{
enum
{
- RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "rendering-backend", The type or rendering e.g. bitmap-based, type INT
- TEXT, ///< name "text", The text to display in UTF-8 format, type STRING
- FONT_FAMILY, ///< name "font-family", The requested font family, type STRING
- FONT_STYLE, ///< name "font-style", The requested font style e.g. Regular/Italic, type STRING
- POINT_SIZE, ///< name "point-size", The size of font in points, type FLOAT
- MULTI_LINE, ///< name "multi-line", The single-line or multi-line layout option, type BOOLEAN
- ALIGNMENT, ///< name "alignment", The line alignment, type STRING, values "BEGIN", "CENTER", "END"
+ RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "rendering-backend", The type or rendering e.g. bitmap-based, type INT
+ TEXT, ///< name "text", The text to display in UTF-8 format, type STRING
+ FONT_FAMILY, ///< name "font-family", The requested font family, type STRING
+ FONT_STYLE, ///< name "font-style", The requested font style e.g. Regular/Italic, type STRING
+ POINT_SIZE, ///< name "point-size", The size of font in points, type FLOAT
+ MULTI_LINE, ///< name "multi-line", The single-line or multi-line layout option, type BOOLEAN
+ HORIZONTAL_ALIGNMENT, ///< name "horizontal-alignment", The line horizontal alignment, type STRING, values "BEGIN", "CENTER", "END"
+ VERTICAL_ALIGNMENT, ///< name "vertical-alignment", The line vertical alignment, type STRING, values "TOP", "CENTER", "BOTTOM"
+ TEXT_COLOR, ///< name "text-color", The text color, type VECTOR4
+ SHADOW_OFFSET, ///< name "shadow-offset", The drop shadow offset 0 indicates no shadow, type VECTOR2
+ SHADOW_COLOR, ///< name "shadow-color", The color of a drop shadow, type VECTOR4
+ UNDERLINE_ENABLED, ///< name "underline-enabled", The underline enabled flag, type BOOLEAN
+ UNDERLINE_COLOR, ///< name "underline-color", The color of the underline, type VECTOR4
+ UNDERLINE_HEIGHT ///< name "underline-height", Overrides the underline height from font metrics, type FLOAT
};
};
/**
- * Create the TextLabel control.
+ * @brief Create the TextLabel control.
+ *
* @return A handle to the TextLabel control.
*/
static TextLabel New();
/**
+ * @brief Create the TextLabel control.
+ *
+ * @param[in] text The text to display.
+ * @return A handle to the TextLabel control.
+ */
+ static TextLabel New( const std::string& text );
+
+ /**
* @brief Creates an empty handle.
*/
TextLabel();