/* -*- mode: C; c-file-style: "gnu" -*- */
/* dbus-connection.c DBusConnection object
*
- * Copyright (C) 2002 Red Hat Inc.
+ * Copyright (C) 2002, 2003 Red Hat Inc.
*
* Licensed under the Academic Free License version 1.2
*
#include "dbus-connection.h"
#include "dbus-list.h"
+#include "dbus-timeout.h"
#include "dbus-transport.h"
#include "dbus-watch.h"
#include "dbus-connection-internal.h"
#include "dbus-list.h"
+#include "dbus-hash.h"
#include "dbus-message-internal.h"
+#include "dbus-message-handler.h"
+#include "dbus-threads.h"
+#include "dbus-protocol.h"
+#include "dbus-dataslot.h"
/**
* @defgroup DBusConnection DBusConnection
*
* A DBusConnection represents a connection to another
* application. Messages can be sent and received via this connection.
- *
- * The connection maintains a queue of incoming messages and a queue
- * of outgoing messages. dbus_connection_pop_message() and friends
- * can be used to read incoming messages from the queue.
- * Outgoing messages are automatically discarded as they are
- * written to the network.
- *
+ * The other application may be a message bus; for convenience, the
+ * function dbus_bus_get() is provided to automatically open a
+ * connection to the well-known message buses.
+ *
* In brief a DBusConnection is a message queue associated with some
- * message transport mechanism such as a socket.
+ * message transport mechanism such as a socket. The connection
+ * maintains a queue of incoming messages and a queue of outgoing
+ * messages.
+ *
+ * Incoming messages are normally processed by calling
+ * dbus_connection_dispatch(). dbus_connection_dispatch() runs any
+ * handlers registered for the topmost message in the message queue,
+ * then discards the message, then returns.
*
+ * dbus_connection_get_dispatch_status() indicates whether
+ * messages are currently in the queue that need dispatching.
+ * dbus_connection_set_dispatch_status_function() allows
+ * you to set a function to be used to monitor the dispatch status.
+ *
+ * If you're using GLib or Qt add-on libraries for D-BUS, there are
+ * special convenience functions in those libraries that hide
+ * all the details of dispatch and watch/timeout monitoring.
+ * For example, dbus_connection_setup_with_g_main().
+ *
+ * If you aren't using these add-on libraries, you have to manually
+ * call dbus_connection_set_dispatch_status_function(),
+ * dbus_connection_set_watch_functions(),
+ * dbus_connection_set_timeout_functions() providing appropriate
+ * functions to integrate the connection with your application's main
+ * loop.
+ *
+ * When you use dbus_connection_send() or one of its variants to send
+ * a message, the message is added to the outgoing queue. It's
+ * actually written to the network later; either in
+ * dbus_watch_handle() invoked by your main loop, or in
+ * dbus_connection_flush() which blocks until it can write out the
+ * entire outgoing queue. The GLib/Qt add-on libraries again
+ * handle the details here for you by setting up watch functions.
+ *
+ * When a connection is disconnected, you are guaranteed to get a
+ * message with the name #DBUS_MESSAGE_LOCAL_DISCONNECT.
+ *
+ * You may not drop the last reference to a #DBusConnection
+ * until that connection has been disconnected.
+ *
+ * You may dispatch the unprocessed incoming message queue even if the
+ * connection is disconnected. However, #DBUS_MESSAGE_LOCAL_DISCONNECT
+ * will always be the last message in the queue (obviously no messages
+ * are received after disconnection).
+ *
+ * #DBusConnection has thread locks and drops them when invoking user
+ * callbacks, so in general is transparently threadsafe. However,
+ * #DBusMessage does NOT have thread locks; you must not send the same
+ * message to multiple #DBusConnection that will be used from
+ * different threads.
*/
/**
* @{
*/
+/** default timeout value when waiting for a message reply */
+#define DEFAULT_TIMEOUT_VALUE (15 * 1000)
+
+static dbus_bool_t _dbus_modify_sigpipe = TRUE;
+
/**
* Implementation details of DBusConnection. All fields are private.
*/
{
int refcount; /**< Reference count. */
+ DBusMutex *mutex; /**< Lock on the entire DBusConnection */
+
+ dbus_bool_t dispatch_acquired; /**< Protects dispatch() */
+ DBusCondVar *dispatch_cond; /**< Protects dispatch() */
+
+ dbus_bool_t io_path_acquired; /**< Protects transport io path */
+ DBusCondVar *io_path_cond; /**< Protects transport io path */
+
DBusList *outgoing_messages; /**< Queue of messages we need to send, send the end of the list first. */
DBusList *incoming_messages; /**< Queue of messages we have received, end of the list received most recently. */
+ DBusMessage *message_borrowed; /**< True if the first incoming message has been borrowed */
+ DBusCondVar *message_returned_cond; /**< Used with dbus_connection_borrow_message() */
+
int n_outgoing; /**< Length of outgoing queue. */
int n_incoming; /**< Length of incoming queue. */
+
+ DBusCounter *outgoing_counter; /**< Counts size of outgoing messages. */
DBusTransport *transport; /**< Object that sends/receives messages over network. */
DBusWatchList *watches; /**< Stores active watches. */
+ DBusTimeoutList *timeouts; /**< Stores active timeouts. */
+
+ DBusHashTable *handler_table; /**< Table of registered DBusMessageHandler */
+ DBusList *filter_list; /**< List of filters. */
+
+ DBusDataSlotList slot_list; /**< Data stored by allocated integer ID */
+
+ DBusHashTable *pending_replies; /**< Hash of message serials and their message handlers. */
- DBusConnectionErrorFunction error_function; /**< Callback for errors. */
- void *error_data; /**< Data for error callback. */
- DBusFreeFunction error_free_data_function; /**< Free function for error callback data. */
+ dbus_uint32_t client_serial; /**< Client serial. Increments each time a message is sent */
+ DBusList *disconnect_message_link; /**< Preallocated list node for queueing the disconnection message */
+
+ DBusWakeupMainFunction wakeup_main_function; /**< Function to wake up the mainloop */
+ void *wakeup_main_data; /**< Application data for wakeup_main_function */
+ DBusFreeFunction free_wakeup_main_data; /**< free wakeup_main_data */
+
+ DBusDispatchStatusFunction dispatch_status_function; /**< Function on dispatch status changes */
+ void *dispatch_status_data; /**< Application data for dispatch_status_function */
+ DBusFreeFunction free_dispatch_status_data; /**< free dispatch_status_data */
+
+ DBusDispatchStatus last_dispatch_status; /**< The last dispatch status we reported to the application. */
};
+typedef struct
+{
+ DBusConnection *connection;
+ DBusMessageHandler *handler;
+ DBusTimeout *timeout;
+ int serial;
+
+ DBusList *timeout_link; /* Preallocated timeout response */
+
+ dbus_bool_t timeout_added;
+ dbus_bool_t connection_added;
+} ReplyHandlerData;
+
+static void reply_handler_data_free (ReplyHandlerData *data);
+
+static void _dbus_connection_remove_timeout_locked (DBusConnection *connection,
+ DBusTimeout *timeout);
+static DBusDispatchStatus _dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection);
+static void _dbus_connection_update_dispatch_status_locked (DBusConnection *connection,
+ DBusDispatchStatus new_status);
+
+
+/**
+ * Acquires the connection lock.
+ *
+ * @param connection the connection.
+ */
+void
+_dbus_connection_lock (DBusConnection *connection)
+{
+ dbus_mutex_lock (connection->mutex);
+}
+
+/**
+ * Releases the connection lock.
+ *
+ * @param connection the connection.
+ */
+void
+_dbus_connection_unlock (DBusConnection *connection)
+{
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/**
+ * Wakes up the main loop if it is sleeping
+ * Needed if we're e.g. queueing outgoing messages
+ * on a thread while the mainloop sleeps.
+ *
+ * @param connection the connection.
+ */
+static void
+_dbus_connection_wakeup_mainloop (DBusConnection *connection)
+{
+ if (connection->wakeup_main_function)
+ (*connection->wakeup_main_function) (connection->wakeup_main_data);
+}
+
/**
* Adds a message to the incoming message queue, returning #FALSE
* if there's insufficient memory to queue the message.
+ * Does not take over refcount of the message.
*
* @param connection the connection.
* @param message the message to queue.
_dbus_connection_queue_received_message (DBusConnection *connection,
DBusMessage *message)
{
- if (!_dbus_list_append (&connection->incoming_messages,
- message))
+ DBusList *link;
+
+ link = _dbus_list_alloc_link (message);
+ if (link == NULL)
return FALSE;
dbus_message_ref (message);
- connection->n_incoming += 1;
+ _dbus_connection_queue_received_message_link (connection, link);
return TRUE;
}
/**
+ * Adds a message-containing list link to the incoming message queue,
+ * taking ownership of the link and the message's current refcount.
+ * Cannot fail due to lack of memory.
+ *
+ * @param connection the connection.
+ * @param link the message link to queue.
+ */
+void
+_dbus_connection_queue_received_message_link (DBusConnection *connection,
+ DBusList *link)
+{
+ ReplyHandlerData *reply_handler_data;
+ dbus_int32_t reply_serial;
+ DBusMessage *message;
+
+ _dbus_assert (_dbus_transport_get_is_authenticated (connection->transport));
+
+ _dbus_list_append_link (&connection->incoming_messages,
+ link);
+ message = link->data;
+
+ /* If this is a reply we're waiting on, remove timeout for it */
+ reply_serial = dbus_message_get_reply_serial (message);
+ if (reply_serial != -1)
+ {
+ reply_handler_data = _dbus_hash_table_lookup_int (connection->pending_replies,
+ reply_serial);
+ if (reply_handler_data != NULL)
+ {
+ if (reply_handler_data->timeout_added)
+ _dbus_connection_remove_timeout_locked (connection,
+ reply_handler_data->timeout);
+ reply_handler_data->timeout_added = FALSE;
+ }
+ }
+
+ connection->n_incoming += 1;
+
+ _dbus_connection_wakeup_mainloop (connection);
+
+ _dbus_assert (dbus_message_get_name (message) != NULL);
+ _dbus_verbose ("Message %p (%s) added to incoming queue %p, %d incoming\n",
+ message, dbus_message_get_name (message),
+ connection,
+ connection->n_incoming);
+}
+
+/**
+ * Adds a link + message to the incoming message queue.
+ * Can't fail. Takes ownership of both link and message.
+ *
+ * @param connection the connection.
+ * @param link the list node and message to queue.
+ *
+ * @todo This needs to wake up the mainloop if it is in
+ * a poll/select and this is a multithreaded app.
+ */
+static void
+_dbus_connection_queue_synthesized_message_link (DBusConnection *connection,
+ DBusList *link)
+{
+ _dbus_list_append_link (&connection->incoming_messages, link);
+
+ connection->n_incoming += 1;
+
+ _dbus_connection_wakeup_mainloop (connection);
+
+ _dbus_verbose ("Synthesized message %p added to incoming queue %p, %d incoming\n",
+ link->data, connection, connection->n_incoming);
+}
+
+
+/**
* Checks whether there are messages in the outgoing message queue.
*
* @param connection the connection.
}
/**
- * Gets the next outgoing message. The message remanins in the
+ * Gets the next outgoing message. The message remains in the
* queue, and the caller does not own a reference to it.
*
* @param connection the connection.
_dbus_connection_message_sent (DBusConnection *connection,
DBusMessage *message)
{
+ _dbus_assert (_dbus_transport_get_is_authenticated (connection->transport));
_dbus_assert (message == _dbus_list_get_last (&connection->outgoing_messages));
+
_dbus_list_pop_last (&connection->outgoing_messages);
- dbus_message_unref (message);
connection->n_outgoing -= 1;
+
+ _dbus_verbose ("Message %p (%s) removed from outgoing queue %p, %d left to send\n",
+ message, dbus_message_get_name (message),
+ connection, connection->n_outgoing);
+
+ _dbus_message_remove_size_counter (message, connection->outgoing_counter);
+
+ dbus_message_unref (message);
+
if (connection->n_outgoing == 0)
_dbus_transport_messages_pending (connection->transport,
connection->n_outgoing);
_dbus_connection_add_watch (DBusConnection *connection,
DBusWatch *watch)
{
- return _dbus_watch_list_add_watch (connection->watches,
- watch);
-
- return TRUE;
+ if (connection->watches) /* null during finalize */
+ return _dbus_watch_list_add_watch (connection->watches,
+ watch);
+ else
+ return FALSE;
}
/**
_dbus_connection_remove_watch (DBusConnection *connection,
DBusWatch *watch)
{
- _dbus_watch_list_remove_watch (connection->watches,
- watch);
+ if (connection->watches) /* null during finalize */
+ _dbus_watch_list_remove_watch (connection->watches,
+ watch);
+}
+
+/**
+ * Toggles a watch and notifies app via connection's
+ * DBusWatchToggledFunction if available. It's an error to call this
+ * function on a watch that was not previously added.
