io_path_cond_loc return location of the io_path conditional 
+ *        variable pointer
+ */ 
+void 
+_dbus_connection_test_get_locks (DBusConnection *connection,
+                                 DBusMutex     **mutex_loc,
+                                 DBusMutex     **dispatch_mutex_loc,
+                                 DBusMutex     **io_path_mutex_loc,
+                                 DBusCondVar   **dispatch_cond_loc,
+                                 DBusCondVar   **io_path_cond_loc)
+{
+  *mutex_loc = connection->mutex;
+  *dispatch_mutex_loc = connection->dispatch_mutex;
+  *io_path_mutex_loc = connection->io_path_mutex; 
+  *dispatch_cond_loc = connection->dispatch_cond;
+  *io_path_cond_loc = connection->io_path_cond;
+}
 #endif
 
 /**
@@ -368,14 +461,16 @@ _dbus_connection_queue_received_message_link (DBusConnection  *connection,
                                              reply_serial);
       if (pending != NULL)
        {
-         if (pending->timeout_added)
-           _dbus_connection_remove_timeout (connection,
-                                             pending->timeout);
+         if (_dbus_pending_call_is_timeout_added_unlocked (pending))
+            _dbus_connection_remove_timeout_unlocked (connection,
+                                                      _dbus_pending_call_get_timeout_unlocked (pending));
 
-         pending->timeout_added = FALSE;
+         _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
        }
     }
   
+  
+
   connection->n_incoming += 1;
 
   _dbus_connection_wakeup_mainloop (connection);
@@ -383,7 +478,9 @@ _dbus_connection_queue_received_message_link (DBusConnection  *connection,
   _dbus_verbose ("Message %p (%d %s %s %s '%s' reply to %u) added to incoming queue %p, %d incoming\n",
                  message,
                  dbus_message_get_type (message),
-                dbus_message_get_path (message),
+                 dbus_message_get_path (message) ?
+                 dbus_message_get_path (message) :
+                 "no path",
                  dbus_message_get_interface (message) ?
                  dbus_message_get_interface (message) :
                  "no interface",
@@ -393,8 +490,7 @@ _dbus_connection_queue_received_message_link (DBusConnection  *connection,
                  dbus_message_get_signature (message),
                  dbus_message_get_reply_serial (message),
                  connection,
-                 connection->n_incoming);
-}
+                 connection->n_incoming);}
 
 /**
  * Adds a link + message to the incoming message queue.
@@ -403,10 +499,8 @@ _dbus_connection_queue_received_message_link (DBusConnection  *connection,
  * @param connection the connection.
  * @param link the list node and message to queue.
  *
- * @todo This needs to wake up the mainloop if it is in
- * a poll/select and this is a multithreaded app.
  */
-static void
+void
 _dbus_connection_queue_synthesized_message_link (DBusConnection *connection,
                                                 DBusList *link)
 {
@@ -439,7 +533,10 @@ _dbus_connection_has_messages_to_send_unlocked (DBusConnection *connection)
 
 /**
  * Checks whether there are messages in the outgoing message queue.
- *
+ * Use dbus_connection_flush() to block until all outgoing
+ * messages have been written to the underlying transport
+ * (such as a socket).
+ * 
  * @param connection the connection.
  * @returns #TRUE if the outgoing queue is non-empty.
  */
@@ -507,7 +604,9 @@ _dbus_connection_message_sent (DBusConnection *connection,
   _dbus_verbose ("Message %p (%d %s %s %s '%s') removed from outgoing queue %p, %d left to send\n",
                  message,
                  dbus_message_get_type (message),
-                dbus_message_get_path (message),
+                 dbus_message_get_path (message) ?
+                 dbus_message_get_path (message) :
+                 "no path",
                  dbus_message_get_interface (message) ?
                  dbus_message_get_interface (message) :
                  "no interface",
@@ -525,10 +624,13 @@ _dbus_connection_message_sent (DBusConnection *connection,
   dbus_message_unref (message);
 }
 
+/** Function to be called in protected_change_watch() with refcount held */
 typedef dbus_bool_t (* DBusWatchAddFunction)     (DBusWatchList *list,
                                                   DBusWatch     *watch);
+/** Function to be called in protected_change_watch() with refcount held */
 typedef void        (* DBusWatchRemoveFunction)  (DBusWatchList *list,
                                                   DBusWatch     *watch);
+/** Function to be called in protected_change_watch() with refcount held */
 typedef void        (* DBusWatchToggleFunction)  (DBusWatchList *list,
                                                   DBusWatch     *watch,
                                                   dbus_bool_t    enabled);
@@ -586,14 +688,15 @@ protected_change_watch (DBusConnection         *connection,
  * available. Otherwise records the watch to be added when said
  * function is available. Also re-adds the watch if the
  * DBusAddWatchFunction changes. May fail due to lack of memory.
+ * Connection lock should be held when calling this.
  *
  * @param connection the connection.
  * @param watch the watch to add.
  * @returns #TRUE on success.
  */
 dbus_bool_t
-_dbus_connection_add_watch (DBusConnection *connection,
-                            DBusWatch      *watch)
+_dbus_connection_add_watch_unlocked (DBusConnection *connection,
+                                     DBusWatch      *watch)
 {
   return protected_change_watch (connection, watch,
                                  _dbus_watch_list_add_watch,
@@ -604,13 +707,14 @@ _dbus_connection_add_watch (DBusConnection *connection,
  * Removes a watch using the connection's DBusRemoveWatchFunction
  * if available. It's an error to call this function on a watch
  * that was not previously added.
+ * Connection lock should be held when calling this.
  *
  * @param connection the connection.
  * @param watch the watch to remove.
  */
 void
-_dbus_connection_remove_watch (DBusConnection *connection,
-                               DBusWatch      *watch)
+_dbus_connection_remove_watch_unlocked (DBusConnection *connection,
+                                        DBusWatch      *watch)
 {
   protected_change_watch (connection, watch,
                           NULL,
@@ -629,9 +733,9 @@ _dbus_connection_remove_watch (DBusConnection *connection,
  * @param enabled whether to enable or disable
  */
 void
-_dbus_connection_toggle_watch (DBusConnection *connection,
-                               DBusWatch      *watch,
-                               dbus_bool_t     enabled)
+_dbus_connection_toggle_watch_unlocked (DBusConnection *connection,
+                                        DBusWatch      *watch,
+                                        dbus_bool_t     enabled)
 {
   _dbus_assert (watch != NULL);
 
@@ -641,10 +745,13 @@ _dbus_connection_toggle_watch (DBusConnection *connection,
                           enabled);
 }
 
+/** Function to be called in protected_change_timeout() with refcount held */
 typedef dbus_bool_t (* DBusTimeoutAddFunction)    (DBusTimeoutList *list,
                                                    DBusTimeout     *timeout);
+/** Function to be called in protected_change_timeout() with refcount held */
 typedef void        (* DBusTimeoutRemoveFunction) (DBusTimeoutList *list,
                                                    DBusTimeout     *timeout);
+/** Function to be called in protected_change_timeout() with refcount held */
 typedef void        (* DBusTimeoutToggleFunction) (DBusTimeoutList *list,
                                                    DBusTimeout     *timeout,
                                                    dbus_bool_t      enabled);
@@ -702,14 +809,15 @@ protected_change_timeout (DBusConnection           *connection,
  * function is available. Also re-adds the timeout if the
  * DBusAddTimeoutFunction changes. May fail due to lack of memory.
  * The timeout will fire repeatedly until removed.
+ * Connection lock should be held when calling this.
  *
  * @param connection the connection.
  * @param timeout the timeout to add.
  * @returns #TRUE on success.
  */
 dbus_bool_t
-_dbus_connection_add_timeout (DBusConnection *connection,
-                             DBusTimeout    *timeout)
+_dbus_connection_add_timeout_unlocked (DBusConnection *connection,
+                                       DBusTimeout    *timeout)
 {
   return protected_change_timeout (connection, timeout,
                                    _dbus_timeout_list_add_timeout,
@@ -720,13 +828,14 @@ _dbus_connection_add_timeout (DBusConnection *connection,
  * Removes a timeout using the connection's DBusRemoveTimeoutFunction
  * if available. It's an error to call this function on a timeout
  * that was not previously added.
+ * Connection lock should be held when calling this.
  *
  * @param connection the connection.
  * @param timeout the timeout to remove.
  */
 void
-_dbus_connection_remove_timeout (DBusConnection *connection,
-                                DBusTimeout    *timeout)
+_dbus_connection_remove_timeout_unlocked (DBusConnection *connection,
+                                          DBusTimeout    *timeout)
 {
   protected_change_timeout (connection, timeout,
                             NULL,
@@ -738,15 +847,16 @@ _dbus_connection_remove_timeout (DBusConnection *connection,
  * Toggles a timeout and notifies app via connection's
  * DBusTimeoutToggledFunction if available. It's an error to call this
  * function on a timeout that was not previously added.
+ * Connection lock should be held when calling this.
  *
  * @param connection the connection.
  * @param timeout the timeout to toggle.
  * @param enabled whether to enable or disable
  */
 void
-_dbus_connection_toggle_timeout (DBusConnection   *connection,
-                                 DBusTimeout      *timeout,
-                                 dbus_bool_t       enabled)
+_dbus_connection_toggle_timeout_unlocked (DBusConnection   *connection,
+                                          DBusTimeout      *timeout,
+                                          dbus_bool_t       enabled)
 {
   protected_change_timeout (connection, timeout,
                             NULL, NULL,
@@ -758,27 +868,34 @@ static dbus_bool_t
 _dbus_connection_attach_pending_call_unlocked (DBusConnection  *connection,
                                                DBusPendingCall *pending)
 {
+  dbus_uint32_t reply_serial;
+  DBusTimeout *timeout;
+
   HAVE_LOCK_CHECK (connection);
-  
-  _dbus_assert (pending->reply_serial != 0);
 
-  if (!_dbus_connection_add_timeout (connection, pending->timeout))
+  reply_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
+
+  _dbus_assert (reply_serial != 0);
+
+  timeout = _dbus_pending_call_get_timeout_unlocked (pending);
+
+  if (!_dbus_connection_add_timeout_unlocked (connection, timeout))
     return FALSE;
   
   if (!_dbus_hash_table_insert_int (connection->pending_replies,
-                                    pending->reply_serial,
+                                    reply_serial,
                                     pending))
     {
-      _dbus_connection_remove_timeout (connection, pending->timeout);
+      _dbus_connection_remove_timeout_unlocked (connection, timeout);
 
+      _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
       HAVE_LOCK_CHECK (connection);
       return FALSE;
     }
   
-  pending->timeout_added = TRUE;
-  pending->connection = connection;
+  _dbus_pending_call_set_timeout_added_unlocked (pending, TRUE);
 
-  dbus_pending_call_ref (pending);
+  _dbus_pending_call_ref_unlocked (pending);
 
   HAVE_LOCK_CHECK (connection);
   
@@ -789,38 +906,45 @@ static void
 free_pending_call_on_hash_removal (void *data)
 {
   DBusPendingCall *pending;
+  DBusConnection  *connection;
   
   if (data == NULL)
     return;
 
   pending = data;
 
-  if (pending->connection)
-    {
-      if (pending->timeout_added)
-        {
-          _dbus_connection_remove_timeout (pending->connection,
-                                           pending->timeout);
-          pending->timeout_added = FALSE;
-        }
+  connection = _dbus_pending_call_get_connection_unlocked (pending);
 
-      pending->connection = NULL;
+  HAVE_LOCK_CHECK (connection);
+  
+  if (_dbus_pending_call_is_timeout_added_unlocked (pending))
+    {
+      _dbus_connection_remove_timeout_unlocked (connection,
+                                                _dbus_pending_call_get_timeout_unlocked (pending));
       
-      dbus_pending_call_unref (pending);
+      _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
     }
+
+  /* FIXME 1.0? this is sort of dangerous and undesirable to drop the lock 
+   * here, but the pending call finalizer could in principle call out to 
+   * application code so we pretty much have to... some larger code reorg 
+   * might be needed.
+   */
+  _dbus_connection_ref_unlocked (connection);
+  _dbus_pending_call_unref_and_unlock (pending);
+  CONNECTION_LOCK (connection);
+  _dbus_connection_unref_unlocked (connection);
 }
 
 static void
 _dbus_connection_detach_pending_call_unlocked (DBusConnection  *connection,
                                                DBusPendingCall *pending)
 {
-  /* Can't have a destroy notifier on the pending call if we're going to do this */
-
-  dbus_pending_call_ref (pending);
+  /* This ends up unlocking to call the pending call finalizer, which is unexpected to
+   * say the least.
+   */
   _dbus_hash_table_remove_int (connection->pending_replies,
-                               pending->reply_serial);
-  _dbus_assert (pending->connection == NULL);
-  dbus_pending_call_unref (pending);
+                               _dbus_pending_call_get_reply_serial_unlocked (pending));
 }
 
 static void
@@ -830,13 +954,14 @@ _dbus_connection_detach_pending_call_and_unlock (DBusConnection  *connection,
   /* The idea here is to avoid finalizing the pending call
    * with the lock held, since there's a destroy notifier
    * in pending call that goes out to application code.
+   *
+   * There's an extra unlock inside the hash table
+   * "free pending call" function FIXME...
    */
-  dbus_pending_call_ref (pending);
+  _dbus_pending_call_ref_unlocked (pending);
   _dbus_hash_table_remove_int (connection->pending_replies,
-                               pending->reply_serial);
-  _dbus_assert (pending->connection == NULL);
-  CONNECTION_UNLOCK (connection);
-  dbus_pending_call_unref (pending);
+                               _dbus_pending_call_get_reply_serial_unlocked (pending));
+  _dbus_pending_call_unref_and_unlock (pending);
 }
 
 /**
@@ -856,46 +981,6 @@ _dbus_connection_remove_pending_call (DBusConnection  *connection,
 }
 
 /**
- * Completes a pending call with the given message,
- * or if the message is #NULL, by timing out the pending call.
- * 
- * @param pending the pending call
- * @param message the message to complete the call with, or #NULL
- *  to time out the call
- */
-void
-_dbus_pending_call_complete_and_unlock (DBusPendingCall *pending,
-                                        DBusMessage     *message)
-{
-  if (message == NULL)
-    {
-      message = pending->timeout_link->data;
-      _dbus_list_clear (&pending->timeout_link);
-    }
-  else
-    dbus_message_ref (message);
-
-  _dbus_verbose ("  handing message %p (%s) to pending call serial %u\n",
-                 message,
-                 dbus_message_get_type (message) == DBUS_MESSAGE_TYPE_METHOD_RETURN ?
-                 "method return" :
-                 dbus_message_get_type (message) == DBUS_MESSAGE_TYPE_ERROR ?
-                 "error" : "other type",
-                 pending->reply_serial);
-  
-  _dbus_assert (pending->reply == NULL);
-  _dbus_assert (pending->reply_serial == dbus_message_get_reply_serial (message));
-  pending->reply = message;
-  
-  dbus_pending_call_ref (pending); /* in case there's no app with a ref held */
-  _dbus_connection_detach_pending_call_and_unlock (pending->connection, pending);
-  
-  /* Must be called unlocked since it invokes app callback */
-  _dbus_pending_call_notify (pending);
-  dbus_pending_call_unref (pending);
-}
-
-/**
  * Acquire the transporter I/O path. This must be done before
  * doing any I/O in the transporter. May sleep and drop the
  * IO path mutex while waiting for the I/O path.
@@ -919,7 +1004,7 @@ _dbus_connection_acquire_io_path (DBusConnection *connection,
   CONNECTION_UNLOCK (connection);
   
   _dbus_verbose ("%s locking io_path_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_lock (connection->io_path_mutex);
+  _dbus_mutex_lock (connection->io_path_mutex);
 
   _dbus_verbose ("%s start connection->io_path_acquired = %d timeout = %d\n",
                  _DBUS_FUNCTION_NAME, connection->io_path_acquired, timeout_milliseconds);
@@ -932,16 +1017,17 @@ _dbus_connection_acquire_io_path (DBusConnection *connection,
         {
           _dbus_verbose ("%s waiting %d for IO path to be acquirable\n",
                          _DBUS_FUNCTION_NAME, timeout_milliseconds);
-          dbus_condvar_wait_timeout (connection->io_path_cond,
-                                     connection->io_path_mutex,
-                                     timeout_milliseconds);
+          _dbus_condvar_wait_timeout (connection->io_path_cond,
+                                      connection->io_path_mutex,
+                                      timeout_milliseconds);
         }
       else
         {
           while (connection->io_path_acquired)
             {
               _dbus_verbose ("%s waiting for IO path to be acquirable\n", _DBUS_FUNCTION_NAME);
-              dbus_condvar_wait (connection->io_path_cond, connection->io_path_mutex);
+              _dbus_condvar_wait (connection->io_path_cond, 
+                                  connection->io_path_mutex);
             }
         }
     }
@@ -956,7 +1042,7 @@ _dbus_connection_acquire_io_path (DBusConnection *connection,
                  _DBUS_FUNCTION_NAME, connection->io_path_acquired, we_acquired);
 
   _dbus_verbose ("%s unlocking io_path_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_unlock (connection->io_path_mutex);
+  _dbus_mutex_unlock (connection->io_path_mutex);
 
   CONNECTION_LOCK (connection);
   
@@ -980,7 +1066,7 @@ _dbus_connection_release_io_path (DBusConnection *connection)
   HAVE_LOCK_CHECK (connection);
   
   _dbus_verbose ("%s locking io_path_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_lock (connection->io_path_mutex);
+  _dbus_mutex_lock (connection->io_path_mutex);
   
   _dbus_assert (connection->io_path_acquired);
 
@@ -988,10 +1074,10 @@ _dbus_connection_release_io_path (DBusConnection *connection)
                  _DBUS_FUNCTION_NAME, connection->io_path_acquired);
   
   connection->io_path_acquired = FALSE;
-  dbus_condvar_wake_one (connection->io_path_cond);
+  _dbus_condvar_wake_one (connection->io_path_cond);
 
   _dbus_verbose ("%s unlocking io_path_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_unlock (connection->io_path_mutex);
+  _dbus_mutex_unlock (connection->io_path_mutex);
 }
 
