/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2015 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// Create the implementation, temporarily owned on stack
Dali::ShaderEffect shaderEffect = Dali::ShaderEffect::New(
- vertexShader, imageFragmentShader, vertexShader, "", GeometryHints(HINT_GRID) );
+ vertexShader, imageFragmentShader, GeometryType(GEOMETRY_TYPE_IMAGE), GeometryHints(HINT_GRID) );
/* Pass ownership to RippleEffect through overloaded constructor, So that it now has access to the
Dali::ShaderEffect implementation */