class TextField;
}
/**
- * @addtogroup dali-toolkit-controls-text-controls
+ * @addtogroup dali_toolkit_controls_text_controls
* @{
*/
* @brief A control which provides a single-line editable text field.
*
* * Signals
- * | %Signal Name | Method |
- * |------------------------|-----------------------------------------------------|
- * | text-changed | @ref TextChangedSignal() |
- * | max-length-reached | @ref MaxLengthReachedSignal() |
+ * | %Signal Name | Method |
+ * |----------------------|-----------------------------------------------------|
+ * | textChanged | @ref TextChangedSignal() |
+ * | maxLengthReached | @ref MaxLengthReachedSignal() |
*
+ * @SINCE_1_0.0
*/
class DALI_IMPORT_API TextField : public Control
{
/**
* @brief The start and end property ranges for this control.
+ * @SINCE_1_0.0
*/
enum PropertyRange
{
- PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1,
- PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices
+ PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1, ///< @SINCE_1_0.0
+ PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices @SINCE_1_0.0
};
/**
- * @brief An enumeration of properties belonging to the TextLabel class.
+ * @brief An enumeration of properties belonging to the TextField class.
+ * @SINCE_1_0.0
*/
struct Property
{
enum
{
- RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "rendering-backend", The type or rendering e.g. bitmap-based, type INT
- TEXT, ///< name "text", The text to display in UTF-8 format, type STRING
- PLACEHOLDER_TEXT, ///< name "placeholder-text", The text to display when the TextField is empty and inactive, type STRING
- PLACEHOLDER_TEXT_FOCUSED, ///< name "placeholder-text-focused", The text to display when the TextField is empty with key-input focus, type STRING
- FONT_FAMILY, ///< name "font-family", The requested font family, type STRING
- FONT_STYLE, ///< name "font-style", The requested font style, type STRING
- POINT_SIZE, ///< name "point-size", The size of font in points, type FLOAT
- MAX_LENGTH, ///< name "max-length" The maximum number of characters that can be inserted, type INTEGER
- EXCEED_POLICY, ///< name "exceed-policy" Specifies how the text is truncated when it does not fit, type INTEGER
- HORIZONTAL_ALIGNMENT, ///< name "horizontal-alignment", The line horizontal alignment, type STRING, values "BEGIN", "CENTER", "END"
- VERTICAL_ALIGNMENT, ///< name "vertical-alignment", The line vertical alignment, type STRING, values "TOP", "CENTER", "BOTTOM"
- TEXT_COLOR, ///< name "text-color", The text color, type VECTOR4
- PLACEHOLDER_TEXT_COLOR, ///< name "placeholder-text-color", The placeholder-text color, type VECTOR4
- SHADOW_OFFSET, ///< name "shadow-offset", The drop shadow offset 0 indicates no shadow, type VECTOR2
- SHADOW_COLOR, ///< name "shadow-color", The color of a drop shadow, type VECTOR4
- PRIMARY_CURSOR_COLOR, ///< name "primary-cursor-color", The color to apply to the primary cursor, type VECTOR4
- SECONDARY_CURSOR_COLOR, ///< name "secondary-cursor-color", The color to apply to the secondary cursor, type VECTOR4
- ENABLE_CURSOR_BLINK, ///< name "enable-cursor-blink", Whether the cursor should blink or not, type BOOLEAN
- CURSOR_BLINK_INTERVAL, ///< name "cursor-blink-interval", The time interval in seconds between cursor on/off states, type FLOAT
- CURSOR_BLINK_DURATION, ///< name "cursor-blink-duration", The cursor will stop blinking after this number of seconds (if non-zero), type FLOAT
- CURSOR_WIDTH, ///< name "cursor-width", The cursor width, type INTEGER