 /**
@@ -1065,12 +1151,6 @@ _dbus_connection_new_for_transport (DBusTransport *transport)
   DBusWatchList *watch_list;
   DBusTimeoutList *timeout_list;
   DBusHashTable *pending_replies;
-  DBusMutex *mutex;
-  DBusMutex *io_path_mutex;
-  DBusMutex *dispatch_mutex;
-  DBusCondVar *message_returned_cond;
-  DBusCondVar *dispatch_cond;
-  DBusCondVar *io_path_cond;
   DBusList *disconnect_link;
   DBusMessage *disconnect_message;
   DBusCounter *outgoing_counter;
@@ -1080,12 +1160,6 @@ _dbus_connection_new_for_transport (DBusTransport *transport)
   connection = NULL;
   pending_replies = NULL;
   timeout_list = NULL;
-  mutex = NULL;
-  io_path_mutex = NULL;
-  dispatch_mutex = NULL;
-  message_returned_cond = NULL;
-  dispatch_cond = NULL;
-  io_path_cond = NULL;
   disconnect_link = NULL;
   disconnect_message = NULL;
   outgoing_counter = NULL;
@@ -1110,32 +1184,28 @@ _dbus_connection_new_for_transport (DBusTransport *transport)
   if (connection == NULL)
     goto error;
 
-  mutex = dbus_mutex_new ();
-  if (mutex == NULL)
+  _dbus_mutex_new_at_location (&connection->mutex);
+  if (connection->mutex == NULL)
     goto error;
 
-  io_path_mutex = dbus_mutex_new ();
-  if (io_path_mutex == NULL)
+  _dbus_mutex_new_at_location (&connection->io_path_mutex);
+  if (connection->io_path_mutex == NULL)
     goto error;
 
-  dispatch_mutex = dbus_mutex_new ();
-  if (dispatch_mutex == NULL)
-    goto error;
-  
-  message_returned_cond = dbus_condvar_new ();
-  if (message_returned_cond == NULL)
+  _dbus_mutex_new_at_location (&connection->dispatch_mutex);
+  if (connection->dispatch_mutex == NULL)
     goto error;
   
-  dispatch_cond = dbus_condvar_new ();
-  if (dispatch_cond == NULL)
+  _dbus_condvar_new_at_location (&connection->dispatch_cond);
+  if (connection->dispatch_cond == NULL)
     goto error;
   
-  io_path_cond = dbus_condvar_new ();
-  if (io_path_cond == NULL)
+  _dbus_condvar_new_at_location (&connection->io_path_cond);
+  if (connection->io_path_cond == NULL)
     goto error;
 
-  disconnect_message = dbus_message_new_signal (DBUS_PATH_ORG_FREEDESKTOP_LOCAL,
-                                                DBUS_INTERFACE_ORG_FREEDESKTOP_LOCAL,
+  disconnect_message = dbus_message_new_signal (DBUS_PATH_LOCAL,
+                                                DBUS_INTERFACE_LOCAL,
                                                 "Disconnected");
   
   if (disconnect_message == NULL)
@@ -1157,12 +1227,6 @@ _dbus_connection_new_for_transport (DBusTransport *transport)
     _dbus_disable_sigpipe ();
   
   connection->refcount.value = 1;
-  connection->mutex = mutex;
-  connection->dispatch_cond = dispatch_cond;
-  connection->dispatch_mutex = dispatch_mutex;
-  connection->io_path_cond = io_path_cond;
-  connection->io_path_mutex = io_path_mutex;
-  connection->message_returned_cond = message_returned_cond;
   connection->transport = transport;
   connection->watches = watch_list;
   connection->timeouts = timeout_list;
@@ -1172,6 +1236,11 @@ _dbus_connection_new_for_transport (DBusTransport *transport)
   connection->last_dispatch_status = DBUS_DISPATCH_COMPLETE; /* so we're notified first time there's data */
   connection->objects = objects;
   connection->exit_on_disconnect = FALSE;
+  connection->shareable = FALSE;
+  connection->route_peer_messages = FALSE;
+  connection->disconnected_message_arrived = FALSE;
+  connection->disconnected_message_processed = FALSE;
+  
 #ifndef DBUS_DISABLE_CHECKS
   connection->generation = _dbus_current_generation;
 #endif
@@ -1185,7 +1254,11 @@ _dbus_connection_new_for_transport (DBusTransport *transport)
   CONNECTION_LOCK (connection);
   
   if (!_dbus_transport_set_connection (transport, connection))
-    goto error;
+    {
+      CONNECTION_UNLOCK (connection);
+
+      goto error;
+    }
 
   _dbus_transport_ref (transport);
 
@@ -1200,27 +1273,15 @@ _dbus_connection_new_for_transport (DBusTransport *transport)
   if (disconnect_link != NULL)
     _dbus_list_free_link (disconnect_link);
   
-  if (io_path_cond != NULL)
-    dbus_condvar_free (io_path_cond);
-  
-  if (dispatch_cond != NULL)
-    dbus_condvar_free (dispatch_cond);
-  
-  if (message_returned_cond != NULL)
-    dbus_condvar_free (message_returned_cond);
-  
-  if (mutex != NULL)
-    dbus_mutex_free (mutex);
-
-  if (io_path_mutex != NULL)
-    dbus_mutex_free (io_path_mutex);
-
-  if (dispatch_mutex != NULL)
-    dbus_mutex_free (dispatch_mutex);
-  
   if (connection != NULL)
-    dbus_free (connection);
-
+    {
+      _dbus_condvar_free_at_location (&connection->io_path_cond);
+      _dbus_condvar_free_at_location (&connection->dispatch_cond);
+      _dbus_mutex_free_at_location (&connection->mutex);
+      _dbus_mutex_free_at_location (&connection->io_path_mutex);
+      _dbus_mutex_free_at_location (&connection->dispatch_mutex);
+      dbus_free (connection);
+    }
   if (pending_replies)
     _dbus_hash_table_unref (pending_replies);
   
@@ -1360,54 +1421,251 @@ _dbus_connection_handle_watch (DBusWatch                   *watch,
   return retval;
 }
 
-/** @} */
+_DBUS_DEFINE_GLOBAL_LOCK (shared_connections);
+static DBusHashTable *shared_connections = NULL;
 
-/**
- * @addtogroup DBusConnection
- *
- * @{
- */
+static void
+shared_connections_shutdown (void *data)
+{
+  int n_entries;
+  
+  _DBUS_LOCK (shared_connections);
+  
+  /* This is a little bit unpleasant... better ideas? */
+  while ((n_entries = _dbus_hash_table_get_n_entries (shared_connections)) > 0)
+    {
+      DBusConnection *connection;
+      DBusMessage *message;
+      DBusHashIter iter;
+      
+      _dbus_hash_iter_init (shared_connections, &iter);
+      _dbus_hash_iter_next (&iter);
+       
+      connection = _dbus_hash_iter_get_value (&iter);
 
-/**
- * Opens a new connection to a remote address.
- *
- * @todo specify what the address parameter is. Right now
- * it's just the name of a UNIX domain socket. It should be
- * something more complex that encodes which transport to use.
- *
- * If the open fails, the function returns #NULL, and provides
- * a reason for the failure in the result parameter. Pass
- * #NULL for the result parameter if you aren't interested
- * in the reason for failure.
- * 
- * @param address the address.
- * @param error address where an error can be returned.
- * @returns new connection, or #NULL on failure.
- */
-DBusConnection*
-dbus_connection_open (const char     *address,
-                      DBusError      *error)
+      _DBUS_UNLOCK (shared_connections);
+
+      dbus_connection_ref (connection);
+      _dbus_connection_close_possibly_shared (connection);
+
+      /* Churn through to the Disconnected message */
+      while ((message = dbus_connection_pop_message (connection)))
+        {
+          dbus_message_unref (message);
+        }
+      dbus_connection_unref (connection);
+      
+      _DBUS_LOCK (shared_connections);
+
+      /* The connection should now be dead and not in our hash ... */
+      _dbus_assert (_dbus_hash_table_get_n_entries (shared_connections) < n_entries);
+    }
+
+  _dbus_assert (_dbus_hash_table_get_n_entries (shared_connections) == 0);
+  
+  _dbus_hash_table_unref (shared_connections);
+  shared_connections = NULL;
+  
+  _DBUS_UNLOCK (shared_connections);
+}
+
+static dbus_bool_t
+connection_lookup_shared (DBusAddressEntry  *entry,
+                          DBusConnection   **result)
 {
-  DBusConnection *connection;
-  DBusTransport *transport;
+  _dbus_verbose ("checking for existing connection\n");
+  
+  *result = NULL;
+  
+  _DBUS_LOCK (shared_connections);
 
-  _dbus_return_val_if_fail (address != NULL, NULL);
-  _dbus_return_val_if_error_is_set (error, NULL);
+  if (shared_connections == NULL)
+    {
+      _dbus_verbose ("creating shared_connections hash table\n");
+      
+      shared_connections = _dbus_hash_table_new (DBUS_HASH_STRING,
+                                                 dbus_free,
+                                                 NULL);
+      if (shared_connections == NULL)
+        {
+          _DBUS_UNLOCK (shared_connections);
+          return FALSE;
+        }
+
+      if (!_dbus_register_shutdown_func (shared_connections_shutdown, NULL))
+        {
+          _dbus_hash_table_unref (shared_connections);
+          shared_connections = NULL;
+          _DBUS_UNLOCK (shared_connections);
+          return FALSE;
+        }
+
+      _dbus_verbose ("  successfully created shared_connections\n");
+      
+      _DBUS_UNLOCK (shared_connections);
+      return TRUE; /* no point looking up in the hash we just made */
+    }
+  else
+    {
+      const char *guid;
+
+      guid = dbus_address_entry_get_value (entry, "guid");
+      
+      if (guid != NULL)
+        {
+          DBusConnection *connection;
+          
+          connection = _dbus_hash_table_lookup_string (shared_connections,
+                                                       guid);
+
+          if (connection)
+            {
+              /* The DBusConnection can't be finalized without taking
+               * the shared_connections lock to remove it from the
+               * hash.  So it's safe to ref the connection here.
+               * However, it may be disconnected if the Disconnected
+               * message hasn't been processed yet, in which case we
+               * want to pretend it isn't in the hash and avoid
+               * returning it.
+               *
+               * The idea is to avoid ever returning a disconnected connection
+               * from dbus_connection_open(). We could just synchronously
+               * drop our shared ref to the connection on connection disconnect,
+               * and then assert here that the connection is connected, but
+               * that causes reentrancy headaches.
+               */
+              CONNECTION_LOCK (connection);
+              if (_dbus_connection_get_is_connected_unlocked (connection))
+                {
+                  _dbus_connection_ref_unlocked (connection);
+                  *result = connection;
+                  _dbus_verbose ("looked up existing connection to server guid %s\n",
+                                 guid);
+                }
+              else
+                {
+                  _dbus_verbose ("looked up existing connection to server guid %s but it was disconnected so ignoring it\n",
+                                 guid);
+                }
+              CONNECTION_UNLOCK (connection);
+            }
+        }
+      
+      _DBUS_UNLOCK (shared_connections);
+      return TRUE;
+    }
+}
+
+static dbus_bool_t
+connection_record_shared_unlocked (DBusConnection *connection,
+                                   const char     *guid)
+{
+  char *guid_key;
+  char *guid_in_connection;
+
+  HAVE_LOCK_CHECK (connection);
+  _dbus_assert (connection->server_guid == NULL);
+  _dbus_assert (connection->shareable);
+
+  /* get a hard ref on this connection, even if
+   * we won't in fact store it in the hash, we still
+   * need to hold a ref on it until it's disconnected.
+   */
+  _dbus_connection_ref_unlocked (connection);
+
+  if (guid == NULL)
+    return TRUE; /* don't store in the hash */
+  
+  /* A separate copy of the key is required in the hash table, because
+   * we don't have a lock on the connection when we are doing a hash
+   * lookup.
+   */
+  
+  guid_key = _dbus_strdup (guid);
+  if (guid_key == NULL)
+    return FALSE;
+
+  guid_in_connection = _dbus_strdup (guid);
+  if (guid_in_connection == NULL)
+    {
+      dbus_free (guid_key);
+      return FALSE;
+    }
+  
+  _DBUS_LOCK (shared_connections);
+  _dbus_assert (shared_connections != NULL);
+  
+  if (!_dbus_hash_table_insert_string (shared_connections,
+                                       guid_key, connection))
+    {
+      dbus_free (guid_key);
+      dbus_free (guid_in_connection);
+      _DBUS_UNLOCK (shared_connections);
+      return FALSE;
+    }
+
+  connection->server_guid = guid_in_connection;
+
+  _dbus_verbose ("stored connection to %s to be shared\n",
+                 connection->server_guid);
+  
+  _DBUS_UNLOCK (shared_connections);
+
+  _dbus_assert (connection->server_guid != NULL);
+  
+  return TRUE;
+}
+
+static void
+connection_forget_shared_unlocked (DBusConnection *connection)
+{
+  HAVE_LOCK_CHECK (connection);
+
+  if (!connection->shareable)
+    return;
+  
+  if (connection->server_guid != NULL)
+    {
+      _dbus_verbose ("dropping connection to %s out of the shared table\n",
+                     connection->server_guid);
+      
+      _DBUS_LOCK (shared_connections);
+      
+      if (!_dbus_hash_table_remove_string (shared_connections,
+                                           connection->server_guid))
+        _dbus_assert_not_reached ("connection was not in the shared table");
+      
+      dbus_free (connection->server_guid);
+      connection->server_guid = NULL;
+      _DBUS_UNLOCK (shared_connections);
+    }
   
-  transport = _dbus_transport_open (address, error);
+  /* remove our reference held on all shareable connections */
+  _dbus_connection_unref_unlocked (connection);
+}
+
+static DBusConnection*
+connection_try_from_address_entry (DBusAddressEntry *entry,
+                                   DBusError        *error)
+{
+  DBusTransport *transport;
+  DBusConnection *connection;
+
+  transport = _dbus_transport_open (entry, error);
+
   if (transport == NULL)
     {
       _DBUS_ASSERT_ERROR_IS_SET (error);
       return NULL;
     }
-  
+
   connection = _dbus_connection_new_for_transport (transport);
 
   _dbus_transport_unref (transport);
   
   if (connection == NULL)
     {
-      dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
+      _DBUS_SET_OOM (error);
       return NULL;
     }
 
@@ -1417,41 +1675,809 @@ dbus_connection_open (const char     *address,
   return connection;
 }
 
-/**
- * Increments the reference count of a DBusConnection.
+/*
+ * If the shared parameter is true, then any existing connection will
+ * be used (and if a new connection is created, it will be available
+ * for use by others). If the shared parameter is false, a new
+ * connection will always be created, and the new connection will
+ * never be returned to other callers.
  *
- * @param connection the connection.
- * @returns the connection.
+ * @param address the address
+ * @param shared whether the connection is shared or private
+ * @param error error return
+ * @returns the connection or #NULL on error
  */
-DBusConnection *
-dbus_connection_ref (DBusConnection *connection)
+static DBusConnection*
+_dbus_connection_open_internal (const char     *address,
+                                dbus_bool_t     shared,
+                                DBusError      *error)
 {
-  _dbus_return_val_if_fail (connection != NULL, NULL);
-  _dbus_return_val_if_fail (connection->generation == _dbus_current_generation, NULL);
+  DBusConnection *connection;
+  DBusAddressEntry **entries;
+  DBusError tmp_error;
+  DBusError first_error;
+  int len, i;
+
+  _DBUS_ASSERT_ERROR_IS_CLEAR (error);
+
+  _dbus_verbose ("opening %s connection to: %s\n",
+                 shared ? "shared" : "private", address);
   
-  /* The connection lock is better than the global
-   * lock in the atomic increment fallback
-   */
+  if (!dbus_parse_address (address, &entries, &len, error))
+    return NULL;
+
+  _DBUS_ASSERT_ERROR_IS_CLEAR (error);
   
-#ifdef DBUS_HAVE_ATOMIC_INT
-  _dbus_atomic_inc (&connection->refcount);
-#else
-  CONNECTION_LOCK (connection);
-  _dbus_assert (connection->refcount.value > 0);
+  connection = NULL;
 
-  connection->refcount.value += 1;
-  CONNECTION_UNLOCK (connection);
-#endif
+  dbus_error_init (&tmp_error);
+  dbus_error_init (&first_error);
+  for (i = 0; i < len; i++)
+    {
+      if (shared)
+        {
+          if (!connection_lookup_shared (entries[i], &connection))
+            _DBUS_SET_OOM (&tmp_error);
+        }
 
-  return connection;
-}
+      if (connection == NULL)
+        {
+          connection = connection_try_from_address_entry (entries[i],
+                                                          &tmp_error);
 
