} // namespace Shader
+
+/**
+ * @brief Status of resource which is used for visual.
+ * @SINCE_1_3_5
+ */
+enum class ResourceStatus
+{
+ PREPARING, /// Resource is prepared. @SINCE_1_3_5
+ READY, /// Resource is ready. @SINCE_1_3_5
+ FAILED /// Resource is fail to load @SINCE_1_3_5
+};
+
} // namespace Visual
/**