- GRAB_HANDLE_IMAGE, ///< name "grab-handle-image", The image to display for the grab handle, type STRING
- GRAB_HANDLE_PRESSED_IMAGE, ///< name "grab-handle-pressed-image", The image to display when the grab handle is pressed, type STRING
- SCROLL_THRESHOLD, ///< name "scroll-threshold" Scrolling will occur if the cursor is this close to the control border, type FLOAT
- SCROLL_SPEED, ///< name "scroll-speed" The scroll speed in pixels per second, type FLOAT
- SELECTION_HANDLE_IMAGE_LEFT, ///< name "selection-handle-image-left", The image to display for the left selection handle, type MAP
- SELECTION_HANDLE_IMAGE_RIGHT, ///< name "selection-handle-image-right", The image to display for the right selection handle, type MAP
- SELECTION_HANDLE_PRESSED_IMAGE_LEFT, ///< name "selection-handle-pressed-image-left" The image to display when the left selection handle is pressed, type MAP
- SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, ///< name "selection-handle-pressed-image-right" The image to display when the right selection handle is pressed, type MAP
- SELECTION_HANDLE_MARKER_IMAGE_LEFT, ///< name "selection-handle-marker-image-left", The image to display for the left selection handle marker, type MAP
- SELECTION_HANDLE_MARKER_IMAGE_RIGHT, ///< name "selection-handle-marker-image-right", The image to display for the right selection handle marker, type MAP
- SELECTION_HIGHLIGHT_COLOR, ///< name "selection-highlight-color" The color of the selection highlight, type VECTOR4
- DECORATION_BOUNDING_BOX, ///< name "decoration-bounding-box" The decorations (handles etc) will positioned within this area on-screen, type RECTANGLE
- INPUT_METHOD_SETTINGS ///< name "input-method-settings" The settings to relating to the System's Input Method, Key and Value type MAP
+ RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "renderingBackend", The type or rendering e.g. bitmap-based, type INT @SINCE_1_0.0
+ TEXT, ///< name "text", The text to display in UTF-8 format, type STRING @SINCE_1_0.0
+ PLACEHOLDER_TEXT, ///< name "placeholderText", The text to display when the TextField is empty and inactive, type STRING @SINCE_1_0.0
+ PLACEHOLDER_TEXT_FOCUSED, ///< name "placeholderTextFocused", The text to display when the TextField is empty with key-input focus, type STRING @SINCE_1_0.0
+ FONT_FAMILY, ///< name "fontFamily", The requested font family, type STRING @SINCE_1_0.0
+ FONT_STYLE, ///< name "fontStyle", The requested font style, type STRING @SINCE_1_0.0
+ POINT_SIZE, ///< name "pointSize", The size of font in points, type FLOAT @SINCE_1_0.0
+ MAX_LENGTH, ///< name "maxLength" The maximum number of characters that can be inserted, type INTEGER @SINCE_1_0.0
+ EXCEED_POLICY, ///< name "exceedPolicy" Specifies how the text is truncated when it does not fit, type INTEGER @SINCE_1_0.0
+ HORIZONTAL_ALIGNMENT, ///< name "horizontalAlignment", The line horizontal alignment, type STRING, values "BEGIN", "CENTER", "END" @SINCE_1_0.0
+ VERTICAL_ALIGNMENT, ///< name "verticalAlignment", The line vertical alignment, type STRING, values "TOP", "CENTER", "BOTTOM" @SINCE_1_0.0
+ TEXT_COLOR, ///< name "textColor", The text color, type VECTOR4 @SINCE_1_0.0
+ PLACEHOLDER_TEXT_COLOR, ///< name "placeholderTextColor", The placeholder-text color, type VECTOR4 @SINCE_1_0.0
+ SHADOW_OFFSET, ///< name "shadowOffset", The drop shadow offset 0 indicates no shadow, type VECTOR2 @DEPRECATED_1_1.37 Use SHADOW instead.
+ SHADOW_COLOR, ///< name "shadowColor", The color of a drop shadow, type VECTOR4 @DEPRECATED_1_1.37 Use SHADOW instead.