-static void
-free_outgoing_message (void *element,
-                       void *data)
-{
-  DBusMessage *message = element;
-  DBusConnection *connection = data;
+          if (connection != NULL)
+            {
+              CONNECTION_LOCK (connection);
+          
+              if (shared)
+                {
+                  const char *guid;
+                  
+                  connection->shareable = TRUE;
+                  
+                  /* guid may be NULL */
+                  guid = dbus_address_entry_get_value (entries[i], "guid");
+                  
+                  if (!connection_record_shared_unlocked (connection, guid))
+                    {
+                      _DBUS_SET_OOM (&tmp_error);
+                      _dbus_connection_close_possibly_shared_and_unlock (connection);
+                      dbus_connection_unref (connection);
+                      connection = NULL;
+                    }
+                  
+                  /* Note: as of now the connection is possibly shared
+                   * since another thread could have pulled it from the table.
+                   * However, we still have it locked so that thread isn't
+                   * doing anything more than blocking on the lock.
+                   */
+                }
+            }
+        }
+      
+      if (connection)
+        {
+          HAVE_LOCK_CHECK (connection);
+          break;
+        }
+
+      _DBUS_ASSERT_ERROR_IS_SET (&tmp_error);
+      
+      if (i == 0)
+        dbus_move_error (&tmp_error, &first_error);
+      else
+        dbus_error_free (&tmp_error);
+    }
+  
+  _DBUS_ASSERT_ERROR_IS_CLEAR (error);
+  _DBUS_ASSERT_ERROR_IS_CLEAR (&tmp_error);
+  
+  if (connection == NULL)
+    {
+      _DBUS_ASSERT_ERROR_IS_SET (&first_error);
+      dbus_move_error (&first_error, error);
+    }
+  else
+    {
+      dbus_error_free (&first_error);
+
+      CONNECTION_UNLOCK (connection);
+    }
+  
+  dbus_address_entries_free (entries);
+  return connection;
+}
+
+/**
+ * Closes a shared OR private connection, while dbus_connection_close() can
+ * only be used on private connections. Should only be called by the
+ * dbus code that owns the connection - an owner must be known,
+ * the open/close state is like malloc/free, not like ref/unref.
+ * 
+ * @param connection the connection
+ */
+void
+_dbus_connection_close_possibly_shared (DBusConnection *connection)
+{
+  _dbus_assert (connection != NULL);
+  _dbus_assert (connection->generation == _dbus_current_generation);
+
+  CONNECTION_LOCK (connection);
+  _dbus_connection_close_possibly_shared_and_unlock (connection);
+}
+
+static DBusPreallocatedSend*
+_dbus_connection_preallocate_send_unlocked (DBusConnection *connection)
+{
+  DBusPreallocatedSend *preallocated;
+
+  HAVE_LOCK_CHECK (connection);
+  
+  _dbus_assert (connection != NULL);
+  
+  preallocated = dbus_new (DBusPreallocatedSend, 1);
+  if (preallocated == NULL)
+    return NULL;
+
+  if (connection->link_cache != NULL)
+    {
+      preallocated->queue_link =
+        _dbus_list_pop_first_link (&connection->link_cache);
+      preallocated->queue_link->data = NULL;
+    }
+  else
+    {
+      preallocated->queue_link = _dbus_list_alloc_link (NULL);
+      if (preallocated->queue_link == NULL)
+        goto failed_0;
+    }
+  
+  if (connection->link_cache != NULL)
+    {
+      preallocated->counter_link =
+        _dbus_list_pop_first_link (&connection->link_cache);
+      preallocated->counter_link->data = connection->outgoing_counter;
+    }
+  else
+    {
+      preallocated->counter_link = _dbus_list_alloc_link (connection->outgoing_counter);
+      if (preallocated->counter_link == NULL)
+        goto failed_1;
+    }
+
+  _dbus_counter_ref (preallocated->counter_link->data);
+
+  preallocated->connection = connection;
+  
+  return preallocated;
+  
+ failed_1:
+  _dbus_list_free_link (preallocated->queue_link);
+ failed_0:
+  dbus_free (preallocated);
+  
+  return NULL;
+}
+
+/* Called with lock held, does not update dispatch status */
+static void
+_dbus_connection_send_preallocated_unlocked_no_update (DBusConnection       *connection,
+                                                       DBusPreallocatedSend *preallocated,
+                                                       DBusMessage          *message,
+                                                       dbus_uint32_t        *client_serial)
+{
+  dbus_uint32_t serial;
+  const char *sig;
+
+  preallocated->queue_link->data = message;
+  _dbus_list_prepend_link (&connection->outgoing_messages,
+                           preallocated->queue_link);
+
+  _dbus_message_add_size_counter_link (message,
+                                       preallocated->counter_link);
+
+  dbus_free (preallocated);
+  preallocated = NULL;
+  
+  dbus_message_ref (message);
+  
+  connection->n_outgoing += 1;
+
+  sig = dbus_message_get_signature (message);
+  
+  _dbus_verbose ("Message %p (%d %s %s %s '%s') for %s added to outgoing queue %p, %d pending to send\n",
+                 message,
+                 dbus_message_get_type (message),
+                 dbus_message_get_path (message) ?
+                 dbus_message_get_path (message) :
+                 "no path",
+                 dbus_message_get_interface (message) ?
+                 dbus_message_get_interface (message) :
+                 "no interface",
+                 dbus_message_get_member (message) ?
+                 dbus_message_get_member (message) :
+                 "no member",
+                 sig,
+                 dbus_message_get_destination (message) ?
+                 dbus_message_get_destination (message) :
+                 "null",
+                 connection,
+                 connection->n_outgoing);
+
+  if (dbus_message_get_serial (message) == 0)
+    {
+      serial = _dbus_connection_get_next_client_serial (connection);
+      _dbus_message_set_serial (message, serial);
+      if (client_serial)
+        *client_serial = serial;
+    }
+  else
+    {
+      if (client_serial)
+        *client_serial = dbus_message_get_serial (message);
+    }
+
+  _dbus_verbose ("Message %p serial is %u\n",
+                 message, dbus_message_get_serial (message));
+  
+  _dbus_message_lock (message);
+
+  /* Now we need to run an iteration to hopefully just write the messages
+   * out immediately, and otherwise get them queued up
+   */
+  _dbus_connection_do_iteration_unlocked (connection,
+                                          DBUS_ITERATION_DO_WRITING,
+                                          -1);
+
+  /* If stuff is still queued up, be sure we wake up the main loop */
+  if (connection->n_outgoing > 0)
+    _dbus_connection_wakeup_mainloop (connection);
+}
+
+static void
+_dbus_connection_send_preallocated_and_unlock (DBusConnection       *connection,
+                                              DBusPreallocatedSend *preallocated,
+                                              DBusMessage          *message,
+                                              dbus_uint32_t        *client_serial)
+{
+  DBusDispatchStatus status;
+
+  HAVE_LOCK_CHECK (connection);
+  
+  _dbus_connection_send_preallocated_unlocked_no_update (connection,
+                                                         preallocated,
+                                                         message, client_serial);
+
+  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+  /* this calls out to user code */
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+}
+
+/**
+ * Like dbus_connection_send(), but assumes the connection
+ * is already locked on function entry, and unlocks before returning.
+ *
+ * @param connection the connection
+ * @param message the message to send
+ * @param client_serial return location for client serial of sent message
+ * @returns #FALSE on out-of-memory
+ */
+dbus_bool_t
+_dbus_connection_send_and_unlock (DBusConnection *connection,
+                                 DBusMessage    *message,
+                                 dbus_uint32_t  *client_serial)
+{
+  DBusPreallocatedSend *preallocated;
+
+  _dbus_assert (connection != NULL);
+  _dbus_assert (message != NULL);
+  
+  preallocated = _dbus_connection_preallocate_send_unlocked (connection);
+  if (preallocated == NULL)
+    {
+      CONNECTION_UNLOCK (connection);
+      return FALSE;
+    }
+
+  _dbus_connection_send_preallocated_and_unlock (connection,
+                                                preallocated,
+                                                message,
+                                                client_serial);
+  return TRUE;
+}
+
+/**
+ * Used internally to handle the semantics of dbus_server_set_new_connection_function().
+ * If the new connection function does not ref the connection, we want to close it.
+ *
+ * A bit of a hack, probably the new connection function should have returned a value
+ * for whether to close, or should have had to close the connection itself if it
+ * didn't want it.
+ *
+ * But, this works OK as long as the new connection function doesn't do anything
+ * crazy like keep the connection around without ref'ing it.
+ *
+ * We have to lock the connection across refcount check and close in case
+ * the new connection function spawns a thread that closes and unrefs.
+ * In that case, if the app thread
+ * closes and unrefs first, we'll harmlessly close again; if the app thread
+ * still has the ref, we'll close and then the app will close harmlessly.
+ * If the app unrefs without closing, the app is broken since if the
+ * app refs from the new connection function it is supposed to also close.
+ *
+ * If we didn't atomically check the refcount and close with the lock held
+ * though, we could screw this up.
+ * 
+ * @param connection the connection
+ */
+void
+_dbus_connection_close_if_only_one_ref (DBusConnection *connection)
+{
+  CONNECTION_LOCK (connection);
+  
+  _dbus_assert (connection->refcount.value > 0);
+
+  if (connection->refcount.value == 1)
+    _dbus_connection_close_possibly_shared_and_unlock (connection);
+  else
+    CONNECTION_UNLOCK (connection);
+}
+
+
+/**
+ * When a function that blocks has been called with a timeout, and we
+ * run out of memory, the time to wait for memory is based on the
+ * timeout. If the caller was willing to block a long time we wait a
+ * relatively long time for memory, if they were only willing to block
+ * briefly then we retry for memory at a rapid rate.
+ *
+ * @timeout_milliseconds the timeout requested for blocking
+ */
+static void
+_dbus_memory_pause_based_on_timeout (int timeout_milliseconds)
+{
+  if (timeout_milliseconds == -1)
+    _dbus_sleep_milliseconds (1000);
+  else if (timeout_milliseconds < 100)
+    ; /* just busy loop */
+  else if (timeout_milliseconds <= 1000)
+    _dbus_sleep_milliseconds (timeout_milliseconds / 3);
+  else
+    _dbus_sleep_milliseconds (1000);
+}
+
+static DBusMessage *
+generate_local_error_message (dbus_uint32_t serial, 
+                              char *error_name, 
+                              char *error_msg)
+{
+  DBusMessage *message;
+  message = dbus_message_new (DBUS_MESSAGE_TYPE_ERROR);
+  if (!message)
+    goto out;
+
+  if (!dbus_message_set_error_name (message, error_name))
+    {
+      dbus_message_unref (message);
+      message = NULL;
+      goto out; 
+    }
+
+  dbus_message_set_no_reply (message, TRUE); 
+
+  if (!dbus_message_set_reply_serial (message,
+                                      serial))
+    {
+      dbus_message_unref (message);
+      message = NULL;
+      goto out;
+    }
+
+  if (error_msg != NULL)
+    {
+      DBusMessageIter iter;
+
+      dbus_message_iter_init_append (message, &iter);
+      if (!dbus_message_iter_append_basic (&iter,
+                                           DBUS_TYPE_STRING,
+                                           &error_msg))
+        {
+          dbus_message_unref (message);
+          message = NULL;
+         goto out;
+        }
+    }
+
+ out:
+  return message;
+}
+
+
+/* This is slightly strange since we can pop a message here without
+ * the dispatch lock.
+ */
+static DBusMessage*
+check_for_reply_unlocked (DBusConnection *connection,
+                          dbus_uint32_t   client_serial)
+{
+  DBusList *link;
+
+  HAVE_LOCK_CHECK (connection);
+  
+  link = _dbus_list_get_first_link (&connection->incoming_messages);
+
+  while (link != NULL)
+    {
+      DBusMessage *reply = link->data;
+
+      if (dbus_message_get_reply_serial (reply) == client_serial)
+       {
+         _dbus_list_remove_link (&connection->incoming_messages, link);
+         connection->n_incoming  -= 1;
+         return reply;
+       }
+      link = _dbus_list_get_next_link (&connection->incoming_messages, link);
+    }
+
+  return NULL;
+}
+
+static void
+connection_timeout_and_complete_all_pending_calls_unlocked (DBusConnection *connection)
+{
+   /* We can't iterate over the hash in the normal way since we'll be
+    * dropping the lock for each item. So we restart the
+    * iter each time as we drain the hash table.
+    */
+   
+   while (_dbus_hash_table_get_n_entries (connection->pending_replies) > 0)
+    {
+      DBusPendingCall *pending;
+      DBusHashIter iter;
+      
+      _dbus_hash_iter_init (connection->pending_replies, &iter);
+      _dbus_hash_iter_next (&iter);
+       
+      pending = _dbus_hash_iter_get_value (&iter);
+      _dbus_pending_call_ref_unlocked (pending);
+       
+      _dbus_pending_call_queue_timeout_error_unlocked (pending, 
+                                                       connection);
+      _dbus_connection_remove_timeout_unlocked (connection,
+                                                _dbus_pending_call_get_timeout_unlocked (pending));
+      _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);       
+      _dbus_hash_iter_remove_entry (&iter);
+
+      _dbus_pending_call_unref_and_unlock (pending);
+      CONNECTION_LOCK (connection);
+    }
+  HAVE_LOCK_CHECK (connection);
+}
+
+static void
+complete_pending_call_and_unlock (DBusConnection  *connection,
+                                  DBusPendingCall *pending,
+                                  DBusMessage     *message)
+{
+  _dbus_pending_call_set_reply_unlocked (pending, message);
+  _dbus_pending_call_ref_unlocked (pending); /* in case there's no app with a ref held */
+  _dbus_connection_detach_pending_call_and_unlock (connection, pending);
+  /* Must be called unlocked since it invokes app callback */
+  _dbus_pending_call_complete (pending);
+  dbus_pending_call_unref (pending);
+}
+
+static dbus_bool_t
+check_for_reply_and_update_dispatch_unlocked (DBusConnection  *connection,
+                                              DBusPendingCall *pending)
+{
+  DBusMessage *reply;
+  DBusDispatchStatus status;
+
+  reply = check_for_reply_unlocked (connection, 
+                                    _dbus_pending_call_get_reply_serial_unlocked (pending));
+  if (reply != NULL)
+    {
+      _dbus_verbose ("%s checked for reply\n", _DBUS_FUNCTION_NAME);
+
+      _dbus_verbose ("dbus_connection_send_with_reply_and_block(): got reply\n");
+
+      complete_pending_call_and_unlock (connection, pending, reply);
+      dbus_message_unref (reply);
+
+      CONNECTION_LOCK (connection);
+      status = _dbus_connection_get_dispatch_status_unlocked (connection);
+      _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+      dbus_pending_call_unref (pending);
+
+      return TRUE;
+    }
+
+  return FALSE;
+}
+
+/**
+ * Blocks until a pending call times out or gets a reply.
+ *
+ * Does not re-enter the main loop or run filter/path-registered
+ * callbacks. The reply to the message will not be seen by
+ * filter callbacks.
+ *
+ * Returns immediately if pending call already got a reply.
+ * 
+ * @todo could use performance improvements (it keeps scanning
+ * the whole message queue for example)
+ *
+ * @param pending the pending call we block for a reply on
+ */
+void
+_dbus_connection_block_pending_call (DBusPendingCall *pending)
+{
+  long start_tv_sec, start_tv_usec;
+  long end_tv_sec, end_tv_usec;
+  long tv_sec, tv_usec;
+  DBusDispatchStatus status;
+  DBusConnection *connection;
+  dbus_uint32_t client_serial;
+  int timeout_milliseconds;
+
+  _dbus_assert (pending != NULL);
+
+  if (dbus_pending_call_get_completed (pending))
+    return;
+
+  dbus_pending_call_ref (pending); /* necessary because the call could be canceled */
+
+  connection = _dbus_pending_call_get_connection_and_lock (pending);
+  
+  /* Flush message queue - note, can affect dispatch status */
+  _dbus_connection_flush_unlocked (connection);
+
+  client_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
+
+  /* note that timeout_milliseconds is limited to a smallish value
+   * in _dbus_pending_call_new() so overflows aren't possible
+   * below
+   */
+  timeout_milliseconds = dbus_timeout_get_interval (_dbus_pending_call_get_timeout_unlocked (pending));
+  
+  _dbus_get_current_time (&start_tv_sec, &start_tv_usec);
+  end_tv_sec = start_tv_sec + timeout_milliseconds / 1000;
+  end_tv_usec = start_tv_usec + (timeout_milliseconds % 1000) * 1000;
+  end_tv_sec += end_tv_usec / _DBUS_USEC_PER_SECOND;
+  end_tv_usec = end_tv_usec % _DBUS_USEC_PER_SECOND;
+
+  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block %d milliseconds for reply serial %u from %ld sec %ld usec to %ld sec %ld usec\n",
+                 timeout_milliseconds,
+                 client_serial,
+                 start_tv_sec, start_tv_usec,
+                 end_tv_sec, end_tv_usec);
+
+  /* check to see if we already got the data off the socket */
+  /* from another blocked pending call */
+  if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
+    return;
+
+  /* Now we wait... */
+  /* always block at least once as we know we don't have the reply yet */
+  _dbus_connection_do_iteration_unlocked (connection,
+                                          DBUS_ITERATION_DO_READING |
+                                          DBUS_ITERATION_BLOCK,
+                                          timeout_milliseconds);
+
+ recheck_status:
+
+  _dbus_verbose ("%s top of recheck\n", _DBUS_FUNCTION_NAME);
+  
+  HAVE_LOCK_CHECK (connection);
+  
+  /* queue messages and get status */
+
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+  /* the get_completed() is in case a dispatch() while we were blocking
+   * got the reply instead of us.
+   */
+  if (_dbus_pending_call_get_completed_unlocked (pending))
+    {
+      _dbus_verbose ("Pending call completed by dispatch in %s\n", _DBUS_FUNCTION_NAME);
+      _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+      dbus_pending_call_unref (pending);
+      return;
+    }
+  
+  if (status == DBUS_DISPATCH_DATA_REMAINS) {
+    if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
+      return;
+  }
+  
+  _dbus_get_current_time (&tv_sec, &tv_usec);
+  
+  if (!_dbus_connection_get_is_connected_unlocked (connection))
+    {
+      DBusMessage *error_msg;
+
+      error_msg = generate_local_error_message (client_serial,
+                                                DBUS_ERROR_DISCONNECTED, 
+                                                "Connection was disconnected before a reply was received"); 
+
+      /* on OOM error_msg is set to NULL */
+      complete_pending_call_and_unlock (connection, pending, error_msg);
+      dbus_pending_call_unref (pending);
+      return;
+    }
+  else if (tv_sec < start_tv_sec)
+    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): clock set backward\n");
+  else if (connection->disconnect_message_link == NULL)
+    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): disconnected\n");
+  else if (tv_sec < end_tv_sec ||
+           (tv_sec == end_tv_sec && tv_usec < end_tv_usec))
+    {
+      timeout_milliseconds = (end_tv_sec - tv_sec) * 1000 +
+        (end_tv_usec - tv_usec) / 1000;
+      _dbus_verbose ("dbus_connection_send_with_reply_and_block(): %d milliseconds remain\n", timeout_milliseconds);
+      _dbus_assert (timeout_milliseconds >= 0);
+      
+      if (status == DBUS_DISPATCH_NEED_MEMORY)
+        {
+          /* Try sleeping a bit, as we aren't sure we need to block for reading,
+           * we may already have a reply in the buffer and just can't process
+           * it.
+           */
+          _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
+
+          _dbus_memory_pause_based_on_timeout (timeout_milliseconds);
+        }
+      else
+        {          
+          /* block again, we don't have the reply buffered yet. */
+          _dbus_connection_do_iteration_unlocked (connection,
+                                                  DBUS_ITERATION_DO_READING |
+                                                  DBUS_ITERATION_BLOCK,
+                                                  timeout_milliseconds);
+        }
+
+      goto recheck_status;
+    }
+
+  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): Waited %ld milliseconds and got no reply\n",
+                 (tv_sec - start_tv_sec) * 1000 + (tv_usec - start_tv_usec) / 1000);
+
+  _dbus_assert (!_dbus_pending_call_get_completed_unlocked (pending));
+  
+  /* unlock and call user code */
+  complete_pending_call_and_unlock (connection, pending, NULL);
+
+  /* update user code on dispatch status */
+  CONNECTION_LOCK (connection);
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+  dbus_pending_call_unref (pending);
+}
+
+/** @} */
+
+/**
+ * @addtogroup DBusConnection
+ *
+ * @{
+ */
+
+/**
+ * Gets a connection to a remote address. If a connection to the given
+ * address already exists, returns the existing connection with its
+ * reference count incremented.  Otherwise, returns a new connection
+ * and saves the new connection for possible re-use if a future call
+ * to dbus_connection_open() asks to connect to the same server.
+ *
+ * Use dbus_connection_open_private() to get a dedicated connection
+ * not shared with other callers of dbus_connection_open().
+ *
+ * If the open fails, the function returns #NULL, and provides a
+ * reason for the failure in the error parameter. Pass #NULL for the
+ * error parameter if you aren't interested in the reason for
+ * failure.
+ *
+ * Because this connection is shared, no user of the connection
+ * may call dbus_connection_close(). However, when you are done with the
+ * connection you should call dbus_connection_unref().
+ * 
+ * @param address the address.
+ * @param error address where an error can be returned.
+ * @returns new connection, or #NULL on failure.
+ */
+DBusConnection*
+dbus_connection_open (const char     *address,
+                      DBusError      *error)
+{
+  DBusConnection *connection;
+
+  _dbus_return_val_if_fail (address != NULL, NULL);
+  _dbus_return_val_if_error_is_set (error, NULL);
+
+  connection = _dbus_connection_open_internal (address,
+                                               TRUE,
+                                               error);
+
+  return connection;
+}
+
+/**
+ * Opens a new, dedicated connection to a remote address. Unlike
+ * dbus_connection_open(), always creates a new connection.
+ * This connection will not be saved or recycled by libdbus.
+ *
+ * If the open fails, the function returns #NULL, and provides a
+ * reason for the failure in the error parameter. Pass #NULL for the
+ * error parameter if you aren't interested in the reason for
+ * failure.
+ *
+ * When you are done with this connection, you must
+ * dbus_connection_close() to disconnect it,
+ * and dbus_connection_unref() to free the connection object.
+ * 
+ * (The dbus_connection_close() can be skipped if the
+ * connection is already known to be disconnected, for example
+ * if you are inside a handler for the Disconnected signal.)
+ * 
+ * @param address the address.
+ * @param error address where an error can be returned.
+ * @returns new connection, or #NULL on failure.
+ */
+DBusConnection*
+dbus_connection_open_private (const char     *address,
+                              DBusError      *error)
+{
+  DBusConnection *connection;
+
+  _dbus_return_val_if_fail (address != NULL, NULL);
+  _dbus_return_val_if_error_is_set (error, NULL);
+
+  connection = _dbus_connection_open_internal (address,
+                                               FALSE,
+                                               error);
+
+  return connection;
+}
+
+/**
+ * Increments the reference count of a DBusConnection.
+ *
+ * @param connection the connection.
+ * @returns the connection.
+ */
+DBusConnection *
+dbus_connection_ref (DBusConnection *connection)
+{
+  _dbus_return_val_if_fail (connection != NULL, NULL);
+  _dbus_return_val_if_fail (connection->generation == _dbus_current_generation, NULL);
+  
+  /* The connection lock is better than the global
+   * lock in the atomic increment fallback
+   */
+  
+#ifdef DBUS_HAVE_ATOMIC_INT
+  _dbus_atomic_inc (&connection->refcount);
+#else
+  CONNECTION_LOCK (connection);
+  _dbus_assert (connection->refcount.value > 0);
+
+  connection->refcount.value += 1;
+  CONNECTION_UNLOCK (connection);
+#endif
+
+  return connection;
+}
+
+static void
+free_outgoing_message (void *element,
+                       void *data)
+{
+  DBusMessage *message = element;
+  DBusConnection *connection = data;
 