+ *
+ * @param connection the connection.
+ * @param watch the watch to toggle.
+ * @param enabled whether to enable or disable
+ */
+void
+_dbus_connection_toggle_watch (DBusConnection *connection,
+ DBusWatch *watch,
+ dbus_bool_t enabled)
+{
+ if (connection->watches) /* null during finalize */
+ _dbus_watch_list_toggle_watch (connection->watches,
+ watch, enabled);
+}
+
+/**
+ * Adds a timeout using the connection's DBusAddTimeoutFunction if
+ * available. Otherwise records the timeout to be added when said
+ * function is available. Also re-adds the timeout if the
+ * DBusAddTimeoutFunction changes. May fail due to lack of memory.
+ * The timeout will fire repeatedly until removed.
+ *
+ * @param connection the connection.
+ * @param timeout the timeout to add.
+ * @returns #TRUE on success.
+ */
+dbus_bool_t
+_dbus_connection_add_timeout (DBusConnection *connection,
+ DBusTimeout *timeout)
+{
+ if (connection->timeouts) /* null during finalize */
+ return _dbus_timeout_list_add_timeout (connection->timeouts,
+ timeout);
+ else
+ return FALSE;
+}
+
+/**
+ * Removes a timeout using the connection's DBusRemoveTimeoutFunction
+ * if available. It's an error to call this function on a timeout
+ * that was not previously added.
+ *
+ * @param connection the connection.
+ * @param timeout the timeout to remove.
+ */
+void
+_dbus_connection_remove_timeout (DBusConnection *connection,
+ DBusTimeout *timeout)
+{
+ if (connection->timeouts) /* null during finalize */
+ _dbus_timeout_list_remove_timeout (connection->timeouts,
+ timeout);
}
static void
-handle_error (DBusConnection *connection,
- DBusResultCode result)
+_dbus_connection_remove_timeout_locked (DBusConnection *connection,
+ DBusTimeout *timeout)
+{
+ dbus_mutex_lock (connection->mutex);
+ _dbus_connection_remove_timeout (connection, timeout);
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/**
+ * Toggles a timeout and notifies app via connection's
+ * DBusTimeoutToggledFunction if available. It's an error to call this
+ * function on a timeout that was not previously added.
+ *
+ * @param connection the connection.
+ * @param timeout the timeout to toggle.
+ * @param enabled whether to enable or disable
+ */
+void
+_dbus_connection_toggle_timeout (DBusConnection *connection,
+ DBusTimeout *timeout,
+ dbus_bool_t enabled)
+{
+ if (connection->timeouts) /* null during finalize */
+ _dbus_timeout_list_toggle_timeout (connection->timeouts,
+ timeout, enabled);
+}
+
+/**
+ * Tells the connection that the transport has been disconnected.
+ * Results in posting a disconnect message on the incoming message
+ * queue. Only has an effect the first time it's called.
+ *
+ * @param connection the connection
+ */
+void
+_dbus_connection_notify_disconnected (DBusConnection *connection)
{
- if (result != DBUS_RESULT_SUCCESS &&
- connection->error_function != NULL)
+ if (connection->disconnect_message_link)
{
- dbus_connection_ref (connection);
- (* connection->error_function) (connection, result,
- connection->error_data);
- dbus_connection_unref (connection);
+ /* We haven't sent the disconnect message already */
+ _dbus_connection_queue_synthesized_message_link (connection,
+ connection->disconnect_message_link);
+ connection->disconnect_message_link = NULL;
}
}
-static void
-set_result_handled (DBusConnection *connection,
- DBusResultCode *result_address,
- DBusResultCode result)
+
+/**
+ * Acquire the transporter I/O path. This must be done before
+ * doing any I/O in the transporter. May sleep and drop the
+ * connection mutex while waiting for the I/O path.
+ *
+ * @param connection the connection.
+ * @param timeout_milliseconds maximum blocking time, or -1 for no limit.
+ * @returns TRUE if the I/O path was acquired.
+ */
+static dbus_bool_t
+_dbus_connection_acquire_io_path (DBusConnection *connection,
+ int timeout_milliseconds)
{
- dbus_set_result (result_address, result);
- handle_error (connection, result);
+ dbus_bool_t res = TRUE;
+
+ if (connection->io_path_acquired)
+ {
+ if (timeout_milliseconds != -1)
+ res = dbus_condvar_wait_timeout (connection->io_path_cond,
+ connection->mutex,
+ timeout_milliseconds);
+ else
+ dbus_condvar_wait (connection->io_path_cond, connection->mutex);
+ }
+
+ if (res)
+ {
+ _dbus_assert (!connection->io_path_acquired);
+
+ connection->io_path_acquired = TRUE;
+ }
+
+ return res;
}
/**
- * Reports a transport error to the connection. Typically
- * results in an application error callback being invoked.
+ * Release the I/O path when you're done with it. Only call
+ * after you've acquired the I/O. Wakes up at most one thread
+ * currently waiting to acquire the I/O path.
*
* @param connection the connection.
- * @param result_code the error code.
*/
-void
-_dbus_connection_transport_error (DBusConnection *connection,
- DBusResultCode result_code)
+static void
+_dbus_connection_release_io_path (DBusConnection *connection)
{
- handle_error (connection, result_code);
+ _dbus_assert (connection->io_path_acquired);
+
+ connection->io_path_acquired = FALSE;
+ dbus_condvar_wake_one (connection->io_path_cond);
}
+
/**
* Queues incoming messages and sends outgoing messages for this
* connection, optionally blocking in the process. Each call to
{
if (connection->n_outgoing == 0)
flags &= ~DBUS_ITERATION_DO_WRITING;
-
- _dbus_transport_do_iteration (connection->transport,
- flags, timeout_milliseconds);
+
+ if (_dbus_connection_acquire_io_path (connection,
+ (flags & DBUS_ITERATION_BLOCK) ? timeout_milliseconds : 0))
+ {
+ _dbus_transport_do_iteration (connection->transport,
+ flags, timeout_milliseconds);
+ _dbus_connection_release_io_path (connection);
+ }
}
/**
{
DBusConnection *connection;
DBusWatchList *watch_list;
+ DBusTimeoutList *timeout_list;
+ DBusHashTable *handler_table, *pending_replies;
+ DBusMutex *mutex;
+ DBusCondVar *message_returned_cond;
+ DBusCondVar *dispatch_cond;
+ DBusCondVar *io_path_cond;
+ DBusList *disconnect_link;
+ DBusMessage *disconnect_message;
+ DBusCounter *outgoing_counter;
watch_list = NULL;
connection = NULL;
+ handler_table = NULL;
+ pending_replies = NULL;
+ timeout_list = NULL;
+ mutex = NULL;
+ message_returned_cond = NULL;
+ dispatch_cond = NULL;
+ io_path_cond = NULL;
+ disconnect_link = NULL;
+ disconnect_message = NULL;
+ outgoing_counter = NULL;
watch_list = _dbus_watch_list_new ();
if (watch_list == NULL)
goto error;
+
+ timeout_list = _dbus_timeout_list_new ();
+ if (timeout_list == NULL)
+ goto error;
+
+ handler_table =
+ _dbus_hash_table_new (DBUS_HASH_STRING,
+ dbus_free, NULL);
+ if (handler_table == NULL)
+ goto error;
+
+ pending_replies =
+ _dbus_hash_table_new (DBUS_HASH_INT,
+ NULL, (DBusFreeFunction)reply_handler_data_free);
+ if (pending_replies == NULL)
+ goto error;
connection = dbus_new0 (DBusConnection, 1);
if (connection == NULL)
goto error;
+
+ mutex = dbus_mutex_new ();
+ if (mutex == NULL)
+ goto error;
+
+ message_returned_cond = dbus_condvar_new ();
+ if (message_returned_cond == NULL)
+ goto error;
+
+ dispatch_cond = dbus_condvar_new ();
+ if (dispatch_cond == NULL)
+ goto error;
+
+ io_path_cond = dbus_condvar_new ();
+ if (io_path_cond == NULL)
+ goto error;
+
+ disconnect_message = dbus_message_new (DBUS_MESSAGE_LOCAL_DISCONNECT, NULL);
+ if (disconnect_message == NULL)
+ goto error;
+
+ disconnect_link = _dbus_list_alloc_link (disconnect_message);
+ if (disconnect_link == NULL)
+ goto error;
+
+ outgoing_counter = _dbus_counter_new ();
+ if (outgoing_counter == NULL)
+ goto error;
+
+ if (_dbus_modify_sigpipe)
+ _dbus_disable_sigpipe ();
connection->refcount = 1;
+ connection->mutex = mutex;
+ connection->dispatch_cond = dispatch_cond;
+ connection->io_path_cond = io_path_cond;
+ connection->message_returned_cond = message_returned_cond;
connection->transport = transport;
connection->watches = watch_list;
+ connection->timeouts = timeout_list;
+ connection->handler_table = handler_table;
+ connection->pending_replies = pending_replies;
+ connection->outgoing_counter = outgoing_counter;
+ connection->filter_list = NULL;
+ connection->last_dispatch_status = DBUS_DISPATCH_COMPLETE; /* so we're notified first time there's data */
+
+ _dbus_data_slot_list_init (&connection->slot_list);
+
+ connection->client_serial = 1;
+
+ connection->disconnect_message_link = disconnect_link;
+
+ if (!_dbus_transport_set_connection (transport, connection))
+ goto error;
- _dbus_transport_ref (transport);
- _dbus_transport_set_connection (transport, connection);
+ _dbus_transport_ref (transport);
return connection;
error:
+ if (disconnect_message != NULL)
+ dbus_message_unref (disconnect_message);
+
+ if (disconnect_link != NULL)
+ _dbus_list_free_link (disconnect_link);
+
+ if (io_path_cond != NULL)
+ dbus_condvar_free (io_path_cond);
+
+ if (dispatch_cond != NULL)
+ dbus_condvar_free (dispatch_cond);
+
+ if (message_returned_cond != NULL)
+ dbus_condvar_free (message_returned_cond);
+
+ if (mutex != NULL)
+ dbus_mutex_free (mutex);
+
+ if (connection != NULL)
+ dbus_free (connection);
- _dbus_assert (connection == NULL);
+ if (handler_table)
+ _dbus_hash_table_unref (handler_table);
+ if (pending_replies)
+ _dbus_hash_table_unref (pending_replies);
+
if (watch_list)
_dbus_watch_list_free (watch_list);
+
+ if (timeout_list)
+ _dbus_timeout_list_free (timeout_list);
+
+ if (outgoing_counter)
+ _dbus_counter_unref (outgoing_counter);
return NULL;
}
+/**
+ * Increments the reference count of a DBusConnection.
+ * Requires that the caller already holds the connection lock.
+ *
+ * @param connection the connection.
+ */
+void
+_dbus_connection_ref_unlocked (DBusConnection *connection)
+{
+ _dbus_assert (connection->refcount > 0);
+ connection->refcount += 1;
+}
+
+static dbus_uint32_t
+_dbus_connection_get_next_client_serial (DBusConnection *connection)
+{
+ int serial;
+
+ serial = connection->client_serial++;
+
+ if (connection->client_serial < 0)
+ connection->client_serial = 1;
+
+ return serial;
+}
+
+/**
+ * Used to notify a connection when a DBusMessageHandler is
+ * destroyed, so the connection can drop any reference
+ * to the handler. This is a private function, but still
+ * takes the connection lock. Don't call it with the lock held.
+ *
+ * @todo needs to check in pending_replies too.