+ PRIMARY_CURSOR_COLOR, ///< name "primaryCursorColor", The color to apply to the primary cursor, type VECTOR4 @SINCE_1_0.0
+ SECONDARY_CURSOR_COLOR, ///< name "secondaryCursorColor", The color to apply to the secondary cursor, type VECTOR4 @SINCE_1_0.0
+ ENABLE_CURSOR_BLINK, ///< name "enableCursorBlink", Whether the cursor should blink or not, type BOOLEAN @SINCE_1_0.0
+ CURSOR_BLINK_INTERVAL, ///< name "cursorBlinkInterval", The time interval in seconds between cursor on/off states, type FLOAT @SINCE_1_0.0
+ CURSOR_BLINK_DURATION, ///< name "cursorBlinkDuration", The cursor will stop blinking after this number of seconds (if non-zero), type FLOAT @SINCE_1_0.0
+ CURSOR_WIDTH, ///< name "cursorWidth", The cursor width, type INTEGER @SINCE_1_0.0
+ GRAB_HANDLE_IMAGE, ///< name "grabHandleImage", The image to display for the grab handle, type STRING @SINCE_1_0.0
+ GRAB_HANDLE_PRESSED_IMAGE, ///< name "grabHandlePressedImage", The image to display when the grab handle is pressed, type STRING @SINCE_1_0.0
+ SCROLL_THRESHOLD, ///< name "scrollThreshold" Horizontal scrolling will occur if the cursor is this close to the control border, type FLOAT @SINCE_1_0.0
+ SCROLL_SPEED, ///< name "scrollSpeed" The scroll speed in pixels per second, type FLOAT @SINCE_1_0.0
+ SELECTION_HANDLE_IMAGE_LEFT, ///< name "selectionHandleImageLeft", The image to display for the left selection handle, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_IMAGE_RIGHT, ///< name "selectionHandleImageRight", The image to display for the right selection handle, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_PRESSED_IMAGE_LEFT, ///< name "selectionHandlePressedImageLeft", The image to display when the left selection handle is pressed, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, ///< name "selectionHandlePressedImageRight", The image to display when the right selection handle is pressed, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_MARKER_IMAGE_LEFT, ///< name "selectionHandleMarkerImageLeft", The image to display for the left selection handle marker, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_MARKER_IMAGE_RIGHT, ///< name "selectionHandleMarkerImageRight", The image to display for the right selection handle marker, type MAP @SINCE_1_0.0
+ SELECTION_HIGHLIGHT_COLOR, ///< name "selectionHighlightColor", The color of the selection highlight, type VECTOR4 @SINCE_1_0.0
+ DECORATION_BOUNDING_BOX, ///< name "decorationBoundingBox", The decorations (handles etc) will positioned within this area on-screen, type RECTANGLE @SINCE_1_0.0
+ INPUT_METHOD_SETTINGS, ///< name "inputMethodSettings", The settings to relating to the System's Input Method, Key and Value type MAP @SINCE_1_0.0
+ INPUT_COLOR, ///< name "inputColor", The color of the new input text, type VECTOR4 @SINCE_1_0.0
+ ENABLE_MARKUP, ///< name "enableMarkup", Whether the mark-up processing is enabled. type BOOLEAN @SINCE_1_0.0
+ INPUT_FONT_FAMILY, ///< name "inputFontFamily", The font's family of the new input text, type STRING @SINCE_1_0.0
+ INPUT_FONT_STYLE, ///< name "inputFontStyle", The font's style of the new input text, type STRING @SINCE_1_0.0
+ INPUT_POINT_SIZE, ///< name "inputPointSize", The font's size of the new input text in points, type FLOAT @SINCE_1_0.0
+ UNDERLINE, ///< name "underline" The default underline parameters, type STRING @SINCE_1_1.37
+ INPUT_UNDERLINE, ///< name "inputUnderline" The underline parameters of the new input text, type STRING @SINCE_1_1.37
+ SHADOW, ///< name "shadow" The default shadow parameters, type STRING @SINCE_1_1.37
+ INPUT_SHADOW, ///< name "inputShadow" The shadow parameters of the new input text, type STRING @SINCE_1_1.37
+ EMBOSS, ///< name "emboss" The default emboss parameters, type STRING @SINCE_1_1.37
+ INPUT_EMBOSS, ///< name "inputEmboss" The emboss parameters of the new input text, type STRING @SINCE_1_1.37
+ OUTLINE, ///< name "outline" The default outline parameters, type STRING @SINCE_1_1.37
+ INPUT_OUTLINE, ///< name "inputOutline" The outline parameters of the new input text, type STRING @SINCE_1_1.37
};
};
* @brief Specifies how the text is truncated when it does not fit
*
* The default value is \e EXCEED_POLICY_CLIP.