   _dbus_message_remove_size_counter (message,
                                      connection->outgoing_counter,
@@ -1476,7 +2502,8 @@ _dbus_connection_last_unref (DBusConnection *connection)
    * you won't get the disconnected message.
    */
   _dbus_assert (!_dbus_transport_get_is_connected (connection->transport));
-
+  _dbus_assert (connection->server_guid == NULL);
+  
   /* ---- We're going to call various application callbacks here, hope it doesn't break anything... */
   _dbus_object_tree_free_all_unlocked (connection->objects);
   
@@ -1526,7 +2553,7 @@ _dbus_connection_last_unref (DBusConnection *connection)
   _dbus_list_clear (&connection->incoming_messages);
 
   _dbus_counter_unref (connection->outgoing_counter);
-  
+
   _dbus_transport_unref (connection->transport);
 
   if (connection->disconnect_message_link)
@@ -1538,26 +2565,33 @@ _dbus_connection_last_unref (DBusConnection *connection)
 
   _dbus_list_clear (&connection->link_cache);
   
-  dbus_condvar_free (connection->dispatch_cond);
-  dbus_condvar_free (connection->io_path_cond);
-  dbus_condvar_free (connection->message_returned_cond);  
+  _dbus_condvar_free_at_location (&connection->dispatch_cond);
+  _dbus_condvar_free_at_location (&connection->io_path_cond);
 
-  dbus_mutex_free (connection->io_path_mutex);
-  dbus_mutex_free (connection->dispatch_mutex);
+  _dbus_mutex_free_at_location (&connection->io_path_mutex);
+  _dbus_mutex_free_at_location (&connection->dispatch_mutex);
 
-  dbus_mutex_free (connection->mutex);
+  _dbus_mutex_free_at_location (&connection->mutex);
   
   dbus_free (connection);
 }
 
 /**
  * Decrements the reference count of a DBusConnection, and finalizes
- * it if the count reaches zero.  It is a bug to drop the last reference
- * to a connection that has not been disconnected.
+ * it if the count reaches zero.
+ *
+ * Note: it is a bug to drop the last reference to a connection that
+ * is still connected.
  *
- * @todo in practice it can be quite tricky to never unref a connection
- * that's still connected; maybe there's some way we could avoid
- * the requirement.
+ * For shared connections, libdbus will own a reference
+ * as long as the connection is connected, so you can know that either
+ * you don't have the last reference, or it's OK to drop the last reference.
+ * Most connections are shared. dbus_connection_open() and dbus_bus_get()
+ * return shared connections.
+ *
+ * For private connections, the creator of the connection must arrange for
+ * dbus_connection_close() to be called prior to dropping the last reference.
+ * Private connections come from dbus_connection_open_private() or dbus_bus_get_private().
  *
  * @param connection the connection.
  */
@@ -1591,40 +2625,126 @@ dbus_connection_unref (DBusConnection *connection)
 #endif
   
   if (last_unref)
-    _dbus_connection_last_unref (connection);
+    {
+#ifndef DBUS_DISABLE_CHECKS
+      if (_dbus_transport_get_is_connected (connection->transport))
+        {
+          _dbus_warn_check_failed ("The last reference on a connection was dropped without closing the connection. This is a bug in an application. See dbus_connection_unref() documentation for details.\n%s",
+                                   connection->shareable ?
+                                   "Most likely, the application called unref() too many times and removed a reference belonging to libdbus, since this is a shared connection.\n" : 
+                                    "Most likely, the application was supposed to call dbus_connection_close(), since this is a private connection.\n");
+          return;
+        }
+#endif
+      _dbus_connection_last_unref (connection);
+    }
+}
+
+/*
+ * Note that the transport can disconnect itself (other end drops us)
+ * and in that case this function never runs. So this function must
+ * not do anything more than disconnect the transport and update the
+ * dispatch status.
+ * 
+ * If the transport self-disconnects, then we assume someone will
+ * dispatch the connection to cause the dispatch status update.
+ */
+static void
+_dbus_connection_close_possibly_shared_and_unlock (DBusConnection *connection)
+{
+  DBusDispatchStatus status;
+
+  HAVE_LOCK_CHECK (connection);
+  
+  _dbus_verbose ("Disconnecting %p\n", connection);
+
+  /* We need to ref because update_dispatch_status_and_unlock will unref
+   * the connection if it was shared and libdbus was the only remaining
+   * refcount holder.
+   */
+  _dbus_connection_ref_unlocked (connection);
+  
+  _dbus_transport_disconnect (connection->transport);
+
+  /* This has the side effect of queuing the disconnect message link
+   * (unless we don't have enough memory, possibly, so don't assert it).
+   * After the disconnect message link is queued, dbus_bus_get/dbus_connection_open
+   * should never again return the newly-disconnected connection.
+   *
+   * However, we only unref the shared connection and exit_on_disconnect when
+   * the disconnect message reaches the head of the message queue,
+   * NOT when it's first queued.
+   */
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+  /* This calls out to user code */
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+  /* Could also call out to user code */
+  dbus_connection_unref (connection);
 }
 
 /**
- * Closes the connection, so no further data can be sent or received.
- * Any further attempts to send data will result in errors.  This
- * function does not affect the connection's reference count.  It's
- * safe to disconnect a connection more than once; all calls after the
- * first do nothing. It's impossible to "reconnect" a connection, a
+ * Closes a private connection, so no further data can be sent or received.
+ * This disconnects the transport (such as a socket) underlying the
+ * connection.
+ *
+ * Attempts to send messages after closing a connection are safe, but will result in
+ * error replies generated locally in libdbus.
+ * 
+ * This function does not affect the connection's reference count.  It's
+ * safe to close a connection more than once; all calls after the
+ * first do nothing. It's impossible to "reopen" a connection, a
  * new connection must be created. This function may result in a call
  * to the DBusDispatchStatusFunction set with
  * dbus_connection_set_dispatch_status_function(), as the disconnect
  * message it generates needs to be dispatched.
  *
- * @param connection the connection.
+ * If a connection is dropped by the remote application, it will
+ * close itself. 
+ * 
+ * You must close a connection prior to releasing the last reference to
+ * the connection. If you dbus_connection_unref() for the last time
+ * without closing the connection, the results are undefined; it
+ * is a bug in your program and libdbus will try to print a warning.
+ *
+ * You may not close a shared connection. Connections created with
+ * dbus_connection_open() or dbus_bus_get() are shared.
+ * These connections are owned by libdbus, and applications should
+ * only unref them, never close them. Applications can know it is
+ * safe to unref these connections because libdbus will be holding a
+ * reference as long as the connection is open. Thus, either the
+ * connection is closed and it is OK to drop the last reference,
+ * or the connection is open and the app knows it does not have the
+ * last reference.
+ *
+ * Connections created with dbus_connection_open_private() or
+ * dbus_bus_get_private() are not kept track of or referenced by
+ * libdbus. The creator of these connections is responsible for
+ * calling dbus_connection_close() prior to releasing the last
+ * reference, if the connection is not already disconnected.
+ *
+ * @param connection the private (unshared) connection to close
  */
 void
-dbus_connection_disconnect (DBusConnection *connection)
+dbus_connection_close (DBusConnection *connection)
 {
-  DBusDispatchStatus status;
-  
   _dbus_return_if_fail (connection != NULL);
   _dbus_return_if_fail (connection->generation == _dbus_current_generation);
 
-  _dbus_verbose ("Disconnecting %p\n", connection);
-  
   CONNECTION_LOCK (connection);
-  _dbus_transport_disconnect (connection->transport);
 
-  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+#ifndef DBUS_DISABLE_CHECKS
+  if (connection->shareable)
+    {
+      CONNECTION_UNLOCK (connection);
 
-  /* this calls out to user code */
-  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+      _dbus_warn_check_failed ("Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application.\n");
+      return;
+    }
+#endif
+  
+  _dbus_connection_close_possibly_shared_and_unlock (connection);
 }
 
 static dbus_bool_t
@@ -1635,11 +2755,14 @@ _dbus_connection_get_is_connected_unlocked (DBusConnection *connection)
 }
 
 /**
- * Gets whether the connection is currently connected.  All
- * connections are connected when they are opened.  A connection may
+ * Gets whether the connection is currently open.  A connection may
  * become disconnected when the remote application closes its end, or
  * exits; a connection may also be disconnected with
- * dbus_connection_disconnect().
+ * dbus_connection_close().
+ * 
+ * There are not separate states for "closed" and "disconnected," the two
+ * terms are synonymous. This function should really be called
+ * get_is_open() but for historical reasons is not.
  *
  * @param connection the connection.
  * @returns #TRUE if the connection is still alive.
@@ -1696,208 +2819,61 @@ dbus_connection_get_is_authenticated (DBusConnection *connection)
 void
 dbus_connection_set_exit_on_disconnect (DBusConnection *connection,
                                         dbus_bool_t     exit_on_disconnect)
-{
-  _dbus_return_if_fail (connection != NULL);
-
-  CONNECTION_LOCK (connection);
-  connection->exit_on_disconnect = exit_on_disconnect != FALSE;
-  CONNECTION_UNLOCK (connection);
-}
-
-static DBusPreallocatedSend*
-_dbus_connection_preallocate_send_unlocked (DBusConnection *connection)
-{
-  DBusPreallocatedSend *preallocated;
-
-  HAVE_LOCK_CHECK (connection);
-  
-  _dbus_assert (connection != NULL);
-  
-  preallocated = dbus_new (DBusPreallocatedSend, 1);
-  if (preallocated == NULL)
-    return NULL;
-
-  if (connection->link_cache != NULL)
-    {
-      preallocated->queue_link =
-        _dbus_list_pop_first_link (&connection->link_cache);
-      preallocated->queue_link->data = NULL;
-    }
-  else
-    {
-      preallocated->queue_link = _dbus_list_alloc_link (NULL);
-      if (preallocated->queue_link == NULL)
-        goto failed_0;
-    }
-  
-  if (connection->link_cache != NULL)
-    {
-      preallocated->counter_link =
-        _dbus_list_pop_first_link (&connection->link_cache);
-      preallocated->counter_link->data = connection->outgoing_counter;
-    }
-  else
-    {
-      preallocated->counter_link = _dbus_list_alloc_link (connection->outgoing_counter);
-      if (preallocated->counter_link == NULL)
-        goto failed_1;
-    }
-
-  _dbus_counter_ref (preallocated->counter_link->data);
-
-  preallocated->connection = connection;
-  
-  return preallocated;
-  
- failed_1:
-  _dbus_list_free_link (preallocated->queue_link);
- failed_0:
-  dbus_free (preallocated);
-  
-  return NULL;
-}
-
-/**
- * Preallocates resources needed to send a message, allowing the message 
- * to be sent without the possibility of memory allocation failure.
- * Allows apps to create a future guarantee that they can send
- * a message regardless of memory shortages.
- *
- * @param connection the connection we're preallocating for.
- * @returns the preallocated resources, or #NULL
- */
-DBusPreallocatedSend*
-dbus_connection_preallocate_send (DBusConnection *connection)
-{
-  DBusPreallocatedSend *preallocated;
-
-  _dbus_return_val_if_fail (connection != NULL, NULL);
-
-  CONNECTION_LOCK (connection);
-  
-  preallocated =
-    _dbus_connection_preallocate_send_unlocked (connection);
-
-  CONNECTION_UNLOCK (connection);
-
-  return preallocated;
-}
-
-/**
- * Frees preallocated message-sending resources from
- * dbus_connection_preallocate_send(). Should only
- * be called if the preallocated resources are not used
- * to send a message.
- *
- * @param connection the connection
- * @param preallocated the resources
- */
-void
-dbus_connection_free_preallocated_send (DBusConnection       *connection,
-                                        DBusPreallocatedSend *preallocated)
-{
-  _dbus_return_if_fail (connection != NULL);
-  _dbus_return_if_fail (preallocated != NULL);  
-  _dbus_return_if_fail (connection == preallocated->connection);
-
-  _dbus_list_free_link (preallocated->queue_link);
-  _dbus_counter_unref (preallocated->counter_link->data);
-  _dbus_list_free_link (preallocated->counter_link);
-  dbus_free (preallocated);
-}
-
-/* Called with lock held, does not update dispatch status */
-static void
-_dbus_connection_send_preallocated_unlocked_no_update (DBusConnection       *connection,
-                                                       DBusPreallocatedSend *preallocated,
-                                                       DBusMessage          *message,
-                                                       dbus_uint32_t        *client_serial)
-{
-  dbus_uint32_t serial;
-  const char *sig;
-
-  preallocated->queue_link->data = message;
-  _dbus_list_prepend_link (&connection->outgoing_messages,
-                           preallocated->queue_link);
-
-  _dbus_message_add_size_counter_link (message,
-                                       preallocated->counter_link);
-
-  dbus_free (preallocated);
-  preallocated = NULL;
-  
-  dbus_message_ref (message);
-  
-  connection->n_outgoing += 1;
-
-  sig = dbus_message_get_signature (message);
-  
-  _dbus_verbose ("Message %p (%d %s %s %s '%s') for %s added to outgoing queue %p, %d pending to send\n",
-                 message,
-                 dbus_message_get_type (message),
-                dbus_message_get_path (message),
-                 dbus_message_get_interface (message) ?
-                 dbus_message_get_interface (message) :
-                 "no interface",
-                 dbus_message_get_member (message) ?
-                 dbus_message_get_member (message) :
-                 "no member",
-                 sig,
-                 dbus_message_get_destination (message) ?
-                 dbus_message_get_destination (message) :
-                 "null",
-                 connection,
-                 connection->n_outgoing);
-
-  if (dbus_message_get_serial (message) == 0)
-    {
-      serial = _dbus_connection_get_next_client_serial (connection);
-      _dbus_message_set_serial (message, serial);
-      if (client_serial)
-        *client_serial = serial;
-    }
-  else
-    {
-      if (client_serial)
-        *client_serial = dbus_message_get_serial (message);
-    }
-
-  _dbus_verbose ("Message %p serial is %u\n",
-                 message, dbus_message_get_serial (message));
-  
-  _dbus_message_lock (message);
-
-  /* Now we need to run an iteration to hopefully just write the messages
-   * out immediately, and otherwise get them queued up
-   */
-  _dbus_connection_do_iteration_unlocked (connection,
-                                          DBUS_ITERATION_DO_WRITING,
-                                          -1);
+{
+  _dbus_return_if_fail (connection != NULL);
 