+ *
+ * @param connection the connection
+ * @param handler the handler
+ */
+void
+_dbus_connection_handler_destroyed_locked (DBusConnection *connection,
+ DBusMessageHandler *handler)
+{
+ DBusHashIter iter;
+ DBusList *link;
+
+ dbus_mutex_lock (connection->mutex);
+
+ _dbus_hash_iter_init (connection->handler_table, &iter);
+ while (_dbus_hash_iter_next (&iter))
+ {
+ DBusMessageHandler *h = _dbus_hash_iter_get_value (&iter);
+
+ if (h == handler)
+ _dbus_hash_iter_remove_entry (&iter);
+ }
+
+ link = _dbus_list_get_first_link (&connection->filter_list);
+ while (link != NULL)
+ {
+ DBusMessageHandler *h = link->data;
+ DBusList *next = _dbus_list_get_next_link (&connection->filter_list, link);
+
+ if (h == handler)
+ _dbus_list_remove_link (&connection->filter_list,
+ link);
+
+ link = next;
+ }
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/**
+ * A callback for use with dbus_watch_new() to create a DBusWatch.
+ *
+ * @todo This is basically a hack - we could delete _dbus_transport_handle_watch()
+ * and the virtual handle_watch in DBusTransport if we got rid of it.
+ * The reason this is some work is threading, see the _dbus_connection_handle_watch()
+ * implementation.
+ *
+ * @param watch the watch.
+ * @param condition the current condition of the file descriptors being watched.
+ * @param data must be a pointer to a #DBusConnection
+ * @returns #FALSE if the IO condition may not have been fully handled due to lack of memory
+ */
+dbus_bool_t
+_dbus_connection_handle_watch (DBusWatch *watch,
+ unsigned int condition,
+ void *data)
+{
+ DBusConnection *connection;
+ dbus_bool_t retval;
+ DBusDispatchStatus status;
+
+ connection = data;
+
+ dbus_mutex_lock (connection->mutex);
+ _dbus_connection_acquire_io_path (connection, -1);
+ retval = _dbus_transport_handle_watch (connection->transport,
+ watch, condition);
+ _dbus_connection_release_io_path (connection);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+
+ return retval;
+}
+
/** @} */
/**
* in the reason for failure.
*
* @param address the address.
- * @param result address where a result code can be returned.
+ * @param error address where an error can be returned.
* @returns new connection, or #NULL on failure.
*/
DBusConnection*
dbus_connection_open (const char *address,
- DBusResultCode *result)
+ DBusError *error)
{
DBusConnection *connection;
DBusTransport *transport;
+
+ _dbus_return_val_if_fail (address != NULL, NULL);
+ _dbus_return_val_if_error_is_set (error, NULL);
- transport = _dbus_transport_open (address, result);
+ transport = _dbus_transport_open (address, error);
if (transport == NULL)
- return NULL;
-
+ {
+ _DBUS_ASSERT_ERROR_IS_SET (error);
+ return NULL;
+ }
+
connection = _dbus_connection_new_for_transport (transport);
_dbus_transport_unref (transport);
if (connection == NULL)
{
- dbus_set_result (result, DBUS_RESULT_NO_MEMORY);
+ dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
return NULL;
}
void
dbus_connection_ref (DBusConnection *connection)
{
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ _dbus_assert (connection->refcount > 0);
+
connection->refcount += 1;
+ dbus_mutex_unlock (connection->mutex);
+}
+
+static void
+free_outgoing_message (void *element,
+ void *data)
+{
+ DBusMessage *message = element;
+ DBusConnection *connection = data;
+
+ _dbus_message_remove_size_counter (message,
+ connection->outgoing_counter);
+ dbus_message_unref (message);
+}
+
+/* This is run without the mutex held, but after the last reference
+ * to the connection has been dropped we should have no thread-related
+ * problems
+ */
+static void
+_dbus_connection_last_unref (DBusConnection *connection)
+{
+ DBusHashIter iter;
+ DBusList *link;
+
+ _dbus_verbose ("Finalizing connection %p\n", connection);
+
+ _dbus_assert (connection->refcount == 0);
+
+ /* You have to disconnect the connection before unref:ing it. Otherwise
+ * you won't get the disconnected message.
+ */
+ _dbus_assert (!_dbus_transport_get_is_connected (connection->transport));
+
+ /* ---- We're going to call various application callbacks here, hope it doesn't break anything... */
+ dbus_connection_set_dispatch_status_function (connection, NULL, NULL, NULL);
+ dbus_connection_set_wakeup_main_function (connection, NULL, NULL, NULL);
+ dbus_connection_set_unix_user_function (connection, NULL, NULL, NULL);
+
+ _dbus_watch_list_free (connection->watches);
+ connection->watches = NULL;
+
+ _dbus_timeout_list_free (connection->timeouts);
+ connection->timeouts = NULL;
+
+ _dbus_data_slot_list_free (&connection->slot_list);
+ /* ---- Done with stuff that invokes application callbacks */
+
+ _dbus_hash_iter_init (connection->handler_table, &iter);
+ while (_dbus_hash_iter_next (&iter))
+ {
+ DBusMessageHandler *h = _dbus_hash_iter_get_value (&iter);
+
+ _dbus_message_handler_remove_connection (h, connection);
+ }
+
+ link = _dbus_list_get_first_link (&connection->filter_list);
+ while (link != NULL)
+ {
+ DBusMessageHandler *h = link->data;
+ DBusList *next = _dbus_list_get_next_link (&connection->filter_list, link);
+
+ _dbus_message_handler_remove_connection (h, connection);
+
+ link = next;
+ }
+
+ _dbus_hash_table_unref (connection->handler_table);
+ connection->handler_table = NULL;
+
+ _dbus_hash_table_unref (connection->pending_replies);
+ connection->pending_replies = NULL;
+
+ _dbus_list_clear (&connection->filter_list);
+
+ _dbus_list_foreach (&connection->outgoing_messages,
+ free_outgoing_message,
+ connection);
+ _dbus_list_clear (&connection->outgoing_messages);
+
+ _dbus_list_foreach (&connection->incoming_messages,
+ (DBusForeachFunction) dbus_message_unref,
+ NULL);
+ _dbus_list_clear (&connection->incoming_messages);
+
+ _dbus_counter_unref (connection->outgoing_counter);
+
+ _dbus_transport_unref (connection->transport);
+
+ if (connection->disconnect_message_link)
+ {
+ DBusMessage *message = connection->disconnect_message_link->data;
+ dbus_message_unref (message);
+ _dbus_list_free_link (connection->disconnect_message_link);
+ }
+
+ dbus_condvar_free (connection->dispatch_cond);
+ dbus_condvar_free (connection->io_path_cond);
+ dbus_condvar_free (connection->message_returned_cond);
+
+ dbus_mutex_free (connection->mutex);
+
+ dbus_free (connection);
}
/**
* Decrements the reference count of a DBusConnection, and finalizes
- * it if the count reaches zero. If a connection is still connected
- * when it's finalized, it will be disconnected (that is, associated
- * file handles will be closed).
+ * it if the count reaches zero. It is a bug to drop the last reference
+ * to a connection that has not been disconnected.
+ *
+ * @todo in practice it can be quite tricky to never unref a connection
+ * that's still connected; maybe there's some way we could avoid
+ * the requirement.
*
* @param connection the connection.
*/
void
dbus_connection_unref (DBusConnection *connection)
{
- _dbus_assert (connection != NULL);
- _dbus_assert (connection->refcount > 0);
+ dbus_bool_t last_unref;
+
+ _dbus_return_if_fail (connection != NULL);
+ dbus_mutex_lock (connection->mutex);
+
+ _dbus_assert (connection->refcount > 0);
+
connection->refcount -= 1;
- if (connection->refcount == 0)
- {
- /* free error data as a side effect */
- dbus_connection_set_error_function (connection,
- NULL, NULL, NULL);
+ last_unref = (connection->refcount == 0);
- _dbus_watch_list_free (connection->watches);
-
- _dbus_list_foreach (&connection->outgoing_messages,
- (DBusForeachFunction) dbus_message_unref,
- NULL);
- _dbus_list_clear (&connection->outgoing_messages);
-
- _dbus_list_foreach (&connection->incoming_messages,
- (DBusForeachFunction) dbus_message_unref,
- NULL);
- _dbus_list_clear (&connection->incoming_messages);
-
- _dbus_transport_unref (connection->transport);
-
- dbus_free (connection);
- }
+#if 0
+ printf ("unref() connection %p count = %d\n", connection, connection->refcount);
+#endif
+
+ dbus_mutex_unlock (connection->mutex);
+
+ if (last_unref)
+ _dbus_connection_last_unref (connection);
}
/**
void
dbus_connection_disconnect (DBusConnection *connection)
{
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
_dbus_transport_disconnect (connection->transport);
+ dbus_mutex_unlock (connection->mutex);
}
/**
dbus_bool_t
dbus_connection_get_is_connected (DBusConnection *connection)
{
- return _dbus_transport_get_is_connected (connection->transport);
+ dbus_bool_t res;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ dbus_mutex_lock (connection->mutex);
+ res = _dbus_transport_get_is_connected (connection->transport);
+ dbus_mutex_unlock (connection->mutex);
+
+ return res;
}
/**
- * Adds a message to the outgoing message queue. Does not block to
- * write the message to the network; that happens asynchronously. to
- * force the message to be written, call dbus_connection_flush().
+ * Gets whether the connection was authenticated. (Note that
+ * if the connection was authenticated then disconnected,
+ * this function still returns #TRUE)
*
- * If the function fails, it returns #FALSE and returns the
- * reason for failure via the result parameter.
- * The result parameter can be #NULL if you aren't interested
- * in the reason for the failure.
- *
- * @param connection the connection.
- * @param message the message to write.
- * @param result address where result code can be placed.
- * @returns #TRUE on success.
+ * @param connection the connection
+ * @returns #TRUE if the connection was ever authenticated
*/
dbus_bool_t
-dbus_connection_send_message (DBusConnection *connection,
- DBusMessage *message,
- DBusResultCode *result)
-{
- if (!_dbus_list_prepend (&connection->outgoing_messages,
- message))
- {
- set_result_handled (connection, result, DBUS_RESULT_NO_MEMORY);
- return FALSE;
- }
-
- dbus_message_ref (message);
- connection->n_outgoing += 1;
+dbus_connection_get_is_authenticated (DBusConnection *connection)
+{
+ dbus_bool_t res;
- _dbus_message_lock (message);
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
- if (connection->n_outgoing == 1)
- _dbus_transport_messages_pending (connection->transport,
- connection->n_outgoing);
-
- return TRUE;
+ dbus_mutex_lock (connection->mutex);
+ res = _dbus_transport_get_is_authenticated (connection->transport);
+ dbus_mutex_unlock (connection->mutex);
+
+ return res;
}
+struct DBusPreallocatedSend
+{
+ DBusConnection *connection;
+ DBusList *queue_link;
+ DBusList *counter_link;
+};
+
+
/**
- * Blocks until the outgoing message queue is empty.
+ * Preallocates resources needed to send a message, allowing the message
+ * to be sent without the possibility of memory allocation failure.
+ * Allows apps to create a future guarantee that they can send
+ * a message regardless of memory shortages.
*
- * @param connection the connection.
+ * @param connection the connection we're preallocating for.
+ * @returns the preallocated resources, or #NULL
*/
-void
-dbus_connection_flush (DBusConnection *connection)
+DBusPreallocatedSend*
+dbus_connection_preallocate_send (DBusConnection *connection)
{
- while (connection->n_outgoing > 0)
- _dbus_connection_do_iteration (connection,
- DBUS_ITERATION_DO_WRITING |
- DBUS_ITERATION_BLOCK,
- -1);
+ DBusPreallocatedSend *preallocated;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+
+ preallocated = dbus_new (DBusPreallocatedSend, 1);
+ if (preallocated == NULL)
+ return NULL;
+
+ dbus_mutex_lock (connection->mutex);
+
+ preallocated->queue_link = _dbus_list_alloc_link (NULL);
+ if (preallocated->queue_link == NULL)
+ goto failed_0;
+
+ preallocated->counter_link = _dbus_list_alloc_link (connection->outgoing_counter);
+ if (preallocated->counter_link == NULL)
+ goto failed_1;
+
+ _dbus_counter_ref (preallocated->counter_link->data);
+
+ preallocated->connection = connection;
+
+ return preallocated;
+
+ failed_1:
+ _dbus_list_free_link (preallocated->queue_link);
+ failed_0:
+ dbus_free (preallocated);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ return NULL;
}
/**
- * Gets the number of messages in the incoming message queue.