+ * @SINCE_1_0.0
*/
enum ExceedPolicy
{
- EXCEED_POLICY_ORIGINAL, ///< The text will be display at original size, and may exceed the TextField boundary.
- EXCEED_POLICY_CLIP ///< The end of text will be clipped to fit within the TextField.
+ EXCEED_POLICY_ORIGINAL, ///< The text will be display at original size, and may exceed the TextField boundary. @SINCE_1_0.0
+ EXCEED_POLICY_CLIP ///< The end of text will be clipped to fit within the TextField. @SINCE_1_0.0
};
// Type Defs
- /// @brief Max Characters Exceed signal type;
+ /// @brief Text changed signal type.
typedef Signal<void ( TextField ) > TextChangedSignalType;
+ /// @brief Max Characters Exceed signal type.
typedef Signal<void ( TextField ) > MaxLengthReachedSignalType;
/**
- * Create the TextField control.
+ * @brief Create the TextField control.
+ * @SINCE_1_0.0
* @return A handle to the TextField control.
*/
static TextField New();
/**
* @brief Creates an empty handle.
+ * @SINCE_1_0.0
*/
TextField();
/**
* @brief Copy constructor.
*
+ * @SINCE_1_0.0
* @param[in] handle The handle to copy from.
*/
TextField( const TextField& handle );
/**
* @brief Assignment operator.
*
+ * @SINCE_1_0.0
* @param[in] handle The handle to copy from.
* @return A reference to this.
*/
TextField& operator=( const TextField& handle );
/**
- * @brief Destructor
+ * @brief Destructor.
*
* This is non-virtual since derived Handle types must not contain data or virtual methods.
+ * @SINCE_1_0.0
*/
~TextField();
* If the BaseHandle points is a TextField the downcast returns a valid handle.
* If not the returned handle is left empty.
*
- * @param[in] handle Handle to an object
- * @return handle to a TextField or an empty handle
+ * @SINCE_1_0.0
+ * @param[in] handle Handle to an object.
+ * @return handle to a TextField or an empty handle.
*/
static TextField DownCast( BaseHandle handle );
* @code
* void YourCallbackName( TextField textField );
* @endcode
+ * @SINCE_1_0.0
* @return The signal to connect to.
*/
TextChangedSignalType& TextChangedSignal();
* @code
* void YourCallbackName( TextField textField );
* @endcode
+ * @SINCE_1_0.0
* @return The signal to connect to.
*/
MaxLengthReachedSignalType& MaxLengthReachedSignal();
/**
* @brief Creates a handle using the Toolkit::Internal implementation.
*
+ * @SINCE_1_0.0
* @param[in] implementation The Control implementation.
*/
DALI_INTERNAL TextField( Internal::TextField& implementation );
/**
* @brief Allows the creation of this Control from an Internal::CustomActor pointer.
*
+ * @SINCE_1_0.0
* @param[in] internal A pointer to the internal CustomActor.
*/
explicit DALI_INTERNAL TextField( Dali::Internal::CustomActor* internal );