-  /* If stuff is still queued up, be sure we wake up the main loop */
-  if (connection->n_outgoing > 0)
-    _dbus_connection_wakeup_mainloop (connection);
+  CONNECTION_LOCK (connection);
+  connection->exit_on_disconnect = exit_on_disconnect != FALSE;
+  CONNECTION_UNLOCK (connection);
 }
 
-static void
-_dbus_connection_send_preallocated_and_unlock (DBusConnection       *connection,
-                                              DBusPreallocatedSend *preallocated,
-                                              DBusMessage          *message,
-                                              dbus_uint32_t        *client_serial)
+/**
+ * Preallocates resources needed to send a message, allowing the message 
+ * to be sent without the possibility of memory allocation failure.
+ * Allows apps to create a future guarantee that they can send
+ * a message regardless of memory shortages.
+ *
+ * @param connection the connection we're preallocating for.
+ * @returns the preallocated resources, or #NULL
+ */
+DBusPreallocatedSend*
+dbus_connection_preallocate_send (DBusConnection *connection)
 {
-  DBusDispatchStatus status;
+  DBusPreallocatedSend *preallocated;
 
-  HAVE_LOCK_CHECK (connection);
+  _dbus_return_val_if_fail (connection != NULL, NULL);
+
+  CONNECTION_LOCK (connection);
   
-  _dbus_connection_send_preallocated_unlocked_no_update (connection,
-                                                         preallocated,
-                                                         message, client_serial);
+  preallocated =
+    _dbus_connection_preallocate_send_unlocked (connection);
 
-  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  CONNECTION_UNLOCK (connection);
 
-  /* this calls out to user code */
-  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+  return preallocated;
+}
+
+/**
+ * Frees preallocated message-sending resources from
+ * dbus_connection_preallocate_send(). Should only
+ * be called if the preallocated resources are not used
+ * to send a message.
+ *
+ * @param connection the connection
+ * @param preallocated the resources
+ */
+void
+dbus_connection_free_preallocated_send (DBusConnection       *connection,
+                                        DBusPreallocatedSend *preallocated)
+{
+  _dbus_return_if_fail (connection != NULL);
+  _dbus_return_if_fail (preallocated != NULL);  
+  _dbus_return_if_fail (connection == preallocated->connection);
+
+  _dbus_list_free_link (preallocated->queue_link);
+  _dbus_counter_unref (preallocated->counter_link->data);
+  _dbus_list_free_link (preallocated->counter_link);
+  dbus_free (preallocated);
 }
 
 /**
@@ -1923,8 +2899,7 @@ dbus_connection_send_preallocated (DBusConnection       *connection,
   _dbus_return_if_fail (message != NULL);
   _dbus_return_if_fail (preallocated->connection == connection);
   _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_METHOD_CALL ||
-                        (dbus_message_get_interface (message) != NULL &&
-                         dbus_message_get_member (message) != NULL));
+                        dbus_message_get_member (message) != NULL);
   _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_SIGNAL ||
                         (dbus_message_get_interface (message) != NULL &&
                          dbus_message_get_member (message) != NULL));
@@ -1956,30 +2931,6 @@ _dbus_connection_send_unlocked_no_update (DBusConnection *connection,
   return TRUE;
 }
 
-dbus_bool_t
-_dbus_connection_send_and_unlock (DBusConnection *connection,
-                                 DBusMessage    *message,
-                                 dbus_uint32_t  *client_serial)
-{
-  DBusPreallocatedSend *preallocated;
-
-  _dbus_assert (connection != NULL);
-  _dbus_assert (message != NULL);
-  
-  preallocated = _dbus_connection_preallocate_send_unlocked (connection);
-  if (preallocated == NULL)
-    {
-      CONNECTION_UNLOCK (connection);
-      return FALSE;
-    }
-
-  _dbus_connection_send_preallocated_and_unlock (connection,
-                                                preallocated,
-                                                message,
-                                                client_serial);
-  return TRUE;
-}
-
 /**
  * Adds a message to the outgoing message queue. Does not block to
  * write the message to the network; that happens asynchronously. To
@@ -1992,16 +2943,19 @@ _dbus_connection_send_and_unlock (DBusConnection *connection,
  * The function will never fail for other reasons; even if the
  * connection is disconnected, you can queue an outgoing message,
  * though obviously it won't be sent.
+ *
+ * The message serial is used by the remote application to send a
+ * reply; see dbus_message_get_serial() or the D-Bus specification.
  * 
  * @param connection the connection.
  * @param message the message to write.
- * @param client_serial return location for client serial.
+ * @param serial return location for message serial, or #NULL if you don't care
  * @returns #TRUE on success.
  */
 dbus_bool_t
 dbus_connection_send (DBusConnection *connection,
                       DBusMessage    *message,
-                      dbus_uint32_t  *client_serial)
+                      dbus_uint32_t  *serial)
 {
   _dbus_return_val_if_fail (connection != NULL, FALSE);
   _dbus_return_val_if_fail (message != NULL, FALSE);
@@ -2010,7 +2964,7 @@ dbus_connection_send (DBusConnection *connection,
 
   return _dbus_connection_send_and_unlock (connection,
                                           message,
-                                          client_serial);
+                                          serial);
 }
 
 static dbus_bool_t
@@ -2020,19 +2974,13 @@ reply_handler_timeout (void *data)
   DBusDispatchStatus status;
   DBusPendingCall *pending = data;
 
-  connection = pending->connection;
-  
-  CONNECTION_LOCK (connection);
-  if (pending->timeout_link)
-    {
-      _dbus_connection_queue_synthesized_message_link (connection,
-                                                      pending->timeout_link);
-      pending->timeout_link = NULL;
-    }
+  connection = _dbus_pending_call_get_connection_and_lock (pending);
 
-  _dbus_connection_remove_timeout (connection,
-                                  pending->timeout);
-  pending->timeout_added = FALSE;
+  _dbus_pending_call_queue_timeout_error_unlocked (pending, 
+                                                   connection);
+  _dbus_connection_remove_timeout_unlocked (connection,
+                                           _dbus_pending_call_get_timeout_unlocked (pending));
+  _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
 
   _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
   status = _dbus_connection_get_dispatch_status_unlocked (connection);
@@ -2044,23 +2992,19 @@ reply_handler_timeout (void *data)
 }
 
 /**
- * Queues a message to send, as with dbus_connection_send_message(),
+ * Queues a message to send, as with dbus_connection_send(),
  * but also returns a #DBusPendingCall used to receive a reply to the
  * message. If no reply is received in the given timeout_milliseconds,
  * this function expires the pending reply and generates a synthetic
  * error reply (generated in-process, not by the remote application)
  * indicating that a timeout occurred.
  *
- * A #DBusPendingCall will see a reply message after any filters, but
- * before any object instances or other handlers. A #DBusPendingCall
- * will always see exactly one reply message, unless it's cancelled
- * with dbus_pending_call_cancel().
- * 
- * If a filter filters out the reply before the handler sees it, the
- * reply is immediately timed out and a timeout error reply is
- * generated. If a filter removes the timeout error reply then the
- * #DBusPendingCall will get confused. Filtering the timeout error
- * is thus considered a bug and will print a warning.
+ * A #DBusPendingCall will see a reply message before any filters or
+ * registered object path handlers. See dbus_connection_dispatch() for
+ * details on when handlers are run.
+ *
+ * A #DBusPendingCall will always see exactly one reply message,
+ * unless it's cancelled with dbus_pending_call_cancel().
  * 
  * If #NULL is passed for the pending_return, the #DBusPendingCall
  * will still be generated internally, and used to track
@@ -2069,299 +3013,134 @@ reply_handler_timeout (void *data)
  *
  * If -1 is passed for the timeout, a sane default timeout is used. -1
  * is typically the best value for the timeout for this reason, unless
- * you want a very short or very long timeout.  There is no way to
- * avoid a timeout entirely, other than passing INT_MAX for the
- * timeout to postpone it indefinitely.
- * 
- * @param connection the connection
- * @param message the message to send
- * @param pending_return return location for a #DBusPendingCall object, or #NULL
- * @param timeout_milliseconds timeout in milliseconds or -1 for default
- * @returns #TRUE if the message is successfully queued, #FALSE if no memory.
- *
- */
-dbus_bool_t
-dbus_connection_send_with_reply (DBusConnection     *connection,
-                                 DBusMessage        *message,
-                                 DBusPendingCall   **pending_return,
-                                 int                 timeout_milliseconds)
-{
-  DBusPendingCall *pending;
-  DBusMessage *reply;
-  DBusList *reply_link;
-  dbus_int32_t serial = -1;
-  DBusDispatchStatus status;
-
-  _dbus_return_val_if_fail (connection != NULL, FALSE);
-  _dbus_return_val_if_fail (message != NULL, FALSE);
-  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
-
-  if (pending_return)
-    *pending_return = NULL;
-  
-  pending = _dbus_pending_call_new (connection,
-                                    timeout_milliseconds,
-                                    reply_handler_timeout);
-
-  if (pending == NULL)
-    return FALSE;
-
-  CONNECTION_LOCK (connection);
-  
-  /* Assign a serial to the message */
-  if (dbus_message_get_serial (message) == 0)
-    {
-      serial = _dbus_connection_get_next_client_serial (connection);
-      _dbus_message_set_serial (message, serial);
-    }
-
-  pending->reply_serial = serial;
-
-  reply = dbus_message_new_error (message, DBUS_ERROR_NO_REPLY,
-                                  "No reply within specified time");
-  if (reply == NULL)
-    goto error;
-
-  reply_link = _dbus_list_alloc_link (reply);
-  if (reply_link == NULL)
-    {
-      CONNECTION_UNLOCK (connection);
-      dbus_message_unref (reply);
-      goto error_unlocked;
-    }
-
-  pending->timeout_link = reply_link;
-
-  /* Insert the serial in the pending replies hash;
-   * hash takes a refcount on DBusPendingCall.
-   * Also, add the timeout.
-   */
-  if (!_dbus_connection_attach_pending_call_unlocked (connection,
-                                                     pending))
-    goto error;
-  
-  if (!_dbus_connection_send_unlocked_no_update (connection, message, NULL))
-    {
-      _dbus_connection_detach_pending_call_and_unlock (connection,
-                                                      pending);
-      goto error_unlocked;
-    }
-
-  if (pending_return)
-    *pending_return = pending;
-  else
-    {
-      _dbus_connection_detach_pending_call_unlocked (connection, pending);
-      dbus_pending_call_unref (pending);
-    }
-
-  _dbus_verbose ("%s middle\n", _DBUS_FUNCTION_NAME);
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
-
-  /* this calls out to user code */
-  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-
-  return TRUE;
-
- error:
-  CONNECTION_UNLOCK (connection);
- error_unlocked:
-  dbus_pending_call_unref (pending);
-  return FALSE;
-}
-
-static DBusMessage*
-check_for_reply_unlocked (DBusConnection *connection,
-                          dbus_uint32_t   client_serial)
-{
-  DBusList *link;
-
-  HAVE_LOCK_CHECK (connection);
-  
-  link = _dbus_list_get_first_link (&connection->incoming_messages);
-
-  while (link != NULL)
-    {
-      DBusMessage *reply = link->data;
-
-      if (dbus_message_get_reply_serial (reply) == client_serial)
-       {
-         _dbus_list_remove_link (&connection->incoming_messages, link);
-         connection->n_incoming  -= 1;
-         return reply;
-       }
-      link = _dbus_list_get_next_link (&connection->incoming_messages, link);
-    }
-
-  return NULL;
-}
-
-/**
- * Blocks a certain time period while waiting for a reply.
- * If no reply arrives, returns #NULL.
- *
- * @todo could use performance improvements (it keeps scanning
- * the whole message queue for example) and has thread issues,
- * see comments in source
- *
- * Does not re-enter the main loop or run filter/path-registered
- * callbacks. The reply to the message will not be seen by
- * filter callbacks.
- *
- * @param connection the connection
- * @param client_serial the reply serial to wait for
- * @param timeout_milliseconds timeout in milliseconds or -1 for default
- * @returns the message that is the reply or #NULL if no reply
- */
-DBusMessage*
-_dbus_connection_block_for_reply (DBusConnection     *connection,
-                                  dbus_uint32_t       client_serial,
-                                  int                 timeout_milliseconds)
-{
-  long start_tv_sec, start_tv_usec;
-  long end_tv_sec, end_tv_usec;
-  long tv_sec, tv_usec;
-  DBusDispatchStatus status;
-
-  _dbus_assert (connection != NULL);
-  _dbus_assert (client_serial != 0);
-  _dbus_assert (timeout_milliseconds >= 0 || timeout_milliseconds == -1);
-  
-  if (timeout_milliseconds == -1)
-    timeout_milliseconds = _DBUS_DEFAULT_TIMEOUT_VALUE;
-
-  /* it would probably seem logical to pass in _DBUS_INT_MAX
-   * for infinite timeout, but then math below would get
-   * all overflow-prone, so smack that down.
-   */
-  if (timeout_milliseconds > _DBUS_ONE_HOUR_IN_MILLISECONDS * 6)
-    timeout_milliseconds = _DBUS_ONE_HOUR_IN_MILLISECONDS * 6;
-  
-  /* Flush message queue */
-  dbus_connection_flush (connection);
-
-  CONNECTION_LOCK (connection);
-
-  _dbus_get_current_time (&start_tv_sec, &start_tv_usec);
-  end_tv_sec = start_tv_sec + timeout_milliseconds / 1000;
-  end_tv_usec = start_tv_usec + (timeout_milliseconds % 1000) * 1000;
-  end_tv_sec += end_tv_usec / _DBUS_USEC_PER_SECOND;
-  end_tv_usec = end_tv_usec % _DBUS_USEC_PER_SECOND;
-
-  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block %d milliseconds for reply serial %u from %ld sec %ld usec to %ld sec %ld usec\n",
-                 timeout_milliseconds,
-                 client_serial,
-                 start_tv_sec, start_tv_usec,
-                 end_tv_sec, end_tv_usec);
-  
-  /* Now we wait... */
-  /* THREAD TODO: This is busted. What if a dispatch() or pop_message
-   * gets the message before we do?
-   */
-  /* always block at least once as we know we don't have the reply yet */
-  _dbus_connection_do_iteration_unlocked (connection,
-                                          DBUS_ITERATION_DO_READING |
-                                          DBUS_ITERATION_BLOCK,
-                                          timeout_milliseconds);
+ * you want a very short or very long timeout.  There is no way to
+ * avoid a timeout entirely, other than passing INT_MAX for the
+ * timeout to mean "very long timeout." libdbus clamps an INT_MAX
+ * timeout down to a few hours timeout though.
+ *
+ * @warning if the connection is disconnected, the #DBusPendingCall
+ * will be set to #NULL, so be careful with this.
+ * 
+ * @param connection the connection
+ * @param message the message to send
+ * @param pending_return return location for a #DBusPendingCall object, or #NULL if connection is disconnected
+ * @param timeout_milliseconds timeout in milliseconds or -1 for default
+ * @returns #FALSE if no memory, #TRUE otherwise.
+ *
+ */
+dbus_bool_t
+dbus_connection_send_with_reply (DBusConnection     *connection,
+                                 DBusMessage        *message,
+                                 DBusPendingCall   **pending_return,
+                                 int                 timeout_milliseconds)
+{
+  DBusPendingCall *pending;
+  dbus_int32_t serial = -1;
+  DBusDispatchStatus status;
 
- recheck_status:
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_return_val_if_fail (message != NULL, FALSE);
+  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
 
-  _dbus_verbose ("%s top of recheck\n", _DBUS_FUNCTION_NAME);
-  
-  HAVE_LOCK_CHECK (connection);
-  
-  /* queue messages and get status */
+  if (pending_return)
+    *pending_return = NULL;
 
-  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  CONNECTION_LOCK (connection);
 
-  if (status == DBUS_DISPATCH_DATA_REMAINS)
+   if (!_dbus_connection_get_is_connected_unlocked (connection))
     {
-      DBusMessage *reply;
-      
-      reply = check_for_reply_unlocked (connection, client_serial);
-      if (reply != NULL)
-        {
-          _dbus_verbose ("%s checked for reply\n", _DBUS_FUNCTION_NAME);
-          status = _dbus_connection_get_dispatch_status_unlocked (connection);
+      CONNECTION_UNLOCK (connection);
 
-          _dbus_verbose ("dbus_connection_send_with_reply_and_block(): got reply\n");
+      *pending_return = NULL;
 
-          /* Unlocks, and calls out to user code */
-          _dbus_connection_update_dispatch_status_and_unlock (connection, status);
-          
-          return reply;
-        }
+      return TRUE;
     }
-  
-  _dbus_get_current_time (&tv_sec, &tv_usec);
-  
-  if (!_dbus_connection_get_is_connected_unlocked (connection))
+
+  pending = _dbus_pending_call_new_unlocked (connection,
+                                             timeout_milliseconds,
+                                             reply_handler_timeout);
+
+  if (pending == NULL)
     {
       CONNECTION_UNLOCK (connection);
-      return NULL;
+      return FALSE;
     }
-  else if (tv_sec < start_tv_sec)
-    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): clock set backward\n");
-  else if (connection->disconnect_message_link == NULL)
-    _dbus_verbose ("dbus_connection_send_with_reply_and_block(): disconnected\n");
-  else if (tv_sec < end_tv_sec ||
-           (tv_sec == end_tv_sec && tv_usec < end_tv_usec))
+
+  /* Assign a serial to the message */
+  serial = dbus_message_get_serial (message);
+  if (serial == 0)
     {
-      timeout_milliseconds = (end_tv_sec - tv_sec) * 1000 +
-        (end_tv_usec - tv_usec) / 1000;
-      _dbus_verbose ("dbus_connection_send_with_reply_and_block(): %d milliseconds remain\n", timeout_milliseconds);
-      _dbus_assert (timeout_milliseconds >= 0);
-      
-      if (status == DBUS_DISPATCH_NEED_MEMORY)
-        {
-          /* Try sleeping a bit, as we aren't sure we need to block for reading,
-           * we may already have a reply in the buffer and just can't process
-           * it.
-           */
-          _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
-          
-          if (timeout_milliseconds < 100)
-            ; /* just busy loop */
-          else if (timeout_milliseconds <= 1000)
-            _dbus_sleep_milliseconds (timeout_milliseconds / 3);
-          else
-            _dbus_sleep_milliseconds (1000);
-        }
-      else
-        {          
-          /* block again, we don't have the reply buffered yet. */
-          _dbus_connection_do_iteration_unlocked (connection,
-                                                  DBUS_ITERATION_DO_READING |
-                                                  DBUS_ITERATION_BLOCK,
-                                                  timeout_milliseconds);
-        }
+      serial = _dbus_connection_get_next_client_serial (connection);
+      _dbus_message_set_serial (message, serial);
+    }
 