+ * Frees preallocated message-sending resources from
+ * dbus_connection_preallocate_send(). Should only
+ * be called if the preallocated resources are not used
+ * to send a message.
*
- * @param connection the connection.
- * @returns the number of messages in the queue.
+ * @param connection the connection
+ * @param preallocated the resources
*/
-int
-dbus_connection_get_n_messages (DBusConnection *connection)
+void
+dbus_connection_free_preallocated_send (DBusConnection *connection,
+ DBusPreallocatedSend *preallocated)
{
- return connection->n_incoming;
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (preallocated != NULL);
+ _dbus_return_if_fail (connection == preallocated->connection);
+
+ _dbus_list_free_link (preallocated->queue_link);
+ _dbus_counter_unref (preallocated->counter_link->data);
+ _dbus_list_free_link (preallocated->counter_link);
+ dbus_free (preallocated);
}
/**
- * Returns the first-received message from the incoming message queue,
- * leaving it in the queue. The caller does not own a reference to the
- * returned message. If the queue is empty, returns #NULL.
+ * Sends a message using preallocated resources. This function cannot fail.
+ * It works identically to dbus_connection_send() in other respects.
+ * Preallocated resources comes from dbus_connection_preallocate_send().
+ * This function "consumes" the preallocated resources, they need not
+ * be freed separately.
*
- * @param connection the connection.
- * @returns next message in the incoming queue.
+ * @param connection the connection
+ * @param preallocated the preallocated resources
+ * @param message the message to send
+ * @param client_serial return location for client serial assigned to the message
*/
-DBusMessage*
-dbus_connection_peek_message (DBusConnection *connection)
+void
+dbus_connection_send_preallocated (DBusConnection *connection,
+ DBusPreallocatedSend *preallocated,
+ DBusMessage *message,
+ dbus_uint32_t *client_serial)
{
- return _dbus_list_get_first (&connection->incoming_messages);
+ dbus_uint32_t serial;
+
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (preallocated != NULL);
+ _dbus_return_if_fail (message != NULL);
+ _dbus_return_if_fail (preallocated->connection == connection);
+ _dbus_return_if_fail (dbus_message_get_name (message) != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+
+ preallocated->queue_link->data = message;
+ _dbus_list_prepend_link (&connection->outgoing_messages,
+ preallocated->queue_link);
+
+ _dbus_message_add_size_counter_link (message,
+ preallocated->counter_link);
+
+ dbus_free (preallocated);
+ preallocated = NULL;
+
+ dbus_message_ref (message);
+
+ connection->n_outgoing += 1;
+
+ _dbus_verbose ("Message %p (%s) added to outgoing queue %p, %d pending to send\n",
+ message,
+ dbus_message_get_name (message),
+ connection,
+ connection->n_outgoing);
+
+ if (dbus_message_get_serial (message) == 0)
+ {
+ serial = _dbus_connection_get_next_client_serial (connection);
+ _dbus_message_set_serial (message, serial);
+ if (client_serial)
+ *client_serial = serial;
+ }
+ else
+ {
+ if (client_serial)
+ *client_serial = dbus_message_get_serial (message);
+ }
+
+ _dbus_message_lock (message);
+
+ if (connection->n_outgoing == 1)
+ _dbus_transport_messages_pending (connection->transport,
+ connection->n_outgoing);
+
+ _dbus_connection_wakeup_mainloop (connection);
+
+ dbus_mutex_unlock (connection->mutex);
}
/**
- * Returns the first-received message from the incoming message queue,
- * removing it from the queue. The caller owns a reference to the
- * returned message. If the queue is empty, returns #NULL.
+ * Adds a message to the outgoing message queue. Does not block to
+ * write the message to the network; that happens asynchronously. To
+ * force the message to be written, call dbus_connection_flush().
+ * Because this only queues the message, the only reason it can
+ * fail is lack of memory. Even if the connection is disconnected,
+ * no error will be returned.
*
+ * If the function fails due to lack of memory, it returns #FALSE.
+ * The function will never fail for other reasons; even if the
+ * connection is disconnected, you can queue an outgoing message,
+ * though obviously it won't be sent.
+ *
* @param connection the connection.
- * @returns next message in the incoming queue.
+ * @param message the message to write.
+ * @param client_serial return location for client serial.
+ * @returns #TRUE on success.
*/
-DBusMessage*
-dbus_connection_pop_message (DBusConnection *connection)
+dbus_bool_t
+dbus_connection_send (DBusConnection *connection,
+ DBusMessage *message,
+ dbus_uint32_t *client_serial)
{
- if (connection->n_incoming > 0)
+ DBusPreallocatedSend *preallocated;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (message != NULL, FALSE);
+
+ preallocated = dbus_connection_preallocate_send (connection);
+ if (preallocated == NULL)
{
- connection->n_incoming -= 1;
- return _dbus_list_pop_first (&connection->incoming_messages);
+ return FALSE;
}
else
- return NULL;
+ {
+ dbus_connection_send_preallocated (connection, preallocated, message, client_serial);
+ return TRUE;
+ }
}
-/**
- * Sets the error handler function for the connection.
- *
- * @param connection the connection.
- * @param error_function the error handler.
- * @param data data to pass to the error handler.
- * @param free_data_function function to be called to free the data.
- */
-void
-dbus_connection_set_error_function (DBusConnection *connection,
- DBusConnectionErrorFunction error_function,
- void *data,
- DBusFreeFunction free_data_function)
+static dbus_bool_t
+reply_handler_timeout (void *data)
{
- if (connection->error_free_data_function != NULL)
- (* connection->error_free_data_function) (connection->error_data);
+ DBusConnection *connection;
+ ReplyHandlerData *reply_handler_data = data;
+ DBusDispatchStatus status;
+
+ connection = reply_handler_data->connection;
+
+ dbus_mutex_lock (connection->mutex);
+ if (reply_handler_data->timeout_link)
+ {
+ _dbus_connection_queue_synthesized_message_link (connection,
+ reply_handler_data->timeout_link);
+ reply_handler_data->timeout_link = NULL;
+ }
- connection->error_function = error_function;
- connection->error_data = data;
- connection->error_free_data_function = free_data_function;
+ _dbus_connection_remove_timeout (connection,
+ reply_handler_data->timeout);
+ reply_handler_data->timeout_added = FALSE;
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+
+ return TRUE;
}
-/**
- * Sets the watch functions for the connection. These functions are
- * responsible for making the application's main loop aware of file
- * descriptors that need to be monitored for events, using select() or
- * poll(). When using Qt, typically the DBusAddWatchFunction would
- * create a QSocketNotifier. When using GLib, the DBusAddWatchFunction
- * could call g_io_add_watch(), or could be used as part of a more
- * elaborate GSource.
- *
- * The DBusWatch can be queried for the file descriptor to watch using
- * dbus_watch_get_fd(), and for the events to watch for using
- * dbus_watch_get_flags(). The flags returned by
- * dbus_watch_get_flags() will only contain DBUS_WATCH_READABLE and
- * DBUS_WATCH_WRITABLE, never DBUS_WATCH_HANGUP or DBUS_WATCH_ERROR;
- * all watches implicitly include a watch for hangups, errors, and
- * other exceptional conditions.
- *
- * Once a file descriptor becomes readable or writable, or an exception
- * occurs, dbus_connection_handle_watch() should be called to
- * notify the connection of the file descriptor's condition.
- *
- * dbus_connection_handle_watch() cannot be called during the
- * DBusAddWatchFunction, as the connection will not be ready to handle
- * that watch yet.
- *
- * It is not allowed to reference a DBusWatch after it has been passed
- * to remove_function.
- *
- * @param connection the connection.
- * @param add_function function to begin monitoring a new descriptor.
- * @param remove_function function to stop monitoring a descriptor.
- * @param data data to pass to add_function and remove_function.
- * @param free_data_function function to be called to free the data.
- */
-void
-dbus_connection_set_watch_functions (DBusConnection *connection,
- DBusAddWatchFunction add_function,
- DBusRemoveWatchFunction remove_function,
- void *data,
- DBusFreeFunction free_data_function)
+static void
+reply_handler_data_free (ReplyHandlerData *data)
{
- /* ref connection for slightly better reentrancy */
- dbus_connection_ref (connection);
+ if (!data)
+ return;
+
+ if (data->timeout_added)
+ _dbus_connection_remove_timeout_locked (data->connection,
+ data->timeout);
+
+ if (data->connection_added)
+ _dbus_message_handler_remove_connection (data->handler,
+ data->connection);
+
+ if (data->timeout_link)
+ {
+ dbus_message_unref ((DBusMessage *)data->timeout_link->data);
+ _dbus_list_free_link (data->timeout_link);
+ }
- _dbus_watch_list_set_functions (connection->watches,
- add_function, remove_function,
- data, free_data_function);
+ dbus_message_handler_unref (data->handler);
- /* drop our paranoid refcount */
- dbus_connection_unref (connection);
+ dbus_free (data);
}
/**
- * Called to notify the connection when a previously-added watch
- * is ready for reading or writing, or has an exception such
- * as a hangup.
+ * Queues a message to send, as with dbus_connection_send_message(),
+ * but also sets up a DBusMessageHandler to receive a reply to the
+ * message. If no reply is received in the given timeout_milliseconds,
+ * expires the pending reply and sends the DBusMessageHandler a
+ * synthetic error reply (generated in-process, not by the remote
+ * application) indicating that a timeout occurred.
+ *
+ * Reply handlers see their replies after message filters see them,
+ * but before message handlers added with
+ * dbus_connection_register_handler() see them, regardless of the
+ * reply message's name. Reply handlers are only handed a single
+ * message as a reply, after one reply has been seen the handler is
+ * removed. If a filter filters out the reply before the handler sees
+ * it, the reply is immediately timed out and a timeout error reply is
+ * generated. If a filter removes the timeout error reply then the
+ * reply handler will never be called. Filters should not do this.
+ *
+ * If #NULL is passed for the reply_handler, the timeout reply will
+ * still be generated and placed into the message queue, but no
+ * specific message handler will receive the reply.
+ *
+ * If -1 is passed for the timeout, a sane default timeout is used. -1
+ * is typically the best value for the timeout for this reason, unless
+ * you want a very short or very long timeout. There is no way to
+ * avoid a timeout entirely, other than passing INT_MAX for the
+ * timeout to postpone it indefinitely.
+ *
+ * @param connection the connection
+ * @param message the message to send
+ * @param reply_handler message handler expecting the reply, or #NULL
+ * @param timeout_milliseconds timeout in milliseconds or -1 for default
+ * @returns #TRUE if the message is successfully queued, #FALSE if no memory.
*
- * @param connection the connection.
- * @param watch the watch.
- * @param condition the current condition of the file descriptors being watched.
*/
-void
-dbus_connection_handle_watch (DBusConnection *connection,
- DBusWatch *watch,
- unsigned int condition)
+dbus_bool_t
+dbus_connection_send_with_reply (DBusConnection *connection,
+ DBusMessage *message,
+ DBusMessageHandler *reply_handler,
+ int timeout_milliseconds)
{
- _dbus_transport_handle_watch (connection->transport,
- watch, condition);
+ DBusTimeout *timeout;
+ ReplyHandlerData *data;
+ DBusMessage *reply;
+ DBusList *reply_link;
+ dbus_int32_t serial = -1;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (message != NULL, FALSE);
+ _dbus_return_val_if_fail (reply_handler != NULL, FALSE);
+ _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
+
+ if (timeout_milliseconds == -1)
+ timeout_milliseconds = DEFAULT_TIMEOUT_VALUE;
+
+ data = dbus_new0 (ReplyHandlerData, 1);
+
+ if (!data)
+ return FALSE;
+
+ timeout = _dbus_timeout_new (timeout_milliseconds, reply_handler_timeout,
+ data, NULL);
+
+ if (!timeout)
+ {
+ reply_handler_data_free (data);
+ return FALSE;
+ }
+
+ dbus_mutex_lock (connection->mutex);
+
+ /* Add timeout */
+ if (!_dbus_connection_add_timeout (connection, timeout))
+ {
+ reply_handler_data_free (data);
+ _dbus_timeout_unref (timeout);
+ dbus_mutex_unlock (connection->mutex);
+ return FALSE;
+ }
+
+ /* The connection now owns the reference to the timeout. */
+ _dbus_timeout_unref (timeout);
+
+ data->timeout_added = TRUE;
+ data->timeout = timeout;
+ data->connection = connection;
+
+ if (!_dbus_message_handler_add_connection (reply_handler, connection))
+ {
+ dbus_mutex_unlock (connection->mutex);
+ reply_handler_data_free (data);
+ return FALSE;
+ }
+ data->connection_added = TRUE;
+
+ /* Assign a serial to the message */
+ if (dbus_message_get_serial (message) == 0)
+ {
+ serial = _dbus_connection_get_next_client_serial (connection);
+ _dbus_message_set_serial (message, serial);
+ }
+
+ data->handler = reply_handler;
+ data->serial = serial;
+
+ dbus_message_handler_ref (reply_handler);
+
+ reply = dbus_message_new_error_reply (message, DBUS_ERROR_NO_REPLY,
+ "No reply within specified time");
+ if (!reply)
+ {
+ dbus_mutex_unlock (connection->mutex);
+ reply_handler_data_free (data);
+ return FALSE;
+ }
+
+ reply_link = _dbus_list_alloc_link (reply);
+ if (!reply)
+ {
+ dbus_mutex_unlock (connection->mutex);
+ dbus_message_unref (reply);
+ reply_handler_data_free (data);
+ return FALSE;
+ }
+
+ data->timeout_link = reply_link;
+
+ /* Insert the serial in the pending replies hash. */
+ if (!_dbus_hash_table_insert_int (connection->pending_replies, serial, data))
+ {
+ dbus_mutex_unlock (connection->mutex);
+ reply_handler_data_free (data);
+ return FALSE;
+ }
+
+ dbus_mutex_unlock (connection->mutex);
+
+ if (!dbus_connection_send (connection, message, NULL))
+ {
+ /* This will free the handler data too */
+ _dbus_hash_table_remove_int (connection->pending_replies, serial);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+static DBusMessage*
+check_for_reply_unlocked (DBusConnection *connection,
+ dbus_uint32_t client_serial)
+{
+ DBusList *link;
+
+ link = _dbus_list_get_first_link (&connection->incoming_messages);
+
+ while (link != NULL)
+ {
+ DBusMessage *reply = link->data;
+
+ if (dbus_message_get_reply_serial (reply) == client_serial)
+ {
+ _dbus_list_remove_link (&connection->incoming_messages, link);
+ connection->n_incoming -= 1;
+ dbus_message_ref (reply);
+ return reply;
+ }
+ link = _dbus_list_get_next_link (&connection->incoming_messages, link);
+ }
+
+ return NULL;
+}
+
+/**
+ * Sends a message and blocks a certain time period while waiting for a reply.
+ * This function does not dispatch any message handlers until the main loop
+ * has been reached. This function is used to do non-reentrant "method calls."
+ * If a reply is received, it is returned, and removed from the incoming
+ * message queue. If it is not received, #NULL is returned and the
+ * error is set to #DBUS_ERROR_NO_REPLY. If something else goes
+ * wrong, result is set to whatever is appropriate, such as
+ * #DBUS_ERROR_NO_MEMORY or #DBUS_ERROR_DISCONNECTED.
+ *
+ * @todo could use performance improvements (it keeps scanning
+ * the whole message queue for example) and has thread issues,
+ * see comments in source
+ *
+ * @param connection the connection
+ * @param message the message to send
+ * @param timeout_milliseconds timeout in milliseconds or -1 for default
+ * @param error return location for error message
+ * @returns the message that is the reply or #NULL with an error code if the
+ * function fails.
+ */
+DBusMessage *
+dbus_connection_send_with_reply_and_block (DBusConnection *connection,
+ DBusMessage *message,
+ int timeout_milliseconds,
+ DBusError *error)
+{
+ dbus_uint32_t client_serial;
+ long start_tv_sec, start_tv_usec;
+ long end_tv_sec, end_tv_usec;
+ long tv_sec, tv_usec;
+ DBusDispatchStatus status;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+ _dbus_return_val_if_fail (message != NULL, NULL);
+ _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
+ _dbus_return_val_if_error_is_set (error, NULL);
+
+ if (timeout_milliseconds == -1)
+ timeout_milliseconds = DEFAULT_TIMEOUT_VALUE;
+
+ /* it would probably seem logical to pass in _DBUS_INT_MAX
+ * for infinite timeout, but then math below would get
+ * all overflow-prone, so smack that down.
+ */
+ if (timeout_milliseconds > _DBUS_ONE_HOUR_IN_MILLISECONDS * 6)
+ timeout_milliseconds = _DBUS_ONE_HOUR_IN_MILLISECONDS * 6;
+
+ if (!dbus_connection_send (connection, message, &client_serial))
+ {
+ _DBUS_SET_OOM (error);
+ return NULL;
+ }
+
+ message = NULL;
+
+ /* Flush message queue */
+ dbus_connection_flush (connection);
+
+ dbus_mutex_lock (connection->mutex);
+
+ _dbus_get_current_time (&start_tv_sec, &start_tv_usec);
+ end_tv_sec = start_tv_sec + timeout_milliseconds / 1000;
+ end_tv_usec = start_tv_usec + (timeout_milliseconds % 1000) * 1000;
+ end_tv_sec += end_tv_usec / _DBUS_USEC_PER_SECOND;
+ end_tv_usec = end_tv_usec % _DBUS_USEC_PER_SECOND;
+
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block %d milliseconds for reply serial %u from %ld sec %ld usec to %ld sec %ld usec\n",
+ timeout_milliseconds,
+ client_serial,
+ start_tv_sec, start_tv_usec,
+ end_tv_sec, end_tv_usec);
+
+ /* Now we wait... */
+ /* THREAD TODO: This is busted. What if a dispatch() or pop_message
+ * gets the message before we do?
+ */
+ /* always block at least once as we know we don't have the reply yet */
+ _dbus_connection_do_iteration (connection,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_BLOCK,
+ timeout_milliseconds);
+
+ recheck_status:
+
+ /* queue messages and get status */
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ if (status == DBUS_DISPATCH_DATA_REMAINS)
+ {
+ DBusMessage *reply;
+
+ reply = check_for_reply_unlocked (connection, client_serial);
+ if (reply != NULL)
+ {
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): got reply %s\n",
+ dbus_message_get_name (reply));
+
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+
+ return reply;
+ }
+ }
+
+ _dbus_get_current_time (&tv_sec, &tv_usec);
+
+ if (tv_sec < start_tv_sec)
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): clock set backward\n");
+ else if (connection->disconnect_message_link == NULL)
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): disconnected\n");
+ else if (tv_sec < end_tv_sec ||
+ (tv_sec == end_tv_sec && tv_usec < end_tv_usec))
+ {
+ timeout_milliseconds = (end_tv_sec - tv_sec) * 1000 +
+ (end_tv_usec - tv_usec) / 1000;
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): %d milliseconds remain\n", timeout_milliseconds);
+ _dbus_assert (timeout_milliseconds >= 0);
+
+ if (status == DBUS_DISPATCH_NEED_MEMORY)
+ {
+ /* Try sleeping a bit, as we aren't sure we need to block for reading,
+ * we may already have a reply in the buffer and just can't process
+ * it.
+ */
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
+
+ if (timeout_milliseconds < 100)
+ ; /* just busy loop */
+ else if (timeout_milliseconds <= 1000)
+ _dbus_sleep_milliseconds (timeout_milliseconds / 3);
+ else
+ _dbus_sleep_milliseconds (1000);
+ }
+ else
+ {
+ /* block again, we don't have the reply buffered yet. */
+ _dbus_connection_do_iteration (connection,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_BLOCK,
+ timeout_milliseconds);
+ }
+
+ goto recheck_status;
+ }
+
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): Waited %ld milliseconds and got no reply\n",
+ (tv_sec - start_tv_sec) * 1000 + (tv_usec - start_tv_usec) / 1000);
+
+ if (dbus_connection_get_is_connected (connection))
+ dbus_set_error (error, DBUS_ERROR_NO_REPLY, "Message did not receive a reply");
+ else
+ dbus_set_error (error, DBUS_ERROR_DISCONNECTED, "Disconnected prior to receiving a reply");
+
+ dbus_mutex_unlock (connection->mutex);
+
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+
+ return NULL;
+}
+
+/**
+ * Blocks until the outgoing message queue is empty.
+ *
+ * @param connection the connection.
+ */
+void
+dbus_connection_flush (DBusConnection *connection)
+{
+ /* We have to specify DBUS_ITERATION_DO_READING here because
+ * otherwise we could have two apps deadlock if they are both doing
+ * a flush(), and the kernel buffers fill up. This could change the
+ * dispatch status.
+ */
+ DBusDispatchStatus status;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ while (connection->n_outgoing > 0 &&
+ dbus_connection_get_is_connected (connection))
+ _dbus_connection_do_iteration (connection,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_DO_WRITING |
+ DBUS_ITERATION_BLOCK,
+ -1);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+}
+
+/* Call with mutex held. Will drop it while waiting and re-acquire
+ * before returning
+ */
+static void
+_dbus_connection_wait_for_borrowed (DBusConnection *connection)
+{
+ _dbus_assert (connection->message_borrowed != NULL);
+
+ while (connection->message_borrowed != NULL)
+ dbus_condvar_wait (connection->message_returned_cond, connection->mutex);
+}
+
+/**
+ * Returns the first-received message from the incoming message queue,
+ * leaving it in the queue. If the queue is empty, returns #NULL.
+ *
+ * The caller does not own a reference to the returned message, and
+ * must either return it using dbus_connection_return_message() or
+ * keep it after calling dbus_connection_steal_borrowed_message(). No
+ * one can get at the message while its borrowed, so return it as
+ * quickly as possible and don't keep a reference to it after
+ * returning it. If you need to keep the message, make a copy of it.
+ *
+ * @param connection the connection.
+ * @returns next message in the incoming queue.
+ */
+DBusMessage*
+dbus_connection_borrow_message (DBusConnection *connection)
+{
+ DBusMessage *message;
+ DBusDispatchStatus status;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+
+ /* this is called for the side effect that it queues
+ * up any messages from the transport
+ */
+ status = dbus_connection_get_dispatch_status (connection);
+ if (status != DBUS_DISPATCH_DATA_REMAINS)
+ return NULL;
+
+ dbus_mutex_lock (connection->mutex);
+
+ if (connection->message_borrowed != NULL)
+ _dbus_connection_wait_for_borrowed (connection);
+
+ message = _dbus_list_get_first (&connection->incoming_messages);
+
+ if (message)
+ connection->message_borrowed = message;
+
+ dbus_mutex_unlock (connection->mutex);
+ return message;
+}
+
+/**
+ * Used to return a message after peeking at it using
+ * dbus_connection_borrow_message().
+ *
+ * @param connection the connection
+ * @param message the message from dbus_connection_borrow_message()
+ */
+void
+dbus_connection_return_message (DBusConnection *connection,
+ DBusMessage *message)
+{
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (message != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+
+ _dbus_assert (message == connection->message_borrowed);
+
+ connection->message_borrowed = NULL;
+ dbus_condvar_wake_all (connection->message_returned_cond);
+
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/**
+ * Used to keep a message after peeking at it using
+ * dbus_connection_borrow_message(). Before using this function, see
+ * the caveats/warnings in the documentation for
+ * dbus_connection_pop_message().
+ *
+ * @param connection the connection
+ * @param message the message from dbus_connection_borrow_message()
+ */
+void
+dbus_connection_steal_borrowed_message (DBusConnection *connection,
+ DBusMessage *message)
+{
+ DBusMessage *pop_message;
+
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (message != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+
+ _dbus_assert (message == connection->message_borrowed);
+
+ pop_message = _dbus_list_pop_first (&connection->incoming_messages);
+ _dbus_assert (message == pop_message);
+
+ connection->n_incoming -= 1;
+
+ _dbus_verbose ("Incoming message %p stolen from queue, %d incoming\n",
+ message, connection->n_incoming);
+
+ connection->message_borrowed = NULL;
+ dbus_condvar_wake_all (connection->message_returned_cond);
+
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/* See dbus_connection_pop_message, but requires the caller to own
+ * the lock before calling. May drop the lock while running.