-      goto recheck_status;
+  if (!_dbus_pending_call_set_timeout_error_unlocked (pending, message, serial))
+    goto error;
+    
+  /* Insert the serial in the pending replies hash;
+   * hash takes a refcount on DBusPendingCall.
+   * Also, add the timeout.
+   */
+  if (!_dbus_connection_attach_pending_call_unlocked (connection,
+                                                     pending))
+    goto error;
+  if (!_dbus_connection_send_unlocked_no_update (connection, message, NULL))
+    {
+      _dbus_connection_detach_pending_call_and_unlock (connection,
+                                                      pending);
+      goto error_unlocked;
     }
 
-  _dbus_verbose ("dbus_connection_send_with_reply_and_block(): Waited %ld milliseconds and got no reply\n",
-                 (tv_sec - start_tv_sec) * 1000 + (tv_usec - start_tv_usec) / 1000);
+  if (pending_return)
+    *pending_return = pending; /* hand off refcount */
+  else
+    {
+      _dbus_connection_detach_pending_call_unlocked (connection, pending);
+      /* we still have a ref to the pending call in this case, we unref
+       * after unlocking, below
+       */
+    }
+
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
 
-  /* unlocks and calls out to user code */
+  /* this calls out to user code */
   _dbus_connection_update_dispatch_status_and_unlock (connection, status);
 
-  return NULL;
+  if (pending_return == NULL)
+    dbus_pending_call_unref (pending);
+  
+  return TRUE;
+
+ error:
+  CONNECTION_UNLOCK (connection);
+ error_unlocked:
+  dbus_pending_call_unref (pending);
+  return FALSE;
 }
 
 /**
  * Sends a message and blocks a certain time period while waiting for
  * a reply.  This function does not reenter the main loop,
  * i.e. messages other than the reply are queued up but not
- * processed. This function is used to do non-reentrant "method
- * calls."
+ * processed. This function is used to invoke method calls on a
+ * remote object.
  * 
  * If a normal reply is received, it is returned, and removed from the
  * incoming message queue. If it is not received, #NULL is returned
  * and the error is set to #DBUS_ERROR_NO_REPLY.  If an error reply is
  * received, it is converted to a #DBusError and returned as an error,
- * then the reply message is deleted. If something else goes wrong,
- * result is set to whatever is appropriate, such as
- * #DBUS_ERROR_NO_MEMORY or #DBUS_ERROR_DISCONNECTED.
+ * then the reply message is deleted and #NULL is returned. If
+ * something else goes wrong, result is set to whatever is
+ * appropriate, such as #DBUS_ERROR_NO_MEMORY or
+ * #DBUS_ERROR_DISCONNECTED.
+ *
+ * @warning While this function blocks the calling thread will not be
+ * processing the incoming message queue. This means you can end up
+ * deadlocked if the application you're talking to needs you to reply
+ * to a method. To solve this, either avoid the situation, block in a
+ * separate thread from the main connection-dispatching thread, or use
+ * dbus_pending_call_set_notify() to avoid blocking.
  *
  * @param connection the connection
  * @param message the message to send
@@ -2370,40 +3149,44 @@ _dbus_connection_block_for_reply (DBusConnection     *connection,
  * @returns the message that is the reply or #NULL with an error code if the
  * function fails.
  */
-DBusMessage *
+DBusMessage*
 dbus_connection_send_with_reply_and_block (DBusConnection     *connection,
                                            DBusMessage        *message,
                                            int                 timeout_milliseconds,
                                            DBusError          *error)
 {
-  dbus_uint32_t client_serial;
   DBusMessage *reply;
+  DBusPendingCall *pending;
   
   _dbus_return_val_if_fail (connection != NULL, NULL);
   _dbus_return_val_if_fail (message != NULL, NULL);
-  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);  
+  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, NULL);
   _dbus_return_val_if_error_is_set (error, NULL);
   
-  if (!dbus_connection_send (connection, message, &client_serial))
+  if (!dbus_connection_send_with_reply (connection, message,
+                                        &pending, timeout_milliseconds))
     {
       _DBUS_SET_OOM (error);
       return NULL;
     }
 
-  reply = _dbus_connection_block_for_reply (connection,
-                                            client_serial,
-                                            timeout_milliseconds);
-  
-  if (reply == NULL)
+  if (pending == NULL)
     {
-      if (dbus_connection_get_is_connected (connection))
-        dbus_set_error (error, DBUS_ERROR_NO_REPLY, "Message did not receive a reply");
-      else
-        dbus_set_error (error, DBUS_ERROR_DISCONNECTED, "Disconnected prior to receiving a reply");
-
+      dbus_set_error (error, DBUS_ERROR_DISCONNECTED, "Connection is closed");
       return NULL;
     }
-  else if (dbus_set_error_from_message (error, reply))
+  
+  dbus_pending_call_block (pending);
+
+  reply = dbus_pending_call_steal_reply (pending);
+  dbus_pending_call_unref (pending);
+
+  /* call_complete_and_unlock() called from pending_call_block() should
+   * always fill this in.
+   */
+  _dbus_assert (reply != NULL);
+  
+   if (dbus_set_error_from_message (error, reply))
     {
       dbus_message_unref (reply);
       return NULL;
@@ -2414,11 +3197,14 @@ dbus_connection_send_with_reply_and_block (DBusConnection     *connection,
 
 /**
  * Blocks until the outgoing message queue is empty.
+ * Assumes connection lock already held.
  *
+ * If you call this, you MUST call update_dispatch_status afterword...
+ * 
  * @param connection the connection.
  */
-void
-dbus_connection_flush (DBusConnection *connection)
+DBusDispatchStatus
+_dbus_connection_flush_unlocked (DBusConnection *connection)
 {
   /* We have to specify DBUS_ITERATION_DO_READING here because
    * otherwise we could have two apps deadlock if they are both doing
@@ -2427,9 +3213,8 @@ dbus_connection_flush (DBusConnection *connection)
    */
   DBusDispatchStatus status;
 
-  _dbus_return_if_fail (connection != NULL);
+  HAVE_LOCK_CHECK (connection);
   
-  CONNECTION_LOCK (connection);
   while (connection->n_outgoing > 0 &&
          _dbus_connection_get_is_connected_unlocked (connection))
     {
@@ -2447,29 +3232,188 @@ dbus_connection_flush (DBusConnection *connection)
   status = _dbus_connection_get_dispatch_status_unlocked (connection);
 
   HAVE_LOCK_CHECK (connection);
+  return status;
+}
+
+/**
+ * Blocks until the outgoing message queue is empty.
+ *
+ * @param connection the connection.
+ */
+void
+dbus_connection_flush (DBusConnection *connection)
+{
+  /* We have to specify DBUS_ITERATION_DO_READING here because
+   * otherwise we could have two apps deadlock if they are both doing
+   * a flush(), and the kernel buffers fill up. This could change the
+   * dispatch status.
+   */
+  DBusDispatchStatus status;
+
+  _dbus_return_if_fail (connection != NULL);
+  
+  CONNECTION_LOCK (connection);
+
+  status = _dbus_connection_flush_unlocked (connection);
+  
+  HAVE_LOCK_CHECK (connection);
   /* Unlocks and calls out to user code */
   _dbus_connection_update_dispatch_status_and_unlock (connection, status);
 
   _dbus_verbose ("%s end\n", _DBUS_FUNCTION_NAME);
 }
 
-/* Call with mutex held. Will drop it while waiting and re-acquire
- * before returning
+/**
+ * This function implements dbus_connection_read_write_dispatch() and
+ * dbus_connection_read_write() (they pass a different value for the
+ * dispatch parameter).
+ * 
+ * @param connection the connection
+ * @param timeout_milliseconds max time to block or -1 for infinite
+ * @param dispatch dispatch new messages or leave them on the incoming queue
+ * @returns #TRUE if the disconnect message has not been processed
+ */
+static dbus_bool_t
+_dbus_connection_read_write_dispatch (DBusConnection *connection,
+                                     int             timeout_milliseconds, 
+                                     dbus_bool_t     dispatch)
+{
+  DBusDispatchStatus dstatus;
+  dbus_bool_t no_progress_possible;
+  
+  dstatus = dbus_connection_get_dispatch_status (connection);
+
+  if (dispatch && dstatus == DBUS_DISPATCH_DATA_REMAINS)
+    {
+      _dbus_verbose ("doing dispatch in %s\n", _DBUS_FUNCTION_NAME);
+      dbus_connection_dispatch (connection);
+      CONNECTION_LOCK (connection);
+    }
+  else if (dstatus == DBUS_DISPATCH_NEED_MEMORY)
+    {
+      _dbus_verbose ("pausing for memory in %s\n", _DBUS_FUNCTION_NAME);
+      _dbus_memory_pause_based_on_timeout (timeout_milliseconds);
+      CONNECTION_LOCK (connection);
+    }
+  else
+    {
+      CONNECTION_LOCK (connection);
+      if (_dbus_connection_get_is_connected_unlocked (connection))
+        {
+          _dbus_verbose ("doing iteration in %s\n", _DBUS_FUNCTION_NAME);
+          _dbus_connection_do_iteration_unlocked (connection,
+                                                  DBUS_ITERATION_DO_READING |
+                                                  DBUS_ITERATION_DO_WRITING |
+                                                  DBUS_ITERATION_BLOCK,
+                                                  timeout_milliseconds);
+        }
+    }
+  
+  HAVE_LOCK_CHECK (connection);
+  /* If we can dispatch, we can make progress until the Disconnected message
+   * has been processed; if we can only read/write, we can make progress
+   * as long as the transport is open.
+   */
+  if (dispatch)
+    no_progress_possible = connection->n_incoming == 0 &&
+      connection->disconnect_message_link == NULL;
+  else
+    no_progress_possible = _dbus_connection_get_is_connected_unlocked (connection);
+  CONNECTION_UNLOCK (connection);
+  return !no_progress_possible; /* TRUE if we can make more progress */
+}
+
+
+/**
+ * This function is intended for use with applications that don't want
+ * to write a main loop and deal with #DBusWatch and #DBusTimeout. An
+ * example usage would be:
+ * 
+ * @code
+ *   while (dbus_connection_read_write_dispatch (connection, -1))
+ *     ; // empty loop body
+ * @endcode
+ * 
+ * In this usage you would normally have set up a filter function to look
+ * at each message as it is dispatched. The loop terminates when the last
+ * message from the connection (the disconnected signal) is processed.
+ * 
+ * If there are messages to dispatch, this function will
+ * dbus_connection_dispatch() once, and return. If there are no
+ * messages to dispatch, this function will block until it can read or
+ * write, then read or write, then return.
+ *
+ * The way to think of this function is that it either makes some sort
+ * of progress, or it blocks.
+ *
+ * The return value indicates whether the disconnect message has been
+ * processed, NOT whether the connection is connected. This is
+ * important because even after disconnecting, you want to process any
+ * messages you received prior to the disconnect.
+ *
+ * @param connection the connection
+ * @param timeout_milliseconds max time to block or -1 for infinite
+ * @returns #TRUE if the disconnect message has not been processed
+ */
+dbus_bool_t
+dbus_connection_read_write_dispatch (DBusConnection *connection,
+                                     int             timeout_milliseconds)
+{
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
+   return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, TRUE);
+}
+
+/** 
+ * This function is intended for use with applications that don't want to
+ * write a main loop and deal with #DBusWatch and #DBusTimeout. See also
+ * dbus_connection_read_write_dispatch().
+ * 
+ * As long as the connection is open, this function will block until it can
+ * read or write, then read or write, then return #TRUE.
+ *
+ * If the connection is closed, the function returns #FALSE.
+ *
+ * The return value indicates whether reading or writing is still
+ * possible, i.e. whether the connection is connected.
+ *
+ * Note that even after disconnection, messages may remain in the
+ * incoming queue that need to be
+ * processed. dbus_connection_read_write_dispatch() dispatches
+ * incoming messages for you; with dbus_connection_read_write() you
+ * have to arrange to drain the incoming queue yourself.
+ * 
+ * @param connection the connection 
+ * @param timeout_milliseconds max time to block or -1 for infinite 
+ * @returns #TRUE if still connected
+ */
+dbus_bool_t 
+dbus_connection_read_write (DBusConnection *connection, 
+                            int             timeout_milliseconds) 
+{ 
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
+   return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, FALSE);
+}
+
+/* We need to call this anytime we pop the head of the queue, and then
+ * update_dispatch_status_and_unlock needs to be called afterward
+ * which will "process" the disconnected message and set
+ * disconnected_message_processed.
  */
 static void
-_dbus_connection_wait_for_borrowed (DBusConnection *connection)
+check_disconnected_message_arrived_unlocked (DBusConnection *connection,
+                                             DBusMessage    *head_of_queue)
 {
-  _dbus_assert (connection->message_borrowed != NULL);
+  HAVE_LOCK_CHECK (connection);
 
-  while (connection->message_borrowed != NULL)
+  /* checking that the link is NULL is an optimization to avoid the is_signal call */
+  if (connection->disconnect_message_link == NULL &&
+      dbus_message_is_signal (head_of_queue,
+                              DBUS_INTERFACE_LOCAL,
+                              "Disconnected"))
     {
-#ifndef DBUS_DISABLE_CHECKS
-      connection->have_connection_lock = FALSE;
-#endif
-      dbus_condvar_wait (connection->message_returned_cond, connection->mutex);
-#ifndef DBUS_DISABLE_CHECKS
-      connection->have_connection_lock = TRUE;
-#endif
+      connection->disconnected_message_arrived = TRUE;
     }
 }
 
@@ -2484,18 +3428,21 @@ _dbus_connection_wait_for_borrowed (DBusConnection *connection)
  * quickly as possible and don't keep a reference to it after
  * returning it. If you need to keep the message, make a copy of it.
  *
+ * dbus_connection_dispatch() will block if called while a borrowed
+ * message is outstanding; only one piece of code can be playing with
+ * the incoming queue at a time. This function will block if called
+ * during a dbus_connection_dispatch().
+ *
  * @param connection the connection.
  * @returns next message in the incoming queue.
  */
 DBusMessage*
-dbus_connection_borrow_message  (DBusConnection *connection)
+dbus_connection_borrow_message (DBusConnection *connection)
 {
-  DBusMessage *message;
   DBusDispatchStatus status;
+  DBusMessage *message;
 
   _dbus_return_val_if_fail (connection != NULL, NULL);
-  /* can't borrow during dispatch */
-  _dbus_return_val_if_fail (!connection->dispatch_acquired, NULL);
 
   _dbus_verbose ("%s start\n", _DBUS_FUNCTION_NAME);
   
@@ -2508,21 +3455,32 @@ dbus_connection_borrow_message  (DBusConnection *connection)
   
   CONNECTION_LOCK (connection);
 
-  if (connection->message_borrowed != NULL)
-    _dbus_connection_wait_for_borrowed (connection);
+  _dbus_connection_acquire_dispatch (connection);
+
+  /* While a message is outstanding, the dispatch lock is held */
+  _dbus_assert (connection->message_borrowed == NULL);
+
+  connection->message_borrowed = _dbus_list_get_first (&connection->incoming_messages);
   
-  message = _dbus_list_get_first (&connection->incoming_messages);
+  message = connection->message_borrowed;
 
-  if (message) 
-    connection->message_borrowed = message;
+  check_disconnected_message_arrived_unlocked (connection, message);
   
+  /* Note that we KEEP the dispatch lock until the message is returned */
+  if (message == NULL)
+    _dbus_connection_release_dispatch (connection);
+
   CONNECTION_UNLOCK (connection);
+
+  /* We don't update dispatch status until it's returned or stolen */
+  
   return message;
 }
 
 /**
  * Used to return a message after peeking at it using
- * dbus_connection_borrow_message().
+ * dbus_connection_borrow_message(). Only called if
+ * message from dbus_connection_borrow_message() was non-#NULL.
  *
  * @param connection the connection
  * @param message the message from dbus_connection_borrow_message()
@@ -2531,19 +3489,23 @@ void
 dbus_connection_return_message (DBusConnection *connection,
                                DBusMessage    *message)
 {
+  DBusDispatchStatus status;
+  
   _dbus_return_if_fail (connection != NULL);
   _dbus_return_if_fail (message != NULL);
-  /* can't borrow during dispatch */
-  _dbus_return_if_fail (!connection->dispatch_acquired);
+  _dbus_return_if_fail (message == connection->message_borrowed);
+  _dbus_return_if_fail (connection->dispatch_acquired);
   
   CONNECTION_LOCK (connection);
   
   _dbus_assert (message == connection->message_borrowed);
   
   connection->message_borrowed = NULL;
-  dbus_condvar_wake_all (connection->message_returned_cond);
-  
-  CONNECTION_UNLOCK (connection);
+
+  _dbus_connection_release_dispatch (connection); 
+
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
 }
 
 /**
@@ -2560,11 +3522,12 @@ dbus_connection_steal_borrowed_message (DBusConnection *connection,
                                        DBusMessage    *message)
 {
   DBusMessage *pop_message;
+  DBusDispatchStatus status;
 