+ */
+static DBusList*
+_dbus_connection_pop_message_link_unlocked (DBusConnection *connection)
+{
+ if (connection->message_borrowed != NULL)
+ _dbus_connection_wait_for_borrowed (connection);
+
+ if (connection->n_incoming > 0)
+ {
+ DBusList *link;
+
+ link = _dbus_list_pop_first_link (&connection->incoming_messages);
+ connection->n_incoming -= 1;
+
+ _dbus_verbose ("Message %p (%s) removed from incoming queue %p, %d incoming\n",
+ link->data, dbus_message_get_name (link->data),
+ connection, connection->n_incoming);
+
+ return link;
+ }
+ else
+ return NULL;
+}
+
+/* See dbus_connection_pop_message, but requires the caller to own
+ * the lock before calling. May drop the lock while running.
+ */
+static DBusMessage*
+_dbus_connection_pop_message_unlocked (DBusConnection *connection)
+{
+ DBusList *link;
+
+ link = _dbus_connection_pop_message_link_unlocked (connection);
+
+ if (link != NULL)
+ {
+ DBusMessage *message;
+
+ message = link->data;
+
+ _dbus_list_free_link (link);
+
+ return message;
+ }
+ else
+ return NULL;
+}
+
+
+/**
+ * Returns the first-received message from the incoming message queue,
+ * removing it from the queue. The caller owns a reference to the
+ * returned message. If the queue is empty, returns #NULL.
+ *
+ * This function bypasses any message handlers that are registered,
+ * and so using it is usually wrong. Instead, let the main loop invoke
+ * dbus_connection_dispatch(). Popping messages manually is only
+ * useful in very simple programs that don't share a #DBusConnection
+ * with any libraries or other modules.
+ *
+ * @param connection the connection.
+ * @returns next message in the incoming queue.
+ */
+DBusMessage*
+dbus_connection_pop_message (DBusConnection *connection)
+{
+ DBusMessage *message;
+ DBusDispatchStatus status;
+
+ /* this is called for the side effect that it queues
+ * up any messages from the transport
+ */
+ status = dbus_connection_get_dispatch_status (connection);
+ if (status != DBUS_DISPATCH_DATA_REMAINS)
+ return NULL;
+
+ dbus_mutex_lock (connection->mutex);
+
+ message = _dbus_connection_pop_message_unlocked (connection);
+
+ _dbus_verbose ("Returning popped message %p\n", message);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ return message;
+}
+
+/**
+ * Acquire the dispatcher. This must be done before dispatching
+ * messages in order to guarantee the right order of
+ * message delivery. May sleep and drop the connection mutex
+ * while waiting for the dispatcher.
+ *
+ * @param connection the connection.
+ */
+static void
+_dbus_connection_acquire_dispatch (DBusConnection *connection)
+{
+ if (connection->dispatch_acquired)
+ dbus_condvar_wait (connection->dispatch_cond, connection->mutex);
+ _dbus_assert (!connection->dispatch_acquired);
+
+ connection->dispatch_acquired = TRUE;
+}
+
+/**
+ * Release the dispatcher when you're done with it. Only call
+ * after you've acquired the dispatcher. Wakes up at most one
+ * thread currently waiting to acquire the dispatcher.
+ *
+ * @param connection the connection.
+ */
+static void
+_dbus_connection_release_dispatch (DBusConnection *connection)
+{
+ _dbus_assert (connection->dispatch_acquired);
+
+ connection->dispatch_acquired = FALSE;
+ dbus_condvar_wake_one (connection->dispatch_cond);
+}
+
+static void
+_dbus_connection_failed_pop (DBusConnection *connection,
+ DBusList *message_link)
+{
+ _dbus_list_prepend_link (&connection->incoming_messages,
+ message_link);
+ connection->n_incoming += 1;
+}
+
+static DBusDispatchStatus
+_dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection)
+{
+ if (connection->n_incoming > 0)
+ return DBUS_DISPATCH_DATA_REMAINS;
+ else if (!_dbus_transport_queue_messages (connection->transport))
+ return DBUS_DISPATCH_NEED_MEMORY;
+ else
+ {
+ DBusDispatchStatus status;
+
+ status = _dbus_transport_get_dispatch_status (connection->transport);
+
+ if (status != DBUS_DISPATCH_COMPLETE)
+ return status;
+ else if (connection->n_incoming > 0)
+ return DBUS_DISPATCH_DATA_REMAINS;
+ else
+ return DBUS_DISPATCH_COMPLETE;
+ }
+}
+
+static void
+_dbus_connection_update_dispatch_status_locked (DBusConnection *connection,
+ DBusDispatchStatus new_status)
+{
+ dbus_bool_t changed;
+ DBusDispatchStatusFunction function;
+ void *data;
+
+ dbus_mutex_lock (connection->mutex);
+ _dbus_connection_ref_unlocked (connection);
+
+ changed = new_status != connection->last_dispatch_status;
+
+ connection->last_dispatch_status = new_status;
+
+ function = connection->dispatch_status_function;
+ data = connection->dispatch_status_data;
+
+ dbus_mutex_unlock (connection->mutex);
+
+ if (changed && function)
+ {
+ _dbus_verbose ("Notifying of change to dispatch status of %p now %d (%s)\n",
+ connection, new_status,
+ new_status == DBUS_DISPATCH_COMPLETE ? "complete" :
+ new_status == DBUS_DISPATCH_DATA_REMAINS ? "data remains" :
+ new_status == DBUS_DISPATCH_NEED_MEMORY ? "need memory" :
+ "???");
+ (* function) (connection, new_status, data);
+ }
+
+ dbus_connection_unref (connection);
+}
+
+/**
+ * Gets the current state (what we would currently return
+ * from dbus_connection_dispatch()) but doesn't actually
+ * dispatch any messages.
+ *
+ * @param connection the connection.
+ * @returns current dispatch status
+ */
+DBusDispatchStatus
+dbus_connection_get_dispatch_status (DBusConnection *connection)
+{
+ DBusDispatchStatus status;
+
+ _dbus_return_val_if_fail (connection != NULL, DBUS_DISPATCH_COMPLETE);
+
+ dbus_mutex_lock (connection->mutex);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ return status;
+}
+
+/**
+ * Processes data buffered while handling watches, queueing zero or
+ * more incoming messages. Then pops the first-received message from
+ * the current incoming message queue, runs any handlers for it, and
+ * unrefs the message. Returns a status indicating whether messages/data
+ * remain, more memory is needed, or all data has been processed.
+ *
+ * Even if the dispatch status is #DBUS_DISPATCH_DATA_REMAINS,
+ * does not necessarily dispatch a message, as the data may
+ * be part of authentication or the like.
+ *
+ * @param connection the connection
+ * @returns dispatch status
+ */
+DBusDispatchStatus
+dbus_connection_dispatch (DBusConnection *connection)
+{
+ DBusMessageHandler *handler;
+ DBusMessage *message;
+ DBusList *link, *filter_list_copy, *message_link;
+ DBusHandlerResult result;
+ ReplyHandlerData *reply_handler_data;
+ const char *name;
+ dbus_int32_t reply_serial;
+ DBusDispatchStatus status;
+
+ _dbus_return_val_if_fail (connection != NULL, DBUS_DISPATCH_COMPLETE);
+
+ status = dbus_connection_get_dispatch_status (connection);
+ if (status != DBUS_DISPATCH_DATA_REMAINS)
+ {
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+ return status;
+ }
+
+ dbus_mutex_lock (connection->mutex);
+
+ /* We need to ref the connection since the callback could potentially
+ * drop the last ref to it
+ */
+ _dbus_connection_ref_unlocked (connection);
+
+ _dbus_connection_acquire_dispatch (connection);
+
+ /* This call may drop the lock during the execution (if waiting for
+ * borrowed messages to be returned) but the order of message
+ * dispatch if several threads call dispatch() is still
+ * protected by the lock, since only one will get the lock, and that
+ * one will finish the message dispatching
+ */
+ message_link = _dbus_connection_pop_message_link_unlocked (connection);
+ if (message_link == NULL)
+ {
+ /* another thread dispatched our stuff */
+
+ _dbus_connection_release_dispatch (connection);
+ dbus_mutex_unlock (connection->mutex);
+
+ status = dbus_connection_get_dispatch_status (connection);
+
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+
+ dbus_connection_unref (connection);
+
+ return status;
+ }
+
+ message = message_link->data;
+
+ result = DBUS_HANDLER_RESULT_ALLOW_MORE_HANDLERS;
+
+ reply_serial = dbus_message_get_reply_serial (message);
+ reply_handler_data = _dbus_hash_table_lookup_int (connection->pending_replies,
+ reply_serial);
+
+ if (!_dbus_list_copy (&connection->filter_list, &filter_list_copy))
+ {
+ _dbus_connection_release_dispatch (connection);
+ dbus_mutex_unlock (connection->mutex);
+ _dbus_connection_failed_pop (connection, message_link);
+
+ _dbus_connection_update_dispatch_status_locked (connection, DBUS_DISPATCH_NEED_MEMORY);
+
+ dbus_connection_unref (connection);
+
+ return DBUS_DISPATCH_NEED_MEMORY;
+ }
+
+ _dbus_list_foreach (&filter_list_copy,
+ (DBusForeachFunction)dbus_message_handler_ref,
+ NULL);
+
+ /* We're still protected from dispatch() reentrancy here
+ * since we acquired the dispatcher
+ */
+ dbus_mutex_unlock (connection->mutex);
+
+ link = _dbus_list_get_first_link (&filter_list_copy);
+ while (link != NULL)
+ {
+ DBusMessageHandler *handler = link->data;
+ DBusList *next = _dbus_list_get_next_link (&filter_list_copy, link);
+
+ _dbus_verbose (" running filter on message %p\n", message);
+ result = _dbus_message_handler_handle_message (handler, connection,
+ message);
+
+ if (result == DBUS_HANDLER_RESULT_REMOVE_MESSAGE)
+ break;
+
+ link = next;
+ }
+
+ _dbus_list_foreach (&filter_list_copy,
+ (DBusForeachFunction)dbus_message_handler_unref,
+ NULL);
+ _dbus_list_clear (&filter_list_copy);
+
+ dbus_mutex_lock (connection->mutex);
+
+ /* Did a reply we were waiting on get filtered? */
+ if (reply_handler_data && result == DBUS_HANDLER_RESULT_REMOVE_MESSAGE)
+ {
+ /* Queue the timeout immediately! */
+ if (reply_handler_data->timeout_link)
+ {
+ _dbus_connection_queue_synthesized_message_link (connection,
+ reply_handler_data->timeout_link);
+ reply_handler_data->timeout_link = NULL;
+ }
+ else
+ {
+ /* We already queued the timeout? Then it was filtered! */
+ _dbus_warn ("The timeout error with reply serial %d was filtered, so the reply handler will never be called.\n", reply_serial);
+ }
+ }
+
+ if (result == DBUS_HANDLER_RESULT_REMOVE_MESSAGE)
+ goto out;
+
+ if (reply_handler_data)
+ {
+ dbus_mutex_unlock (connection->mutex);
+
+ _dbus_verbose (" running reply handler on message %p\n", message);
+
+ result = _dbus_message_handler_handle_message (reply_handler_data->handler,
+ connection, message);
+ reply_handler_data_free (reply_handler_data);
+ dbus_mutex_lock (connection->mutex);
+ goto out;
+ }
+
+ name = dbus_message_get_name (message);
+ if (name != NULL)
+ {
+ handler = _dbus_hash_table_lookup_string (connection->handler_table,
+ name);
+ if (handler != NULL)
+ {
+ /* We're still protected from dispatch() reentrancy here
+ * since we acquired the dispatcher
+ */
+ dbus_mutex_unlock (connection->mutex);
+
+ _dbus_verbose (" running app handler on message %p (%s)\n",
+ message, dbus_message_get_name (message));
+
+ result = _dbus_message_handler_handle_message (handler, connection,
+ message);
+ dbus_mutex_lock (connection->mutex);
+ if (result == DBUS_HANDLER_RESULT_REMOVE_MESSAGE)
+ goto out;
+ }
+ }
+
+ _dbus_verbose (" done dispatching %p (%s) on connection %p\n", message,
+ dbus_message_get_name (message), connection);
+
+ out:
+ _dbus_connection_release_dispatch (connection);
+ dbus_mutex_unlock (connection->mutex);
+ _dbus_list_free_link (message_link);
+ dbus_message_unref (message); /* don't want the message to count in max message limits
+ * in computing dispatch status
+ */
+
+ status = dbus_connection_get_dispatch_status (connection);
+
+ _dbus_connection_update_dispatch_status_locked (connection, status);
+
+ dbus_connection_unref (connection);
+
+ return status;
+}
+
+/**
+ * Sets the watch functions for the connection. These functions are
+ * responsible for making the application's main loop aware of file
+ * descriptors that need to be monitored for events, using select() or
+ * poll(). When using Qt, typically the DBusAddWatchFunction would
+ * create a QSocketNotifier. When using GLib, the DBusAddWatchFunction
+ * could call g_io_add_watch(), or could be used as part of a more
+ * elaborate GSource. Note that when a watch is added, it may
+ * not be enabled.
+ *
+ * The DBusWatchToggledFunction notifies the application that the
+ * watch has been enabled or disabled. Call dbus_watch_get_enabled()
+ * to check this. A disabled watch should have no effect, and enabled
+ * watch should be added to the main loop. This feature is used
+ * instead of simply adding/removing the watch because
+ * enabling/disabling can be done without memory allocation. The
+ * toggled function may be NULL if a main loop re-queries
+ * dbus_watch_get_enabled() every time anyway.
+ *
+ * The DBusWatch can be queried for the file descriptor to watch using
+ * dbus_watch_get_fd(), and for the events to watch for using
+ * dbus_watch_get_flags(). The flags returned by
+ * dbus_watch_get_flags() will only contain DBUS_WATCH_READABLE and
+ * DBUS_WATCH_WRITABLE, never DBUS_WATCH_HANGUP or DBUS_WATCH_ERROR;
+ * all watches implicitly include a watch for hangups, errors, and
+ * other exceptional conditions.
+ *
+ * Once a file descriptor becomes readable or writable, or an exception
+ * occurs, dbus_watch_handle() should be called to
+ * notify the connection of the file descriptor's condition.
+ *
+ * dbus_watch_handle() cannot be called during the
+ * DBusAddWatchFunction, as the connection will not be ready to handle
+ * that watch yet.
+ *
+ * It is not allowed to reference a DBusWatch after it has been passed
+ * to remove_function.
+ *
+ * If #FALSE is returned due to lack of memory, the failure may be due
+ * to a #FALSE return from the new add_function. If so, the
+ * add_function may have been called successfully one or more times,
+ * but the remove_function will also have been called to remove any
+ * successful adds. i.e. if #FALSE is returned the net result
+ * should be that dbus_connection_set_watch_functions() has no effect,
+ * but the add_function and remove_function may have been called.
+ *
+ * @todo We need to drop the lock when we call the
+ * add/remove/toggled functions which can be a side effect
+ * of setting the watch functions.
+ *
+ * @param connection the connection.
+ * @param add_function function to begin monitoring a new descriptor.
+ * @param remove_function function to stop monitoring a descriptor.
+ * @param toggled_function function to notify of enable/disable
+ * @param data data to pass to add_function and remove_function.
+ * @param free_data_function function to be called to free the data.
+ * @returns #FALSE on failure (no memory)
+ */
+dbus_bool_t
+dbus_connection_set_watch_functions (DBusConnection *connection,
+ DBusAddWatchFunction add_function,
+ DBusRemoveWatchFunction remove_function,
+ DBusWatchToggledFunction toggled_function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ dbus_bool_t retval;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ dbus_mutex_lock (connection->mutex);
+ /* ref connection for slightly better reentrancy */
+ _dbus_connection_ref_unlocked (connection);
+
+ /* FIXME this can call back into user code, and we need to drop the
+ * connection lock when it does.
+ */
+ retval = _dbus_watch_list_set_functions (connection->watches,
+ add_function, remove_function,
+ toggled_function,
+ data, free_data_function);
+
+ dbus_mutex_unlock (connection->mutex);
+ /* drop our paranoid refcount */
+ dbus_connection_unref (connection);
+
+ return retval;
+}
+
+/**
+ * Sets the timeout functions for the connection. These functions are
+ * responsible for making the application's main loop aware of timeouts.
+ * When using Qt, typically the DBusAddTimeoutFunction would create a
+ * QTimer. When using GLib, the DBusAddTimeoutFunction would call
+ * g_timeout_add.
+ *
+ * The DBusTimeoutToggledFunction notifies the application that the
+ * timeout has been enabled or disabled. Call
+ * dbus_timeout_get_enabled() to check this. A disabled timeout should
+ * have no effect, and enabled timeout should be added to the main
+ * loop. This feature is used instead of simply adding/removing the
+ * timeout because enabling/disabling can be done without memory
+ * allocation. With Qt, QTimer::start() and QTimer::stop() can be used
+ * to enable and disable. The toggled function may be NULL if a main
+ * loop re-queries dbus_timeout_get_enabled() every time anyway.
+ * Whenever a timeout is toggled, its interval may change.
+ *
+ * The DBusTimeout can be queried for the timer interval using
+ * dbus_timeout_get_interval(). dbus_timeout_handle() should be called
+ * repeatedly, each time the interval elapses, starting after it has
+ * elapsed once. The timeout stops firing when it is removed with the
+ * given remove_function. The timer interval may change whenever the
+ * timeout is added, removed, or toggled.
+ *
+ * @param connection the connection.
+ * @param add_function function to add a timeout.
+ * @param remove_function function to remove a timeout.
+ * @param toggled_function function to notify of enable/disable
+ * @param data data to pass to add_function and remove_function.
+ * @param free_data_function function to be called to free the data.
+ * @returns #FALSE on failure (no memory)
+ */
+dbus_bool_t
+dbus_connection_set_timeout_functions (DBusConnection *connection,
+ DBusAddTimeoutFunction add_function,
+ DBusRemoveTimeoutFunction remove_function,
+ DBusTimeoutToggledFunction toggled_function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ dbus_bool_t retval;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ dbus_mutex_lock (connection->mutex);
+ /* ref connection for slightly better reentrancy */
+ _dbus_connection_ref_unlocked (connection);
+
+ retval = _dbus_timeout_list_set_functions (connection->timeouts,
+ add_function, remove_function,
+ toggled_function,
+ data, free_data_function);
+
+ dbus_mutex_unlock (connection->mutex);
+ /* drop our paranoid refcount */
+ dbus_connection_unref (connection);
+
+ return retval;
+}
+
+/**
+ * Sets the mainloop wakeup function for the connection. Thi function is
+ * responsible for waking up the main loop (if its sleeping) when some some
+ * change has happened to the connection that the mainloop needs to reconsiders
+ * (e.g. a message has been queued for writing).
+ * When using Qt, this typically results in a call to QEventLoop::wakeUp().
+ * When using GLib, it would call g_main_context_wakeup().
+ *
+ *
+ * @param connection the connection.
+ * @param wakeup_main_function function to wake up the mainloop
+ * @param data data to pass wakeup_main_function
+ * @param free_data_function function to be called to free the data.
+ */
+void
+dbus_connection_set_wakeup_main_function (DBusConnection *connection,
+ DBusWakeupMainFunction wakeup_main_function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ void *old_data;
+ DBusFreeFunction old_free_data;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ old_data = connection->wakeup_main_data;
+ old_free_data = connection->free_wakeup_main_data;
+
+ connection->wakeup_main_function = wakeup_main_function;
+ connection->wakeup_main_data = data;
+ connection->free_wakeup_main_data = free_data_function;
+
+ dbus_mutex_unlock (connection->mutex);
+
+ /* Callback outside the lock */
+ if (old_free_data)
+ (*old_free_data) (old_data);
+}
+
+/**
+ * Set a function to be invoked when the dispatch status changes.
+ * If the dispatch status is #DBUS_DISPATCH_DATA_REMAINS, then
+ * dbus_connection_dispatch() needs to be called to process incoming
+ * messages. However, dbus_connection_dispatch() MUST NOT BE CALLED
+ * from inside the DBusDispatchStatusFunction. Indeed, almost
+ * any reentrancy in this function is a bad idea. Instead,
+ * the DBusDispatchStatusFunction should simply save an indication
+ * that messages should be dispatched later, when the main loop
+ * is re-entered.
+ *
+ * @param connection the connection
+ * @param function function to call on dispatch status changes
+ * @param data data for function
+ * @param free_data_function free the function data
+ */
+void
+dbus_connection_set_dispatch_status_function (DBusConnection *connection,
+ DBusDispatchStatusFunction function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ void *old_data;
+ DBusFreeFunction old_free_data;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ old_data = connection->dispatch_status_data;
+ old_free_data = connection->free_dispatch_status_data;
+
+ connection->dispatch_status_function = function;
+ connection->dispatch_status_data = data;
+ connection->free_dispatch_status_data = free_data_function;
+
+ dbus_mutex_unlock (connection->mutex);
+
+ /* Callback outside the lock */
+ if (old_free_data)
+ (*old_free_data) (old_data);
+}
+
+/**
+ * Gets the UNIX user ID of the connection if any.
+ * Returns #TRUE if the uid is filled in.
+ * Always returns #FALSE on non-UNIX platforms.
+ * Always returns #FALSE prior to authenticating the
+ * connection.
+ *
+ * @param connection the connection
+ * @param uid return location for the user ID
+ * @returns #TRUE if uid is filled in with a valid user ID
+ */
+dbus_bool_t
+dbus_connection_get_unix_user (DBusConnection *connection,
+ unsigned long *uid)
+{
+ dbus_bool_t result;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (uid != NULL, FALSE);
+
+ dbus_mutex_lock (connection->mutex);
+
+ if (!_dbus_transport_get_is_authenticated (connection->transport))
+ result = FALSE;
+ else
+ result = _dbus_transport_get_unix_user (connection->transport,
+ uid);
+ dbus_mutex_unlock (connection->mutex);
+
+ return result;
+}
+
+/**
+ * Sets a predicate function used to determine whether a given user ID
+ * is allowed to connect. When an incoming connection has
+ * authenticated with a particular user ID, this function is called;
+ * if it returns #TRUE, the connection is allowed to proceed,
+ * otherwise the connection is disconnected.
+ *
+ * If the function is set to #NULL (as it is by default), then
+ * only the same UID as the server process will be allowed to
+ * connect.
+ *
+ * @param connection the connection
+ * @param function the predicate
+ * @param data data to pass to the predicate
+ * @param free_data_function function to free the data
+ */
+void
+dbus_connection_set_unix_user_function (DBusConnection *connection,
+ DBusAllowUnixUserFunction function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ void *old_data = NULL;
+ DBusFreeFunction old_free_function = NULL;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ _dbus_transport_set_unix_user_function (connection->transport,
+ function, data, free_data_function,
+ &old_data, &old_free_function);
+ dbus_mutex_unlock (connection->mutex);
+
+ if (old_free_function != NULL)
+ (* old_free_function) (old_data);
+}
+
+/**
+ * Adds a message filter. Filters are handlers that are run on
+ * all incoming messages, prior to the normal handlers
+ * registered with dbus_connection_register_handler().
+ * Filters are run in the order that they were added.
+ * The same handler can be added as a filter more than once, in
+ * which case it will be run more than once.
+ * Filters added during a filter callback won't be run on the
+ * message being processed.
+ *
+ * The connection does NOT add a reference to the message handler;
+ * instead, if the message handler is finalized, the connection simply
+ * forgets about it. Thus the caller of this function must keep a
+ * reference to the message handler.
+ *
+ * @param connection the connection
+ * @param handler the handler
+ * @returns #TRUE on success, #FALSE if not enough memory.