   _dbus_return_if_fail (connection != NULL);
   _dbus_return_if_fail (message != NULL);
-  /* can't borrow during dispatch */
-  _dbus_return_if_fail (!connection->dispatch_acquired);
+  _dbus_return_if_fail (message == connection->message_borrowed);
+  _dbus_return_if_fail (connection->dispatch_acquired);
   
   CONNECTION_LOCK (connection);
  
@@ -2579,9 +3542,11 @@ dbus_connection_steal_borrowed_message (DBusConnection *connection,
                 message, connection->n_incoming);
  
   connection->message_borrowed = NULL;
-  dbus_condvar_wake_all (connection->message_returned_cond);
-  
-  CONNECTION_UNLOCK (connection);
+
+  _dbus_connection_release_dispatch (connection);
+
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
 }
 
 /* See dbus_connection_pop_message, but requires the caller to own
@@ -2592,8 +3557,7 @@ _dbus_connection_pop_message_link_unlocked (DBusConnection *connection)
 {
   HAVE_LOCK_CHECK (connection);
   
-  if (connection->message_borrowed != NULL)
-    _dbus_connection_wait_for_borrowed (connection);
+  _dbus_assert (connection->message_borrowed == NULL);
   
   if (connection->n_incoming > 0)
     {
@@ -2605,7 +3569,9 @@ _dbus_connection_pop_message_link_unlocked (DBusConnection *connection)
       _dbus_verbose ("Message %p (%d %s %s %s '%s') removed from incoming queue %p, %d incoming\n",
                      link->data,
                      dbus_message_get_type (link->data),
-                    dbus_message_get_path (link->data), 
+                     dbus_message_get_path (link->data) ?
+                     dbus_message_get_path (link->data) :
+                     "no path",
                      dbus_message_get_interface (link->data) ?
                      dbus_message_get_interface (link->data) :
                      "no interface",
@@ -2615,6 +3581,8 @@ _dbus_connection_pop_message_link_unlocked (DBusConnection *connection)
                      dbus_message_get_signature (link->data),
                      connection, connection->n_incoming);
 
+      check_disconnected_message_arrived_unlocked (connection, link->data);
+      
       return link;
     }
   else
@@ -2656,6 +3624,8 @@ _dbus_connection_putback_message_link_unlocked (DBusConnection *connection,
   _dbus_assert (message_link != NULL);
   /* You can't borrow a message while a link is outstanding */
   _dbus_assert (connection->message_borrowed == NULL);
+  /* We had to have the dispatch lock across the pop/putback */
+  _dbus_assert (connection->dispatch_acquired);
 
   _dbus_list_prepend_link (&connection->incoming_messages,
                            message_link);
@@ -2685,6 +3655,11 @@ _dbus_connection_putback_message_link_unlocked (DBusConnection *connection,
  * useful in very simple programs that don't share a #DBusConnection
  * with any libraries or other modules.
  *
+ * There is a lock that covers all ways of accessing the incoming message
+ * queue, so dbus_connection_dispatch(), dbus_connection_pop_message(),
+ * dbus_connection_borrow_message(), etc. will all block while one of the others
+ * in the group is running.
+ * 
  * @param connection the connection.
  * @returns next message in the incoming queue.
  */
@@ -2704,12 +3679,17 @@ dbus_connection_pop_message (DBusConnection *connection)
     return NULL;
   
   CONNECTION_LOCK (connection);
-
+  _dbus_connection_acquire_dispatch (connection);
+  HAVE_LOCK_CHECK (connection);
+  
   message = _dbus_connection_pop_message_unlocked (connection);
 
   _dbus_verbose ("Returning popped message %p\n", message);    
-  
-  CONNECTION_UNLOCK (connection);
+
+  _dbus_connection_release_dispatch (connection);
+
+  status = _dbus_connection_get_dispatch_status_unlocked (connection);
+  _dbus_connection_update_dispatch_status_and_unlock (connection, status);
   
   return message;
 }
@@ -2730,12 +3710,13 @@ _dbus_connection_acquire_dispatch (DBusConnection *connection)
   CONNECTION_UNLOCK (connection);
   
   _dbus_verbose ("%s locking dispatch_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_lock (connection->dispatch_mutex);
+  _dbus_mutex_lock (connection->dispatch_mutex);
 
   while (connection->dispatch_acquired)
     {
       _dbus_verbose ("%s waiting for dispatch to be acquirable\n", _DBUS_FUNCTION_NAME);
-      dbus_condvar_wait (connection->dispatch_cond, connection->dispatch_mutex);
+      _dbus_condvar_wait (connection->dispatch_cond, 
+                          connection->dispatch_mutex);
     }
   
   _dbus_assert (!connection->dispatch_acquired);
@@ -2743,7 +3724,7 @@ _dbus_connection_acquire_dispatch (DBusConnection *connection)
   connection->dispatch_acquired = TRUE;
 
   _dbus_verbose ("%s unlocking dispatch_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_unlock (connection->dispatch_mutex);
+  _dbus_mutex_unlock (connection->dispatch_mutex);
   
   CONNECTION_LOCK (connection);
   _dbus_connection_unref_unlocked (connection);
@@ -2762,15 +3743,15 @@ _dbus_connection_release_dispatch (DBusConnection *connection)
   HAVE_LOCK_CHECK (connection);
   
   _dbus_verbose ("%s locking dispatch_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_lock (connection->dispatch_mutex);
+  _dbus_mutex_lock (connection->dispatch_mutex);
   
   _dbus_assert (connection->dispatch_acquired);
 
   connection->dispatch_acquired = FALSE;
-  dbus_condvar_wake_one (connection->dispatch_cond);
+  _dbus_condvar_wake_one (connection->dispatch_cond);
 
   _dbus_verbose ("%s unlocking dispatch_mutex\n", _DBUS_FUNCTION_NAME);
-  dbus_mutex_unlock (connection->dispatch_mutex);
+  _dbus_mutex_unlock (connection->dispatch_mutex);
 }
 
 static void
@@ -2782,6 +3763,67 @@ _dbus_connection_failed_pop (DBusConnection *connection,
   connection->n_incoming += 1;
 }
 
+/* Note this may be called multiple times since we don't track whether we already did it */
+static void
+notify_disconnected_unlocked (DBusConnection *connection)
+{
+  HAVE_LOCK_CHECK (connection);
+
+  /* Set the weakref in dbus-bus.c to NULL, so nobody will get a disconnected
+   * connection from dbus_bus_get(). We make the same guarantee for
+   * dbus_connection_open() but in a different way since we don't want to
+   * unref right here; we instead check for connectedness before returning
+   * the connection from the hash.
+   */
+  _dbus_bus_notify_shared_connection_disconnected_unlocked (connection);
+
+  /* Dump the outgoing queue, we aren't going to be able to
+   * send it now, and we'd like accessors like
+   * dbus_connection_get_outgoing_size() to be accurate.
+   */
+  if (connection->n_outgoing > 0)
+    {
+      DBusList *link;
+      
+      _dbus_verbose ("Dropping %d outgoing messages since we're disconnected\n",
+                     connection->n_outgoing);
+      
+      while ((link = _dbus_list_get_last_link (&connection->outgoing_messages)))
+        {
+          _dbus_connection_message_sent (connection, link->data);
+        }
+    } 
+}
+
+/* Note this may be called multiple times since we don't track whether we already did it */
+static DBusDispatchStatus
+notify_disconnected_and_dispatch_complete_unlocked (DBusConnection *connection)
+{
+  HAVE_LOCK_CHECK (connection);
+  
+  if (connection->disconnect_message_link != NULL)
+    {
+      _dbus_verbose ("Sending disconnect message from %s\n",
+                     _DBUS_FUNCTION_NAME);
+      
+      /* If we have pending calls, queue their timeouts - we want the Disconnected
+       * to be the last message, after these timeouts.
+       */
+      connection_timeout_and_complete_all_pending_calls_unlocked (connection);
+      
+      /* We haven't sent the disconnect message already,
+       * and all real messages have been queued up.
+       */
+      _dbus_connection_queue_synthesized_message_link (connection,
+                                                       connection->disconnect_message_link);
+      connection->disconnect_message_link = NULL;
+
+      return DBUS_DISPATCH_DATA_REMAINS;
+    }
+
+  return DBUS_DISPATCH_COMPLETE;
+}
+
 static DBusDispatchStatus
 _dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection)
 {
@@ -2804,36 +3846,21 @@ _dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection)
       
       if (!is_connected)
         {
-          if (status == DBUS_DISPATCH_COMPLETE &&
-              connection->disconnect_message_link)
-            {
-              _dbus_verbose ("Sending disconnect message from %s\n",
-                             _DBUS_FUNCTION_NAME);
-                             
-              /* We haven't sent the disconnect message already,
-               * and all real messages have been queued up.
-               */
-              _dbus_connection_queue_synthesized_message_link (connection,
-                                                               connection->disconnect_message_link);
-              connection->disconnect_message_link = NULL;
-            }
+          /* It's possible this would be better done by having an explicit
+           * notification from _dbus_transport_disconnect() that would
+           * synchronously do this, instead of waiting for the next dispatch
+           * status check. However, probably not good to change until it causes
+           * a problem.
+           */
+          notify_disconnected_unlocked (connection);
 
-          /* Dump the outgoing queue, we aren't going to be able to
-           * send it now, and we'd like accessors like
-           * dbus_connection_get_outgoing_size() to be accurate.
+          /* I'm not sure this is needed; the idea is that we want to
+           * queue the Disconnected only after we've read all the
+           * messages, but if we're disconnected maybe we are guaranteed
+           * to have read them all ?
            */
-          if (connection->n_outgoing > 0)
-            {
-              DBusList *link;
-              
-              _dbus_verbose ("Dropping %d outgoing messages since we're disconnected\n",
-                             connection->n_outgoing);
-              
-              while ((link = _dbus_list_get_last_link (&connection->outgoing_messages)))
-                {
-                  _dbus_connection_message_sent (connection, link->data);
-                }
-            }
+          if (status == DBUS_DISPATCH_COMPLETE)
+            status = notify_disconnected_and_dispatch_complete_unlocked (connection);
         }
       
       if (status != DBUS_DISPATCH_COMPLETE)
@@ -2864,6 +3891,27 @@ _dbus_connection_update_dispatch_status_and_unlock (DBusConnection    *connectio
   function = connection->dispatch_status_function;
   data = connection->dispatch_status_data;
 
+  if (connection->disconnected_message_arrived &&
+      !connection->disconnected_message_processed)
+    {
+      connection->disconnected_message_processed = TRUE;
+      
+      /* this does an unref, but we have a ref
+       * so we should not run the finalizer here
+       * inside the lock.
+       */
+      connection_forget_shared_unlocked (connection);
+
+      if (connection->exit_on_disconnect)
+        {
+          CONNECTION_UNLOCK (connection);            
+          
+          _dbus_verbose ("Exiting on Disconnected signal\n");
+          _dbus_exit (1);
+          _dbus_assert_not_reached ("Call to exit() returned");
+        }
+    }
+  
   /* We drop the lock */
   CONNECTION_UNLOCK (connection);
   
@@ -2879,9 +3927,26 @@ _dbus_connection_update_dispatch_status_and_unlock (DBusConnection    *connectio
 }
 
 /**
- * Gets the current state (what we would currently return
- * from dbus_connection_dispatch()) but doesn't actually
- * dispatch any messages.
+ * Gets the current state of the incoming message queue.
+ * #DBUS_DISPATCH_DATA_REMAINS indicates that the message queue
+ * may contain messages. #DBUS_DISPATCH_COMPLETE indicates that the
+ * incoming queue is empty. #DBUS_DISPATCH_NEED_MEMORY indicates that
+ * there could be data, but we can't know for sure without more
+ * memory.
+ *
+ * To process the incoming message queue, use dbus_connection_dispatch()
+ * or (in rare cases) dbus_connection_pop_message().
+ *
+ * Note, #DBUS_DISPATCH_DATA_REMAINS really means that either we
+ * have messages in the queue, or we have raw bytes buffered up
+ * that need to be parsed. When these bytes are parsed, they
+ * may not add up to an entire message. Thus, it's possible
+ * to see a status of #DBUS_DISPATCH_DATA_REMAINS but not
+ * have a message yet.
+ *
+ * In particular this happens on initial connection, because all sorts
+ * of authentication protocol stuff has to be parsed before the
+ * first message arrives.
  * 
  * @param connection the connection.
  * @returns current dispatch status
@@ -2905,31 +3970,158 @@ dbus_connection_get_dispatch_status (DBusConnection *connection)
 }
 
 /**
- * Processes data buffered while handling watches, queueing zero or
- * more incoming messages. Then pops the first-received message from
- * the current incoming message queue, runs any handlers for it, and
- * unrefs the message. Returns a status indicating whether messages/data
- * remain, more memory is needed, or all data has been processed.
+ * Filter funtion for handling the Peer standard interface.
+ */
+static DBusHandlerResult
+_dbus_connection_peer_filter_unlocked_no_update (DBusConnection *connection,
+                                                 DBusMessage    *message)
+{
+  if (connection->route_peer_messages && dbus_message_get_destination (message) != NULL)
+    {
+      /* This means we're letting the bus route this message */
+      return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
+    }
+  else if (dbus_message_is_method_call (message,
+                                        DBUS_INTERFACE_PEER,
+                                        "Ping"))
+    {
+      DBusMessage *ret;
+      dbus_bool_t sent;
+      
+      ret = dbus_message_new_method_return (message);
+      if (ret == NULL)
+        return DBUS_HANDLER_RESULT_NEED_MEMORY;
+     
+      sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
+
+      dbus_message_unref (ret);
+
+      if (!sent)
+        return DBUS_HANDLER_RESULT_NEED_MEMORY;
+      
+      return DBUS_HANDLER_RESULT_HANDLED;
+    }
+  else if (dbus_message_is_method_call (message,
+                                        DBUS_INTERFACE_PEER,
+                                        "GetMachineId"))
+    {
+      DBusMessage *ret;
+      dbus_bool_t sent;
+      DBusString uuid;
+      
+      ret = dbus_message_new_method_return (message);
+      if (ret == NULL)
+        return DBUS_HANDLER_RESULT_NEED_MEMORY;
+
+      sent = FALSE;
+      _dbus_string_init (&uuid);
+      if (_dbus_get_local_machine_uuid_encoded (&uuid))
+        {
+          const char *v_STRING = _dbus_string_get_const_data (&uuid);
+          if (dbus_message_append_args (ret,
+                                        DBUS_TYPE_STRING, &v_STRING,
+                                        DBUS_TYPE_INVALID))
+            {
+              sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
+            }
+        }
+      _dbus_string_free (&uuid);
+      
+      dbus_message_unref (ret);
+
+      if (!sent)
+        return DBUS_HANDLER_RESULT_NEED_MEMORY;
+      
+      return DBUS_HANDLER_RESULT_HANDLED;
+    }
+  else if (dbus_message_has_interface (message, DBUS_INTERFACE_PEER))
+    {
+      /* We need to bounce anything else with this interface, otherwise apps
+       * could start extending the interface and when we added extensions
+       * here to DBusConnection we'd break those apps.
+       */
+      
+      DBusMessage *ret;
+      dbus_bool_t sent;
+      
+      ret = dbus_message_new_error (message,
+                                    DBUS_ERROR_UNKNOWN_METHOD,
+                                    "Unknown method invoked on org.freedesktop.DBus.Peer interface");
+      if (ret == NULL)
+        return DBUS_HANDLER_RESULT_NEED_MEMORY;
+      
+      sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
+      
+      dbus_message_unref (ret);
+      
+      if (!sent)
+        return DBUS_HANDLER_RESULT_NEED_MEMORY;
+      
+      return DBUS_HANDLER_RESULT_HANDLED;
+    }
+  else
+    {
+      return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
+    }
+}
+
+/**
+* Processes all builtin filter functions
+*
+* If the spec specifies a standard interface
+* they should be processed from this method
+**/
+static DBusHandlerResult
+_dbus_connection_run_builtin_filters_unlocked_no_update (DBusConnection *connection,
+                                                           DBusMessage    *message)
+{
+  /* We just run one filter for now but have the option to run more
+     if the spec calls for it in the future */
+
+  return _dbus_connection_peer_filter_unlocked_no_update (connection, message);
+}
+
+/**
+ * Processes any incoming data.
+ *
+ * If there's incoming raw data that has not yet been parsed, it is
+ * parsed, which may or may not result in adding messages to the
+ * incoming queue.
+ *
+ * The incoming data buffer is filled when the connection reads from
+ * its underlying transport (such as a socket).  Reading usually
+ * happens in dbus_watch_handle() or dbus_connection_read_write().
  * 
- * Even if the dispatch status is #DBUS_DISPATCH_DATA_REMAINS,
- * does not necessarily dispatch a message, as the data may
- * be part of authentication or the like.
+ * If there are complete messages in the incoming queue,
+ * dbus_connection_dispatch() removes one message from the queue and
+ * processes it. Processing has three steps.
  *
- * @todo some FIXME in here about handling DBUS_HANDLER_RESULT_NEED_MEMORY
+ * First, any method replies are passed to #DBusPendingCall or
+ * dbus_connection_send_with_reply_and_block() in order to
+ * complete the pending method call.
+ * 
+ * Second, any filters registered with dbus_connection_add_filter()
+ * are run. If any filter returns #DBUS_HANDLER_RESULT_HANDLED
+ * then processing stops after that filter.
+ *
+ * Third, if the message is a method call it is forwarded to
+ * any registered object path handlers added with
+ * dbus_connection_register_object_path() or
+ * dbus_connection_register_fallback().
  *
- * @todo right now a message filter gets run on replies to a pending
- * call in here, but not in the case where we block without entering
- * the main loop. Simple solution might be to just have the pending
- * call stuff run before the filters.
+ * A single call to dbus_connection_dispatch() will process at most
+ * one message; it will not clear the entire message queue.
  *
- * @todo FIXME what if we call out to application code to handle a
- * message, holding the dispatch lock, and the application code runs
- * the main loop and dispatches again? Probably deadlocks at the
- * moment. Maybe we want a dispatch status of DBUS_DISPATCH_IN_PROGRESS,
- * and then the GSource etc. could handle the situation?
+ * Be careful about calling dbus_connection_dispatch() from inside a
+ * message handler, i.e. calling dbus_connection_dispatch()
+ * recursively.  If threads have been initialized with a recursive
+ * mutex function, then this will not deadlock; however, it can
+ * certainly confuse your application.
+ * 
+ * @todo some FIXME in here about handling DBUS_HANDLER_RESULT_NEED_MEMORY
  * 
  * @param connection the connection
- * @returns dispatch status
+ * @returns dispatch status, see dbus_connection_get_dispatch_status()
  */
 DBusDispatchStatus
 dbus_connection_dispatch (DBusConnection *connection)
@@ -2962,18 +4154,12 @@ dbus_connection_dispatch (DBusConnection *connection)
   _dbus_connection_acquire_dispatch (connection);
   HAVE_LOCK_CHECK (connection);
 
-  /* This call may drop the lock during the execution (if waiting for
-   * borrowed messages to be returned) but the order of message
-   * dispatch if several threads call dispatch() is still
-   * protected by the lock, since only one will get the lock, and that
-   * one will finish the message dispatching
-   */
   message_link = _dbus_connection_pop_message_link_unlocked (connection);
   if (message_link == NULL)
     {
       /* another thread dispatched our stuff */
 
-      _dbus_verbose ("another thread dispatched message\n");
+      _dbus_verbose ("another thread dispatched message (during acquire_dispatch above)\n");
       
       _dbus_connection_release_dispatch (connection);
 
@@ -2998,24 +4184,48 @@ dbus_connection_dispatch (DBusConnection *connection)
                  dbus_message_get_member (message) :
                  "no member",
                  dbus_message_get_signature (message));
-  
-  result = DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
 
+  result = DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
+  
+  /* Pending call handling must be first, because if you do
+   * dbus_connection_send_with_reply_and_block() or
+   * dbus_pending_call_block() then no handlers/filters will be run on
+   * the reply. We want consistent semantics in the case where we
+   * dbus_connection_dispatch() the reply.
+   */
+  
   reply_serial = dbus_message_get_reply_serial (message);
   pending = _dbus_hash_table_lookup_int (connection->pending_replies,
                                          reply_serial);
-  
+  if (pending)
+    {
+      _dbus_verbose ("Dispatching a pending reply\n");
+      complete_pending_call_and_unlock (connection, pending, message);
+      pending = NULL; /* it's probably unref'd */
+      
+      CONNECTION_LOCK (connection);
+      _dbus_verbose ("pending call completed in dispatch\n");
+      result = DBUS_HANDLER_RESULT_HANDLED;
+      goto out;
+    }
+
+  result = _dbus_connection_run_builtin_filters_unlocked_no_update (connection, message);
+  if (result != DBUS_HANDLER_RESULT_NOT_YET_HANDLED)
+    goto out;
   if (!_dbus_list_copy (&connection->filter_list, &filter_list_copy))
     {
       _dbus_connection_release_dispatch (connection);
       HAVE_LOCK_CHECK (connection);
-
+      
       _dbus_connection_failed_pop (connection, message_link);
 
       /* unlocks and calls user code */
       _dbus_connection_update_dispatch_status_and_unlock (connection,
                                                           DBUS_DISPATCH_NEED_MEMORY);
 
+      if (pending)
+        dbus_pending_call_unref (pending);
       dbus_connection_unref (connection);
       
       return DBUS_DISPATCH_NEED_MEMORY;
@@ -3036,6 +4246,13 @@ dbus_connection_dispatch (DBusConnection *connection)
       DBusMessageFilter *filter = link->data;
       DBusList *next = _dbus_list_get_next_link (&filter_list_copy, link);
 
+      if (filter->function == NULL)
+        {
+          _dbus_verbose ("  filter was removed in a callback function\n");
+          link = next;
+          continue;
+        }
+
       _dbus_verbose ("  running filter on message %p\n", message);
       result = (* filter->function) (connection, message, filter->user_data);
 
@@ -3057,40 +4274,11 @@ dbus_connection_dispatch (DBusConnection *connection)
       _dbus_verbose ("No memory in %s\n", _DBUS_FUNCTION_NAME);
       goto out;
     }
-  
-  /* Did a reply we were waiting on get filtered? */
-  if (pending && result == DBUS_HANDLER_RESULT_HANDLED)
-    {
-      /* Queue the timeout immediately! */
-      if (pending->timeout_link)
-       {
-         _dbus_connection_queue_synthesized_message_link (connection,
-                                                          pending->timeout_link);
-         pending->timeout_link = NULL;
-       }
-      else
-       {
-         /* We already queued the timeout? Then it was filtered! */
-         _dbus_warn ("The timeout error with reply serial %d was filtered, so the DBusPendingCall will never stop pending.\n", reply_serial);
-       }
-    }
-  
-  if (result == DBUS_HANDLER_RESULT_HANDLED)
+  else if (result == DBUS_HANDLER_RESULT_HANDLED)
     {
       _dbus_verbose ("filter handled message in dispatch\n");
       goto out;
     }
-  
-  if (pending)
-    {
-      _dbus_pending_call_complete_and_unlock (pending, message);
-
-      pending = NULL;
-      
-      CONNECTION_LOCK (connection);
-      _dbus_verbose ("pending call completed in dispatch\n");
-      goto out;
-    }
 
   /* We're still protected from dispatch() reentrancy here
    * since we acquired the dispatcher
@@ -3203,17 +4391,6 @@ dbus_connection_dispatch (DBusConnection *connection)
     {
       _dbus_verbose (" ... done dispatching in %s\n", _DBUS_FUNCTION_NAME);
       
-      if (connection->exit_on_disconnect &&
-          dbus_message_is_signal (message,
-                                  DBUS_INTERFACE_ORG_FREEDESKTOP_LOCAL,
-                                  "Disconnected"))
-        {
-          _dbus_verbose ("Exiting on Disconnected signal\n");
-          CONNECTION_UNLOCK (connection);
-          _dbus_exit (1);
-          _dbus_assert_not_reached ("Call to exit() returned");
-        }
-      
       _dbus_list_free_link (message_link);
       dbus_message_unref (message); /* don't want the message to count in max message limits
                                      * in computing dispatch status below
@@ -3310,8 +4487,8 @@ dbus_connection_set_watch_functions (DBusConnection              *connection,
 #ifndef DBUS_DISABLE_CHECKS
   if (connection->watches == NULL)
     {
-      _dbus_warn ("Re-entrant call to %s is not allowed\n",
-                  _DBUS_FUNCTION_NAME);
+      _dbus_warn_check_failed ("Re-entrant call to %s is not allowed\n",
+                               _DBUS_FUNCTION_NAME);
       return FALSE;
     }
 #endif
@@ -3392,8 +4569,8 @@ dbus_connection_set_timeout_functions   (DBusConnection            *connection,
 #ifndef DBUS_DISABLE_CHECKS
   if (connection->timeouts == NULL)
     {
-      _dbus_warn ("Re-entrant call to %s is not allowed\n",
-                  _DBUS_FUNCTION_NAME);
+      _dbus_warn_check_failed ("Re-entrant call to %s is not allowed\n",
+                               _DBUS_FUNCTION_NAME);
       return FALSE;
     }
 #endif
@@ -3420,13 +4597,13 @@ dbus_connection_set_timeout_functions   (DBusConnection            *connection,
 }
 
 /**
- * Sets the mainloop wakeup function for the connection. Thi function is
- * responsible for waking up the main loop (if its sleeping) when some some
- * change has happened to the connection that the mainloop needs to reconsiders
- * (e.g. a message has been queued for writing).
- * When using Qt, this typically results in a call to QEventLoop::wakeUp().
- * When using GLib, it would call g_main_context_wakeup().
- *
+ * Sets the mainloop wakeup function for the connection. This function
+ * is responsible for waking up the main loop (if its sleeping in
+ * another thread) when some some change has happened to the
+ * connection that the mainloop needs to reconsider (e.g. a message
+ * has been queued for writing).  When using Qt, this typically
+ * results in a call to QEventLoop::wakeUp().  When using GLib, it
+ * would call g_main_context_wakeup().
  *
  * @param connection the connection.
  * @param wakeup_main_function function to wake up the mainloop
@@ -3470,6 +4647,10 @@ dbus_connection_set_wakeup_main_function (DBusConnection            *connection,
  * that messages should be dispatched later, when the main loop
  * is re-entered.
  *
+ * If you don't set a dispatch status function, you have to be sure to
+ * dispatch on every iteration of your main loop, especially if
+ * dbus_watch_handle() or dbus_timeout_handle() were called.
+ *
  * @param connection the connection
  * @param function function to call on dispatch status changes
  * @param data data for function
@@ -3509,6 +4690,13 @@ dbus_connection_set_dispatch_status_function (DBusConnection             *connec
  * connections will have a file descriptor. So for adding descriptors
  * to the main loop, use dbus_watch_get_fd() and so forth.
  *
+ * If the connection is socket-based, you can also use
+ * dbus_connection_get_socket(), which will work on Windows too.
+ * This function always fails on Windows.
+ *
+ * Right now the returned descriptor is always a socket, but
+ * that is not guaranteed.
+ * 
  * @param connection the connection
  * @param fd return location for the file descriptor.
  * @returns #TRUE if fd is successfully obtained.
@@ -3517,6 +4705,36 @@ dbus_bool_t
 dbus_connection_get_unix_fd (DBusConnection *connection,
                              int            *fd)
 {
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_return_val_if_fail (connection->transport != NULL, FALSE);
+
+#ifdef DBUS_WIN
+  /* FIXME do this on a lower level */
+  return FALSE;
+#endif
+  
+  return dbus_connection_get_socket(connection, fd);
+}
+
+/**
+ * Gets the underlying Windows or UNIX socket file descriptor
+ * of the connection, if any. DO NOT read or write to the file descriptor, or try to
+ * select() on it; use DBusWatch for main loop integration. Not all
+ * connections will have a socket. So for adding descriptors
+ * to the main loop, use dbus_watch_get_fd() and so forth.
+ *
+ * If the connection is not socket-based, this function will return FALSE,
+ * even if the connection does have a file descriptor of some kind.
+ * i.e. this function always returns specifically a socket file descriptor.
+ * 
+ * @param connection the connection
+ * @param fd return location for the file descriptor.
+ * @returns #TRUE if fd is successfully obtained.
+ */
+dbus_bool_t
+dbus_connection_get_socket(DBusConnection              *connection,
+                           int                         *fd)
+{
   dbus_bool_t retval;
 
   _dbus_return_val_if_fail (connection != NULL, FALSE);
@@ -3524,14 +4742,15 @@ dbus_connection_get_unix_fd (DBusConnection *connection,
   
   CONNECTION_LOCK (connection);
   
-  retval = _dbus_transport_get_unix_fd (connection->transport,
-                                        fd);
+  retval = _dbus_transport_get_socket_fd (connection->transport,
+                                          fd);
 
   CONNECTION_UNLOCK (connection);
 
   return retval;
 }
 
+
 /**
  * Gets the UNIX user ID of the connection if any.
  * Returns #TRUE if the uid is filled in.
@@ -3551,6 +4770,14 @@ dbus_connection_get_unix_user (DBusConnection *connection,
 
   _dbus_return_val_if_fail (connection != NULL, FALSE);
   _dbus_return_val_if_fail (uid != NULL, FALSE);
+
+#ifdef DBUS_WIN
+  /* FIXME this should be done at a lower level, but it's kind of hard,
+   * just want to be sure we don't ship with this API returning
+   * some weird internal fake uid for 1.0
+   */
+  return FALSE;
+#endif
   
   CONNECTION_LOCK (connection);
 
@@ -3582,6 +4809,14 @@ dbus_connection_get_unix_process_id (DBusConnection *connection,
 
   _dbus_return_val_if_fail (connection != NULL, FALSE);
   _dbus_return_val_if_fail (pid != NULL, FALSE);
+
+#ifdef DBUS_WIN
+  /* FIXME this should be done at a lower level, but it's kind of hard,
+   * just want to be sure we don't ship with this API returning
+   * some weird internal fake uid for 1.0
+   */
+  return FALSE;
+#endif
   
   CONNECTION_LOCK (connection);
 
@@ -3606,6 +4841,13 @@ dbus_connection_get_unix_process_id (DBusConnection *connection,
  * only the same UID as the server process will be allowed to
  * connect.
  *
+ * On Windows, the function will be set and its free_data_function will
+ * be invoked when the connection is freed or a new function is set.
+ * However, the function will never be called, because there are
+ * no UNIX user ids to pass to it.
+ * 
+ * @todo add a Windows API analogous to dbus_connection_set_unix_user_function()
+ * 
  * @param connection the connection
  * @param function the predicate
  * @param data data to pass to the predicate
@@ -3633,6 +4875,35 @@ dbus_connection_set_unix_user_function (DBusConnection             *connection,
 }
 
 /**
+ *
+ * Normally #DBusConnection automatically handles all messages to the
+ * org.freedesktop.DBus.Peer interface. However, the message bus wants
+ * to be able to route methods on that interface through the bus and
+ * to other applications. If routing peer messages is enabled, then
+ * messages with the org.freedesktop.DBus.Peer interface that also
+ * have a bus destination name set will not be automatically
+ * handled by the #DBusConnection and instead will be dispatched
+ * normally to the application.
+ *
+ *
+ * If a normal application sets this flag, it can break things badly.
+ * So don't set this unless you are the message bus.
+ *
+ * @param connection the connection
+ * @param value #TRUE to pass through org.freedesktop.DBus.Peer messages with a bus name set
+ */
+void
+dbus_connection_set_route_peer_messages (DBusConnection             *connection,
+                                         dbus_bool_t                 value)
+{
+  _dbus_return_if_fail (connection != NULL);
+  
+  CONNECTION_LOCK (connection);
+  connection->route_peer_messages = TRUE;
+  CONNECTION_UNLOCK (connection);
+}
+
+/**
  * Adds a message filter. Filters are handlers that are run on all
  * incoming messages, prior to the objects registered with
  * dbus_connection_register_object_path().  Filters are run in the
@@ -3742,8 +5013,8 @@ dbus_connection_remove_filter (DBusConnection            *connection,
 #ifndef DBUS_DISABLE_CHECKS
   if (filter == NULL)
     {
-      _dbus_warn ("Attempt to remove filter function %p user data %p, but no such filter has been added\n",
-                  function, user_data);
+      _dbus_warn_check_failed ("Attempt to remove filter function %p user data %p, but no such filter has been added\n",
+                               function, user_data);
       return;
     }
 #endif
@@ -3875,6 +5146,43 @@ dbus_connection_unregister_object_path (DBusConnection              *connection,
 }
 
 /**
+ * Gets the user data passed to dbus_connection_register_object_path()
+ * or dbus_connection_register_fallback(). If nothing was registered
+ * at this path, the data is filled in with #NULL.
+ *
+ * @param connection the connection
+ * @param path the path you registered with
+ * @param data_p location to store the user data, or #NULL
+ * @returns #FALSE if not enough memory
+ */
+dbus_bool_t
+dbus_connection_get_object_path_data (DBusConnection *connection,
+                                      const char     *path,
+                                      void          **data_p)
+{
+  char **decomposed_path;
+
+  _dbus_return_val_if_fail (connection != NULL, FALSE);
+  _dbus_return_val_if_fail (path != NULL, FALSE);
+  _dbus_return_val_if_fail (data_p != NULL, FALSE);
+
+  *data_p = NULL;
+  
+  if (!_dbus_decompose_path (path, strlen (path), &decomposed_path, NULL))
+    return FALSE;
+  
+  CONNECTION_LOCK (connection);
+
+  *data_p = _dbus_object_tree_get_user_data_unlocked (connection->objects, (const char**) decomposed_path);
+
+  CONNECTION_UNLOCK (connection);
+
+  dbus_free_string_array (decomposed_path);
+
+  return TRUE;
+}
+
+/**
  * Lists the registered fallback handlers and object path handlers at
  * the given parent_path. The returned array should be freed with
  * dbus_free_string_array().
@@ -3930,7 +5238,7 @@ dbus_bool_t
 dbus_connection_allocate_data_slot (dbus_int32_t *slot_p)
 {
   return _dbus_data_slot_allocator_alloc (&slot_allocator,
-                                          _DBUS_LOCK_NAME (connection_slots),
+                                          &_DBUS_LOCK_NAME (connection_slots),
                                           slot_p);
 }
 
@@ -4155,4 +5463,58 @@ dbus_connection_get_outgoing_size (DBusConnection *connection)
   return res;
 }
 
+/**
+ * Obtains the machine UUID of the machine this process is running on.
+ *
+ * The returned string must be freed with dbus_free().
+ * 
+ * This UUID is guaranteed to remain the same until the next reboot
+ * (unless the sysadmin foolishly changes it and screws themselves).
+ * It will usually remain the same across reboots also, but hardware
+ * configuration changes or rebuilding the machine could break that.
+ *
+ * The idea is that two processes with the same machine ID should be
+ * able to use shared memory, UNIX domain sockets, process IDs, and other
+ * features of the OS that require both processes to be running
+ * on the same OS kernel instance.
+ *
+ * The machine ID can also be used to create unique per-machine
+ * instances. For example, you could use it in bus names or
+ * X selection names.
+ *
+ * The machine ID is preferred over the machine hostname, because
+ * the hostname is frequently set to "localhost.localdomain" and
+ * may also change at runtime.
+ *
+ * You can get the machine ID of a remote application by invoking the
+ * method GetMachineId from interface org.freedesktop.DBus.Peer.
+ *
+ * If the remote application has the same machine ID as the one
+ * returned by this function, then the remote application is on the
+ * same machine as your application.
+ * 
+ * @returns a 32-byte-long hex-encoded UUID string, or #NULL if insufficient memory
+ */
+char*
+dbus_get_local_machine_id (void)
+{
+  DBusString uuid;
+  char *s;
+
+  s = NULL;
+  _dbus_string_init (&uuid);
+  if (!_dbus_get_local_machine_uuid_encoded (&uuid) ||
+      !_dbus_string_steal_data (&uuid, &s))
+    {
+      _dbus_string_free (&uuid);
+      return FALSE;
+    }
+  else
+    {
+      _dbus_string_free (&uuid);
+      return s;
+    }
+
+}
+
 /** @} */