+ */
+dbus_bool_t
+dbus_connection_add_filter (DBusConnection *connection,
+ DBusMessageHandler *handler)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (handler != NULL, FALSE);
+
+ dbus_mutex_lock (connection->mutex);
+ if (!_dbus_message_handler_add_connection (handler, connection))
+ {
+ dbus_mutex_unlock (connection->mutex);
+ return FALSE;
+ }
+
+ if (!_dbus_list_append (&connection->filter_list,
+ handler))
+ {
+ _dbus_message_handler_remove_connection (handler, connection);
+ dbus_mutex_unlock (connection->mutex);
+ return FALSE;
+ }
+
+ dbus_mutex_unlock (connection->mutex);
+ return TRUE;
+}
+
+/**
+ * Removes a previously-added message filter. It is a programming
+ * error to call this function for a handler that has not
+ * been added as a filter. If the given handler was added
+ * more than once, only one instance of it will be removed
+ * (the most recently-added instance).
+ *
+ * @param connection the connection
+ * @param handler the handler to remove
+ *
+ */
+void
+dbus_connection_remove_filter (DBusConnection *connection,
+ DBusMessageHandler *handler)
+{
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (handler != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ if (!_dbus_list_remove_last (&connection->filter_list, handler))
+ {
+ _dbus_warn ("Tried to remove a DBusConnection filter that had not been added\n");
+ dbus_mutex_unlock (connection->mutex);
+ return;
+ }
+
+ _dbus_message_handler_remove_connection (handler, connection);
+
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/**
+ * Registers a handler for a list of message names. A single handler
+ * can be registered for any number of message names, but each message
+ * name can only have one handler at a time. It's not allowed to call
+ * this function with the name of a message that already has a
+ * handler. If the function returns #FALSE, the handlers were not
+ * registered due to lack of memory.
+ *
+ * The connection does NOT add a reference to the message handler;
+ * instead, if the message handler is finalized, the connection simply
+ * forgets about it. Thus the caller of this function must keep a
+ * reference to the message handler.
+ *
+ * @todo the messages_to_handle arg may be more convenient if it's a
+ * single string instead of an array. Though right now MessageHandler
+ * is sort of designed to say be associated with an entire object with
+ * multiple methods, that's why for example the connection only
+ * weakrefs it. So maybe the "manual" API should be different.
+ *
+ * @param connection the connection
+ * @param handler the handler
+ * @param messages_to_handle the messages to handle
+ * @param n_messages the number of message names in messages_to_handle
+ * @returns #TRUE on success, #FALSE if no memory or another handler already exists
+ *
+ **/
+dbus_bool_t
+dbus_connection_register_handler (DBusConnection *connection,
+ DBusMessageHandler *handler,
+ const char **messages_to_handle,
+ int n_messages)
+{
+ int i;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (handler != NULL, FALSE);
+ _dbus_return_val_if_fail (n_messages >= 0, FALSE);
+ _dbus_return_val_if_fail (n_messages == 0 || messages_to_handle != NULL, FALSE);
+
+ dbus_mutex_lock (connection->mutex);
+ i = 0;
+ while (i < n_messages)
+ {
+ DBusHashIter iter;
+ char *key;
+
+ key = _dbus_strdup (messages_to_handle[i]);
+ if (key == NULL)
+ goto failed;
+
+ if (!_dbus_hash_iter_lookup (connection->handler_table,
+ key, TRUE,
+ &iter))
+ {
+ dbus_free (key);
+ goto failed;
+ }
+
+ if (_dbus_hash_iter_get_value (&iter) != NULL)
+ {
+ _dbus_warn ("Bug in application: attempted to register a second handler for %s\n",
+ messages_to_handle[i]);
+ dbus_free (key); /* won't have replaced the old key with the new one */
+ goto failed;
+ }
+
+ if (!_dbus_message_handler_add_connection (handler, connection))
+ {
+ _dbus_hash_iter_remove_entry (&iter);
+ /* key has freed on nuking the entry */
+ goto failed;
+ }
+
+ _dbus_hash_iter_set_value (&iter, handler);
+
+ ++i;
+ }
+
+ dbus_mutex_unlock (connection->mutex);
+ return TRUE;
+
+ failed:
+ /* unregister everything registered so far,
+ * so we don't fail partially
+ */
+ dbus_connection_unregister_handler (connection,
+ handler,
+ messages_to_handle,
+ i);
+
+ dbus_mutex_unlock (connection->mutex);
+ return FALSE;
+}
+
+/**
+ * Unregisters a handler for a list of message names. The handlers
+ * must have been previously registered.
+ *
+ * @param connection the connection
+ * @param handler the handler
+ * @param messages_to_handle the messages to handle
+ * @param n_messages the number of message names in messages_to_handle
+ *
+ **/
+void
+dbus_connection_unregister_handler (DBusConnection *connection,
+ DBusMessageHandler *handler,
+ const char **messages_to_handle,
+ int n_messages)
+{
+ int i;
+
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (handler != NULL);
+ _dbus_return_if_fail (n_messages >= 0);
+ _dbus_return_if_fail (n_messages == 0 || messages_to_handle != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ i = 0;
+ while (i < n_messages)
+ {
+ DBusHashIter iter;
+
+ if (!_dbus_hash_iter_lookup (connection->handler_table,
+ (char*) messages_to_handle[i], FALSE,
+ &iter))
+ {
+ _dbus_warn ("Bug in application: attempted to unregister handler for %s which was not registered\n",
+ messages_to_handle[i]);
+ }
+ else if (_dbus_hash_iter_get_value (&iter) != handler)
+ {
+ _dbus_warn ("Bug in application: attempted to unregister handler for %s which was registered by a different handler\n",
+ messages_to_handle[i]);
+ }
+ else
+ {
+ _dbus_hash_iter_remove_entry (&iter);
+ _dbus_message_handler_remove_connection (handler, connection);
+ }
+
+ ++i;
+ }
+
+ dbus_mutex_unlock (connection->mutex);
+}
+
+static DBusDataSlotAllocator slot_allocator;
+_DBUS_DEFINE_GLOBAL_LOCK (connection_slots);
+
+/**
+ * Allocates an integer ID to be used for storing application-specific
+ * data on any DBusConnection. The allocated ID may then be used
+ * with dbus_connection_set_data() and dbus_connection_get_data().
+ * If allocation fails, -1 is returned. Again, the allocated
+ * slot is global, i.e. all DBusConnection objects will
+ * have a slot with the given integer ID reserved.
+ *
+ * @returns -1 on failure, otherwise the data slot ID
+ */
+int
+dbus_connection_allocate_data_slot (void)
+{
+ return _dbus_data_slot_allocator_alloc (&slot_allocator,
+ _DBUS_LOCK_NAME (connection_slots));
+}
+
+/**
+ * Deallocates a global ID for connection data slots.
+ * dbus_connection_get_data() and dbus_connection_set_data()
+ * may no longer be used with this slot.
+ * Existing data stored on existing DBusConnection objects
+ * will be freed when the connection is finalized,
+ * but may not be retrieved (and may only be replaced
+ * if someone else reallocates the slot).
+ *
+ * @param slot the slot to deallocate
+ */
+void
+dbus_connection_free_data_slot (int slot)
+{
+ _dbus_data_slot_allocator_free (&slot_allocator, slot);
+}
+
+/**
+ * Stores a pointer on a DBusConnection, along
+ * with an optional function to be used for freeing
+ * the data when the data is set again, or when
+ * the connection is finalized. The slot number
+ * must have been allocated with dbus_connection_allocate_data_slot().
+ *
+ * @param connection the connection
+ * @param slot the slot number
+ * @param data the data to store
+ * @param free_data_func finalizer function for the data
+ * @returns #TRUE if there was enough memory to store the data
+ */
+dbus_bool_t
+dbus_connection_set_data (DBusConnection *connection,
+ int slot,
+ void *data,
+ DBusFreeFunction free_data_func)
+{
+ DBusFreeFunction old_free_func;
+ void *old_data;
+ dbus_bool_t retval;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (slot >= 0, FALSE);
+
+ dbus_mutex_lock (connection->mutex);
+
+ retval = _dbus_data_slot_list_set (&slot_allocator,
+ &connection->slot_list,
+ slot, data, free_data_func,
+ &old_free_func, &old_data);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ if (retval)
+ {
+ /* Do the actual free outside the connection lock */
+ if (old_free_func)
+ (* old_free_func) (old_data);
+ }
+
+ return retval;
+}
+
+/**
+ * Retrieves data previously set with dbus_connection_set_data().
+ * The slot must still be allocated (must not have been freed).
+ *
+ * @param connection the connection
+ * @param slot the slot to get data from
+ * @returns the data, or #NULL if not found
+ */
+void*
+dbus_connection_get_data (DBusConnection *connection,
+ int slot)
+{
+ void *res;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+
+ dbus_mutex_lock (connection->mutex);
+
+ res = _dbus_data_slot_list_get (&slot_allocator,
+ &connection->slot_list,
+ slot);
+
+ dbus_mutex_unlock (connection->mutex);
+
+ return res;
+}
+
+/**
+ * This function sets a global flag for whether dbus_connection_new()
+ * will set SIGPIPE behavior to SIG_IGN.
+ *
+ * @param will_modify_sigpipe #TRUE to allow sigpipe to be set to SIG_IGN
+ */
+void
+dbus_connection_set_change_sigpipe (dbus_bool_t will_modify_sigpipe)
+{
+ _dbus_modify_sigpipe = will_modify_sigpipe != FALSE;
+}
+
+/**
+ * Specifies the maximum size message this connection is allowed to
+ * receive. Larger messages will result in disconnecting the
+ * connection.
+ *
+ * @param connection a #DBusConnection
+ * @param size maximum message size the connection can receive, in bytes
+ */
+void
+dbus_connection_set_max_message_size (DBusConnection *connection,
+ long size)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ _dbus_transport_set_max_message_size (connection->transport,
+ size);
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/**
+ * Gets the value set by dbus_connection_set_max_message_size().
+ *
+ * @param connection the connection
+ * @returns the max size of a single message
+ */
+long
+dbus_connection_get_max_message_size (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ dbus_mutex_lock (connection->mutex);
+ res = _dbus_transport_get_max_message_size (connection->transport);
+ dbus_mutex_unlock (connection->mutex);
+ return res;
+}
+
+/**
+ * Sets the maximum total number of bytes that can be used for all messages
+ * received on this connection. Messages count toward the maximum until
+ * they are finalized. When the maximum is reached, the connection will
+ * not read more data until some messages are finalized.
+ *
+ * The semantics of the maximum are: if outstanding messages are
+ * already above the maximum, additional messages will not be read.
+ * The semantics are not: if the next message would cause us to exceed
+ * the maximum, we don't read it. The reason is that we don't know the
+ * size of a message until after we read it.
+ *
+ * Thus, the max live messages size can actually be exceeded
+ * by up to the maximum size of a single message.
+ *
+ * Also, if we read say 1024 bytes off the wire in a single read(),
+ * and that contains a half-dozen small messages, we may exceed the
+ * size max by that amount. But this should be inconsequential.
+ *
+ * This does imply that we can't call read() with a buffer larger
+ * than we're willing to exceed this limit by.
+ *
+ * @param connection the connection
+ * @param size the maximum size in bytes of all outstanding messages
+ */
+void
+dbus_connection_set_max_received_size (DBusConnection *connection,
+ long size)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ dbus_mutex_lock (connection->mutex);
+ _dbus_transport_set_max_received_size (connection->transport,
+ size);
+ dbus_mutex_unlock (connection->mutex);
+}
+
+/**
+ * Gets the value set by dbus_connection_set_max_received_size().
+ *
+ * @param connection the connection
+ * @returns the max size of all live messages
+ */
+long
+dbus_connection_get_max_received_size (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ dbus_mutex_lock (connection->mutex);
+ res = _dbus_transport_get_max_received_size (connection->transport);
+ dbus_mutex_unlock (connection->mutex);
+ return res;
+}
+
+/**
+ * Gets the approximate size in bytes of all messages in the outgoing
+ * message queue. The size is approximate in that you shouldn't use
+ * it to decide how many bytes to read off the network or anything
+ * of that nature, as optimizations may choose to tell small white lies
+ * to avoid performance overhead.
+ *
+ * @param connection the connection
+ * @returns the number of bytes that have been queued up but not sent
+ */
+long
+dbus_connection_get_outgoing_size (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ dbus_mutex_lock (connection->mutex);
+ res = _dbus_counter_get_value (connection->outgoing_counter);
+ dbus_mutex_unlock (connection->mutex);
+ return res;
}
/** @} */